/*************************************************************************/ /* tile_data_editors.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "tile_data_editors.h" #include "tile_set_editor.h" TileData *TileDataEditor::_get_tile_data(TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile) { ERR_FAIL_COND_V(!p_tile_set, nullptr); ERR_FAIL_COND_V(!p_tile_set->has_source(p_atlas_source_id), nullptr); TileData *td = nullptr; TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id); TileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { ERR_FAIL_COND_V(!atlas_source->has_tile(p_atlas_coords), nullptr); ERR_FAIL_COND_V(!atlas_source->has_alternative_tile(p_atlas_coords, p_alternative_tile), nullptr); td = Object::cast_to(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile)); } return td; } void TileDataEditor::edit(TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { } void TileDataTextureOffsetEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); bool valid; Variant value = tile_data->get(p_property, &valid); if (!valid) { return; } ERR_FAIL_COND(value.get_type() != Variant::VECTOR2I); Vector2i tile_set_tile_size = p_tile_set->get_tile_size(); Rect2i rect = Rect2i(-tile_set_tile_size / 2, tile_set_tile_size); p_tile_set->draw_tile_shape(p_canvas_item, p_transform.xform(rect), Color(1.0, 0.0, 0.0)); } void TileDataIntegerEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); bool valid; Variant value = tile_data->get(p_property, &valid); if (!valid) { return; } ERR_FAIL_COND(value.get_type() != Variant::INT); Ref font = TileSetEditor::get_singleton()->get_theme_font("bold", "EditorFonts"); int height = font->get_height(); int width = 200; p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-width / 2, height / 2), vformat("%d", value), HALIGN_CENTER, width, -1, Color(1, 1, 1), 1, Color(0, 0, 0, 1)); } void TileDataFloatEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); bool valid; Variant value = tile_data->get(p_property, &valid); if (!valid) { return; } ERR_FAIL_COND(value.get_type() != Variant::FLOAT); Ref font = TileSetEditor::get_singleton()->get_theme_font("bold", "EditorFonts"); int height = font->get_height(); int width = 200; p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-width / 2, height / 2), vformat("%.2f", value), HALIGN_CENTER, width, -1, Color(1, 1, 1), 1, Color(0, 0, 0, 1)); } void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); bool valid; Variant value = tile_data->get(p_property, &valid); if (!valid) { return; } ERR_FAIL_COND(value.get_type() != Variant::VECTOR2I && value.get_type() != Variant::VECTOR2); Ref position_icon = TileSetEditor::get_singleton()->get_theme_icon("EditorPosition", "EditorIcons"); p_canvas_item->draw_texture(position_icon, p_transform.get_origin() + Vector2(value) - position_icon->get_size() / 2); } void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); Vector components = String(p_property).split("/", true); if (components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) { int occlusion_layer = components[0].trim_prefix("occlusion_layer_").to_int(); if (occlusion_layer >= 0 && occlusion_layer < p_tile_set->get_occlusion_layers_count()) { // Draw all shapes. Vector debug_occlusion_color; debug_occlusion_color.push_back(Color(0.5, 0, 0, 0.6)); RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); Ref occluder = tile_data->get_occluder(occlusion_layer); if (occluder.is_valid() && occluder->get_polygon().size() >= 3) { p_canvas_item->draw_polygon(Variant(occluder->get_polygon()), debug_occlusion_color); } RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D()); } } } void TileDataCollisionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); Vector components = String(p_property).split("/", true); if (components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) { int physics_layer = components[0].trim_prefix("physics_layer_").to_int(); if (physics_layer >= 0 && physics_layer < p_tile_set->get_physics_layers_count()) { // Draw all shapes. Color debug_collision_color = p_canvas_item->get_tree()->get_debug_collisions_color(); RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); for (int i = 0; i < tile_data->get_collision_shapes_count(physics_layer); i++) { Ref shape = tile_data->get_collision_shape_shape(physics_layer, i); if (shape.is_valid()) { shape->draw(p_canvas_item->get_canvas_item(), debug_collision_color); } } RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D()); } } } void TileDataTerrainsEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); Vector components = String(p_property).split("/", true); if (components[0] == "terrain_mode" || components[0] == "terrain" || components[0] == "terrains_peering_bit") { TileSetPluginAtlasTerrain::draw_terrains(p_canvas_item, p_transform, p_tile_set, tile_data); } } void TileDataNavigationPolygonEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); ERR_FAIL_COND(!tile_data); Vector components = String(p_property).split("/", true); if (components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) { int navigation_layer = components[0].trim_prefix("navigation_layer_").to_int(); if (navigation_layer >= 0 && navigation_layer < p_tile_set->get_navigation_layers_count()) { // Draw all shapes. RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform); Ref navigation_polygon = tile_data->get_navigation_polygon(navigation_layer); if (navigation_polygon.is_valid()) { Vector verts = navigation_polygon->get_vertices(); if (verts.size() < 3) { return; } Color color = p_canvas_item->get_tree()->get_debug_navigation_color(); RandomPCG rand; for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) { // An array of vertices for this polygon. Vector polygon = navigation_polygon->get_polygon(i); Vector vertices; vertices.resize(polygon.size()); for (int j = 0; j < polygon.size(); j++) { ERR_FAIL_INDEX(polygon[j], verts.size()); vertices.write[j] = verts[polygon[j]]; } // Generate the polygon color, slightly randomly modified from the settings one. Color random_variation_color; random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1); random_variation_color.a = color.a; Vector colors; colors.push_back(random_variation_color); RenderingServer::get_singleton()->canvas_item_add_polygon(p_canvas_item->get_canvas_item(), vertices, colors); } } RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D()); } } }