/*************************************************************************/ /* tile_map_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "tile_map_editor_plugin.h" #include "canvas_item_editor_plugin.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "os/input.h" #include "os/keyboard.h" void TileMapEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_PROCESS: { if (bucket_queue.size() && canvas_item_editor) { canvas_item_editor->update(); } } break; case NOTIFICATION_ENTER_TREE: { transp->set_icon(get_icon("Transpose", "EditorIcons")); mirror_x->set_icon(get_icon("MirrorX", "EditorIcons")); mirror_y->set_icon(get_icon("MirrorY", "EditorIcons")); rotate_0->set_icon(get_icon("Rotate0", "EditorIcons")); rotate_90->set_icon(get_icon("Rotate90", "EditorIcons")); rotate_180->set_icon(get_icon("Rotate180", "EditorIcons")); rotate_270->set_icon(get_icon("Rotate270", "EditorIcons")); search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { bool new_show_tile_info = EditorSettings::get_singleton()->get("editors/tile_map/show_tile_info_on_hover"); if (new_show_tile_info != show_tile_info) { show_tile_info = new_show_tile_info; tile_info->set_visible(show_tile_info); } if (is_visible_in_tree()) { _update_palette(); } } break; } } void TileMapEditor::_menu_option(int p_option) { switch (p_option) { case OPTION_PAINTING: { // NOTE: We do not set tool = TOOL_PAINTING as this begins painting // immediately without pressing the left mouse button first tool = TOOL_NONE; canvas_item_editor->update(); } break; case OPTION_BUCKET: { tool = TOOL_BUCKET; canvas_item_editor->update(); } break; case OPTION_PICK_TILE: { tool = TOOL_PICKING; canvas_item_editor->update(); } break; case OPTION_SELECT: { tool = TOOL_SELECTING; selection_active = false; canvas_item_editor->update(); } break; case OPTION_DUPLICATE: { _update_copydata(); if (selection_active) { tool = TOOL_DUPLICATING; canvas_item_editor->update(); } } break; case OPTION_ERASE_SELECTION: { if (!selection_active) return; undo_redo->create_action(TTR("Erase Selection")); for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) { for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) { _set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false, true); } } undo_redo->commit_action(); selection_active = false; copydata.clear(); canvas_item_editor->update(); } break; } } void TileMapEditor::_canvas_mouse_enter() { mouse_over = true; canvas_item_editor->update(); } void TileMapEditor::_canvas_mouse_exit() { mouse_over = false; canvas_item_editor->update(); } int TileMapEditor::get_selected_tile() const { int item = palette->get_current(); if (item == -1) return TileMap::INVALID_CELL; return palette->get_item_metadata(item); } void TileMapEditor::set_selected_tile(int p_tile) { int idx = palette->find_metadata(p_tile); if (idx >= 0) { palette->select(idx, true); palette->ensure_current_is_visible(); } } void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, bool p_flip_v, bool p_transpose, bool p_with_undo) { ERR_FAIL_COND(!node); int prev_val = node->get_cell(p_pos.x, p_pos.y); bool prev_flip_h = node->is_cell_x_flipped(p_pos.x, p_pos.y); bool prev_flip_v = node->is_cell_y_flipped(p_pos.x, p_pos.y); bool prev_transpose = node->is_cell_transposed(p_pos.x, p_pos.y); if (p_value == prev_val && p_flip_h == prev_flip_h && p_flip_v == prev_flip_v && p_transpose == prev_transpose) return; //check that it's actually different if (p_with_undo) { undo_redo->add_do_method(node, "set_cellv", Point2(p_pos), p_value, p_flip_h, p_flip_v, p_transpose); undo_redo->add_do_method(node, "make_bitmask_area_dirty", Point2(p_pos)); undo_redo->add_undo_method(node, "set_cellv", Point2(p_pos), prev_val, prev_flip_h, prev_flip_v, prev_transpose); undo_redo->add_undo_method(node, "make_bitmask_area_dirty", Point2(p_pos)); } else { node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose); node->update_bitmask_area(Point2(p_pos)); } } void TileMapEditor::_text_entered(const String &p_text) { canvas_item_editor->grab_focus(); } void TileMapEditor::_text_changed(const String &p_text) { _update_palette(); } void TileMapEditor::_sbox_input(const Ref &p_ie) { Ref k = p_ie; if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_PAGEUP || k->get_scancode() == KEY_PAGEDOWN)) { palette->call("_gui_input", k); search_box->accept_event(); } } // Implementation detail of TileMapEditor::_update_palette(); // in modern C++ this could have been inside its body namespace { struct _PaletteEntry { int id; String name; bool operator<(const _PaletteEntry &p_rhs) const { return name < p_rhs.name; } }; } // namespace void TileMapEditor::_update_palette() { if (!node) return; int selected = get_selected_tile(); palette->clear(); Ref tileset = node->get_tileset(); if (tileset.is_null()) return; List tiles; tileset->get_tile_list(&tiles); if (tiles.empty()) return; float min_size = EDITOR_DEF("editors/tile_map/preview_size", 64); min_size *= EDSCALE; int hseparation = EDITOR_DEF("editors/tile_map/palette_item_hseparation", 