/**************************************************************************/ /* gradient_editor.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "gradient_editor.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" void GradientEditor::set_gradient(const Ref &p_gradient) { gradient = p_gradient; connect("ramp_changed", callable_mp(this, &GradientEditor::_ramp_changed)); gradient->connect("changed", callable_mp(this, &GradientEditor::_gradient_changed)); set_points(gradient->get_points()); set_interpolation_mode(gradient->get_interpolation_mode()); } void GradientEditor::reverse_gradient() { gradient->reverse(); set_points(gradient->get_points()); emit_signal(SNAME("ramp_changed")); queue_redraw(); } int GradientEditor::_get_point_from_pos(int x) { int result = -1; int total_w = get_size().width - get_size().height - draw_spacing; float min_distance = 1e20; for (int i = 0; i < points.size(); i++) { // Check if we clicked at point. float distance = ABS(x - points[i].offset * total_w); float min = (handle_width / 2 * 1.7); // Make it easier to grab. if (distance <= min && distance < min_distance) { result = i; min_distance = distance; } } return result; } void GradientEditor::_show_color_picker() { if (grabbed == -1) { return; } picker->set_pick_color(points[grabbed].color); Size2 minsize = popup->get_contents_minimum_size(); bool show_above = false; if (get_global_position().y + get_size().y + minsize.y > get_viewport_rect().size.y) { show_above = true; } if (show_above) { popup->set_position(get_screen_position() - Vector2(0, minsize.y)); } else { popup->set_position(get_screen_position() + Vector2(0, get_size().y)); } popup->popup(); } void GradientEditor::_gradient_changed() { if (editing) { return; } editing = true; Vector grad_points = gradient->get_points(); set_points(grad_points); set_interpolation_mode(gradient->get_interpolation_mode()); queue_redraw(); editing = false; } void GradientEditor::_ramp_changed() { editing = true; Ref &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets()); undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors()); undo_redo->add_do_method(gradient.ptr(), "set_interpolation_mode", get_interpolation_mode()); undo_redo->add_undo_method(gradient.ptr(), "set_offsets", gradient->get_offsets()); undo_redo->add_undo_method(gradient.ptr(), "set_colors", gradient->get_colors()); undo_redo->add_undo_method(gradient.ptr(), "set_interpolation_mode", gradient->get_interpolation_mode()); undo_redo->commit_action(); editing = false; } void GradientEditor::_color_changed(const Color &p_color) { if (grabbed == -1) { return; } points.write[grabbed].color = p_color; queue_redraw(); emit_signal(SNAME("ramp_changed")); } void GradientEditor::set_ramp(const Vector &p_offsets, const Vector &p_colors) { ERR_FAIL_COND(p_offsets.size() != p_colors.size()); points.clear(); for (int i = 0; i < p_offsets.size(); i++) { Gradient::Point p; p.offset = p_offsets[i]; p.color = p_colors[i]; points.push_back(p); } points.sort(); queue_redraw(); } Vector GradientEditor::get_offsets() const { Vector ret; for (int i = 0; i < points.size(); i++) { ret.push_back(points[i].offset); } return ret; } Vector GradientEditor::get_colors() const { Vector ret; for (int i = 0; i < points.size(); i++) { ret.push_back(points[i].color); } return ret; } void GradientEditor::set_points(Vector &p_points) { if (points.size() != p_points.size()) { grabbed = -1; } points.clear(); points = p_points; points.sort(); } Vector &GradientEditor::get_points() { return points; } void GradientEditor::set_interpolation_mode(Gradient::InterpolationMode p_interp_mode) { interpolation_mode = p_interp_mode; } Gradient::InterpolationMode GradientEditor::get_interpolation_mode() { return interpolation_mode; } ColorPicker *GradientEditor::get_picker() { return