/*************************************************************************/ /* canvas_item_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "canvas_item_editor_plugin.h" #include "core/os/input.h" #include "core/os/keyboard.h" #include "core/print_string.h" #include "core/project_settings.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/script_editor_debugger.h" #include "scene/2d/light_2d.h" #include "scene/2d/particles_2d.h" #include "scene/2d/polygon_2d.h" #include "scene/2d/screen_button.h" #include "scene/2d/skeleton_2d.h" #include "scene/2d/sprite.h" #include "scene/gui/grid_container.h" #include "scene/gui/nine_patch_rect.h" #include "scene/main/canvas_layer.h" #include "scene/main/viewport.h" #include "scene/resources/packed_scene.h" #define MIN_ZOOM 0.01 #define MAX_ZOOM 100 #define RULER_WIDTH 15 * EDSCALE #define SCALE_HANDLE_DISTANCE 25 class SnapDialog : public ConfirmationDialog { GDCLASS(SnapDialog, ConfirmationDialog); friend class CanvasItemEditor; SpinBox *grid_offset_x; SpinBox *grid_offset_y; SpinBox *grid_step_x; SpinBox *grid_step_y; SpinBox *rotation_offset; SpinBox *rotation_step; public: SnapDialog() : ConfirmationDialog() { const int SPIN_BOX_GRID_RANGE = 256; const int SPIN_BOX_ROTATION_RANGE = 360; Label *label; VBoxContainer *container; GridContainer *child_container; set_title(TTR("Configure Snap")); get_ok()->set_text(TTR("Close")); container = memnew(VBoxContainer); add_child(container); //set_child_rect(container); child_container = memnew(GridContainer); child_container->set_columns(3); container->add_child(child_container); label = memnew(Label); label->set_text(TTR("Grid Offset:")); child_container->add_child(label); label->set_h_size_flags(SIZE_EXPAND_FILL); grid_offset_x = memnew(SpinBox); grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE); grid_offset_x->set_max(SPIN_BOX_GRID_RANGE); grid_offset_x->set_suffix("px"); child_container->add_child(grid_offset_x); grid_offset_y = memnew(SpinBox); grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE); grid_offset_y->set_max(SPIN_BOX_GRID_RANGE); grid_offset_y->set_suffix("px"); child_container->add_child(grid_offset_y); label = memnew(Label); label->set_text(TTR("Grid Step:")); child_container->add_child(label); label->set_h_size_flags(SIZE_EXPAND_FILL); grid_step_x = memnew(SpinBox); grid_step_x->set_min(0.01); grid_step_x->set_max(SPIN_BOX_GRID_RANGE); grid_step_x->set_suffix("px"); child_container->add_child(grid_step_x); grid_step_y = memnew(SpinBox); grid_step_y->set_min(0.01); grid_step_y->set_max(SPIN_BOX_GRID_RANGE); grid_step_y->set_suffix("px"); child_container->add_child(grid_step_y); container->add_child(memnew(HSeparator)); child_container = memnew(GridContainer); child_container->set_columns(2); container->add_child(child_container); label = memnew(Label); label->set_text(TTR("Rotation Offset:")); child_container->add_child(label); label->set_h_size_flags(SIZE_EXPAND_FILL); rotation_offset = memnew(SpinBox); rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE); rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE); rotation_offset->set_suffix("deg"); child_container->add_child(rotation_offset); label = memnew(Label); label->set_text(TTR("Rotation Step:")); child_container->add_child(label); label->set_h_size_flags(SIZE_EXPAND_FILL); rotation_step = memnew(SpinBox); rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE); rotation_step->set_max(SPIN_BOX_ROTATION_RANGE); rotation_step->set_suffix("deg"); child_container->add_child(rotation_step); } void set_fields(const Point2 p_grid_offset, const Point2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) { grid_offset_x->set_value(p_grid_offset.x); grid_offset_y->set_value(p_grid_offset.y); grid_step_x->set_value(p_grid_step.x); grid_step_y->set_value(p_grid_step.y); rotation_offset->set_value(p_rotation_offset * (180 / Math_PI)); rotation_step->set_value(p_rotation_step * (180 / Math_PI)); } void get_fields(Point2 &p_grid_offset, Point2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) { p_grid_offset = Point2(grid_offset_x->get_value(), grid_offset_y->get_value()); p_grid_step = Point2(grid_step_x->get_value(), grid_step_y->get_value()); p_rotation_offset = rotation_offset->get_value() / (180 / Math_PI); p_rotation_step = rotation_step->get_value() / (180 / Math_PI); } }; void CanvasItemEditor::_snap_if_closer_float(float p_value, float p_target_snap, float &r_current_snap, bool &r_snapped, float p_radius) { float radius = p_radius / zoom; float dist = Math::abs(p_value - p_target_snap); if ((p_radius < 0 || dist < radius) && (!r_snapped || dist < Math::abs(r_current_snap - p_value))) { r_current_snap = p_target_snap; r_snapped = true; } } bool CanvasItemEditor::_is_node_locked(const Node *p_node) { return p_node->has_meta("_edit_lock_") && p_node->get_meta("_edit_lock_"); } bool CanvasItemEditor::_is_node_movable(const Node *p_node, bool p_popup_warning) { if (_is_node_locked(p_node)) { return false; } if (Object::cast_to(p_node) && Object::cast_to(p_node->get_parent())) { if (p_popup_warning) { _popup_warning_temporarily(warning_child_of_container, 3.0); } return false; } return true; } void CanvasItemEditor::_snap_if_closer_point(Point2 p_value, Point2 p_target_snap, Point2 &r_current_snap, bool (&r_snapped)[2], real_t rotation, float p_radius) { Transform2D rot_trans = Transform2D(rotation, Point2()); p_value = rot_trans.inverse().xform(p_value); p_target_snap = rot_trans.inverse().xform(p_target_snap); r_current_snap = rot_trans.inverse().xform(r_current_snap); _snap_if_closer_float(p_value.x, p_target_snap.x, r_current_snap.x, r_snapped[0], p_radius); _snap_if_closer_float(p_value.y, p_target_snap.y, r_current_snap.y, r_snapped[1], p_radius); r_current_snap = rot_trans.xform(r_current_snap); } void CanvasItemEditor::_snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap) { const CanvasItem *canvas_item = Object::cast_to(p_current); if (canvas_item && (!p_to_snap || p_current != p_to_snap)) { Transform2D ci_transform = canvas_item->get_global_transform_with_canvas(); Transform2D to_snap_transform = p_to_snap ? p_to_snap->get_global_transform_with_canvas() : Transform2D(); if (fmod(ci_transform.get_rotation() - to_snap_transform.get_rotation(), (real_t)360.0) == 0.0) { if (canvas_item->_edit_use_rect()) { Point2 begin = ci_transform.xform(canvas_item->_edit_get_rect().get_position()); Point2 end = ci_transform.xform(canvas_item->_edit_get_rect().get_position() + canvas_item->_edit_get_rect().get_size()); _snap_if_closer_point(p_value, begin, r_current_snap, r_snapped, ci_transform.get_rotation()); _snap_if_closer_point(p_value, end, r_current_snap, r_snapped, ci_transform.get_rotation()); } else { Point2 position = ci_transform.xform(Point2()); _snap_if_closer_point(p_value, position, r_current_snap, r_snapped, ci_transform.get_rotation()); } } } for (int i = 0; i < p_current->get_child_count(); i++) { _snap_other_nodes(p_value, r_current_snap, r_snapped, p_current->get_child(i), p_to_snap); } } Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const CanvasItem *p_canvas_item, unsigned int p_forced_modes) { bool snapped[2] = { false, false }; bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); // Smart snap using the canvas position Vector2 output = p_target; real_t rotation = 0.0; if (p_canvas_item) { rotation = p_canvas_item->get_global_transform_with_canvas().get_rotation(); // Parent sides and center if ((is_snap_active && snap_node_parent && (p_modes & SNAP_NODE_PARENT)) || (p_forced_modes & SNAP_NODE_PARENT)) { if (const Control *c = Object::cast_to(p_canvas_item)) { Point2 begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(0, 0))); Point2 end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(1, 1))); _snap_if_closer_point(p_target, begin, output, snapped, rotation); _snap_if_closer_point(p_target, (begin + end) / 2.0, output, snapped, rotation); _snap_if_closer_point(p_target, end, output, snapped, rotation); } else if (const CanvasItem *parent_ci = Object::cast_to(p_canvas_item->get_parent())) { if (parent_ci->_edit_use_rect()) { Point2 begin = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->_edit_get_rect().get_position()); Point2 end = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->_edit_get_rect().get_position() + parent_ci->_edit_get_rect().get_size()); _snap_if_closer_point(p_target, begin, output, snapped, rotation); _snap_if_closer_point(p_target, (begin + end) / 2.0, output, snapped, rotation); _snap_if_closer_point(p_target, end, output, snapped, rotation); } else { Point2 position = p_canvas_item->get_transform().affine_inverse().xform(Point2()); _snap_if_closer_point(p_target, position, output, snapped, rotation); } } } // Self anchors if ((is_snap_active && snap_node_anchors && (p_modes & SNAP_NODE_ANCHORS)) || (p_forced_modes & SNAP_NODE_ANCHORS)) { if (const Control *c = Object::cast_to(p_canvas_item)) { Point2 begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_LEFT), c->get_anchor(MARGIN_TOP)))); Point2 end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_RIGHT), c->get_anchor(MARGIN_BOTTOM)))); _snap_if_closer_point(p_target, begin, output, snapped, rotation); _snap_if_closer_point(p_target, end, output, snapped, rotation); } } // Self sides if ((is_snap_active && snap_node_sides && (p_modes & SNAP_NODE_SIDES)) || (p_forced_modes & SNAP_NODE_SIDES)) { if (p_canvas_item->_edit_use_rect()) { Point2 begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position()); Point2 end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size()); _snap_if_closer_point(p_target, begin, output, snapped, rotation); _snap_if_closer_point(p_target, end, output, snapped, rotation); } } // Self center if ((is_snap_active && snap_node_center && (p_modes & SNAP_NODE_CENTER)) || (p_forced_modes & SNAP_NODE_CENTER)) { if (p_canvas_item->_edit_use_rect()) { Point2 center = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size() / 2.0); _snap_if_closer_point(p_target, center, output, snapped, rotation); } else { Point2 position = p_canvas_item->get_global_transform_with_canvas().xform(Point2()); _snap_if_closer_point(p_target, position, output, snapped, rotation); } } } // Other nodes sides if ((is_snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) { _snap_other_nodes(p_target, output, snapped, get_tree()->get_edited_scene_root(), p_canvas_item); } if (((is_snap_active && snap_guides && (p_modes & SNAP_GUIDES)) || (p_forced_modes & SNAP_GUIDES)) && fmod(rotation, (real_t)360.0) == 0.0) { // Guides if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) { Array vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_"); for (int i = 0; i < vguides.size(); i++) { _snap_if_closer_float(p_target.x, vguides[i], output.x, snapped[0]); } } if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_")) { Array hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_"); for (int i = 0; i < hguides.size(); i++) { _snap_if_closer_float(p_target.y, hguides[i], output.y, snapped[1]); } } } if (((is_snap_active && snap_grid && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && fmod(rotation, (real_t)360.0) == 0.0) { // Grid Point2 offset = grid_offset; if (snap_relative) { List selection = _get_edited_canvas_items(); if (selection.size() == 1 && Object::cast_to(selection[0])) { offset = Object::cast_to(selection[0])->get_global_position(); } else if (selection.size() > 0) { offset = _get_encompassing_rect_from_list(selection).position; } } Point2 grid_output; grid_output.x = Math::stepify(p_target.x - offset.x, grid_step.x * Math::pow(2.0, grid_step_multiplier)) + offset.x; grid_output.y = Math::stepify(p_target.y - offset.y, grid_step.y * Math::pow(2.0, grid_step_multiplier)) + offset.y; _snap_if_closer_point(p_target, grid_output, output, snapped, 0.0, -1.0); } if (((snap_pixel && (p_modes & SNAP_PIXEL)) || (p_forced_modes & SNAP_PIXEL)) && rotation == 0.0) { // Pixel output = output.snapped(Size2(1, 1)); } return output; } float CanvasItemEditor::snap_angle(float p_target, float p_start) const { return (((snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target; } void CanvasItemEditor::_unhandled_key_input(const Ref &p_ev) { Ref k = p_ev; if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack()) return; if (k->get_scancode() == KEY_CONTROL || k->get_scancode() == KEY_ALT || k->get_scancode() == KEY_SHIFT) { viewport->update(); } if (k->is_pressed() && !k->get_control() && !k->is_echo()) { if ((snap_grid || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) { // Multiply the grid size grid_step_multiplier = MIN(grid_step_multiplier + 1, 12); viewport->update(); } else if ((snap_grid || show_grid) && divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->is_shortcut(p_ev)) { // Divide the grid size Point2 new_grid_step = grid_step * Math::pow(2.0, grid_step_multiplier - 1); if (new_grid_step.x >= 1.0 && new_grid_step.y >= 1.0) grid_step_multiplier--; viewport->update(); } } } Object *CanvasItemEditor::_get_editor_data(Object *p_what) { CanvasItem *ci = Object::cast_to(p_what); if (!ci) return NULL; return memnew(CanvasItemEditorSelectedItem); } void CanvasItemEditor::_keying_changed() { if (AnimationPlayerEditor::singleton->get_track_editor()->is_visible_in_tree()) animation_hb->show(); else animation_hb->hide(); } Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List p_list) { ERR_FAIL_COND_V(p_list.empty(), Rect2()); // Handles the first element CanvasItem *canvas_item = p_list.front()->get(); Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().position + canvas_item->_edit_get_rect().size / 2), Size2()); // Expand with the other ones for (List::Element *E = p_list.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); Transform2D xform = canvas_item->get_global_transform_with_canvas(); Rect2 current_rect = canvas_item->_edit_get_rect(); rect.expand_to(xform.xform(current_rect.position)); rect.expand_to(xform.xform(current_rect.position + Vector2(current_rect.size.x, 0))); rect.expand_to(xform.xform(current_rect.position + current_rect.size)); rect.expand_to(xform.xform(current_rect.position + Vector2(0, current_rect.size.y))); } return rect; } void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, bool include_locked_nodes) { if (!p_node) return; if (Object::cast_to(p_node)) return; const CanvasItem *canvas_item = Object::cast_to(p_node); for (int i = p_node->get_child_count() - 1; i >= 0; i--) { if (canvas_item && !canvas_item->is_set_as_toplevel()) { _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); } else { const CanvasLayer *canvas_layer = Object::cast_to(p_node); _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, Transform2D(), canvas_layer ? canvas_layer->get_transform() : p_canvas_xform); } } if (canvas_item && canvas_item->is_visible_in_tree() && (include_locked_nodes || !_is_node_locked(canvas_item))) { Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform(); Rect2 rect = canvas_item->_edit_get_rect(); if (r_first) { r_rect = Rect2(xform.xform(rect.position + rect.size / 2), Size2()); r_first = false; } r_rect.expand_to(xform.xform(rect.position)); r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0))); r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y))); r_rect.expand_to(xform.xform(rect.position + rect.size)); } } Rect2 CanvasItemEditor::_get_encompassing_rect(const Node *p_node) { Rect2 rect; bool first = true; _expand_encompassing_rect_using_children(rect, p_node, first); return rect; } void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) { if (!p_node) return; if (Object::cast_to(p_node)) return; const real_t grab_distance = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8); CanvasItem *canvas_item = Object::cast_to(p_node); for (int i = p_node->get_child_count() - 1; i >= 0; i--) { if (canvas_item) { if (!canvas_item->is_set_as_toplevel()) { _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); } else { _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform); } } else { CanvasLayer *cl = Object::cast_to(p_node); _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, Transform2D(), cl ? cl->get_transform() : p_canvas_xform); } } if (canvas_item && canvas_item->is_visible_in_tree()) { Transform2D xform = (p_parent_xform * p_canvas_xform * canvas_item->get_transform()).affine_inverse(); const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length(); if (canvas_item->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) { Node2D *node = Object::cast_to(canvas_item); _SelectResult res; res.item = canvas_item; res.z_index = node ? node->get_z_index() : 0; res.has_z = node; r_items.push_back(res); } } return; } void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items) { Node *scene = editor->get_edited_scene(); _find_canvas_items_at_pos(p_pos, scene, r_items); //Remove invalid results for (int i = 0; i < r_items.size(); i++) { Node *node = r_items[i].item; // Make sure the selected node is in the current scene, or editable while (node && node != get_tree()->get_edited_scene_root() && node->get_owner() != scene && !scene->is_editable_instance(node->get_owner())) { node = node->get_parent(); }; // Replace the node by the group if grouped CanvasItem *canvas_item = Object::cast_to(node); while (node && node != scene->get_parent()) { CanvasItem *canvas_item_tmp = Object::cast_to(node); if (canvas_item_tmp && node->has_meta("_edit_group_")) { canvas_item = canvas_item_tmp; } node = node->get_parent(); } // Check if the canvas item is already in the list (for groups or scenes) bool duplicate = false; for (int j = 0; j < i; j++) { if (r_items[j].item == canvas_item) { duplicate = true; break; } } //Remove the item if invalid if (!canvas_item || duplicate || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner())) || _is_node_locked(canvas_item)) { r_items.remove(i); i--; } else { r_items.write[i].item = canvas_item; } } } void CanvasItemEditor::_get_bones_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items) { Point2 screen_pos = transform.xform(p_pos); for (Map::Element *E = bone_list.front(); E; E = E->next()) { Node2D *from_node = Object::cast_to(ObjectDB::get_instance(E->key().from)); Vector bone_shape; if (!