8); bool show_tile_names = bool(EDITOR_DEF("editors/tile_map/show_tile_names", true)); bool show_tile_ids = bool(EDITOR_DEF("editors/tile_map/show_tile_ids", false)); bool sort_by_name = bool(EDITOR_DEF("editors/tile_map/sort_tiles_by_name", true)); palette->add_constant_override("hseparation", hseparation * EDSCALE); palette->add_constant_override("vseparation", 8 * EDSCALE); palette->set_fixed_icon_size(Size2(min_size, min_size)); palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1)); String filter = search_box->get_text().strip_edges(); Vector<_PaletteEntry> entries; for (List::Element *E = tiles.front(); E; E = E->next()) { String name = tileset->tile_get_name(E->get()); if (name != "") { if (show_tile_ids) { if (sort_by_name) { name = name + " - " + itos(E->get()); } else { name = itos(E->get()) + " - " + name; } } } else { name = "#" + itos(E->get()); } if (filter != "" && !filter.is_subsequence_ofi(name)) continue; const _PaletteEntry entry = { E->get(), name }; entries.push_back(entry); } if (sort_by_name) { entries.sort(); } for (int i = 0; i < entries.size(); i++) { if (show_tile_names) { palette->add_item(entries[i].name); } else { palette->add_item(String()); } Ref tex = tileset->tile_get_texture(entries[i].id); if (tex.is_valid()) { Rect2 region = tileset->tile_get_region(entries[i].id); if (tileset->tile_get_is_autotile(entries[i].id)) { int spacing = tileset->autotile_get_spacing(entries[i].id); region.size = tileset->autotile_get_size(entries[i].id); region.position += (region.size + Vector2(spacing, spacing)) * tileset->autotile_get_icon_coordinate(entries[i].id); } if (!region.has_no_area()) palette->set_item_icon_region(palette->get_item_count() - 1, region); palette->set_item_icon(palette->get_item_count() - 1, tex); } palette->set_item_metadata(palette->get_item_count() - 1, entries[i].id); } palette->set_same_column_width(true); if (selected != -1) set_selected_tile(selected); else palette->select(0); } void TileMapEditor::_pick_tile(const Point2 &p_pos) { int id = node->get_cell(p_pos.x, p_pos.y); if (id == TileMap::INVALID_CELL) return; if (search_box->get_text().strip_edges() != "") { search_box->set_text(""); _update_palette(); } set_selected_tile(id); mirror_x->set_pressed(node->is_cell_x_flipped(p_pos.x, p_pos.y)); mirror_y->set_pressed(node->is_cell_y_flipped(p_pos.x, p_pos.y)); transp->set_pressed(node->is_cell_transposed(p_pos.x, p_pos.y)); _update_transform_buttons(); canvas_item_editor->update(); } PoolVector TileMapEditor::_bucket_fill(const Point2i &p_start, bool erase, bool preview) { int prev_id = node->get_cell(p_start.x, p_start.y); int id = TileMap::INVALID_CELL; if (!erase) { id = get_selected_tile(); if (id == TileMap::INVALID_CELL) return PoolVector(); } else if (prev_id == TileMap::INVALID_CELL) { return PoolVector(); } if (id == prev_id) { return PoolVector(); } Rect2i r = node->_edit_get_rect(); r.position = r.position / node->get_cell_size(); r.size = r.size / node->get_cell_size(); int area = r.get_area(); if (preview) { // Test if we can re-use the result from preview bucket fill bool invalidate_cache = false; // Area changed if (r != bucket_cache_rect) _clear_bucket_cache(); // Cache grid is not initialized if (bucket_cache_visited == 0) { bucket_cache_visited = new bool[area]; invalidate_cache = true; } // Tile ID changed or position wasn't visited by the previous fill int loc = (p_start.x - r.position.x) + (p_start.y - r.position.y) * r.get_size().x; if (prev_id != bucket_cache_tile || !bucket_cache_visited[loc]) { invalidate_cache = true; } if (invalidate_cache) { for (int i = 0; i < area; ++i) bucket_cache_visited[i] = false; bucket_cache = PoolVector(); bucket_cache_tile = prev_id; bucket_cache_rect = r; bucket_queue.clear(); } } PoolVector points; int count = 0; int limit = 0; if (preview) { limit = 1024; } else { bucket_queue.clear(); } bucket_queue.push_back(p_start); while (bucket_queue.size()) { Point2i n = bucket_queue.front()->get(); bucket_queue.pop_front(); if (!r.has_point(n)) continue; if (node->get_cell(n.x, n.y) == prev_id) { if (preview) { int loc = (n.x - r.position.x) + (n.y - r.position.y) * r.get_size().x; if (bucket_cache_visited[loc]) continue; bucket_cache_visited[loc] = true; bucket_cache.push_back(n); } else { node->set_cellv(n, id, flip_h, flip_v, transpose); points.push_back(n); } bucket_queue.push_back(Point2i(n.x, n.y + 1)); bucket_queue.push_back(Point2i(n.x, n.y - 1)); bucket_queue.push_back(Point2i(n.x + 1, n.y)); bucket_queue.push_back(Point2i(n.x - 1, n.y)); count++; } if (limit > 0 && count >= limit) { break; } } return preview ? bucket_cache : points; } void TileMapEditor::_fill_points(const PoolVector p_points, const Dictionary &p_op) { int len = p_points.size(); PoolVector::Read pr = p_points.read(); int id = p_op["id"]; bool xf = p_op["flip_h"]; bool yf = p_op["flip_v"]; bool tr = p_op["transpose"]; for (int i = 0; i < len; i++) { _set_cell(pr[i], id, xf, yf, tr); } } void TileMapEditor::_erase_points(const PoolVector