picker; } PopupPanel *GradientEditor::get_popup() { return popup; } Size2 GradientEditor::get_minimum_size() const { return Size2(0, 60) * EDSCALE; } void GradientEditor::gui_input(const Ref &p_event) { ERR_FAIL_COND(p_event.is_null()); Ref k = p_event; if (k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && grabbed != -1) { points.remove_at(grabbed); grabbed = -1; grabbing = false; queue_redraw(); emit_signal(SNAME("ramp_changed")); accept_event(); } Ref mb = p_event; // Show color picker on double click. if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) { grabbed = _get_point_from_pos(mb->get_position().x); _show_color_picker(); accept_event(); return; } // Delete point on right click. if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { grabbed = _get_point_from_pos(mb->get_position().x); if (grabbed != -1) { points.remove_at(grabbed); grabbed = -1; grabbing = false; queue_redraw(); emit_signal(SNAME("ramp_changed")); accept_event(); } } // Hold alt key to duplicate selected color. if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && mb->is_alt_pressed()) { int x = mb->get_position().x; grabbed = _get_point_from_pos(x); if (grabbed != -1) { int total_w = get_size().width - get_size().height - draw_spacing; Gradient::Point new_point = points[grabbed]; new_point.offset = CLAMP(x / float(total_w), 0, 1); points.push_back(new_point); points.sort(); for (int i = 0; i < points.size(); ++i) { if (points[i].offset == new_point.offset) { grabbed = i; break; } } emit_signal(SNAME("ramp_changed")); queue_redraw(); } } // Select. if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { queue_redraw(); int x = mb->get_position().x; int total_w = get_size().width - get_size().height - draw_spacing; //Check if color selector was clicked. if (x > total_w + draw_spacing) { _show_color_picker(); return; } grabbing = true; grabbed = _get_point_from_pos(x); //grab or select if (grabbed != -1) { return; } // Insert point. Gradient::Point new_point; new_point.offset = CLAMP(x / float(total_w), 0, 1); Gradient::Point prev; Gradient::Point next; int pos = -1; for (int i = 0; i < points.size(); i++) { if (points[i].offset < new_point.offset) { pos = i; } } if (pos == -1) { prev.color = Color(0, 0, 0); prev.offset = 0; if (points.size()) { next = points[0]; } else { next.color = Color(1, 1, 1); next.offset = 1.0; } } else { if (pos == points.size() - 1) { next.color = Color(1, 1, 1); next.offset = 1.0; } else { next = points[pos + 1]; } prev = points[pos]; } new_point.color = prev.color.lerp(next.color, (new_point.offset - prev.offset) / (next.offset - prev.offset)); points.push_back(new_point); points.sort(); for (int i = 0; i < points.size(); i++) { if (points[i].offset == new_point.offset) { grabbed = i; break; } } emit_signal(SNAME("ramp_changed")); } if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) { if (grabbing) { grabbing = false; emit_signal(SNAME("ramp_changed")); } queue_redraw(); } Ref mm = p_event; if (mm.is_valid() && grabbing) { int total_w = get_size().width - get_size().height - draw_spacing; int x = mm->get_position().x; float newofs = CLAMP(x / float(total_w), 0, 1); // Snap to "round" coordinates if holding Ctrl. // Be more precise if holding Shift as well. if (mm->is_ctrl_pressed()) { newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1); } else if (mm->is_shift_pressed()) { // Snap to nearest point if holding just Shift const float snap_threshold = 0.03; float smallest_ofs = snap_threshold; bool found = false; int nearest_point = 0; for (int i = 0; i < points.size(); ++i) { if (i != grabbed) { float temp_ofs = ABS(points[i].offset - newofs); if (temp_ofs < smallest_ofs) { smallest_ofs = temp_ofs; nearest_point = i; if (found) { break; } found = true; } } } if (found) { if (points[nearest_point].offset < newofs) { newofs = points[nearest_point].offset + 0.00001; } else { newofs = points[nearest_point].offset - 0.00001; } newofs = CLAMP(newofs, 0, 1); } } bool valid = true; for (int i = 0; i < points.size(); i++) { if (points[i].offset == newofs && i != grabbed) { valid = false; break; } } if (!valid || grabbed == -1) { return; } points.write[grabbed].offset = newofs; points.sort(); for (int i = 0; i < points.size(); i++) { if (points[i].offset == newofs) { grabbed = i; break; } } emit_signal(SNAME("ramp_changed")); queue_redraw(); } } void GradientEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { if (!picker->is_connected("color_changed", callable_mp(this, &GradientEditor::_color_changed))) { picker->connect("color_changed", callable_mp(this, &GradientEditor::_color_changed)); } [[fallthrough]]; } case NOTIFICATION_THEME_CHANGED: { draw_spacing = BASE_SPACING * get_theme_default_base_scale(); handle_width = BASE_HANDLE_WIDTH * get_theme_default_base_scale(); } break; case NOTIFICATION_DRAW: { int w = get_size().x; int h = get_size().y; if (w == 0 || h == 0) { return; // Safety check. We have division by 'h'. And in any case there is nothing to draw with such size. } int total_w = get_size().width - get_size().height - draw_spacing - handle_width; // Draw checker pattern for ramp. draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(handle_width / 2, 0, total_w, h), true); // Draw color ramp. gradient_cache->set_points(points); gradient_cache->set_interpolation_mode(interpolation_mode); preview_texture->set_gradient(gradient_cache); draw_texture_rect(preview_texture, Rect2(handle_width / 2, 0, total_w, h)); // Draw borders around color ramp if in focus. if (has_focus()) { draw_rect(Rect2(handle_width / 2, 0, total_w, h), Color(1, 1, 1, 0.9), false); } // Draw point markers. for (int i = 0; i < points.size(); i++) { Color col = points[i].color.get_v() > 0.5 ? Color(0, 0, 0) : Color(1, 1, 1); col.a = 0.9; draw_line(Vector2(points[i].offset * total_w + handle_width / 2, 0), Vector2(points[i].offset * total_w + handle_width / 2, h / 2), col); Rect2 rect = Rect2(points[i].offset * total_w, h / 2, handle_width, h / 2); draw_rect(rect, points[i].color, true); draw_rect(rect, col, false); if (grabbed == i) { const Color focus_color = get_theme_color(SNAME("accent_color"), SNAME("Editor")); rect = rect.grow(-1); if (has_focus()) { draw_rect(rect, focus_color, false); } else { draw_rect(rect, focus_color.darkened(0.4), false); } rect = rect.grow(-1); draw_rect(rect, col, false); } } // Draw "button" for color selector. int button_offset = total_w + handle_width + draw_spacing; draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(button_offset, 0, h, h), true); if (grabbed != -1) { // Draw with selection color. draw_rect(Rect2(button_offset, 0, h, h), points[grabbed].color); } else { // If no color selected draw grey color with 'X' on top. draw_rect(Rect2(button_offset, 0, h, h), Color(0.5, 0.5, 0.5, 1)); draw_line(Vector2(button_offset, 0), Vector2(button_offset + h, h), Color(1, 1, 1, 0.6)); draw_line(Vector2(button_offset, h), Vector2(button_offset + h, 0), Color(1, 1, 1, 0.6)); } } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (!is_visible()) { grabbing = false; } } break; } } void GradientEditor::_bind_methods() { ADD_SIGNAL(MethodInfo("ramp_changed")); } GradientEditor::GradientEditor() { set_focus_mode(FOCUS_ALL); popup = memnew(PopupPanel); picker = memnew(ColorPicker); popup->add_child(picker); popup->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(GradientEditor::get_picker())); gradient_cache.instantiate(); preview_texture.instantiate(); preview_texture->set_width(1024); add_child(popup, false, INTERNAL_MODE_FRONT); } GradientEditor::~GradientEditor() { }