_get_bone_shape(&bone_shape, NULL, E)) continue; // Check if the point is inside the Polygon2D if (Geometry::is_point_in_polygon(screen_pos, bone_shape)) { // Check if the item is already in the list bool duplicate = false; for (int i = 0; i < r_items.size(); i++) { if (r_items[i].item == from_node) { duplicate = true; break; } } if (duplicate) continue; // Else, add it _SelectResult res; res.item = from_node; res.z_index = from_node ? from_node->get_z_index() : 0; res.has_z = from_node; r_items.push_back(res); } } } bool CanvasItemEditor::_get_bone_shape(Vector *shape, Vector *outline_shape, Map::Element *bone) { int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width"); int bone_outline_width = EditorSettings::get_singleton()->get("editors/2d/bone_outline_size"); Node2D *from_node = Object::cast_to(ObjectDB::get_instance(bone->key().from)); Node2D *to_node = Object::cast_to(ObjectDB::get_instance(bone->key().to)); if (!from_node->is_inside_tree()) return false; //may have been removed if (!from_node) return false; if (!to_node && bone->get().length == 0) return false; Vector2 from = transform.xform(from_node->get_global_position()); Vector2 to; if (to_node) to = transform.xform(to_node->get_global_position()); else to = transform.xform(from_node->get_global_transform().xform(Vector2(bone->get().length, 0))); Vector2 rel = to - from; Vector2 relt = rel.tangent().normalized() * bone_width; Vector2 reln = rel.normalized(); Vector2 reltn = relt.normalized(); if (shape) { shape->clear(); shape->push_back(from); shape->push_back(from + rel * 0.2 + relt); shape->push_back(to); shape->push_back(from + rel * 0.2 - relt); } if (outline_shape) { outline_shape->clear(); outline_shape->push_back(from + (-reln - reltn) * bone_outline_width); outline_shape->push_back(from + (-reln + reltn) * bone_outline_width); outline_shape->push_back(from + rel * 0.2 + relt + reltn * bone_outline_width); outline_shape->push_back(to + (reln + reltn) * bone_outline_width); outline_shape->push_back(to + (reln - reltn) * bone_outline_width); outline_shape->push_back(from + rel * 0.2 - relt - reltn * bone_outline_width); } return true; } void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_node, List *r_items, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) { if (!p_node) return; if (Object::cast_to(p_node)) return; CanvasItem *canvas_item = Object::cast_to(p_node); Node *scene = editor->get_edited_scene(); bool editable = p_node == scene || p_node->get_owner() == scene || scene->is_editable_instance(p_node->get_owner()); bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_"); bool locked = _is_node_locked(p_node); if (!lock_children || !editable) { for (int i = p_node->get_child_count() - 1; i >= 0; i--) { if (canvas_item) { if (!canvas_item->is_set_as_toplevel()) { _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); } else { _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform); } } else { CanvasLayer *canvas_layer = Object::cast_to(p_node); _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, Transform2D(), canvas_layer ? canvas_layer->get_transform() : p_canvas_xform); } } } if (canvas_item && canvas_item->is_visible_in_tree() && !locked && editable) { Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform(); if (canvas_item->_edit_use_rect()) { Rect2 rect = canvas_item->_edit_get_rect(); if (p_rect.has_point(xform.xform(rect.position)) && p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, 0))) && p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, rect.size.y))) && p_rect.has_point(xform.xform(rect.position + Vector2(0, rect.size.y)))) { r_items->push_back(canvas_item); } } else { if (p_rect.has_point(xform.xform(Point2()))) { r_items->push_back(canvas_item); } } } } bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append) { bool still_selected = true; if (p_append) { if (editor_selection->is_selected(item)) { // Already in the selection, remove it from the selected nodes editor_selection->remove_node(item); still_selected = false; } else { // Add the item to the selection editor_selection->add_node(item); } } else { if (!editor_selection->is_selected(item)) { // Select a new one and clear previous selection editor_selection->clear(); editor_selection->add_node(item); // Reselect if (Engine::get_singleton()->is_editor_hint()) { editor->call("edit_node", item); } } } viewport->update(); return still_selected; } List CanvasItemEditor::_get_edited_canvas_items(bool retreive_locked, bool remove_canvas_item_if_parent_in_selection) { List selection; for (Map::Element *E = editor_selection->get_selection().front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->key()); if (canvas_item && canvas_item->is_visible_in_tree() && canvas_item->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retreive_locked || !_is_node_locked(canvas_item))) { CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data(canvas_item); if (se) { selection.push_back(canvas_item); } } } if (remove_canvas_item_if_parent_in_selection) { List filtered_selection; for (List::Element *E = selection.front(); E; E = E->next()) { if (!selection.find(E->get()->get_parent())) { filtered_selection.push_back(E->get()); } } return filtered_selection; } else { return selection; } } Vector2 CanvasItemEditor::_anchor_to_position(const Control *p_control, Vector2 anchor) { ERR_FAIL_COND_V(!p_control, Vector2()); Transform2D parent_transform = p_control->get_transform().affine_inverse(); Rect2 parent_rect = p_control->get_parent_anchorable_rect(); return parent_transform.xform(parent_rect.position + Vector2(parent_rect.size.x * anchor.x, parent_rect.size.y * anchor.y)); } Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2 position) { ERR_FAIL_COND_V(!p_control, Vector2()); Rect2 parent_rect = p_control->get_parent_anchorable_rect(); return (p_control->get_transform().xform(position) - parent_rect.position) / parent_rect.size; } void CanvasItemEditor::_save_canvas_item_ik_chain(const CanvasItem *p_canvas_item, List *p_bones_length, List *p_bones_state) { if (p_bones_length) *p_bones_length = List(); if (p_bones_state) *p_bones_state = List(); const Node2D *bone = Object::cast_to(p_canvas_item); if (bone && bone->has_meta("_edit_bone_")) { // Check if we have an IK chain List bone_ik_list; bool ik_found = false; bone = Object::cast_to(bone->get_parent()); while (bone) { bone_ik_list.push_back(bone); if (bone->has_meta("_edit_ik_")) { ik_found = true; break; } else if (!bone->has_meta("_edit_bone_")) { break; } bone = Object::cast_to(bone->get_parent()); } //Save the bone state and length if we have an IK chain if (ik_found) { bone = Object::cast_to(p_canvas_item); Transform2D bone_xform = bone->get_global_transform(); for (List::Element *bone_E = bone_ik_list.front(); bone_E; bone_E = bone_E->next()) { bone_xform = bone_xform * bone->get_transform().affine_inverse(); const Node2D *parent_bone = bone_E->get(); if (p_bones_length) p_bones_length->push_back(parent_bone->get_global_transform().get_origin().distance_to(bone->get_global_position())); if (p_bones_state) p_bones_state->push_back(parent_bone->_edit_get_state()); bone = parent_bone; } } } } void CanvasItemEditor::_save_canvas_item_state(List p_canvas_items, bool save_bones) { for (List::Element *E = p_canvas_items.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data(canvas_item); if (se) { se->undo_state = canvas_item->_edit_get_state(); se->pre_drag_xform = canvas_item->get_global_transform_with_canvas(); if (canvas_item->_edit_use_rect()) { se->pre_drag_rect = canvas_item->_edit_get_rect(); } else { se->pre_drag_rect = Rect2(); } // If we have a bone, save the state of all nodes in the IK chain _save_canvas_item_ik_chain(canvas_item, &(se->pre_drag_bones_length), &(se->pre_drag_bones_undo_state)); } } } void CanvasItemEditor::_restore_canvas_item_ik_chain(CanvasItem *p_canvas_item, const List *p_bones_state) { CanvasItem *canvas_item = p_canvas_item; for (const List::Element *E = p_bones_state->front(); E; E = E->next()) { canvas_item = Object::cast_to(canvas_item->get_parent()); canvas_item->_edit_set_state(E->get()); } } void CanvasItemEditor::_restore_canvas_item_state(List p_canvas_items, bool restore_bones) { for (List::Element *E = drag_selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data(canvas_item); canvas_item->_edit_set_state(se->undo_state); if (restore_bones) { _restore_canvas_item_ik_chain(canvas_item, &(se->pre_drag_bones_undo_state)); } } } void CanvasItemEditor::_commit_canvas_item_state(List p_canvas_items, String action_name, bool commit_bones) { undo_redo->create_action(action_name); for (List::Element *E = p_canvas_items.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data(canvas_item); undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state()); undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state); if (commit_bones) { for (List::Element *E = se->pre_drag_bones_undo_state.front(); E; E = E->next()) { canvas_item = Object::cast_to(canvas_item->get_parent()); undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state()); undo_redo->add_undo_method(canvas_item, "_edit_set_state", E->get()); } } } undo_redo->add_do_method(viewport, "update"); undo_redo->add_undo_method(viewport, "update"); undo_redo->commit_action(); } void CanvasItemEditor::_snap_changed() { ((SnapDialog *)snap_dialog)->get_fields(grid_offset, grid_step, snap_rotation_offset, snap_rotation_step); grid_step_multiplier = 0; viewport->update(); } void CanvasItemEditor::_selection_result_pressed(int p_result) { if (selection_results.size() <= p_result) return; CanvasItem *item = selection_results[p_result].item; if (item) _select_click_on_item(item, Point2(), selection_menu_additive_selection); } void CanvasItemEditor::_selection_menu_hide() { selection_results.clear(); selection_menu->clear(); selection_menu->set_size(Vector2(0, 0)); } bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref &p_event) { Ref b = p_event; Ref m = p_event; // Start dragging a guide if (drag_type == DRAG_NONE) { if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) { if (show_guides && show_rulers && EditorNode::get_singleton()->get_edited_scene()) { Transform2D xform = viewport_scrollable->get_transform() * transform; // Retrieve the guide lists Array vguides; if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) { vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_"); } Array hguides; if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_")) { hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_"); } // Press button if (b->get_position().x < RULER_WIDTH && b->get_position().y < RULER_WIDTH) { // Drag a new double guide drag_type = DRAG_DOUBLE_GUIDE; dragged_guide_index = -1; return true; } else if (b->get_position().x < RULER_WIDTH) { // Check if we drag an existing horizontal guide float minimum = 1e20; dragged_guide_index = -1; for (int i = 0; i < hguides.size(); i++) { if (ABS(xform.xform(Point2(0, hguides[i])).y - b->get_position().y) < MIN(minimum, 8)) { dragged_guide_index = i; } } if (dragged_guide_index >= 0) { // Drag an existing horizontal guide drag_type = DRAG_H_GUIDE; } else { // Drag a new vertical guide drag_type = DRAG_V_GUIDE; } return true; } else if (b->get_position().y < RULER_WIDTH) { // Check if we drag an existing vertical guide float minimum = 1e20; dragged_guide_index = -1; for (int i = 0; i < vguides.size(); i++) { if (ABS(xform.xform(Point2(vguides[i], 0)).x - b->get_position().x) < MIN(minimum, 8)) { dragged_guide_index = i; } } if (dragged_guide_index >= 0) { // Drag an existing vertical guide drag_type = DRAG_V_GUIDE; } else { // Drag a new vertical guide drag_type = DRAG_H_GUIDE; } drag_from = xform.affine_inverse().xform(b->get_position()); return true; } } } } if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_V_GUIDE || drag_type == DRAG_H_GUIDE) { // Move the guide if (m.is_valid()) { Transform2D xform = viewport_scrollable->get_transform() * transform; drag_to = xform.affine_inverse().xform(m->get_position()); dragged_guide_pos = xform.xform(snap_point(drag_to, SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES)); viewport->update(); return true; } // Release confirms the guide move if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) { if (show_guides && EditorNode::get_singleton()->get_edited_scene()) { Transform2D xform = viewport_scrollable->get_transform() * transform; // Retrieve the guide lists Array vguides; if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) { vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_"); } Array hguides; if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_")) { hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_"); } Point2 edited = snap_point(xform.affine_inverse().xform(b->get_position()), SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES); if (drag_type == DRAG_V_GUIDE) { Array prev_vguides = vguides.duplicate(); if (b->get_position().x > RULER_WIDTH) { // Adds a new vertical guide if (dragged_guide_index >= 0) { vguides[dragged_guide_index] = edited.x; undo_redo->create_action(TTR("Move vertical guide")); undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides); undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides); undo_redo->add_undo_method(viewport, "update"); undo_redo->commit_action(); } else { vguides.push_back(edited.x); undo_redo->create_action(TTR("Create new vertical guide")); undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides); undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides); undo_redo->add_undo_method(viewport, "update"); undo_redo->commit_action(); } } else { if (dragged_guide_index >= 0) { vguides.remove(dragged_guide_index); undo_redo->create_action(TTR("Remove vertical guide")); undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides); undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides); undo_redo->add_undo_method(viewport, "update"); undo_redo->commit_action(); } } } else if (drag_type == DRAG_H_GUIDE) { Array prev_hguides = hguides.duplicate(); if (b->get_position().y > RULER_WIDTH) { // Adds a new horizontal guide if (dragged_guide_index >= 0) { hguides[dragged_guide_index] = edited.y; undo_redo->create_action(TTR("Move horizontal guide")); undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides); undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides); undo_redo->add_undo_method(viewport, "update"); undo_redo->commit_action(); } else { hguides.push_back(edited.y); undo_redo->create_action(TTR("Create new horizontal guide")); undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides); undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides); undo_redo->add_undo_method(viewport, "update"); undo_redo->commit_action(); } } else { if (dragged_guide_index >= 0) { hguides.remove(dragged_guide_index); undo_redo->create_action(TTR("Remove horizontal