/*************************************************************************/
/*  style_box_editor_plugin.cpp                                          */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "style_box_editor_plugin.h"

#include "editor/editor_scale.h"

bool EditorInspectorPluginStyleBox::can_handle(Object *p_object) {
	return Object::cast_to<StyleBox>(p_object) != nullptr;
}

void EditorInspectorPluginStyleBox::parse_begin(Object *p_object) {
	Ref<StyleBox> sb = Ref<StyleBox>(Object::cast_to<StyleBox>(p_object));

	StyleBoxPreview *preview = memnew(StyleBoxPreview);
	preview->edit(sb);
	add_custom_control(preview);
}

void StyleBoxPreview::edit(const Ref<StyleBox> &p_stylebox) {
	if (stylebox.is_valid()) {
		stylebox->disconnect("changed", callable_mp(this, &StyleBoxPreview::_sb_changed));
	}
	stylebox = p_stylebox;
	if (p_stylebox.is_valid()) {
		preview->add_theme_style_override("panel", stylebox);
		stylebox->connect("changed", callable_mp(this, &StyleBoxPreview::_sb_changed));
	}
	_sb_changed();
}

void StyleBoxPreview::_sb_changed() {
	preview->update();
}

void StyleBoxPreview::_redraw() {
	if (stylebox.is_valid()) {
		Rect2 preview_rect = preview->get_rect();

		// Re-adjust preview panel to fit all drawn content
		Rect2 draw_rect = stylebox->get_draw_rect(preview_rect);
		preview_rect.size -= draw_rect.size - preview_rect.size;
		preview_rect.position -= draw_rect.position - preview_rect.position;

		preview->draw_style_box(stylebox, preview_rect);
	}
}

void StyleBoxPreview::_bind_methods() {
}

StyleBoxPreview::StyleBoxPreview() {
	preview = memnew(Control);
	preview->set_custom_minimum_size(Size2(0, 150 * EDSCALE));
	preview->set_clip_contents(true);
	preview->connect("draw", callable_mp(this, &StyleBoxPreview::_redraw));
	add_margin_child(TTR("Preview:"), preview);
}

StyleBoxEditorPlugin::StyleBoxEditorPlugin() {
	Ref<EditorInspectorPluginStyleBox> inspector_plugin;
	inspector_plugin.instantiate();
	add_inspector_plugin(inspector_plugin);
}