p_points) { int len = p_points.size(); PoolVector::Read pr = p_points.read(); for (int i = 0; i < len; i++) { _set_cell(pr[i], TileMap::INVALID_CELL); } } void TileMapEditor::_select(const Point2i &p_from, const Point2i &p_to) { Point2i begin = p_from; Point2i end = p_to; if (begin.x > end.x) { SWAP(begin.x, end.x); } if (begin.y > end.y) { SWAP(begin.y, end.y); } rectangle.position = begin; rectangle.size = end - begin; canvas_item_editor->update(); } void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform) { Ref t = node->get_tileset()->tile_get_texture(p_cell); if (t.is_null()) return; Vector2 tile_ofs = node->get_tileset()->tile_get_texture_offset(p_cell); Rect2 r = node->get_tileset()->tile_get_region(p_cell); if (node->get_tileset()->tile_get_is_autotile(p_cell)) { int spacing = node->get_tileset()->autotile_get_spacing(p_cell); r.size = node->get_tileset()->autotile_get_size(p_cell); r.position += (r.size + Vector2(spacing, spacing)) * node->get_tileset()->autotile_get_icon_coordinate(p_cell); } Size2 sc = p_xform.get_scale(); Rect2 rect = Rect2(); rect.position = node->map_to_world(p_point) + node->get_cell_draw_offset(); if (r.has_no_area()) { rect.size = t->get_size(); } else { rect.size = r.size; } if (rect.size.y > rect.size.x) { if ((p_flip_h && (p_flip_v || p_transpose)) || (p_flip_v && !p_transpose)) tile_ofs.y += rect.size.y - rect.size.x; } else if (rect.size.y < rect.size.x) { if ((p_flip_v && (p_flip_h || p_transpose)) || (p_flip_h && !p_transpose)) tile_ofs.x += rect.size.x - rect.size.y; } if (p_transpose) { SWAP(tile_ofs.x, tile_ofs.y); } if (p_flip_h) { sc.x *= -1.0; tile_ofs.x *= -1.0; } if (p_flip_v) { sc.y *= -1.0; tile_ofs.y *= -1.0; } if (node->get_tile_origin() == TileMap::TILE_ORIGIN_TOP_LEFT) { rect.position += tile_ofs; } else if (node->get_tile_origin() == TileMap::TILE_ORIGIN_BOTTOM_LEFT) { Size2 cell_size = node->get_cell_size(); rect.position += tile_ofs; if (p_transpose) { if (p_flip_h) rect.position.x -= cell_size.x; else rect.position.x += cell_size.x; } else { if (p_flip_v) rect.position.y -= cell_size.y; else rect.position.y += cell_size.y; } } else if (node->get_tile_origin() == TileMap::TILE_ORIGIN_CENTER) { Size2 cell_size = node->get_cell_size(); rect.position += tile_ofs; if (p_flip_h) rect.position.x -= cell_size.x / 2; else rect.position.x += cell_size.x / 2; if (p_flip_v) rect.position.y -= cell_size.y / 2; else rect.position.y += cell_size.y / 2; } rect.position = p_xform.xform(rect.position); rect.size *= sc; if (r.has_no_area()) canvas_item_editor->draw_texture_rect(t, rect, false, Color(1, 1, 1, 0.5), p_transpose); else canvas_item_editor->draw_texture_rect_region(t, rect, r, Color(1, 1, 1, 0.5), p_transpose); } void TileMapEditor::_draw_fill_preview(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform) { PoolVector points = _bucket_fill(p_point, false, true); PoolVector::Read pr = points.read(); int len = points.size(); for (int i = 0; i < len; ++i) { _draw_cell(p_cell, pr[i], p_flip_h, p_flip_v, p_transpose, p_xform); } } void TileMapEditor::_clear_bucket_cache() { if (bucket_cache_visited) { delete[] bucket_cache_visited; bucket_cache_visited = 0; } } void TileMapEditor::_update_copydata() { copydata.clear(); if (!selection_active) return; for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) { for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) { TileData tcd; tcd.cell = node->get_cell(j, i); if (tcd.cell != TileMap::INVALID_CELL) { tcd.pos = Point2i(j, i); tcd.flip_h = node->is_cell_x_flipped(j, i); tcd.flip_v = node->is_cell_y_flipped(j, i); tcd.transpose = node->is_cell_transposed(j, i); } copydata.push_back(tcd); } } } static inline Vector line(int x0, int x1, int y0, int y1) { Vector points; float dx = ABS(x1 - x0); float dy = ABS(y1 - y0); int x = x0; int y = y0; int sx = x0 > x1 ? -1 : 1; int sy = y0 > y1 ? -1 : 1; if (dx > dy) { float err = dx / 2; for (; x != x1; x += sx) { points.push_back(Vector2(x, y)); err -= dy; if (err < 0) { y += sy; err += dx; } } } else { float err = dy / 2; for (; y != y1; y += sy) { points.push_back(Vector2(x, y)); err -= dx; if (err < 0) { x += sx; err += dy; } } } points.push_back(Vector2(x, y)); return points; } bool TileMapEditor::forward_gui_input(const Ref &p_event) { if (!node || !node->get_tileset().is_valid() || !node->is_visible_in_tree()) return false; Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform(); Transform2D xform_inv = xform.affine_inverse(); Ref mb = p_event; if (mb.is_valid()) { if (mb->get_button_index() == BUTTON_LEFT) { if (mb->is_pressed()) { if (Input::get_singleton()->is_key_pressed(KEY_SPACE)) return false; //drag if (tool == TOOL_NONE) { if (mb->get_shift()) { if (mb->get_control()) tool = TOOL_RECTANGLE_PAINT; else tool = TOOL_LINE_PAINT; selection_active = false; rectangle_begin = over_tile; return true; } if (mb->get_control()) { tool = TOOL_PICKING; _pick_tile(over_tile); return true; } tool = TOOL_PAINTING; } if (tool == TOOL_PAINTING) { int id = get_selected_tile(); if (id != TileMap::INVALID_CELL) { tool = TOOL_PAINTING; paint_undo.clear(); paint_undo[over_tile] = _get_op_from_cell(over_tile); _set_cell(over_tile, id, flip_h, flip_v, transpose); } } else if (tool == TOOL_PICKING) { _pick_tile(over_tile); } else if (tool == TOOL_SELECTING) { selection_active = true; rectangle_begin = over_tile; } return true; } else { // Mousebutton was released if (tool != TOOL_NONE) { if (tool == TOOL_PAINTING) { int id = get_selected_tile(); if (id != TileMap::INVALID_CELL && paint_undo.size()) { undo_redo->create_action(TTR("Paint TileMap")); for (Map::Element *E = paint_undo.front(); E; E = E->next()) { Point2 p = E->key(); undo_redo->add_do_method(node, "set_cellv", p, id, flip_h, flip_v, transpose); undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr); } undo_redo->commit_action(); paint_undo.clear(); } } else if (tool == TOOL_LINE_PAINT) { int id = get_selected_tile(); if (id != TileMap::INVALID_CELL) { undo_redo->create_action(TTR("Line Draw")); for (Map::Element *E = paint_undo.front(); E; E = E->next()) { _set_cell(E->key(), id, flip_h, flip_v, transpose, true); } undo_redo->commit_action(); paint_undo.clear(); canvas_item_editor->update(); } } else if (tool == TOOL_RECTANGLE_PAINT) { int id = get_selected_tile(); if (id != TileMap::INVALID_CELL) { undo_redo->create_action(TTR("Rectangle Paint")); for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) { for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) { _set_cell(Point2i(j, i), id, flip_h, flip_v, transpose, true); } } undo_redo->commit_action(); canvas_item_editor->update(); } } else if (tool == TOOL_DUPLICATING) { Point2 ofs = over_tile - rectangle.position; undo_redo->create_action(TTR("Duplicate")); for (List::Element *E = copydata.front(); E; E = E->next()) { _set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose, true); } undo_redo->commit_action(); copydata.clear(); canvas_item_editor->update(); } else if (tool == TOOL_SELECTING) { canvas_item_editor->update(); } else if (tool == TOOL_BUCKET) { Dictionary pop; pop["id"] = node->get_cell(over_tile.x, over_tile.y); pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y); pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y); pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y); PoolVector points = _bucket_fill(over_tile); if (points.size() == 0) return false; Dictionary op; op["id"] = get_selected_tile(); op["flip_h"] = flip_h; op["flip_v"] = flip_v; op["transpose"] = transpose; undo_redo->create_action(TTR("Bucket Fill")); undo_redo->add_do_method(this, "_fill_points", points, op); undo_redo->add_undo_method(this, "_fill_points", points, pop); undo_redo->commit_action(); // We want to keep the bucket-tool active return true; } tool = TOOL_NONE; return true; } } } else if (mb->get_button_index() == BUTTON_RIGHT) { if (mb->is_pressed()) { if (tool == TOOL_SELECTING || selection_active) { tool = TOOL_NONE; selection_active = false; canvas_item_editor->update(); return true; } if (tool == TOOL_DUPLICATING) { tool = TOOL_NONE; copydata.clear(); canvas_item_editor->update(); return true; } if (tool == TOOL_NONE) { paint_undo.clear(); Point2 local = node->world_to_map(xform_inv.xform(mb->get_position())); if (mb->get_shift()) { if (mb->get_control()) tool = TOOL_RECTANGLE_ERASE; else tool = TOOL_LINE_ERASE; selection_active = false; rectangle_begin = local; } else { tool = TOOL_ERASING; paint_undo[local] = _get_op_from_cell(local); _set_cell(local, TileMap::INVALID_CELL); } return true; } } else { if (tool == TOOL_ERASING || tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) { if (paint_undo.size()) { undo_redo->create_action(TTR("Erase TileMap")); for (Map::Element *E = paint_undo.front(); E; E = E->next()) { Point2 p = E->key(); undo_redo->add_do_method(node, "set_cellv", p, TileMap::INVALID_CELL, false, false, false); undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr); } undo_redo->commit_action(); paint_undo.clear(); } if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) { canvas_item_editor->update(); } tool = TOOL_NONE; return true; } else if (tool == TOOL_BUCKET) { Dictionary pop; pop["id"] = node->get_cell(over_tile.x, over_tile.y); pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y); pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y); pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y); PoolVector points = _bucket_fill(over_tile, true); if (points.size() == 0) return false; undo_redo->create_action("Bucket Fill"); undo_redo->add_do_method(this, "_erase_points", points); undo_redo->add_undo_method(this, "_fill_points", points, pop); undo_redo->commit_action(); } } } } Ref mm = p_event; if (mm.is_valid()) { Point2i new_over_tile = node->world_to_map(xform_inv.xform(mm->get_position())); Point2i old_over_tile = over_tile; if (new_over_tile != over_tile) { over_tile = new_over_tile; canvas_item_editor->update(); } if (show_tile_info) { int tile_under = node->get_cell(over_tile.x, over_tile.y); String tile_name = "none"; if (node->get_tileset()->has_tile(tile_under)) tile_name = node->get_tileset()->tile_get_name(tile_under); tile_info->set_text(String::num(over_tile.x) + ", " + String::num(over_tile.y) + " [" + tile_name + "]"); } if (tool == TOOL_PAINTING) { // Paint using bresenham line to prevent holes in painting if the user moves fast Vector points = line(old_over_tile.x, over_tile.x, old_over_tile.y, over_tile.y); int id = get_selected_tile(); for (int i = 0; i < points.size(); ++i) { Point2i pos = points[i]; if (!paint_undo.has(pos)) { paint_undo[pos] = _get_op_from_cell(pos); } _set_cell(pos, id, flip_h, flip_v, transpose); } return true; } if (tool == TOOL_ERASING) { // erase using bresenham line to prevent holes in painting if the user moves fast Vector points = line(old_over_tile.x, over_tile.x, old_over_tile.y, over_tile.y); for (int i = 0; i < points.size(); ++i) { Point2i pos = points[i]; if (!paint_undo.has(pos)) { paint_undo[pos] = _get_op_from_cell(pos); } _set_cell(pos, TileMap::INVALID_CELL); } return true; } if (tool == TOOL_SELECTING) { _select(rectangle_begin, over_tile); return true; } if (tool == TOOL_LINE_PAINT || tool == TOOL_LINE_ERASE) { int id = get_selected_tile(); bool erasing = (tool == TOOL_LINE_ERASE); if (erasing && paint_undo.size()) { for (Map::Element *E = paint_undo.front(); E; E = E->next()) { _set_cell(E->key(), E->get().idx, E->get().xf, E->get().yf, E->get().tr); } } paint_undo.clear(); if (id != TileMap::INVALID_CELL) { Vector points = line(rectangle_begin.x, over_tile.x, rectangle_begin.y, over_tile.y); for (int i = 0; i < points.size(); i++) { paint_undo[points[i]] = _get_op_from_cell(points[i]); if (erasing) _set_cell(points[i], TileMap::INVALID_CELL); } canvas_item_editor->update(); } return true; } if (tool == TOOL_RECTANGLE_PAINT || tool == TOOL_RECTANGLE_ERASE) { _select(rectangle_begin, over_tile); if (tool == TOOL_RECTANGLE_ERASE) { if (paint_undo.size()) { for (Map::Element *E = paint_undo.front(); E; E = E->next()) { _set_cell(E->key(), E->get().idx, E->get().xf, E->get().yf, E->get().tr); } } paint_undo.clear(); for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) { for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) { Point2i tile = Point2i(j, i); paint_undo[tile] = _get_op_from_cell(tile); _set_cell(tile, TileMap::INVALID_CELL); } } } return true; } if (tool == TOOL_PICKING && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { _pick_tile(over_tile); return true; } } Ref k = p_event; if (k.is_valid() && k->is_pressed()) { if (k->get_scancode() == KEY_ESCAPE) { if (tool == TOOL_DUPLICATING) copydata.clear(); else if (tool == TOOL_SELECTING || selection_active) selection_active = false; tool = TOOL_NONE; canvas_item_editor->update(); return true; } if (!mouse_over) { // Editor shortcuts should not fire if mouse not in viewport return false; } if (ED_IS_SHORTCUT("tile_map_editor/paint_tile", p_event)) { // NOTE: We do not set tool = TOOL_PAINTING as this begins painting // immediately without pressing the left mouse button first tool = TOOL_NONE; canvas_item_editor->update(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/bucket_fill", p_event)) { tool = TOOL_BUCKET; canvas_item_editor->update(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/erase_selection", p_event)) { _menu_option(OPTION_ERASE_SELECTION); return true; } if (ED_IS_SHORTCUT("tile_map_editor/select", p_event)) { tool = TOOL_SELECTING; selection_active = false; canvas_item_editor->update(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/duplicate_selection", p_event)) { _update_copydata(); if (selection_active) { tool = TOOL_DUPLICATING; canvas_item_editor->update(); return true; } } if (ED_IS_SHORTCUT("tile_map_editor/find_tile", p_event)) { search_box->select_all(); search_box->grab_focus(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/mirror_x", p_event)) { flip_h = !flip_h; mirror_x->set_pressed(flip_h); canvas_item_editor->update(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/mirror_y", p_event)) { flip_v = !flip_v; mirror_y->set_pressed(flip_v); canvas_item_editor->update(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) { transpose = !transpose; transp->set_pressed(transpose); canvas_item_editor->update(); return true; } } return false; } void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) { if (!node) return; Transform2D cell_xf = node->get_cell_transform(); Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform(); Transform2D xform_inv = xform.affine_inverse(); Size2 screen_size = canvas_item_editor->get_size(); { Rect2 aabb; aabb.position = node->world_to_map(xform_inv.xform(Vector2())); aabb.expand_to(node->world_to_map(xform_inv.xform(Vector2(0, screen_size.height)))); aabb.expand_to(node->world_to_map(xform_inv.xform(Vector2(screen_size.width, 0)))); aabb.expand_to(node->world_to_map(xform_inv.xform(screen_size))); Rect2i si = aabb.grow(1.0); if (node->get_half_offset() != TileMap::HALF_OFFSET_X) { int max_lines = 2000; //avoid crash if size too smal for (int i = (si.position.x) - 1; i <= (si.position.x + si.size.x); i++) { Vector2 from = xform.xform(node->map_to_world(Vector2(i, si.position.y))); Vector2 to = xform.xform(node->map_to_world(Vector2(i, si.position.y + si.size.y + 1))); Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2); canvas_item_editor->draw_line(from, to, col, 1); if (max_lines-- == 0) break; } } else { int max_lines = 10000; //avoid crash if size too smal for (int i = (si.position.x) - 1; i <= (si.position.x + si.size.x); i++) { for (int j = (si.position.y) - 1; j <= (si.position.y + si.size.y); j++) { Vector2 ofs; if (ABS(j) & 1) { ofs = cell_xf[0] * 0.5; } Vector2 from = xform.xform(node->map_to_world(Vector2(i, j), true) + ofs); Vector2 to = xform.xform(node->map_to_world(Vector2(i, j + 1), true) + ofs); Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2); canvas_item_editor->draw_line(from, to, col, 1); if (max_lines-- == 0) break; } } } int max_lines = 10000; //avoid crash if size too smal if (node->get_half_offset() != TileMap::HALF_OFFSET_Y) { for (int i = (si.position.y) - 1; i <= (si.position.y + si.size.y); i++) { Vector2 from = xform.xform(node->map_to_world(Vector2(si.position.x, i))); Vector2 to = xform.xform(node->map_to_world(Vector2(si.position.x + si.size.x + 1, i))); Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2); canvas_item_editor->draw_line(from, to, col, 1); if (max_lines-- == 0) break; } } else { for (int i = (si.position.y) - 1; i <= (si.position.y + si.size.y); i++) { for (int j = (si.position.x) - 1; j <= (si.position.x + si.size.x); j++) { Vector2 ofs; if (ABS(j) & 1) { ofs = cell_xf[1] * 0.5; } Vector2 from = xform.xform(node->map_to_world(Vector2(j, i), true) + ofs); Vector2 to = xform.xform(node->map_to_world(Vector2(j + 1, i), true) + ofs); Color col = i == 0 ? Color(1, 0.8, 0.2, 0.5) : Color(1, 0.3, 0.1, 0.2); canvas_item_editor->draw_line(from, to, col, 1); if (max_lines-- == 0) break; } } } } if (selection_active) { Vector points; points.push_back(xform.xform(node->map_to_world((rectangle.position)))); points.push_back(xform.xform(node->map_to_world((rectangle.position + Point2(rectangle.size.x + 1, 0))))); points.push_back(xform.xform(node->map_to_world((rectangle.position + Point2(rectangle.size.x + 1, rectangle.size.y + 1))))); points.push_back(xform.xform(node->map_to_world((rectangle.position + Point2(0, rectangle.size.y + 1))))); canvas_item_editor->draw_colored_polygon(points, Color(0.2, 0.8, 1, 0.4)); } if (mouse_over) { Vector2 endpoints[4] = { node->map_to_world(over_tile, true), node->map_to_world((over_tile + Point2(1, 0)), true), node->map_to_world((over_tile + Point2(1, 1)), true), node->map_to_world((over_tile + Point2(0, 1)), true) }; for (int i = 0; i < 4; i++) { if (node->get_half_offset() == TileMap::HALF_OFFSET_X && ABS(over_tile.y) & 1) endpoints[i] += cell_xf[0] * 0.5; if (node->get_half_offset() == TileMap::HALF_OFFSET_Y && ABS(over_tile.x) & 1) endpoints[i] += cell_xf[1] * 0.5; endpoints[i] = xform.xform(endpoints[i]); } Color col; if (node->get_cell(over_tile.x, over_tile.y) != TileMap::INVALID_CELL) col = Color(0.2, 0.8, 1.0, 0.8); else col = Color(1.0, 0.4, 0.2, 0.8); for (int i = 0; i < 4; i++) canvas_item_editor->draw_line(endpoints[i], endpoints[(i + 1) % 4], col, 2); bool bucket_preview = EditorSettings::get_singleton()->get("editors/tile_map/bucket_fill_preview"); if (tool == TOOL_SELECTING || tool == TOOL_PICKING || !bucket_preview) { return; } if (tool == TOOL_LINE_PAINT) { if (paint_undo.empty()) return; int id = get_selected_tile(); if (id == TileMap::INVALID_CELL) return; for (Map::Element *E = paint_undo.front(); E; E = E->next()) { _draw_cell(id, E->key(), flip_h, flip_v, transpose, xform); } } else if (tool == TOOL_RECTANGLE_PAINT) { int id = get_selected_tile(); if (id == TileMap::INVALID_CELL) return; for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) { for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) { _draw_cell(id, Point2i(j, i), flip_h, flip_v, transpose, xform); } } } else if (tool == TOOL_DUPLICATING) { if (copydata.empty()) return; Ref ts = node->get_tileset(); if (ts.is_null()) return; Point2 ofs = over_tile - rectangle.position; for (List::Element *E = copydata.front(); E; E = E->next()) { if (!ts->has_tile(E->get().cell)) continue; TileData tcd = E->get(); _draw_cell(tcd.cell, tcd.pos + ofs, tcd.flip_h, tcd.flip_v, tcd.transpose, xform); } Rect2i duplicate = rectangle; duplicate.position = over_tile; Vector points; points.push_back(xform.xform(node->map_to_world(duplicate.position))); points.push_back(xform.xform(node->map_to_world((duplicate.position + Point2(duplicate.size.x + 1, 0))))); points.push_back(xform.xform(node->map_to_world((duplicate.position + Point2(duplicate.size.x + 1, duplicate.size.y + 1))))); points.push_back(xform.xform(node->map_to_world((duplicate.position + Point2(0, duplicate.size.y + 1))))); canvas_item_editor->draw_colored_polygon(points, Color(0.2, 1.0, 0.8, 0.2)); } else if (tool == TOOL_BUCKET) { int tile = get_selected_tile(); _draw_fill_preview(tile, over_tile, flip_h, flip_v, transpose, xform); } else { int st = get_selected_tile(); if (st == TileMap::INVALID_CELL) return; _draw_cell(st, over_tile, flip_h, flip_v, transpose, xform); } } } void TileMapEditor::edit(Node *p_tile_map) { search_box->set_text(""); if (!canvas_item_editor) { canvas_item_editor = CanvasItemEditor::get_singleton()->get_viewport_control(); } if (node) node->disconnect("settings_changed", this, "_tileset_settings_changed"); if (p_tile_map) { node = Object::cast_to(p_tile_map); if (!canvas_item_editor->is_connected("mouse_entered", this, "_canvas_mouse_enter")) canvas_item_editor->connect("mouse_entered", this, "_canvas_mouse_enter"); if (!canvas_item_editor->is_connected("mouse_exited", this, "_canvas_mouse_exit")) canvas_item_editor->connect("mouse_exited", this, "_canvas_mouse_exit"); _update_palette(); } else { node = NULL; if (canvas_item_editor->is_connected("mouse_entered", this, "_canvas_mouse_enter")) canvas_item_editor->disconnect("mouse_entered", this, "_canvas_mouse_enter"); if (canvas_item_editor->is_connected("mouse_exited", this, "_canvas_mouse_exit")) canvas_item_editor->disconnect("mouse_exited", this, "_canvas_mouse_exit"); _update_palette(); } if (node) node->connect("settings_changed", this, "_tileset_settings_changed"); _clear_bucket_cache(); } void TileMapEditor::_tileset_settings_changed() { _update_palette(); if (canvas_item_editor) canvas_item_editor->update(); } void TileMapEditor::_icon_size_changed(float p_value) { if (node) { palette->set_icon_scale(p_value); _update_palette(); } } void TileMapEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_text_entered"), &TileMapEditor::_text_entered); ClassDB::bind_method(D_METHOD("_text_changed"), &TileMapEditor::_text_changed); ClassDB::bind_method(D_METHOD("_sbox_input"), &TileMapEditor::_sbox_input); ClassDB::bind_method(D_METHOD("_menu_option"), &TileMapEditor::_menu_option); ClassDB::bind_method(D_METHOD("_canvas_mouse_enter"), &TileMapEditor::_canvas_mouse_enter); ClassDB::bind_method(D_METHOD("_canvas_mouse_exit"), &TileMapEditor::_canvas_mouse_exit); ClassDB::bind_method(D_METHOD("_tileset_settings_changed"), &TileMapEditor::_tileset_settings_changed); ClassDB::bind_method(D_METHOD("_update_transform_buttons"), &TileMapEditor::_update_transform_buttons); ClassDB::bind_method(D_METHOD("_fill_points"), &TileMapEditor::_fill_points); ClassDB::bind_method(D_METHOD("_erase_points"), &TileMapEditor::_erase_points); ClassDB::bind_method(D_METHOD("_icon_size_changed"), &TileMapEditor::_icon_size_changed); } TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i &p_pos) { CellOp op; op.idx = node->get_cell(p_pos.x, p_pos.y); if (op.idx != TileMap::INVALID_CELL) { if (node->is_cell_x_flipped(p_pos.x, p_pos.y)) op.xf = true; if (node->is_cell_y_flipped(p_pos.x, p_pos.y)) op.yf = true; if (node->is_cell_transposed(p_pos.x, p_pos.y)) op.tr = true; } return op; } void TileMapEditor::_update_transform_buttons(Object *p_button) { //ERR_FAIL_NULL(p_button); ToolButton *b = Object::cast_to(p_button); //ERR_FAIL_COND(!b); if (b == rotate_0) { mirror_x->set_pressed(false); mirror_y->set_pressed(false); transp->set_pressed(false); } else if (b == rotate_90) { mirror_x->set_pressed(true); mirror_y->set_pressed(false); transp->set_pressed(true); } else if (b == rotate_180) { mirror_x->set_pressed(true); mirror_y->set_pressed(true); transp->set_pressed(false); } else if (b == rotate_270) { mirror_x->set_pressed(false); mirror_y->set_pressed(true); transp->set_pressed(true); } flip_h = mirror_x->is_pressed(); flip_v = mirror_y->is_pressed(); transpose = transp->is_pressed(); rotate_0->set_pressed(!flip_h && !flip_v && !transpose); rotate_90->set_pressed(flip_h && !flip_v && transpose); rotate_180->set_pressed(flip_h && flip_v && !transpose); rotate_270->set_pressed(!flip_h && flip_v && transpose); } TileMapEditor::TileMapEditor(EditorNode *p_editor) { node = NULL; canvas_item_editor = NULL; editor = p_editor; undo_redo = editor->get_undo_redo(); tool = TOOL_NONE; selection_active = false; mouse_over = false; show_tile_info = true; flip_h = false; flip_v = false; transpose = false; bucket_cache_tile = -1; bucket_cache_visited = 0; ED_SHORTCUT("tile_map_editor/erase_selection", TTR("Erase selection"), KEY_DELETE); ED_SHORTCUT("tile_map_editor/find_tile", TTR("Find tile"), KEY_MASK_CMD + KEY_F); ED_SHORTCUT("tile_map_editor/transpose", TTR("Transpose"), KEY_T); ED_SHORTCUT("tile_map_editor/mirror_x", TTR("Mirror X"), KEY_A); ED_SHORTCUT("tile_map_editor/mirror_y", TTR("Mirror Y"), KEY_S); HBoxContainer *tool_hb1 = memnew(HBoxContainer); add_child(tool_hb1); HBoxContainer *tool_hb2 = memnew(HBoxContainer); add_child(tool_hb2); search_box = memnew(LineEdit); search_box->set_h_size_flags(SIZE_EXPAND_FILL); search_box->connect("text_entered", this, "_text_entered"); search_box->connect("text_changed", this, "_text_changed"); search_box->connect("gui_input", this, "_sbox_input"); add_child(search_box); size_slider = memnew(HSlider); size_slider->set_h_size_flags(SIZE_EXPAND_FILL); size_slider->set_min(0.1f); size_slider->set_max(4.0f); size_slider->set_step(0.1f); size_slider->set_value(1.0f); size_slider->connect("value_changed", this, "_icon_size_changed"); add_child(size_slider); int mw = EDITOR_DEF("editors/tile_map/palette_min_width", 80); // Add tile palette palette = memnew(ItemList); palette->set_v_size_flags(SIZE_EXPAND_FILL); palette->set_custom_minimum_size(Size2(mw, 0)); palette->set_max_columns(0); palette->set_icon_mode(ItemList::ICON_MODE_TOP); palette->set_max_text_lines(2); add_child(palette); // Add menu items toolbar = memnew(HBoxContainer); toolbar->set_h_size_flags(SIZE_EXPAND_FILL); toolbar->set_alignment(BoxContainer::ALIGN_END); toolbar->hide(); CanvasItemEditor::get_singleton()->add_control_to_menu_panel(toolbar); // Tile position tile_info = memnew(Label); toolbar->add_child(tile_info); options = memnew(MenuButton); options->set_text("Tile Map"); options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("TileMap", "EditorIcons")); options->set_process_unhandled_key_input(false); PopupMenu *p = options->get_popup(); p->add_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P), OPTION_PAINTING); p->add_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_G), OPTION_BUCKET); p->add_separator(); p->add_item(TTR("Pick Tile"), OPTION_PICK_TILE, KEY_CONTROL); p->add_separator(); p->add_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_MASK_CMD + KEY_B), OPTION_SELECT); p->add_shortcut(ED_SHORTCUT("tile_map_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_CMD + KEY_D), OPTION_DUPLICATE); p->add_shortcut(ED_GET_SHORTCUT("tile_map_editor/erase_selection"), OPTION_ERASE_SELECTION); p->connect("id_pressed", this, "_menu_option"); toolbar->add_child(options); transp = memnew(ToolButton); transp->set_toggle_mode(true); transp->set_tooltip(TTR("Transpose") + " (" + ED_GET_SHORTCUT("tile_map_editor/transpose")->get_as_text() + ")"); transp->set_focus_mode(FOCUS_NONE); transp->connect("pressed", this, "_update_transform_buttons", make_binds(transp)); tool_hb1->add_child(transp); mirror_x = memnew(ToolButton); mirror_x->set_toggle_mode(true); mirror_x->set_tooltip(TTR("Mirror X") + " (" + ED_GET_SHORTCUT("tile_map_editor/mirror_x")->get_as_text() + ")"); mirror_x->set_focus_mode(FOCUS_NONE); mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x)); tool_hb1->add_child(mirror_x); mirror_y = memnew(ToolButton); mirror_y->set_toggle_mode(true); mirror_y->set_tooltip(TTR("Mirror Y") + " (" + ED_GET_SHORTCUT("tile_map_editor/mirror_y")->get_as_text() + ")"); mirror_y->set_focus_mode(FOCUS_NONE); mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y)); tool_hb1->add_child(mirror_y); rotate_0 = memnew(ToolButton); rotate_0->set_toggle_mode(true); rotate_0->set_tooltip(TTR("Rotate 0 degrees")); rotate_0->set_focus_mode(FOCUS_NONE); rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0)); tool_hb2->add_child(rotate_0); rotate_90 = memnew(ToolButton); rotate_90->set_toggle_mode(true); rotate_90->set_tooltip(TTR("Rotate 90 degrees")); rotate_90->set_focus_mode(FOCUS_NONE); rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90)); tool_hb2->add_child(rotate_90); rotate_180 = memnew(ToolButton); rotate_180->set_toggle_mode(true); rotate_180->set_tooltip(TTR("Rotate 180 degrees")); rotate_180->set_focus_mode(FOCUS_NONE); rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180)); tool_hb2->add_child(rotate_180); rotate_270 = memnew(ToolButton); rotate_270->set_toggle_mode(true); rotate_270->set_tooltip(TTR("Rotate 270 degrees")); rotate_270->set_focus_mode(FOCUS_NONE); rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270)); tool_hb2->add_child(rotate_270); rotate_0->set_pressed(true); } TileMapEditor::~TileMapEditor() { _clear_bucket_cache(); } /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// void TileMapEditorPlugin::edit(Object *p_object) { tile_map_editor->edit(Object::cast_to(p_object)); } bool TileMapEditorPlugin::handles(Object *p_object) const { return p_object->is_class("TileMap"); } void TileMapEditorPlugin::make_visible(bool p_visible) { if (p_visible) { tile_map_editor->show(); tile_map_editor->get_toolbar()->show(); } else { tile_map_editor->hide(); tile_map_editor->get_toolbar()->hide(); tile_map_editor->edit(NULL); } } TileMapEditorPlugin::TileMapEditorPlugin(EditorNode *p_node) { EDITOR_DEF("editors/tile_map/preview_size", 64); EDITOR_DEF("editors/tile_map/palette_item_hseparation", 8); EDITOR_DEF("editors/tile_map/show_tile_names", true); EDITOR_DEF("editors/tile_map/show_tile_ids", false); EDITOR_DEF("editors/tile_map/sort_tiles_by_name", true); EDITOR_DEF("editors/tile_map/bucket_fill_preview", true); EDITOR_DEF("editors/tile_map/show_tile_info_on_hover", true); tile_map_editor = memnew(TileMapEditor(p_node)); add_control_to_container(CONTAINER_CANVAS_EDITOR_SIDE, tile_map_editor); tile_map_editor->hide(); tile_map_editor->set_process(true); } TileMapEditorPlugin::~TileMapEditorPlugin() { }