guide")); undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides); undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides); undo_redo->add_undo_method(viewport, "update"); undo_redo->commit_action(); } } } else if (drag_type == DRAG_DOUBLE_GUIDE) { Array prev_hguides = hguides.duplicate(); Array prev_vguides = vguides.duplicate(); if (b->get_position().x > RULER_WIDTH && b->get_position().y > RULER_WIDTH) { // Adds a new horizontal guide a new vertical guide vguides.push_back(edited.x); hguides.push_back(edited.y); undo_redo->create_action(TTR("Create new horizontal and vertical guides")); undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides); undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides); undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides); undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides); undo_redo->add_undo_method(viewport, "update"); undo_redo->commit_action(); } } } drag_type = DRAG_NONE; viewport->update(); return true; } } return false; } bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref &p_event) { Ref b = p_event; if (b.is_valid()) { if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_DOWN) { // Scroll or pan down if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); } else { _zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), b->get_position()); } return true; } if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_UP) { // Scroll or pan up if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); } else { _zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), b->get_position()); } return true; } if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_LEFT) { // Pan left if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); return true; } } if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_RIGHT) { // Pan right if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); update_viewport(); return true; } } if (drag_type == DRAG_NONE) { if (b->is_pressed() && (b->get_button_index() == BUTTON_MIDDLE || (b->get_button_index() == BUTTON_LEFT && tool == TOOL_PAN) || (b->get_button_index() == BUTTON_LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_spacebar_panning") && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) { // Pan the viewport drag_type = DRAG_PAN; } } if (drag_type == DRAG_PAN) { if (!b->is_pressed()) { // Stop panning the viewport (for any mouse button press) drag_type = DRAG_NONE; } } } Ref k = p_event; if (k.is_valid()) { if (k->get_scancode() == KEY_SPACE && EditorSettings::get_singleton()->get("editors/2d/simple_spacebar_panning")) { if (drag_type == DRAG_NONE) { if (k->is_pressed() && !k->is_echo()) { //Pan the viewport drag_type = DRAG_PAN; } } else if (drag_type == DRAG_PAN) { if (!k->is_pressed()) { // Stop panning the viewport (for any mouse button press) drag_type = DRAG_NONE; } } } } Ref m = p_event; if (m.is_valid()) { if (drag_type == DRAG_PAN) { // Pan the viewport Point2i relative; if (bool(EditorSettings::get_singleton()->get("editors/2d/warped_mouse_panning"))) { relative = Input::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect()); } else { relative = m->get_relative(); } view_offset.x -= relative.x / zoom; view_offset.y -= relative.y / zoom; update_viewport(); return true; } } Ref magnify_gesture = p_event; if (magnify_gesture.is_valid()) { // Zoom gesture _zoom_on_position(zoom * magnify_gesture->get_factor(), magnify_gesture->get_position()); return true; } Ref pan_gesture = p_event; if (pan_gesture.is_valid()) { // Pan gesture const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta(); view_offset.x += delta.x; view_offset.y += delta.y; update_viewport(); return true; } return false; } bool CanvasItemEditor::_gui_input_pivot(const Ref &p_event) { Ref m = p_event; Ref b = p_event; Ref k = p_event; // Drag the pivot (in pivot mode / with V key) if (drag_type == DRAG_NONE) { if ((b.is_valid() && b->is_pressed() && b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) || (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_scancode() == KEY_V)) { List selection = _get_edited_canvas_items(); // Filters the selection with nodes that allow setting the pivot drag_selection = List(); for (List::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); if (canvas_item->_edit_use_pivot()) { drag_selection.push_back(canvas_item); } } // Start dragging if we still have nodes if (drag_selection.size() > 0) { drag_from = transform.affine_inverse().xform((b.is_valid()) ? b->get_position() : viewport->get_local_mouse_position()); Vector2 new_pos; if (drag_selection.size() == 1) new_pos = snap_point(drag_from, SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, drag_selection[0]); else new_pos = snap_point(drag_from, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL); for (List::Element *E = drag_selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); } drag_type = DRAG_PIVOT; _save_canvas_item_state(drag_selection); } return true; } } if (drag_type == DRAG_PIVOT) { // Move the pivot if (m.is_valid()) { drag_to = transform.affine_inverse().xform(m->get_position()); _restore_canvas_item_state(drag_selection); Vector2 new_pos; if (drag_selection.size() == 1) new_pos = snap_point(drag_to, SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, drag_selection[0]); else new_pos = snap_point(drag_to, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL); for (List::Element *E = drag_selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos)); } return true; } // Confirm the pivot move if ((b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) || (k.is_valid() && !k->is_pressed() && k->get_scancode() == KEY_V)) { _commit_canvas_item_state(drag_selection, TTR("Move pivot")); drag_type = DRAG_NONE; return true; } // Cancel a drag if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); return true; } } return false; } void CanvasItemEditor::_solve_IK(Node2D *leaf_node, Point2 target_position) { CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data(leaf_node); if (se) { int nb_bones = se->pre_drag_bones_undo_state.size(); if (nb_bones > 0) { // Build the node list Point2 leaf_pos = target_position; List joints_list; List joints_pos; Node2D *joint = leaf_node; Transform2D joint_transform = leaf_node->get_global_transform_with_canvas(); for (int i = 0; i < nb_bones + 1; i++) { joints_list.push_back(joint); joints_pos.push_back(joint_transform.get_origin()); joint_transform = joint_transform * joint->get_transform().affine_inverse(); joint = Object::cast_to(joint->get_parent()); } Point2 root_pos = joints_list.back()->get()->get_global_transform_with_canvas().get_origin(); // Restraints the node to a maximum distance is necessary float total_len = 0; for (List::Element *E = se->pre_drag_bones_length.front(); E; E = E->next()) { total_len += E->get(); } if ((root_pos.distance_to(leaf_pos)) > total_len) { Vector2 rel = leaf_pos - root_pos; rel = rel.normalized() * total_len; leaf_pos = root_pos + rel; } joints_pos[0] = leaf_pos; // Run the solver int solver_iterations = 64; float solver_k = 0.3; // Build the position list for (int i = 0; i < solver_iterations; i++) { // Handle the leaf joint int node_id = 0; for (List::Element *E = se->pre_drag_bones_length.front(); E; E = E->next()) { Vector2 direction = (joints_pos[node_id + 1] - joints_pos[node_id]).normalized(); int len = E->get(); if (E == se->pre_drag_bones_length.front()) { joints_pos[1] = joints_pos[1].linear_interpolate(joints_pos[0] + len * direction, solver_k); } else if (E == se->pre_drag_bones_length.back()) { joints_pos[node_id] = joints_pos[node_id].linear_interpolate(joints_pos[node_id + 1] - len * direction, solver_k); } else { Vector2 center = (joints_pos[node_id + 1] + joints_pos[node_id]) / 2.0; joints_pos[node_id] = joints_pos[node_id].linear_interpolate(center - (direction * len) / 2.0, solver_k); joints_pos[node_id + 1] = joints_pos[node_id + 1].linear_interpolate(center + (direction * len) / 2.0, solver_k); } node_id++; } } // Set the position for (int node_id = joints_list.size() - 1; node_id > 0; node_id--) { Point2 current = (joints_list[node_id - 1]->get_global_position() - joints_list[node_id]->get_global_position()).normalized(); Point2 target = (joints_pos[node_id - 1] - joints_list[node_id]->get_global_position()).normalized(); float rot = current.angle_to(target); if (joints_list[node_id]->get_global_transform().basis_determinant() < 0) { rot = -rot; } joints_list[node_id]->rotate(rot); } } } } bool CanvasItemEditor::_gui_input_rotate(const Ref &p_event) { Ref b = p_event; Ref m = p_event; // Start rotation if (drag_type == DRAG_NONE) { if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) { if ((b->get_control() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) { List selection = _get_edited_canvas_items(); // Remove not movable nodes for (List::Element *E = selection.front(); E; E = E->next()) { if (!_is_node_movable(E->get(), true)) selection.erase(E); } drag_selection = selection; if (drag_selection.size() > 0) { drag_type = DRAG_ROTATE; drag_from = transform.affine_inverse().xform(b->get_position()); CanvasItem *canvas_item = drag_selection[0]; if (canvas_item->_edit_use_pivot()) { drag_rotation_center = canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_pivot()); } else { drag_rotation_center = canvas_item->get_global_transform_with_canvas().get_origin(); } _save_canvas_item_state(drag_selection); return true; } } } } if (drag_type == DRAG_ROTATE) { // Rotate the node if (m.is_valid()) { _restore_canvas_item_state(drag_selection); for (List::Element *E = drag_selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); drag_to = transform.affine_inverse().xform(m->get_position()); canvas_item->_edit_set_rotation(snap_angle(canvas_item->_edit_get_rotation() + (drag_from - drag_rotation_center).angle_to(drag_to - drag_rotation_center), canvas_item->_edit_get_rotation())); viewport->update(); } return true; } // Confirms the node rotation if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) { _commit_canvas_item_state(drag_selection, TTR("Rotate CanvasItem")); drag_type = DRAG_NONE; return true; } // Cancel a drag if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); return true; } } return false; } bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref &p_event) { Ref b = p_event; // Open a sub-scene on double-click if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && b->is_doubleclick() && tool == TOOL_SELECT) { List selection = _get_edited_canvas_items(); if (selection.size() == 1) { CanvasItem *canvas_item = selection[0]; if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) { editor->open_request(canvas_item->get_filename()); return true; } } } return false; } bool CanvasItemEditor::_gui_input_anchors(const Ref &p_event) { Ref b = p_event; Ref m = p_event; // Starts anchor dragging if needed if (drag_type == DRAG_NONE) { if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT && show_helpers) { List selection = _get_edited_canvas_items(); if (selection.size() == 1) { Control *control = Object::cast_to(selection[0]); if (control && _is_node_movable(control)) { Vector2 anchor_pos[4]; anchor_pos[0] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_TOP)); anchor_pos[1] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_TOP)); anchor_pos[2] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_BOTTOM)); anchor_pos[3] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_BOTTOM)); Rect2 anchor_rects[4]; for (int i = 0; i < 4; i++) { anchor_pos[i] = (transform * control->get_global_transform_with_canvas()).xform(_anchor_to_position(control, anchor_pos[i])); anchor_rects[i] = Rect2(anchor_pos[i], anchor_handle->get_size()); anchor_rects[i].position -= anchor_handle->get_size() * Vector2(i == 0 || i == 3, i <= 1); } DragType dragger[] = { DRAG_ANCHOR_TOP_LEFT, DRAG_ANCHOR_TOP_RIGHT, DRAG_ANCHOR_BOTTOM_RIGHT, DRAG_ANCHOR_BOTTOM_LEFT, }; for (int i = 0; i < 4; i++) { if (anchor_rects[i].has_point(b->get_position())) { if ((anchor_pos[0] == anchor_pos[2]) && (anchor_pos[0].distance_to(b->get_position()) < anchor_handle->get_size().length() / 3.0)) { drag_type = DRAG_ANCHOR_ALL; } else { drag_type = dragger[i]; } drag_from = transform.affine_inverse().xform(b->get_position()); drag_selection = List(); drag_selection.push_back(control); _save_canvas_item_state(drag_selection); return true; } } } } } } if (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_TOP_RIGHT || drag_type == DRAG_ANCHOR_BOTTOM_RIGHT || drag_type == DRAG_ANCHOR_BOTTOM_LEFT || drag_type == DRAG_ANCHOR_ALL) { // Drag the anchor if (m.is_valid()) { _restore_canvas_item_state(drag_selection); Control *control = Object::cast_to(drag_selection[0]); drag_to = transform.affine_inverse().xform(m->get_position()); Transform2D xform = control->get_global_transform_with_canvas().affine_inverse(); Point2 previous_anchor; previous_anchor.x = (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_BOTTOM_LEFT) ? control->get_anchor(MARGIN_LEFT) : control->get_anchor(MARGIN_RIGHT); previous_anchor.y = (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_TOP_RIGHT) ? control->get_anchor(MARGIN_TOP) : control->get_anchor(MARGIN_BOTTOM); previous_anchor = xform.affine_inverse().xform(_anchor_to_position(control, previous_anchor)); Vector2 new_anchor = xform.xform(snap_point(previous_anchor + (drag_to - drag_from), SNAP_GRID | SNAP_OTHER_NODES, control, SNAP_NODE_PARENT | SNAP_NODE_SIDES | SNAP_NODE_CENTER)); new_anchor = _position_to_anchor(control, new_anchor).snapped(Vector2(0.001, 0.001)); bool use_single_axis = m->get_shift(); Vector2 drag_vector = xform.xform(drag_to) - xform.xform(drag_from); bool use_y = Math::abs(drag_vector.y) > Math::abs(drag_vector.x); switch (drag_type) { case DRAG_ANCHOR_TOP_LEFT: if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false); if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false); break; case DRAG_ANCHOR_TOP_RIGHT: if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false); if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false); break; case DRAG_ANCHOR_BOTTOM_RIGHT: if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false); if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false); break; case DRAG_ANCHOR_BOTTOM_LEFT: if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false); if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false); break; case DRAG_ANCHOR_ALL: if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, true); if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, true); if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, true); if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, true); break; default: break; } return true; } // Confirms new anchor position if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) { _commit_canvas_item_state(drag_selection, TTR("Move anchor")); drag_type = DRAG_NONE; return true; } // Cancel a drag if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); return true; } } return false; } bool CanvasItemEditor::_gui_input_resize(const Ref &p_event) { Ref b = p_event; Ref m = p_event; // Drag resize handles if (drag_type == DRAG_NONE) { if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { List selection = _get_edited_canvas_items(); if (selection.size() == 1) { CanvasItem *canvas_item = selection[0]; if (canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) { Rect2 rect = canvas_item->_edit_get_rect(); Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); Vector2 endpoints[4] = { xform.xform(rect.position), xform.xform(rect.position + Vector2(rect.size.x, 0)), xform.xform(rect.position + rect.size), xform.xform(rect.position + Vector2(0, rect.size.y)) }; DragType dragger[] = { DRAG_TOP_LEFT, DRAG_TOP, DRAG_TOP_RIGHT, DRAG_RIGHT, DRAG_BOTTOM_RIGHT, DRAG_BOTTOM, DRAG_BOTTOM_LEFT, DRAG_LEFT }; DragType resize_drag = DRAG_NONE; float radius = (select_handle->get_size().width / 2) * 1.5; for (int i = 0; i < 4; i++) { int prev = (i + 3) % 4; int next = (i + 1) % 4; Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); ofs *= (select_handle->get_size().width / 2); ofs += endpoints[i]; if (ofs.distance_to(b->get_position()) < radius) resize_drag = dragger[i * 2]; ofs = (endpoints[i] + endpoints[next]) / 2; ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2); if (ofs.distance_to(b->get_position()) < radius) resize_drag = dragger[i * 2 + 1]; } if (resize_drag != DRAG_NONE) { drag_type = resize_drag; drag_from = transform.affine_inverse().xform(b->get_position()); drag_selection = List(); drag_selection.push_back(canvas_item); _save_canvas_item_state(drag_selection); return true; } } } } } if (drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT || drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) { // Resize the node if (m.is_valid()) { CanvasItem *canvas_item = drag_selection[0]; CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data(canvas_item); //Reset state canvas_item->_edit_set_state(se->undo_state); bool uniform = m->get_shift(); bool symmetric = m->get_alt(); Rect2 local_rect = canvas_item->_edit_get_rect(); float aspect = local_rect.get_size().y / local_rect.get_size().x; Point2 current_begin = local_rect.get_position(); Point2 current_end = local_rect.get_position() + local_rect.get_size(); Point2 max_begin = (symmetric) ? (current_begin + current_end - canvas_item->_edit_get_minimum_size()) / 2.0 : current_end - canvas_item->_edit_get_minimum_size(); Point2 min_end = (symmetric) ? (current_begin + current_end + canvas_item->_edit_get_minimum_size()) / 2.0 : current_begin + canvas_item->_edit_get_minimum_size(); Point2 center = (current_begin + current_end) / 2.0; drag_to = transform.affine_inverse().xform(m->get_position()); Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse(); Point2 drag_to_snapped_begin = snap_point(xform.affine_inverse().xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, canvas_item); Point2 drag_to_snapped_end = snap_point(xform.affine_inverse().xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, canvas_item); Point2 drag_begin = xform.xform(drag_to_snapped_begin); Point2 drag_end = xform.xform(drag_to_snapped_end); // Horizontal resize if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) { current_begin.x = MIN(drag_begin.x, max_begin.x); } else if (drag_type == DRAG_RIGHT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_RIGHT) { current_end.x = MAX(drag_end.x, min_end.x); } // Vertical resize if (drag_type == DRAG_TOP || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) { current_begin.y = MIN(drag_begin.y, max_begin.y); } else if (drag_type == DRAG_BOTTOM || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) { current_end.y = MAX(drag_end.y, min_end.y); } // Uniform resize if (uniform) { if (drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT) { current_end.y = current_begin.y + aspect * (current_end.x - current_begin.x); } else if (drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM) { current_end.x = current_begin.x + (current_end.y - current_begin.y) / aspect; } else { if (aspect >= 1.0) { if (drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) { current_begin.y = current_end.y - aspect * (current_end.x - current_begin.x); } else { current_end.y = current_begin.y + aspect * (current_end.x - current_begin.x); } } else { if (drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) { current_begin.x = current_end.x - (current_end.y - current_begin.y) / aspect; } else { current_end.x = current_begin.x + (current_end.y - current_begin.y) / aspect; } } } } // Symmetric resize if (symmetric) { if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) { current_end.x = 2.0 * center.x - current_begin.x; } else if (drag_type == DRAG_RIGHT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_RIGHT) { current_begin.x = 2.0 * center.x - current_end.x; } if (drag_type == DRAG_TOP || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) { current_end.y = 2.0 * center.y - current_begin.y; } else if (drag_type == DRAG_BOTTOM || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) { current_begin.y = 2.0 * center.y - current_end.y; } } canvas_item->_edit_set_rect(Rect2(current_begin, current_end - current_begin)); return true; } // Confirm resize if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) { _commit_canvas_item_state(drag_selection, TTR("Resize CanvasItem")); drag_type = DRAG_NONE; viewport->update(); return true; } // Cancel a drag if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); return true; } } return false; } bool CanvasItemEditor::_gui_input_scale(const Ref &p_event) { Ref b = p_event; Ref m = p_event; // Drag resize handles if (drag_type == DRAG_NONE) { if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && ((b->get_alt() && b->get_control()) || tool == TOOL_SCALE)) { List selection = _get_edited_canvas_items(); if (selection.size() == 1) { CanvasItem *canvas_item = selection[0]; if (_is_node_movable(canvas_item)) { Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; drag_type = DRAG_SCALE_BOTH; Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE); Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE); if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) { drag_type = DRAG_SCALE_X; } Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(scale_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE); if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) { drag_type = DRAG_SCALE_Y; } drag_from = transform.affine_inverse().xform(b->get_position()); drag_selection = List(); drag_selection.push_back(canvas_item); _save_canvas_item_state(drag_selection); return true; } } } } if (drag_type == DRAG_SCALE_BOTH || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) { // Resize the node if (m.is_valid()) { _restore_canvas_item_state(drag_selection); CanvasItem *canvas_item = drag_selection[0]; drag_to = transform.affine_inverse().xform(m->get_position()); Transform2D parent_xform = canvas_item->get_global_transform_with_canvas() * canvas_item->get_transform().affine_inverse(); Transform2D unscaled_transform = (transform * parent_xform * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized(); Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform; bool uniform = m->get_shift(); Point2 drag_from_local = simple_xform.xform(drag_from); Point2 drag_to_local = simple_xform.xform(drag_to); Point2 offset = drag_to_local - drag_from_local; Size2 scale = canvas_item->call("get_scale"); float ratio = scale.y / scale.x; if (drag_type == DRAG_SCALE_BOTH) { Size2 scale_factor = drag_to_local / drag_from_local; if (uniform) { scale *= (scale_factor.x + scale_factor.y) / 2.0; } else { scale *= scale_factor; } } else { Size2 scale_factor = Vector2(offset.x, -offset.y) / SCALE_HANDLE_DISTANCE; Size2 parent_scale = parent_xform.get_scale(); scale_factor *= Vector2(1.0 / parent_scale.x, 1.0 / parent_scale.y); if (drag_type == DRAG_SCALE_X) { scale.x += scale_factor.x; if (uniform) { scale.y = scale.x * ratio; } } else if (drag_type == DRAG_SCALE_Y) { scale.y += scale_factor.y; if (uniform) { scale.x = scale.y / ratio; } } } canvas_item->call("set_scale", scale); return true; } // Confirm resize if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) { _commit_canvas_item_state(drag_selection, TTR("Scale CanvasItem")); drag_type = DRAG_NONE; viewport->update(); return true; } // Cancel a drag if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection); drag_type = DRAG_NONE; viewport->update(); return true; } } return false; } bool CanvasItemEditor::_gui_input_move(const Ref &p_event) { Ref b = p_event; Ref m = p_event; Ref k = p_event; if (drag_type == DRAG_NONE) { //Start moving the nodes if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) { if ((b->get_alt() && !b->get_control()) || tool == TOOL_MOVE) { List selection = _get_edited_canvas_items(); // Remove not movable nodes for (int i = 0; i < selection.size(); i++) { if (!_is_node_movable(selection[i], true)) { selection.erase(selection[i]); } } if (selection.size() > 0) { drag_type = DRAG_MOVE; drag_from = transform.affine_inverse().xform(b->get_position()); drag_selection = selection; _save_canvas_item_state(drag_selection); } return true; } } } if (drag_type == DRAG_MOVE) { // Move the nodes if (m.is_valid()) { // Save the ik chain for reapplying before IK solve Vector > all_bones_ik_states; for (List::Element *E = drag_selection.front(); E; E = E->next()) { List bones_ik_states; _save_canvas_item_ik_chain(E->get(), NULL, &bones_ik_states); all_bones_ik_states.push_back(bones_ik_states); } _restore_canvas_item_state(drag_selection, true); drag_to = transform.affine_inverse().xform(m->get_position()); Point2 previous_pos; if (drag_selection.size() == 1) { Transform2D xform = drag_selection[0]->get_global_transform_with_canvas() * drag_selection[0]->get_transform().affine_inverse(); previous_pos = xform.xform(drag_selection[0]->_edit_get_position()); } else { previous_pos = _get_encompassing_rect_from_list(drag_selection).position; } Point2 new_pos = snap_point(previous_pos + (drag_to - drag_from), SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL | SNAP_NODE_PARENT | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES); bool single_axis = m->get_shift(); if (single_axis) { if (ABS(new_pos.x - previous_pos.x) > ABS(new_pos.y - previous_pos.y)) { new_pos.y = previous_pos.y; } else { new_pos.x = previous_pos.x; } } bool force_no_IK = m->get_alt(); int index = 0; for (List::Element *E = drag_selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data(canvas_item); Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform(); Node2D *node2d = Object::cast_to(canvas_item); if (node2d && se->pre_drag_bones_undo_state.size() > 0 && !force_no_IK) { real_t initial_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation(); _restore_canvas_item_ik_chain(node2d, &(all_bones_ik_states[index])); real_t final_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation(); node2d->rotate(initial_leaf_node_rotation - final_leaf_node_rotation); _solve_IK(node2d, new_pos); } else { canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); } index++; } return true; } // Confirm the move (only if it was moved) if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT && (drag_type == DRAG_MOVE)) { if (transform.affine_inverse().xform(b->get_position()) != drag_from) { _commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true); } drag_type = DRAG_NONE; viewport->update(); return true; } // Cancel a drag if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { _restore_canvas_item_state(drag_selection, true); drag_type = DRAG_NONE; viewport->update(); return true; } } // Move the canvas items with the arrow keys if (k.is_valid() && k->is_pressed() && tool == TOOL_SELECT && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_LEFT || k->get_scancode() == KEY_RIGHT)) { if (!k->is_echo()) { // Start moving the canvas items with the keyboard drag_selection = _get_edited_canvas_items(); drag_type = DRAG_KEY_MOVE; drag_from = Vector2(); drag_to = Vector2(); _save_canvas_item_state(drag_selection, true); } if (drag_selection.size() > 0) { // Save the ik chain for reapplying before IK solve Vector > all_bones_ik_states; for (List::Element *E = drag_selection.front(); E; E = E->next()) { List bones_ik_states; _save_canvas_item_ik_chain(E->get(), NULL, &bones_ik_states); all_bones_ik_states.push_back(bones_ik_states); } _restore_canvas_item_state(drag_selection, true); bool move_local_base = k->get_alt(); bool move_local_base_rotated = k->get_control() || k->get_metakey(); Vector2 dir; if (k->get_scancode() == KEY_UP) dir += Vector2(0, -1); else if (k->get_scancode() == KEY_DOWN) dir += Vector2(0, 1); else if (k->get_scancode() == KEY_LEFT) dir += Vector2(-1, 0); else if (k->get_scancode() == KEY_RIGHT) dir += Vector2(1, 0); if (k->get_shift()) dir *= grid_step * Math::pow(2.0, grid_step_multiplier); drag_to += dir; if (k->get_shift()) drag_to = drag_to.snapped(grid_step * Math::pow(2.0, grid_step_multiplier)); Point2 previous_pos; if (drag_selection.size() == 1) { Transform2D xform = drag_selection[0]->get_global_transform_with_canvas() * drag_selection[0]->get_transform().affine_inverse(); previous_pos = xform.xform(drag_selection[0]->_edit_get_position()); } else { previous_pos = _get_encompassing_rect_from_list(drag_selection).position; } Point2 new_pos; if (drag_selection.size() == 1) { Node2D *node_2d = Object::cast_to(drag_selection[0]); if (node_2d && move_local_base_rotated) { Transform2D m; m.rotate(node_2d->get_rotation()); new_pos += m.xform(drag_to); } else if (move_local_base) { new_pos += drag_to; } else { new_pos = previous_pos + (drag_to - drag_from); } } else { new_pos = previous_pos + (drag_to - drag_from); } int index = 0; for (List::Element *E = drag_selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data(canvas_item); Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform(); Node2D *node2d = Object::cast_to(canvas_item); if (node2d && se->pre_drag_bones_undo_state.size() > 0) { real_t initial_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation(); _restore_canvas_item_ik_chain(node2d, &(all_bones_ik_states[index])); real_t final_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation(); node2d->rotate(initial_leaf_node_rotation - final_leaf_node_rotation); _solve_IK(node2d, new_pos); } else { canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos)); } index++; } } return true; } if (k.is_valid() && !k->is_pressed() && drag_type == DRAG_KEY_MOVE && tool == TOOL_SELECT && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_LEFT || k->get_scancode() == KEY_RIGHT)) { // Confirm canvas items move by arrow keys if ((!Input::get_singleton()->is_key_pressed(KEY_UP)) && (!Input::get_singleton()->is_key_pressed(KEY_DOWN)) && (!Input::get_singleton()->is_key_pressed(KEY_LEFT)) && (!Input::get_singleton()->is_key_pressed(KEY_RIGHT))) { _commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true); drag_type = DRAG_NONE; } viewport->update(); return true; } if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_LEFT || k->get_scancode() == KEY_RIGHT)) { // Accept the key event in any case return true; } return false; } bool CanvasItemEditor::_gui_input_select(const Ref &p_event) { Ref b = p_event; Ref m = p_event; Ref k = p_event; if (drag_type == DRAG_NONE) { if (b.is_valid() && ((b->get_button_index() == BUTTON_RIGHT && b->get_alt() && tool == TOOL_SELECT) || (b->get_button_index() == BUTTON_LEFT && tool == TOOL_LIST_SELECT))) { // Popup the selection menu list Point2 click = transform.affine_inverse().xform(b->get_position()); _get_canvas_items_at_pos(click, selection_results); if (selection_results.size() == 1) { CanvasItem *item = selection_results[0].item; selection_results.clear(); _select_click_on_item(item, click, b->get_shift()); return true; } else if (!selection_results.empty()) { // Sorts items according the their z-index selection_results.sort(); NodePath root_path = get_tree()->get_edited_scene_root()->get_path(); StringName root_name = root_path.get_name(root_path.get_name_count() - 1); for (int i = 0; i < selection_results.size(); i++) { CanvasItem *item = selection_results[i].item; Ref icon = EditorNode::get_singleton()->get_object_icon(item, "Node"); String node_path = "/" + root_name + "/" + root_path.rel_path_to(item->get_path()); selection_menu->add_item(item->get_name()); selection_menu->set_item_icon(i, icon); selection_menu->set_item_metadata(i, node_path); selection_menu->set_item_tooltip(i, String(item->get_name()) + "\nType: " + item->get_class() + "\nPath: " + node_path); } selection_menu_additive_selection = b->get_shift(); selection_menu->set_global_position(b->get_global_position()); selection_menu->popup(); return true; } } if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) { // Single item selection Point2 click = transform.affine_inverse().xform(b->get_position()); Node *scene = editor->get_edited_scene(); if (!scene) return true; // Find the item to select CanvasItem *canvas_item = NULL; Vector<_SelectResult> selection; // Retrieve the items _get_canvas_items_at_pos(click, selection); // Retrieve the bones _get_bones_at_pos(click, selection); if (!selection.empty()) { canvas_item = selection[0].item; } if (!canvas_item) { // Start a box selection if (!b->get_shift()) { // Clear the selection if not additive editor_selection->clear(); viewport->update(); }; drag_from = click; drag_type = DRAG_BOX_SELECTION; box_selecting_to = drag_from; return true; } else { bool still_selected = _select_click_on_item(canvas_item, click, b->get_shift()); // Start dragging if (still_selected) { // Drag the node(s) if requested List selection = _get_edited_canvas_items(); // Remove not movable nodes for (int i = 0; i < selection.size(); i++) { if (!_is_node_movable(selection[i], true)) { selection.erase(selection[i]); } } if (selection.size() > 0) { drag_type = DRAG_MOVE; drag_selection = selection; drag_from = click; _save_canvas_item_state(drag_selection); } } // Select the item return true; } } } if (drag_type == DRAG_BOX_SELECTION) { if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT) { // Confirms box selection Node *scene = editor->get_edited_scene(); if (scene) { List selitems; Point2 bsfrom = drag_from; Point2 bsto = box_selecting_to; if (bsfrom.x > bsto.x) SWAP(bsfrom.x, bsto.x); if (bsfrom.y > bsto.y) SWAP(bsfrom.y, bsto.y); _find_canvas_items_in_rect(Rect2(bsfrom, bsto - bsfrom), scene, &selitems); for (List::Element *E = selitems.front(); E; E = E->next()) { editor_selection->add_node(E->get()); } } drag_type = DRAG_NONE; viewport->update(); return true; } if (b.is_valid() && b->is_pressed() && b->get_button_index() == BUTTON_RIGHT) { // Cancel box selection drag_type = DRAG_NONE; viewport->update(); return true; } if (m.is_valid()) { // Update box selection box_selecting_to = transform.affine_inverse().xform(m->get_position()); viewport->update(); return true; } } if (k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_ESCAPE && drag_type == DRAG_NONE && tool == TOOL_SELECT) { // Unselect everything editor_selection->clear(); viewport->update(); } return false; } bool CanvasItemEditor::_gui_input_hover(const Ref &p_event) { Ref m = p_event; if (m.is_valid()) { Point2 click = transform.affine_inverse().xform(m->get_position()); // Checks if the hovered items changed, update the viewport if so Vector<_SelectResult> hovering_results_items; _get_canvas_items_at_pos(click, hovering_results_items); hovering_results_items.sort(); // Compute the nodes names and icon position Vector<_HoverResult> hovering_results_tmp; for (int i = 0; i < hovering_results_items.size(); i++) { CanvasItem *canvas_item = hovering_results_items[i].item; if (canvas_item->_edit_use_rect()) continue; _HoverResult hover_result; hover_result.position = canvas_item->get_global_transform_with_canvas().get_origin(); hover_result.icon = EditorNode::get_singleton()->get_object_icon(canvas_item); hover_result.name = canvas_item->get_name(); hovering_results_tmp.push_back(hover_result); } // Check if changed, if so, update. bool changed = false; if (hovering_results_tmp.size() == hovering_results.size()) { for (int i = 0; i < hovering_results_tmp.size(); i++) { _HoverResult a = hovering_results_tmp[i]; _HoverResult b = hovering_results[i]; if (a.icon != b.icon || a.name != b.name || a.position != b.position) { changed = true; break; } } } else { changed = true; } if (changed) { hovering_results = hovering_results_tmp; viewport->update(); } return true; } return false; } void CanvasItemEditor::_gui_input_viewport(const Ref &p_event) { bool accepted = false; if ((accepted = _gui_input_rulers_and_guides(p_event))) { //printf("Rulers and guides\n"); } else if ((accepted = editor->get_editor_plugins_over()->forward_gui_input(p_event))) { //printf("Plugin\n"); } else if ((accepted = _gui_input_open_scene_on_double_click(p_event))) { //printf("Open scene on double click\n"); } else if ((accepted = _gui_input_anchors(p_event))) { //printf("Anchors\n"); } else if ((accepted = _gui_input_scale(p_event))) { //printf("Set scale\n"); } else if ((accepted = _gui_input_pivot(p_event))) { //printf("Set pivot\n"); } else if ((accepted = _gui_input_resize(p_event))) { //printf("Resize\n"); } else if ((accepted = _gui_input_rotate(p_event))) { //printf("Rotate\n"); } else if ((accepted = _gui_input_move(p_event))) { //printf("Move\n"); } else if ((accepted = _gui_input_zoom_or_pan(p_event))) { //printf("Zoom or pan\n"); } else if ((accepted = _gui_input_select(p_event))) { //printf("Selection\n"); } else { //printf("Not accepted\n"); } if (accepted) accept_event(); // Handles the mouse hovering _gui_input_hover(p_event); // Change the cursor CursorShape c = CURSOR_ARROW; switch (drag_type) { case DRAG_NONE: switch (tool) { case TOOL_MOVE: c = CURSOR_MOVE; break; case TOOL_EDIT_PIVOT: c = CURSOR_CROSS; break; case TOOL_PAN: c = CURSOR_DRAG; break; default: break; } break; case DRAG_LEFT: case DRAG_RIGHT: c = CURSOR_HSIZE; break; case DRAG_TOP: case DRAG_BOTTOM: c = CURSOR_VSIZE; break; case DRAG_TOP_LEFT: case DRAG_BOTTOM_RIGHT: c = CURSOR_FDIAGSIZE; break; case DRAG_TOP_RIGHT: case DRAG_BOTTOM_LEFT: c = CURSOR_BDIAGSIZE; break; case DRAG_MOVE: c = CURSOR_MOVE; break; case DRAG_PAN: c = CURSOR_DRAG; default: break; } viewport->set_default_cursor_shape(c); // Grab focus if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) { viewport->call_deferred("grab_focus"); } } void CanvasItemEditor::_draw_text_at_position(Point2 p_position, String p_string, Margin p_side) { Color color = get_color("font_color", "Editor"); color.a = 0.8; Ref font = get_font("font", "Label"); Size2 text_size = font->get_string_size(p_string); switch (p_side) { case MARGIN_LEFT: p_position += Vector2(-text_size.x - 5, text_size.y / 2); break; case MARGIN_TOP: p_position += Vector2(-text_size.x / 2, -5); break; case MARGIN_RIGHT: p_position += Vector2(5, text_size.y / 2); break; case MARGIN_BOTTOM: p_position += Vector2(-text_size.x / 2, text_size.y + 5); break; } viewport->draw_string(font, p_position, p_string, color); } void CanvasItemEditor::_draw_margin_at_position(int p_value, Point2 p_position, Margin p_side) { String str = vformat("%d px", p_value); if (p_value != 0) { _draw_text_at_position(p_position, str, p_side); } } void CanvasItemEditor::_draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side) { String str = vformat("%.1f %%", p_value * 100.0); if (p_value != 0) { _draw_text_at_position(p_position, str, p_side); } } void CanvasItemEditor::_draw_focus() { // Draw the focus around the base viewport if (viewport->has_focus()) { get_stylebox("Focus", "EditorStyles")->draw(viewport->get_canvas_item(), Rect2(Point2(), viewport->get_size())); } } void CanvasItemEditor::_draw_guides() { Color guide_color = EditorSettings::get_singleton()->get("editors/2d/guides_color"); Transform2D xform = viewport_scrollable->get_transform() * transform; // Guides already there if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) { Array vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_"); for (int i = 0; i < vguides.size(); i++) { if (drag_type == DRAG_V_GUIDE && i == dragged_guide_index) continue; float x = xform.xform(Point2(vguides[i], 0)).x; viewport->draw_line(Point2(x, 0), Point2(x, viewport->get_size().y), guide_color); } } if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_")) { Array hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_"); for (int i = 0; i < hguides.size(); i++) { if (drag_type == DRAG_H_GUIDE && i == dragged_guide_index) continue; float y = xform.xform(Point2(0, hguides[i])).y; viewport->draw_line(Point2(0, y), Point2(viewport->get_size().x, y), guide_color); } } // Dragged guide Color text_color = get_color("font_color", "Editor"); text_color.a = 0.5; if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_V_GUIDE) { String str = vformat("%d px", xform.affine_inverse().xform(dragged_guide_pos).x); Ref font = get_font("font", "Label"); Size2 text_size = font->get_string_size(str); viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, text_color); viewport->draw_line(Point2(dragged_guide_pos.x, 0), Point2(dragged_guide_pos.x, viewport->get_size().y), guide_color); } if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_H_GUIDE) { String str = vformat("%d px", xform.affine_inverse().xform(dragged_guide_pos).y); Ref font = get_font("font", "Label"); Size2 text_size = font->get_string_size(str); viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, text_color); viewport->draw_line(Point2(0, dragged_guide_pos.y), Point2(viewport->get_size().x, dragged_guide_pos.y), guide_color); } } void CanvasItemEditor::_draw_rulers() { Color bg_color = get_color("dark_color_2", "Editor"); Color graduation_color = get_color("font_color", "Editor").linear_interpolate(bg_color, 0.5); Color font_color = get_color("font_color", "Editor"); font_color.a = 0.8; Ref font = get_font("rulers", "EditorFonts"); bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); // The rule transform Transform2D ruler_transform = Transform2D(); if (show_grid || (is_snap_active && snap_grid)) { List selection = _get_edited_canvas_items(); if (snap_relative && selection.size() > 0) { ruler_transform.translate(_get_encompassing_rect_from_list(selection).position); ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier)); } else { ruler_transform.translate(grid_offset); ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier)); } while ((transform * ruler_transform).get_scale().x < 50 || (transform * ruler_transform).get_scale().y < 50) { ruler_transform.scale_basis(Point2(2, 2)); } } else { float basic_rule = 100; for (int i = 0; basic_rule * zoom > 100; i++) { basic_rule /= (i % 2) ? 5.0 : 2.0; } for (int i = 0; basic_rule * zoom < 100; i++) { basic_rule *= (i % 2) ? 2.0 : 5.0; } ruler_transform.scale(Size2(basic_rule, basic_rule)); } // Subdivisions int major_subdivision = 2; Transform2D major_subdivide = Transform2D(); major_subdivide.scale(Size2(1.0 / major_subdivision, 1.0 / major_subdivision)); int minor_subdivision = 5; Transform2D minor_subdivide = Transform2D(); minor_subdivide.scale(Size2(1.0 / minor_subdivision, 1.0 / minor_subdivision)); // First and last graduations to draw (in the ruler space) Point2 first = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Point2(RULER_WIDTH, RULER_WIDTH)); Point2 last = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(viewport->get_size()); // Draw top ruler viewport->draw_rect(Rect2(Point2(RULER_WIDTH, 0), Size2(viewport->get_size().x, RULER_WIDTH)), bg_color); for (int i = Math::ceil(first.x); i < last.x; i++) { Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)); if (i % (major_subdivision * minor_subdivision) == 0) { viewport->draw_line(Point2(position.x, 0), Point2(position.x, RULER_WIDTH), graduation_color); float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x; viewport->draw_string(font, Point2(position.x + 2, font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color); } else { if (i % minor_subdivision == 0) { viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.33), Point2(position.x, RULER_WIDTH), graduation_color); } else { viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.75), Point2(position.x, RULER_WIDTH), graduation_color); } } } // Draw left ruler viewport->draw_rect(Rect2(Point2(0, RULER_WIDTH), Size2(RULER_WIDTH, viewport->get_size().y)), bg_color); for (int i = Math::ceil(first.y); i < last.y; i++) { Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)); if (i % (major_subdivision * minor_subdivision) == 0) { viewport->draw_line(Point2(0, position.y), Point2(RULER_WIDTH, position.y), graduation_color); float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y; Transform2D text_xform = Transform2D(-Math_PI / 2.0, Point2(font->get_height(), position.y - 2)); viewport->draw_set_transform_matrix(viewport->get_transform() * text_xform); viewport->draw_string(font, Point2(), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color); viewport->draw_set_transform_matrix(viewport->get_transform()); } else { if (i % minor_subdivision == 0) { viewport->draw_line(Point2(RULER_WIDTH * 0.33, position.y), Point2(RULER_WIDTH, position.y), graduation_color); } else { viewport->draw_line(Point2(RULER_WIDTH * 0.75, position.y), Point2(RULER_WIDTH, position.y), graduation_color); } } } viewport->draw_rect(Rect2(Point2(), Size2(RULER_WIDTH, RULER_WIDTH)), graduation_color); } void CanvasItemEditor::_draw_grid() { if (show_grid) { //Draw the grid Size2 s = viewport->get_size(); int last_cell = 0; Transform2D xform = transform.affine_inverse(); Vector2 real_grid_offset; List selection = _get_edited_canvas_items(); if (snap_relative && selection.size() > 0) { Vector2 topleft = _get_encompassing_rect_from_list(selection).position; real_grid_offset.x = fmod(topleft.x, grid_step.x * (real_t)Math::pow(2.0, grid_step_multiplier)); real_grid_offset.y = fmod(topleft.y, grid_step.y * (real_t)Math::pow(2.0, grid_step_multiplier)); } else { real_grid_offset = grid_offset; } const Color grid_color = EditorSettings::get_singleton()->get("editors/2d/grid_color"); if (grid_step.x != 0) { for (int i = 0; i < s.width; i++) { int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - real_grid_offset.x) / (grid_step.x * Math::pow(2.0, grid_step_multiplier)))); if (i == 0) last_cell = cell; if (last_cell != cell) viewport->draw_line(Point2(i, 0), Point2(i, s.height), grid_color); last_cell = cell; } } if (grid_step.y != 0) { for (int i = 0; i < s.height; i++) { int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - real_grid_offset.y) / (grid_step.y * Math::pow(2.0, grid_step_multiplier)))); if (i == 0) last_cell = cell; if (last_cell != cell) viewport->draw_line(Point2(0, i), Point2(s.width, i), grid_color); last_cell = cell; } } } } void CanvasItemEditor::_draw_control_helpers(Control *control) { Transform2D xform = transform * control->get_global_transform_with_canvas(); RID ci = viewport->get_canvas_item(); if (tool == TOOL_SELECT && show_helpers && !Object::cast_to(control->get_parent())) { // Draw the helpers Color color_base = Color(0.8, 0.8, 0.8, 0.5); float anchors_values[4]; anchors_values[0] = control->get_anchor(MARGIN_LEFT); anchors_values[1] = control->get_anchor(MARGIN_TOP); anchors_values[2] = control->get_anchor(MARGIN_RIGHT); anchors_values[3] = control->get_anchor(MARGIN_BOTTOM); // Draw the anchors Vector2 anchors[4]; Vector2 anchors_pos[4]; for (int i = 0; i < 4; i++) { anchors[i] = Vector2((i % 2 == 0) ? anchors_values[i] : anchors_values[(i + 1) % 4], (i % 2 == 1) ? anchors_values[i] : anchors_values[(i + 1) % 4]); anchors_pos[i] = xform.xform(_anchor_to_position(control, anchors[i])); } // Get which anchor is dragged int dragged_anchor = -1; switch (drag_type) { case DRAG_ANCHOR_ALL: case DRAG_ANCHOR_TOP_LEFT: dragged_anchor = 0; break; case DRAG_ANCHOR_TOP_RIGHT: dragged_anchor = 1; break; case DRAG_ANCHOR_BOTTOM_RIGHT: dragged_anchor = 2; break; case DRAG_ANCHOR_BOTTOM_LEFT: dragged_anchor = 3; break; default: break; } if (dragged_anchor >= 0) { // Draw the 4 lines when dragged bool snapped; Color color_snapped = Color(0.64, 0.93, 0.67, 0.5); Vector2 corners_pos[4]; for (int i = 0; i < 4; i++) { corners_pos[i] = xform.xform(_anchor_to_position(control, Vector2((i == 0 || i == 3) ? ANCHOR_BEGIN : ANCHOR_END, (i <= 1) ? ANCHOR_BEGIN : ANCHOR_END))); } Vector2 line_starts[4]; Vector2 line_ends[4]; for (int i = 0; i < 4; i++) { float anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i]; line_starts[i] = Vector2::linear_interpolate(corners_pos[i], corners_pos[(i + 1) % 4], anchor_val); line_ends[i] = Vector2::linear_interpolate(corners_pos[(i + 3) % 4], corners_pos[(i + 2) % 4], anchor_val); snapped = anchors_values[i] == 0.0 || anchors_values[i] == 0.5 || anchors_values[i] == 1.0; viewport->draw_line(line_starts[i], line_ends[i], snapped ? color_snapped : color_base, (i == dragged_anchor || (i + 3) % 4 == dragged_anchor) ? 2 : 1); } // Display the percentages next to the lines float percent_val; percent_val = anchors_values[(dragged_anchor + 2) % 4] - anchors_values[dragged_anchor]; percent_val = (dragged_anchor >= 2) ? -percent_val : percent_val; _draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 1) % 4]) / 2, (Margin)((dragged_anchor + 1) % 4)); percent_val = anchors_values[(dragged_anchor + 3) % 4] - anchors_values[(dragged_anchor + 1) % 4]; percent_val = ((dragged_anchor + 1) % 4 >= 2) ? -percent_val : percent_val; _draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 3) % 4]) / 2, (Margin)(dragged_anchor)); percent_val = anchors_values[(dragged_anchor + 1) % 4]; percent_val = ((dragged_anchor + 1) % 4 >= 2) ? ANCHOR_END - percent_val : percent_val; _draw_percentage_at_position(percent_val, (line_starts[dragged_anchor] + anchors_pos[dragged_anchor]) / 2, (Margin)(dragged_anchor)); percent_val = anchors_values[dragged_anchor]; percent_val = (dragged_anchor >= 2) ? ANCHOR_END - percent_val : percent_val; _draw_percentage_at_position(percent_val, (line_ends[(dragged_anchor + 1) % 4] + anchors_pos[dragged_anchor]) / 2, (Margin)((dragged_anchor + 1) % 4)); } Rect2 anchor_rects[4]; anchor_rects[0] = Rect2(anchors_pos[0] - anchor_handle->get_size(), anchor_handle->get_size()); anchor_rects[1] = Rect2(anchors_pos[1] - Vector2(0.0, anchor_handle->get_size().y), Point2(-anchor_handle->get_size().x, anchor_handle->get_size().y)); anchor_rects[2] = Rect2(anchors_pos[2], -anchor_handle->get_size()); anchor_rects[3] = Rect2(anchors_pos[3] - Vector2(anchor_handle->get_size().x, 0.0), Point2(anchor_handle->get_size().x, -anchor_handle->get_size().y)); for (int i = 0; i < 4; i++) { anchor_handle->draw_rect(ci, anchor_rects[i]); } // Draw the margin values and the node width/height when dragging control side float ratio = 0.33; Transform2D parent_transform = xform * control->get_transform().affine_inverse(); float node_pos_in_parent[4]; Rect2 parent_rect = control->get_parent_anchorable_rect(); node_pos_in_parent[0] = control->get_anchor(MARGIN_LEFT) * parent_rect.size.width + control->get_margin(MARGIN_LEFT) + parent_rect.position.x; node_pos_in_parent[1] = control->get_anchor(MARGIN_TOP) * parent_rect.size.height + control->get_margin(MARGIN_TOP) + parent_rect.position.y; node_pos_in_parent[2] = control->get_anchor(MARGIN_RIGHT) * parent_rect.size.width + control->get_margin(MARGIN_RIGHT) + parent_rect.position.x; node_pos_in_parent[3] = control->get_anchor(MARGIN_BOTTOM) * parent_rect.size.height + control->get_margin(MARGIN_BOTTOM) + parent_rect.position.y; Point2 start, end; switch (drag_type) { case DRAG_LEFT: case DRAG_TOP_LEFT: case DRAG_BOTTOM_LEFT: _draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM); case DRAG_MOVE: start = Vector2(node_pos_in_parent[0], Math::lerp(node_pos_in_parent[1], node_pos_in_parent[3], ratio)); end = start - Vector2(control->get_margin(MARGIN_LEFT), 0); _draw_margin_at_position(control->get_margin(MARGIN_LEFT), parent_transform.xform((start + end) / 2), MARGIN_TOP); viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1); break; default: break; } switch (drag_type) { case DRAG_RIGHT: case DRAG_TOP_RIGHT: case DRAG_BOTTOM_RIGHT: _draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM); case DRAG_MOVE: start = Vector2(node_pos_in_parent[2], Math::lerp(node_pos_in_parent[3], node_pos_in_parent[1], ratio)); end = start - Vector2(control->get_margin(MARGIN_RIGHT), 0); _draw_margin_at_position(control->get_margin(MARGIN_RIGHT), parent_transform.xform((start + end) / 2), MARGIN_BOTTOM); viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1); break; default: break; } switch (drag_type) { case DRAG_TOP: case DRAG_TOP_LEFT: case DRAG_TOP_RIGHT: _draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2)) + Vector2(5, 0), MARGIN_RIGHT); case DRAG_MOVE: start = Vector2(Math::lerp(node_pos_in_parent[0], node_pos_in_parent[2], ratio), node_pos_in_parent[1]); end = start - Vector2(0, control->get_margin(MARGIN_TOP)); _draw_margin_at_position(control->get_margin(MARGIN_TOP), parent_transform.xform((start + end) / 2), MARGIN_LEFT); viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1); break; default: break; } switch (drag_type) { case DRAG_BOTTOM: case DRAG_BOTTOM_LEFT: case DRAG_BOTTOM_RIGHT: _draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2) + Vector2(5, 0)), MARGIN_RIGHT); case DRAG_MOVE: start = Vector2(Math::lerp(node_pos_in_parent[2], node_pos_in_parent[0], ratio), node_pos_in_parent[3]); end = start - Vector2(0, control->get_margin(MARGIN_BOTTOM)); _draw_margin_at_position(control->get_margin(MARGIN_BOTTOM), parent_transform.xform((start + end) / 2), MARGIN_RIGHT); viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1); break; default: break; } switch (drag_type) { //Draw the ghost rect if the node if rotated/scaled case DRAG_LEFT: case DRAG_TOP_LEFT: case DRAG_TOP: case DRAG_TOP_RIGHT: case DRAG_RIGHT: case DRAG_BOTTOM_RIGHT: case DRAG_BOTTOM: case DRAG_BOTTOM_LEFT: case DRAG_MOVE: if (control->get_rotation() != 0.0 || control->get_scale() != Vector2(1, 1)) { Rect2 rect = Rect2(Vector2(node_pos_in_parent[0], node_pos_in_parent[1]), control->get_size()); viewport->draw_rect(parent_transform.xform(rect), color_base, false); } break; default: break; } } } void CanvasItemEditor::_draw_selection() { Ref pivot_icon = get_icon("EditorPivot", "EditorIcons"); Ref position_icon = get_icon("EditorPosition", "EditorIcons"); Ref previous_position_icon = get_icon("EditorPositionPrevious", "EditorIcons"); RID ci = viewport->get_canvas_item(); List selection = _get_edited_canvas_items(false, false); bool single = selection.size() == 1; for (List::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->get()); CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data(canvas_item); // Draw the previous position if we are dragging the node if (show_helpers && (drag_type == DRAG_MOVE || drag_type == DRAG_ROTATE || drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT || drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT)) { const Transform2D pre_drag_xform = transform * se->pre_drag_xform; const Color pre_drag_color = Color(0.4, 0.6, 1, 0.7); if (canvas_item->_edit_use_rect()) { Vector2 pre_drag_endpoints[4] = { pre_drag_xform.xform(se->pre_drag_rect.position), pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(se->pre_drag_rect.size.x, 0)), pre_drag_xform.xform(se->pre_drag_rect.position + se->pre_drag_rect.size), pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(0, se->pre_drag_rect.size.y)) }; for (int i = 0; i < 4; i++) { viewport->draw_line(pre_drag_endpoints[i], pre_drag_endpoints[(i + 1) % 4], pre_drag_color, 2); } } else { viewport->draw_texture(previous_position_icon, (pre_drag_xform.xform(Point2()) - (previous_position_icon->get_size() / 2)).floor()); } } Transform2D xform = transform * canvas_item->get_global_transform_with_canvas(); // Draw the selected items position / surrounding boxes if (canvas_item->_edit_use_rect()) { Rect2 rect = canvas_item->_edit_get_rect(); Vector2 endpoints[4] = { xform.xform(rect.position), xform.xform(rect.position + Vector2(rect.size.x, 0)), xform.xform(rect.position + rect.size), xform.xform(rect.position + Vector2(0, rect.size.y)) }; Color c = Color(1, 0.6, 0.4, 0.7); for (int i = 0; i < 4; i++) { viewport->draw_line(endpoints[i], endpoints[(i + 1) % 4], c, 2); } } else { Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; viewport->draw_set_transform_matrix(simple_xform); viewport->draw_texture(position_icon, -(position_icon->get_size() / 2)); viewport->draw_set_transform_matrix(viewport->get_transform()); } if (single && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_SCALE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks // Draw the pivot if (canvas_item->_edit_get_pivot() != Vector2() || drag_type == DRAG_PIVOT || tool == TOOL_EDIT_PIVOT) { // This is not really clean :/ viewport->draw_texture(pivot_icon, (xform.xform(canvas_item->_edit_get_pivot()) - (pivot_icon->get_size() / 2)).floor()); } // Draw control-related helpers Control *control = Object::cast_to(canvas_item); if (control && _is_node_movable(control)) { _draw_control_helpers(control); } // Draw the resize handles if (tool == TOOL_SELECT && canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) { Rect2 rect = canvas_item->_edit_get_rect(); Vector2 endpoints[4] = { xform.xform(rect.position), xform.xform(rect.position + Vector2(rect.size.x, 0)), xform.xform(rect.position + rect.size), xform.xform(rect.position + Vector2(0, rect.size.y)) }; for (int i = 0; i < 4; i++) { int prev = (i + 3) % 4; int next = (i + 1) % 4; Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); ofs *= 1.4144 * (select_handle->get_size().width / 2); select_handle->draw(ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor()); ofs = (endpoints[i] + endpoints[next]) / 2; ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2); select_handle->draw(ci, (ofs - (select_handle->get_size() / 2)).floor()); } } // Draw the rescale handles bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL); bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT); if ((is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) { if (_is_node_movable(canvas_item)) { Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE); bool uniform = Input::get_singleton()->is_key_pressed(KEY_SHIFT); Point2 offset = (simple_xform.affine_inverse().xform(drag_to) - simple_xform.affine_inverse().xform(drag_from)) * zoom; if (drag_type == DRAG_SCALE_X) { scale_factor.x += offset.x; if (uniform) { scale_factor.y += offset.x; } } else if (drag_type == DRAG_SCALE_Y) { scale_factor.y -= offset.y; if (uniform) { scale_factor.x -= offset.y; } } //scale_factor *= zoom; viewport->draw_set_transform_matrix(simple_xform); Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE); Color x_axis_color(1.0, 0.4, 0.4, 0.6); viewport->draw_rect(x_handle_rect, x_axis_color); viewport->draw_line(Point2(), Point2(scale_factor.x * EDSCALE, 0), x_axis_color); Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(scale_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE); Color y_axis_color(0.4, 1.0, 0.4, 0.6); viewport->draw_rect(y_handle_rect, y_axis_color); viewport->draw_line(Point2(), Point2(0, -scale_factor.y * EDSCALE), y_axis_color); viewport->draw_set_transform_matrix(viewport->get_transform()); } } } } if (drag_type == DRAG_BOX_SELECTION) { // Draw the dragging box Point2 bsfrom = transform.xform(drag_from); Point2 bsto = transform.xform(box_selecting_to); VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(bsfrom, bsto - bsfrom), Color(0.7, 0.7, 1.0, 0.3)); } Color rotate_color(0.4, 0.7, 1.0, 0.8); if (drag_type == DRAG_ROTATE) { // Draw the line when rotating a node viewport->draw_line(transform.xform(drag_rotation_center), transform.xform(drag_to), rotate_color); } } void CanvasItemEditor::_draw_straight_line(Point2 p_from, Point2 p_to, Color p_color) { // Draw a line going through the whole screen from a vector RID ci = viewport->get_canvas_item(); Vector points; Point2 from = transform.xform(p_from); Point2 to = transform.xform(p_to); Size2 viewport_size = viewport->get_size(); if (to.x == from.x) { // Vertical line points.push_back(Point2(to.x, 0)); points.push_back(Point2(to.x, viewport_size.y)); } else if (to.y == from.y) { // Horizontal line points.push_back(Point2(0, to.y)); points.push_back(Point2(viewport_size.x, to.y)); } else { float y_for_zero_x = (to.y * from.x - from.y * to.x) / (from.x - to.x); float x_for_zero_y = (to.x * from.y - from.x * to.y) / (from.y - to.y); float y_for_viewport_x = ((to.y - from.y) * (viewport_size.x - from.x)) / (to.x - from.x) + from.y; float x_for_viewport_y = ((to.x - from.x) * (viewport_size.y - from.y)) / (to.y - from.y) + from.x; // faux //bool start_set = false; if (y_for_zero_x >= 0 && y_for_zero_x <= viewport_size.y) { points.push_back(Point2(0, y_for_zero_x)); } if (x_for_zero_y >= 0 && x_for_zero_y <= viewport_size.x) { points.push_back(Point2(x_for_zero_y, 0)); } if (y_for_viewport_x >= 0 && y_for_viewport_x <= viewport_size.y) { points.push_back(Point2(viewport_size.x, y_for_viewport_x)); } if (x_for_viewport_y >= 0 && x_for_viewport_y <= viewport_size.x) { points.push_back(Point2(x_for_viewport_y, viewport_size.y)); } } if (points.size() >= 2) { VisualServer::get_singleton()->canvas_item_add_line(ci, points[0], points[1], p_color); } } void CanvasItemEditor::_draw_axis() { if (show_origin) { Color x_axis_color(1.0, 0.4, 0.4, 0.6); Color y_axis_color(0.4, 1.0, 0.4, 0.6); _draw_straight_line(Point2(), Point2(1, 0), x_axis_color); _draw_straight_line(Point2(), Point2(0, 1), y_axis_color); } if (show_viewport) { RID ci = viewport->get_canvas_item(); Color area_axis_color = EditorSettings::get_singleton()->get("editors/2d/viewport_border_color"); Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")); Vector2 screen_endpoints[4] = { transform.xform(Vector2(0, 0)), transform.xform(Vector2(screen_size.width, 0)), transform.xform(Vector2(screen_size.width, screen_size.height)), transform.xform(Vector2(0, screen_size.height)) }; for (int i = 0; i < 4; i++) { VisualServer::get_singleton()->canvas_item_add_line(ci, screen_endpoints[i], screen_endpoints[(i + 1) % 4], area_axis_color); } } } void CanvasItemEditor::_draw_bones() { RID ci = viewport->get_canvas_item(); if (skeleton_show_bones) { Color bone_color1 = EditorSettings::get_singleton()->get("editors/2d/bone_color1"); Color bone_color2 = EditorSettings::get_singleton()->get("editors/2d/bone_color2"); Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color"); Color bone_outline_color = EditorSettings::get_singleton()->get("editors/2d/bone_outline_color"); Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color"); for (Map::Element *E = bone_list.front(); E; E = E->next()) { Vector bone_shape; Vector bone_shape_outline; if (!_get_bone_shape(&bone_shape, &bone_shape_outline, E)) continue; Node2D *from_node = Object::cast_to(ObjectDB::get_instance(E->key().from)); if (!from_node->is_visible_in_tree()) continue; Vector colors; if (from_node->has_meta("_edit_ik_")) { colors.push_back(bone_ik_color); colors.push_back(bone_ik_color); colors.push_back(bone_ik_color); colors.push_back(bone_ik_color); } else { colors.push_back(bone_color1); colors.push_back(bone_color2); colors.push_back(bone_color1); colors.push_back(bone_color2); } Vector outline_colors; if (editor_selection->is_selected(from_node)) { outline_colors.push_back(bone_selected_color); outline_colors.push_back(bone_selected_color); outline_colors.push_back(bone_selected_color); outline_colors.push_back(bone_selected_color); outline_colors.push_back(bone_selected_color); outline_colors.push_back(bone_selected_color); } else { outline_colors.push_back(bone_outline_color); outline_colors.push_back(bone_outline_color); outline_colors.push_back(bone_outline_color); outline_colors.push_back(bone_outline_color); outline_colors.push_back(bone_outline_color); outline_colors.push_back(bone_outline_color); } VisualServer::get_singleton()->canvas_item_add_polygon(ci, bone_shape_outline, outline_colors); VisualServer::get_singleton()->canvas_item_add_primitive(ci, bone_shape, colors, Vector(), RID()); } } } void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) { ERR_FAIL_COND(!p_node); Node *scene = editor->get_edited_scene(); if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner())) return; CanvasItem *canvas_item = Object::cast_to(p_node); if (canvas_item && !canvas_item->is_visible()) return; Transform2D parent_xform = p_parent_xform; Transform2D canvas_xform = p_canvas_xform; if (canvas_item && !canvas_item->is_set_as_toplevel()) { parent_xform = parent_xform * canvas_item->get_transform(); } else { CanvasLayer *cl = Object::cast_to(p_node); parent_xform = Transform2D(); canvas_xform = cl ? cl->get_transform() : p_canvas_xform; } for (int i = p_node->get_child_count() - 1; i >= 0; i--) { _draw_invisible_nodes_positions(p_node->get_child(i), parent_xform, canvas_xform); } if (canvas_item && !canvas_item->_edit_use_rect() && (!editor_selection->is_selected(canvas_item) || _is_node_locked(canvas_item))) { Transform2D xform = transform * canvas_xform * parent_xform; // Draw the node's position Ref position_icon = get_icon("EditorPositionUnselected", "EditorIcons"); Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized(); Transform2D simple_xform = viewport->get_transform() * unscaled_transform; viewport->draw_set_transform_matrix(simple_xform); viewport->draw_texture(position_icon, -position_icon->get_size() / 2, Color(1.0, 1.0, 1.0, 0.5)); viewport->draw_set_transform_matrix(viewport->get_transform()); } } void CanvasItemEditor::_draw_hover() { List previous_rects; for (int i = 0; i < hovering_results.size(); i++) { Ref node_icon = hovering_results[i].icon; String node_name = hovering_results[i].name; Ref font = get_font("font", "Label"); Size2 node_name_size = font->get_string_size(node_name); Size2 item_size = Size2(node_icon->get_size().x + 4 + node_name_size.x, MAX(node_icon->get_size().y, node_name_size.y - 3)); Point2 pos = transform.xform(hovering_results[i].position) - Point2(0, item_size.y) + (Point2(node_icon->get_size().x, -node_icon->get_size().y) / 4); // Rectify the position to avoid overlapping items for (List::Element *E = previous_rects.front(); E; E = E->next()) { if (E->get().intersects(Rect2(pos, item_size))) { pos.y = E->get().get_position().y - item_size.y; } } previous_rects.push_back(Rect2(pos, item_size)); // Draw icon viewport->draw_texture(node_icon, pos, Color(1.0, 1.0, 1.0, 0.5)); // Draw name viewport->draw_string(font, pos + Point2(node_icon->get_size().x + 4, item_size.y - 3), node_name, Color(1.0, 1.0, 1.0, 0.5)); } } void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) { ERR_FAIL_COND(!p_node); Node *scene = editor->get_edited_scene(); if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner())) return; CanvasItem *canvas_item = Object::cast_to(p_node); if (canvas_item && !canvas_item->is_visible()) return; Transform2D parent_xform = p_parent_xform; Transform2D canvas_xform = p_canvas_xform; if (canvas_item && !canvas_item->is_set_as_toplevel()) { parent_xform = parent_xform * canvas_item->get_transform(); } else { CanvasLayer *cl = Object::cast_to(p_node); parent_xform = Transform2D(); canvas_xform = cl ? cl->get_transform() : p_canvas_xform; } for (int i = p_node->get_child_count() - 1; i >= 0; i--) { _draw_locks_and_groups(p_node->get_child(i), parent_xform, canvas_xform); } RID viewport_canvas_item = viewport->get_canvas_item(); if (canvas_item) { float offset = 0; Ref lock = get_icon("LockViewport", "EditorIcons"); if (p_node->has_meta("_edit_lock_") && show_edit_locks) { lock->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0)); offset += lock->get_size().x; } Ref group = get_icon("GroupViewport", "EditorIcons"); if (canvas_item->has_meta("_edit_group_") && show_edit_locks) { group->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0)); //offset += group->get_size().x; } } } bool CanvasItemEditor::_build_bones_list(Node *p_node) { ERR_FAIL_COND_V(!p_node, false); bool has_child_bones = false; for (int i = 0; i < p_node->get_child_count(); i++) { if (_build_bones_list(p_node->get_child(i))) { has_child_bones = true; } } CanvasItem *canvas_item = Object::cast_to(p_node); Node *scene = editor->get_edited_scene(); if (!canvas_item || !canvas_item->is_visible() || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner()))) { return false; } Node *parent = canvas_item->get_parent(); if (Object::cast_to(canvas_item)) { if (Object::cast_to(parent)) { // Add as bone->parent relationship BoneKey bk; bk.from = parent->get_instance_id(); bk.to = canvas_item->get_instance_id(); if (!bone_list.has(bk)) { BoneList b; b.length = 0; bone_list[bk] = b; } bone_list[bk].last_pass = bone_last_frame; } if (!has_child_bones) { // Add a last bone if the Bone2D has no Bone2D child BoneKey bk; bk.from = canvas_item->get_instance_id(); bk.to = 0; if (!bone_list.has(bk)) { BoneList b; b.length = 0; bone_list[bk] = b; } bone_list[bk].last_pass = bone_last_frame; } return true; } if (canvas_item->has_meta("_edit_bone_")) { // Add a "custom bone" BoneKey bk; bk.from = parent->get_instance_id(); bk.to = canvas_item->get_instance_id(); if (!bone_list.has(bk)) { BoneList b; b.length = 0; bone_list[bk] = b; } bone_list[bk].last_pass = bone_last_frame; } return false; } void CanvasItemEditor::_draw_viewport() { // Update the transform transform = Transform2D(); transform.scale_basis(Size2(zoom, zoom)); transform.elements[2] = -view_offset * zoom; editor->get_scene_root()->set_global_canvas_transform(transform); // hide/show buttons depending on the selection bool all_locked = true; bool all_group = true; List selection = editor_selection->get_selected_node_list(); if (selection.empty()) { all_locked = false; all_group = false; } else { for (List::Element *E = selection.front(); E; E = E->next()) { if (Object::cast_to(E->get()) && !Object::cast_to(E->get())->has_meta("_edit_lock_")) { all_locked = false; break; } } for (List::Element *E = selection.front(); E; E = E->next()) { if (Object::cast_to(E->get()) && !Object::cast_to(E->get())->has_meta("_edit_group_")) { all_group = false; break; } } } lock_button->set_visible(!all_locked); lock_button->set_disabled(selection.empty()); unlock_button->set_visible(all_locked); group_button->set_visible(!all_group); group_button->set_disabled(selection.empty()); ungroup_button->set_visible(all_group); info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); _draw_grid(); _draw_selection(); _draw_axis(); if (editor->get_edited_scene()) { _draw_locks_and_groups(editor->get_edited_scene()); _draw_invisible_nodes_positions(editor->get_edited_scene()); } RID ci = viewport->get_canvas_item(); VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D()); EditorPluginList *over_plugin_list = editor->get_editor_plugins_over(); if (!over_plugin_list->empty()) { over_plugin_list->forward_canvas_draw_over_viewport(viewport); } EditorPluginList *force_over_plugin_list = editor->get_editor_plugins_force_over(); if (!force_over_plugin_list->empty()) { force_over_plugin_list->forward_canvas_force_draw_over_viewport(viewport); } _draw_bones(); if (show_rulers) _draw_rulers(); if (show_guides) _draw_guides(); _draw_focus(); _draw_hover(); } void CanvasItemEditor::update_viewport() { _update_scrollbars(); viewport->update(); } void CanvasItemEditor::_notification(int p_what) { if (p_what == NOTIFICATION_PHYSICS_PROCESS) { EditorNode::get_singleton()->get_scene_root()->set_snap_controls_to_pixels(GLOBAL_GET("gui/common/snap_controls_to_pixels")); int nb_control = 0; int nb_having_pivot = 0; // Update the viewport if the canvas_item changes List selection = _get_edited_canvas_items(); for (List::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data(canvas_item); Rect2 rect; if (canvas_item->_edit_use_rect()) { rect = canvas_item->_edit_get_rect(); } else { rect = Rect2(); } Transform2D xform = canvas_item->get_transform(); if (rect != se->prev_rect || xform != se->prev_xform) { viewport->update(); se->prev_rect = rect; se->prev_xform = xform; } Control *control = Object::cast_to(canvas_item); if (control) { float anchors[4]; Vector2 pivot; pivot = control->get_pivot_offset(); anchors[MARGIN_LEFT] = control->get_anchor(MARGIN_LEFT); anchors[MARGIN_RIGHT] = control->get_anchor(MARGIN_RIGHT); anchors[MARGIN_TOP] = control->get_anchor(MARGIN_TOP); anchors[MARGIN_BOTTOM] = control->get_anchor(MARGIN_BOTTOM); if (pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) { se->prev_pivot = pivot; se->prev_anchors[MARGIN_LEFT] = anchors[MARGIN_LEFT]; se->prev_anchors[MARGIN_RIGHT] = anchors[MARGIN_RIGHT]; se->prev_anchors[MARGIN_TOP] = anchors[MARGIN_TOP]; se->prev_anchors[MARGIN_BOTTOM] = anchors[MARGIN_BOTTOM]; viewport->update(); } nb_control++; } if (canvas_item->_edit_use_pivot()) { nb_having_pivot++; } } // Activate / Deactivate the pivot tool pivot_button->set_disabled(nb_having_pivot == 0); // Show / Hide the layout button presets_menu->set_visible(nb_control > 0 && nb_control == selection.size()); // Update the viewport if bones changes for (Map::Element *E = bone_list.front(); E; E = E->next()) { Object *b = ObjectDB::get_instance(E->key().from); if (!b) { viewport->update(); break; } Node2D *b2 = Object::cast_to(b); if (!b2 || !b2->is_inside_tree()) { continue; } Transform2D global_xform = b2->get_global_transform(); if (global_xform != E->get().xform) { E->get().xform = global_xform; viewport->update(); } Bone2D *bone = Object::cast_to(b); if (bone && bone->get_default_length() != E->get().length) { E->get().length = bone->get_default_length(); viewport->update(); } } } if (p_what == NOTIFICATION_ENTER_TREE) { select_sb->set_texture(get_icon("EditorRect2D", "EditorIcons")); for (int i = 0; i < 4; i++) { select_sb->set_margin_size(Margin(i), 4); select_sb->set_default_margin(Margin(i), 4); } AnimationPlayerEditor::singleton->get_track_editor()->connect("visibility_changed", this, "_keying_changed"); _keying_changed(); get_tree()->connect("node_added", this, "_tree_changed", varray()); get_tree()->connect("node_removed", this, "_tree_changed", varray()); } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { select_sb->set_texture(get_icon("EditorRect2D", "EditorIcons")); } if (p_what == NOTIFICATION_EXIT_TREE) { get_tree()->disconnect("node_added", this, "_tree_changed"); get_tree()->disconnect("node_removed", this, "_tree_changed"); } if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { select_button->set_icon(get_icon("ToolSelect", "EditorIcons")); list_select_button->set_icon(get_icon("ListSelect", "EditorIcons")); move_button->set_icon(get_icon("ToolMove", "EditorIcons")); scale_button->set_icon(get_icon("ToolScale", "EditorIcons")); rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons")); snap_button->set_icon(get_icon("Snap", "EditorIcons")); snap_config_menu->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons")); skeleton_menu->set_icon(get_icon("Bone", "EditorIcons")); pan_button->set_icon(get_icon("ToolPan", "EditorIcons")); pivot_button->set_icon(get_icon("EditPivot", "EditorIcons")); select_handle = get_icon("EditorHandle", "EditorIcons"); anchor_handle = get_icon("EditorControlAnchor", "EditorIcons"); lock_button->set_icon(get_icon("Lock", "EditorIcons")); unlock_button->set_icon(get_icon("Unlock", "EditorIcons")); group_button->set_icon(get_icon("Group", "EditorIcons")); ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons")); key_loc_button->set_icon(get_icon("KeyPosition", "EditorIcons")); key_rot_button->set_icon(get_icon("KeyRotation", "EditorIcons")); key_scale_button->set_icon(get_icon("KeyScale", "EditorIcons")); key_insert_button->set_icon(get_icon("Key", "EditorIcons")); zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons")); zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons")); zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons")); presets_menu->set_icon(get_icon("ControlLayout", "EditorIcons")); PopupMenu *p = presets_menu->get_popup(); p->clear(); p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_AND_MARGINS_PRESET_TOP_LEFT); p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT); p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT); p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT); p->add_separator(); p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT); p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_AND_MARGINS_PRESET_CENTER_TOP); p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT); p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM); p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_AND_MARGINS_PRESET_CENTER); p->add_separator(); p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE); p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_AND_MARGINS_PRESET_TOP_WIDE); p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE); p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE); p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE); p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE); p->add_separator(); p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_AND_MARGINS_PRESET_WIDE); p->add_separator(); p->add_submenu_item(TTR("Anchors only"), "Anchors"); p->set_item_icon(20, get_icon("Anchor", "EditorIcons")); anchors_popup->clear(); anchors_popup->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_PRESET_TOP_LEFT); anchors_popup->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_PRESET_TOP_RIGHT); anchors_popup->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_PRESET_BOTTOM_RIGHT); anchors_popup->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_PRESET_BOTTOM_LEFT); anchors_popup->add_separator(); anchors_popup->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_PRESET_CENTER_LEFT); anchors_popup->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_PRESET_CENTER_TOP); anchors_popup->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_PRESET_CENTER_RIGHT); anchors_popup->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_PRESET_CENTER_BOTTOM); anchors_popup->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_PRESET_CENTER); anchors_popup->add_separator(); anchors_popup->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_PRESET_LEFT_WIDE); anchors_popup->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_PRESET_TOP_WIDE); anchors_popup->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_PRESET_RIGHT_WIDE); anchors_popup->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_PRESET_BOTTOM_WIDE); anchors_popup->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_PRESET_VCENTER_WIDE); anchors_popup->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_PRESET_HCENTER_WIDE); anchors_popup->add_separator(); anchors_popup->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_PRESET_WIDE); } } void CanvasItemEditor::edit(CanvasItem *p_canvas_item) { Array selection = editor_selection->get_selected_nodes(); if (selection.size() != 1 || (Node *)selection[0] != p_canvas_item) { drag_type = DRAG_NONE; // Clear the selection editor_selection->clear(); //_clear_canvas_items(); editor_selection->add_node(p_canvas_item); } } void CanvasItemEditor::_queue_update_bone_list() { if (bone_list_dirty) return; call_deferred("_update_bone_list"); bone_list_dirty = true; } void CanvasItemEditor::_update_bone_list() { bone_last_frame++; if (editor->get_edited_scene()) { _build_bones_list(editor->get_edited_scene()); } List::Element *> bone_to_erase; for (Map::Element *E = bone_list.front(); E; E = E->next()) { if (E->get().last_pass != bone_last_frame) { bone_to_erase.push_back(E); continue; } Node *node = Object::cast_to(ObjectDB::get_instance(E->key().from)); if (!node || !node->is_inside_tree() || (node != get_tree()->get_edited_scene_root() && !get_tree()->get_edited_scene_root()->is_a_parent_of(node))) { bone_to_erase.push_back(E); continue; } } while (bone_to_erase.size()) { bone_list.erase(bone_to_erase.front()->get()); bone_to_erase.pop_front(); } bone_list_dirty = false; } void CanvasItemEditor::_tree_changed(Node *) { _queue_update_bone_list(); } void CanvasItemEditor::_update_scrollbars() { updating_scroll = true; // Move the zoom buttons Point2 zoom_hb_begin = Point2(5, 5); zoom_hb_begin += (show_rulers) ? Point2(RULER_WIDTH, RULER_WIDTH) : Point2(); zoom_hb->set_begin(zoom_hb_begin); // Move and resize the scrollbars Size2 size = viewport->get_size(); Size2 hmin = h_scroll->get_minimum_size(); Size2 vmin = v_scroll->get_minimum_size(); v_scroll->set_begin(Point2(size.width - vmin.width, (show_rulers) ? RULER_WIDTH : 0)); v_scroll->set_end(Point2(size.width, size.height)); h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height)); h_scroll->set_end(Point2(size.width - vmin.width, size.height)); // Get the visible frame Size2 screen_rect = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")); Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height)); _queue_update_bone_list(); // Calculate scrollable area Rect2 canvas_item_rect = Rect2(Point2(), screen_rect); if (editor->get_edited_scene()) { Rect2 content_rect = _get_encompassing_rect(editor->get_edited_scene()); canvas_item_rect.expand_to(content_rect.position); canvas_item_rect.expand_to(content_rect.position + content_rect.size); } canvas_item_rect.size += screen_rect * 2; canvas_item_rect.position -= screen_rect; // Constraints the view offset and updates the scrollbars Point2 begin = canvas_item_rect.position; Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom; if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) { if (ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) { view_offset.y = previous_update_view_offset.y; } v_scroll->hide(); } else { if (view_offset.y > end.y && view_offset.y > previous_update_view_offset.y) { view_offset.y = MAX(end.y, previous_update_view_offset.y); } if (view_offset.y < begin.y && view_offset.y < previous_update_view_offset.y) { view_offset.y = MIN(begin.y, previous_update_view_offset.y); } v_scroll->show(); v_scroll->set_min(MIN(view_offset.y, begin.y)); v_scroll->set_max(MAX(view_offset.y, end.y) + screen_rect.y); v_scroll->set_page(screen_rect.y); } if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) { if (ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) { view_offset.x = previous_update_view_offset.x; } h_scroll->hide(); } else { if (view_offset.x > end.x && view_offset.x > previous_update_view_offset.x) { view_offset.x = MAX(end.x, previous_update_view_offset.x); } if (view_offset.x < begin.x && view_offset.x < previous_update_view_offset.x) { view_offset.x = MIN(begin.x, previous_update_view_offset.x); } h_scroll->show(); h_scroll->set_min(MIN(view_offset.x, begin.x)); h_scroll->set_max(MAX(view_offset.x, end.x) + screen_rect.x); h_scroll->set_page(screen_rect.x); } // Calculate scrollable area v_scroll->set_value(view_offset.y); h_scroll->set_value(view_offset.x); previous_update_view_offset = view_offset; updating_scroll = false; } void CanvasItemEditor::_popup_warning_depop(Control *p_control) { ERR_FAIL_COND(!popup_temporarily_timers.has(p_control)); Timer *timer = popup_temporarily_timers[p_control]; p_control->hide(); remove_child(timer); popup_temporarily_timers.erase(p_control); memdelete(timer); info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); } void CanvasItemEditor::_popup_warning_temporarily(Control *p_control, const float p_duration) { Timer *timer; if (!popup_temporarily_timers.has(p_control)) { timer = memnew(Timer); timer->connect("timeout", this, "_popup_warning_depop", varray(p_control)); timer->set_one_shot(true); add_child(timer); popup_temporarily_timers[p_control] = timer; } else { timer = popup_temporarily_timers[p_control]; } timer->start(p_duration); p_control->show(); info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); } void CanvasItemEditor::_update_scroll(float) { if (updating_scroll) return; view_offset.x = h_scroll->get_value(); view_offset.y = v_scroll->get_value(); viewport->update(); } void CanvasItemEditor::_set_anchors_and_margins_preset(Control::LayoutPreset p_preset) { List selection = editor_selection->get_selected_node_list(); undo_redo->create_action(TTR("Change Anchors and Margins")); for (List::Element *E = selection.front(); E; E = E->next()) { Control *control = Object::cast_to(E->get()); if (control) { undo_redo->add_do_method(control, "set_anchors_preset", p_preset); switch (p_preset) { case PRESET_TOP_LEFT: case PRESET_TOP_RIGHT: case PRESET_BOTTOM_LEFT: case PRESET_BOTTOM_RIGHT: case PRESET_CENTER_LEFT: case PRESET_CENTER_TOP: case PRESET_CENTER_RIGHT: case PRESET_CENTER_BOTTOM: case PRESET_CENTER: undo_redo->add_do_method(control, "set_margins_preset", p_preset, Control::PRESET_MODE_KEEP_SIZE); break; case PRESET_LEFT_WIDE: case PRESET_TOP_WIDE: case PRESET_RIGHT_WIDE: case PRESET_BOTTOM_WIDE: case PRESET_VCENTER_WIDE: case PRESET_HCENTER_WIDE: case PRESET_WIDE: undo_redo->add_do_method(control, "set_margins_preset", p_preset, Control::PRESET_MODE_MINSIZE); break; } undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); } } undo_redo->commit_action(); } void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) { List selection = editor_selection->get_selected_node_list(); undo_redo->create_action(TTR("Change Anchors")); for (List::Element *E = selection.front(); E; E = E->next()) { Control *control = Object::cast_to(E->get()); if (control) { undo_redo->add_do_method(control, "set_anchors_preset", p_preset); undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); } } undo_redo->commit_action(); } void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) { if (p_zoom < MIN_ZOOM || p_zoom > MAX_ZOOM) return; float prev_zoom = zoom; zoom = p_zoom; Point2 ofs = p_position; ofs = ofs / prev_zoom - ofs / zoom; view_offset.x = Math::round(view_offset.x + ofs.x); view_offset.y = Math::round(view_offset.y + ofs.y); update_viewport(); } void CanvasItemEditor::_button_zoom_minus() { _zoom_on_position(zoom / 1.5, viewport_scrollable->get_size() / 2.0); } void CanvasItemEditor::_button_zoom_reset() { _zoom_on_position(1.0, viewport_scrollable->get_size() / 2.0); } void CanvasItemEditor::_button_zoom_plus() { _zoom_on_position(zoom * 1.5, viewport_scrollable->get_size() / 2.0); } void CanvasItemEditor::_button_toggle_snap(bool p_status) { snap_active = p_status; viewport->update(); } void CanvasItemEditor::_button_tool_select(int p_index) { ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, scale_button, rotate_button, pivot_button, pan_button }; for (int i = 0; i < TOOL_MAX; i++) { tb[i]->set_pressed(i == p_index); } viewport->update(); tool = (Tool)p_index; } void CanvasItemEditor::_popup_callback(int p_op) { last_option = MenuOption(p_op); switch (p_op) { case SHOW_GRID: { show_grid = !show_grid; int idx = view_menu->get_popup()->get_item_index(SHOW_GRID); view_menu->get_popup()->set_item_checked(idx, show_grid); viewport->update(); } break; case SHOW_ORIGIN: { show_origin = !show_origin; int idx = view_menu->get_popup()->get_item_index(SHOW_ORIGIN); view_menu->get_popup()->set_item_checked(idx, show_origin); viewport->update(); } break; case SHOW_VIEWPORT: { show_viewport = !show_viewport; int idx = view_menu->get_popup()->get_item_index(SHOW_VIEWPORT); view_menu->get_popup()->set_item_checked(idx, show_viewport); viewport->update(); } break; case SHOW_EDIT_LOCKS: { show_edit_locks = !show_edit_locks; int idx = view_menu->get_popup()->get_item_index(SHOW_EDIT_LOCKS); view_menu->get_popup()->set_item_checked(idx, show_edit_locks); viewport->update(); } break; case SNAP_USE_NODE_PARENT: { snap_node_parent = !snap_node_parent; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT); smartsnap_config_popup->set_item_checked(idx, snap_node_parent); } break; case SNAP_USE_NODE_ANCHORS: { snap_node_anchors = !snap_node_anchors; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS); smartsnap_config_popup->set_item_checked(idx, snap_node_anchors); } break; case SNAP_USE_NODE_SIDES: { snap_node_sides = !snap_node_sides; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES); smartsnap_config_popup->set_item_checked(idx, snap_node_sides); } break; case SNAP_USE_NODE_CENTER: { snap_node_center = !snap_node_center; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_CENTER); smartsnap_config_popup->set_item_checked(idx, snap_node_center); } break; case SNAP_USE_OTHER_NODES: { snap_other_nodes = !snap_other_nodes; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES); smartsnap_config_popup->set_item_checked(idx, snap_other_nodes); } break; case SNAP_USE_GUIDES: { snap_guides = !snap_guides; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_GUIDES); smartsnap_config_popup->set_item_checked(idx, snap_guides); } break; case SNAP_USE_GRID: { snap_grid = !snap_grid; int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID); snap_config_menu->get_popup()->set_item_checked(idx, snap_grid); } break; case SNAP_USE_ROTATION: { snap_rotation = !snap_rotation; int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation); } break; case SNAP_RELATIVE: { snap_relative = !snap_relative; int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE); snap_config_menu->get_popup()->set_item_checked(idx, snap_relative); viewport->update(); } break; case SNAP_USE_PIXEL: { snap_pixel = !snap_pixel; int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel); } break; case SNAP_CONFIGURE: { ((SnapDialog *)snap_dialog)->set_fields(grid_offset, grid_step, snap_rotation_offset, snap_rotation_step); snap_dialog->popup_centered(Size2(220, 160)); } break; case SKELETON_SHOW_BONES: { skeleton_show_bones = !skeleton_show_bones; int idx = skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES); skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones); viewport->update(); } break; case SHOW_HELPERS: { show_helpers = !show_helpers; int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS); view_menu->get_popup()->set_item_checked(idx, show_helpers); viewport->update(); } break; case SHOW_RULERS: { show_rulers = !show_rulers; int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS); view_menu->get_popup()->set_item_checked(idx, show_rulers); viewport->update(); } break; case SHOW_GUIDES: { show_guides = !show_guides; int idx = view_menu->get_popup()->get_item_index(SHOW_GUIDES); view_menu->get_popup()->set_item_checked(idx, show_guides); viewport->update(); } break; case LOCK_SELECTED: { List selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->get()); if (!canvas_item || !canvas_item->is_inside_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; canvas_item->set_meta("_edit_lock_", true); emit_signal("item_lock_status_changed"); } viewport->update(); } break; case UNLOCK_SELECTED: { List selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->get()); if (!canvas_item || !canvas_item->is_inside_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; canvas_item->set_meta("_edit_lock_", Variant()); emit_signal("item_lock_status_changed"); } viewport->update(); } break; case GROUP_SELECTED: { List selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->get()); if (!canvas_item || !canvas_item->is_inside_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; canvas_item->set_meta("_edit_group_", true); emit_signal("item_group_status_changed"); } viewport->update(); } break; case UNGROUP_SELECTED: { List selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->get()); if (!canvas_item || !canvas_item->is_inside_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; canvas_item->set_meta("_edit_group_", Variant()); emit_signal("item_group_status_changed"); } viewport->update(); } break; case ANCHORS_AND_MARGINS_PRESET_TOP_LEFT: { _set_anchors_and_margins_preset(PRESET_TOP_LEFT); } break; case ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT: { _set_anchors_and_margins_preset(PRESET_TOP_RIGHT); } break; case ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT: { _set_anchors_and_margins_preset(PRESET_BOTTOM_LEFT); } break; case ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT: { _set_anchors_and_margins_preset(PRESET_BOTTOM_RIGHT); } break; case ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT: { _set_anchors_and_margins_preset(PRESET_CENTER_LEFT); } break; case ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT: { _set_anchors_and_margins_preset(PRESET_CENTER_RIGHT); } break; case ANCHORS_AND_MARGINS_PRESET_CENTER_TOP: { _set_anchors_and_margins_preset(PRESET_CENTER_TOP); } break; case ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM: { _set_anchors_and_margins_preset(PRESET_CENTER_BOTTOM); } break; case ANCHORS_AND_MARGINS_PRESET_CENTER: { _set_anchors_and_margins_preset(PRESET_CENTER); } break; case ANCHORS_AND_MARGINS_PRESET_TOP_WIDE: { _set_anchors_and_margins_preset(PRESET_TOP_WIDE); } break; case ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE: { _set_anchors_and_margins_preset(PRESET_LEFT_WIDE); } break; case ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE: { _set_anchors_and_margins_preset(PRESET_RIGHT_WIDE); } break; case ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE: { _set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE); } break; case ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE: { _set_anchors_and_margins_preset(PRESET_VCENTER_WIDE); } break; case ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE: { _set_anchors_and_margins_preset(PRESET_HCENTER_WIDE); } break; case ANCHORS_AND_MARGINS_PRESET_WIDE: { _set_anchors_and_margins_preset(Control::PRESET_WIDE); } break; case ANCHORS_PRESET_TOP_LEFT: { _set_anchors_preset(PRESET_TOP_LEFT); } break; case ANCHORS_PRESET_TOP_RIGHT: { _set_anchors_preset(PRESET_TOP_RIGHT); } break; case ANCHORS_PRESET_BOTTOM_LEFT: { _set_anchors_preset(PRESET_BOTTOM_LEFT); } break; case ANCHORS_PRESET_BOTTOM_RIGHT: { _set_anchors_preset(PRESET_BOTTOM_RIGHT); } break; case ANCHORS_PRESET_CENTER_LEFT: { _set_anchors_preset(PRESET_CENTER_LEFT); } break; case ANCHORS_PRESET_CENTER_RIGHT: { _set_anchors_preset(PRESET_CENTER_RIGHT); } break; case ANCHORS_PRESET_CENTER_TOP: { _set_anchors_preset(PRESET_CENTER_TOP); } break; case ANCHORS_PRESET_CENTER_BOTTOM: { _set_anchors_preset(PRESET_CENTER_BOTTOM); } break; case ANCHORS_PRESET_CENTER: { _set_anchors_preset(PRESET_CENTER); } break; case ANCHORS_PRESET_TOP_WIDE: { _set_anchors_preset(PRESET_TOP_WIDE); } break; case ANCHORS_PRESET_LEFT_WIDE: { _set_anchors_preset(PRESET_LEFT_WIDE); } break; case ANCHORS_PRESET_RIGHT_WIDE: { _set_anchors_preset(PRESET_RIGHT_WIDE); } break; case ANCHORS_PRESET_BOTTOM_WIDE: { _set_anchors_preset(PRESET_BOTTOM_WIDE); } break; case ANCHORS_PRESET_VCENTER_WIDE: { _set_anchors_preset(PRESET_VCENTER_WIDE); } break; case ANCHORS_PRESET_HCENTER_WIDE: { _set_anchors_preset(PRESET_HCENTER_WIDE); } break; case ANCHORS_PRESET_WIDE: { _set_anchors_preset(Control::PRESET_WIDE); } break; case ANIM_INSERT_KEY: case ANIM_INSERT_KEY_EXISTING: { bool existing = p_op == ANIM_INSERT_KEY_EXISTING; Map &selection = editor_selection->get_selection(); for (Map::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->key()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; if (Object::cast_to(canvas_item)) { Node2D *n2d = Object::cast_to(canvas_item); if (key_pos) AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), existing); if (key_rot) AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), existing); if (key_scale) AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), existing); if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) { //look for an IK chain List ik_chain; Node2D *n = Object::cast_to(n2d->get_parent_item()); bool has_chain = false; while (n) { ik_chain.push_back(n); if (n->has_meta("_edit_ik_")) { has_chain = true; break; } if (!n->get_parent_item()) break; n = Object::cast_to(n->get_parent_item()); } if (has_chain && ik_chain.size()) { for (List::Element *F = ik_chain.front(); F; F = F->next()) { if (key_pos) AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), existing); if (key_rot) AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), existing); if (key_scale) AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), existing); } } } } else if (Object::cast_to(canvas_item)) { Control *ctrl = Object::cast_to(canvas_item); if (key_pos) AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), existing); if (key_rot) AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), existing); if (key_scale) AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), existing); } } } break; case ANIM_INSERT_POS: { key_pos = key_loc_button->is_pressed(); } break; case ANIM_INSERT_ROT: { key_rot = key_rot_button->is_pressed(); } break; case ANIM_INSERT_SCALE: { key_scale = key_scale_button->is_pressed(); } break; case ANIM_COPY_POSE: { pose_clipboard.clear(); Map &selection = editor_selection->get_selection(); for (Map::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->key()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; if (Object::cast_to(canvas_item)) { Node2D *n2d = Object::cast_to(canvas_item); PoseClipboard pc; pc.pos = n2d->get_position(); pc.rot = n2d->get_rotation(); pc.scale = n2d->get_scale(); pc.id = n2d->get_instance_id(); pose_clipboard.push_back(pc); } } } break; case ANIM_PASTE_POSE: { if (!pose_clipboard.size()) break; undo_redo->create_action(TTR("Paste Pose")); for (List::Element *E = pose_clipboard.front(); E; E = E->next()) { Node2D *n2d = Object::cast_to(ObjectDB::get_instance(E->get().id)); if (!n2d) continue; undo_redo->add_do_method(n2d, "set_position", E->get().pos); undo_redo->add_do_method(n2d, "set_rotation", E->get().rot); undo_redo->add_do_method(n2d, "set_scale", E->get().scale); undo_redo->add_undo_method(n2d, "set_position", n2d->get_position()); undo_redo->add_undo_method(n2d, "set_rotation", n2d->get_rotation()); undo_redo->add_undo_method(n2d, "set_scale", n2d->get_scale()); } undo_redo->commit_action(); } break; case ANIM_CLEAR_POSE: { Map &selection = editor_selection->get_selection(); for (Map::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->key()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; if (Object::cast_to(canvas_item)) { Node2D *n2d = Object::cast_to(canvas_item); if (key_pos) n2d->set_position(Vector2()); if (key_rot) n2d->set_rotation(0); if (key_scale) n2d->set_scale(Vector2(1, 1)); } else if (Object::cast_to(canvas_item)) { Control *ctrl = Object::cast_to(canvas_item); if (key_pos) ctrl->set_position(Point2()); /* if (key_scale) AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size()); */ } } } break; case VIEW_CENTER_TO_SELECTION: case VIEW_FRAME_TO_SELECTION: { _focus_selection(p_op); } break; case SKELETON_MAKE_BONES: { Map &selection = editor_selection->get_selection(); for (Map::Element *E = selection.front(); E; E = E->next()) { Node2D *n2d = Object::cast_to(E->key()); if (!n2d) continue; if (!n2d->is_visible_in_tree()) continue; if (!n2d->get_parent_item()) continue; n2d->set_meta("_edit_bone_", true); if (!skeleton_show_bones) skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES)); } viewport->update(); } break; case SKELETON_CLEAR_BONES: { Map &selection = editor_selection->get_selection(); for (Map::Element *E = selection.front(); E; E = E->next()) { Node2D *n2d = Object::cast_to(E->key()); if (!n2d) continue; if (!n2d->is_visible_in_tree()) continue; n2d->set_meta("_edit_bone_", Variant()); if (!skeleton_show_bones) skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES)); } viewport->update(); } break; case SKELETON_SET_IK_CHAIN: { List selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; canvas_item->set_meta("_edit_ik_", true); if (!skeleton_show_bones) skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES)); } viewport->update(); } break; case SKELETON_CLEAR_IK_CHAIN: { Map &selection = editor_selection->get_selection(); for (Map::Element *E = selection.front(); E; E = E->next()) { CanvasItem *n2d = Object::cast_to(E->key()); if (!n2d) continue; if (!n2d->is_visible_in_tree()) continue; n2d->set_meta("_edit_ik_", Variant()); if (!skeleton_show_bones) skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES)); } viewport->update(); } break; } } void CanvasItemEditor::_focus_selection(int p_op) { Vector2 center(0.f, 0.f); Rect2 rect; int count = 0; Map &selection = editor_selection->get_selection(); for (Map::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to(E->key()); if (!canvas_item) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; // counting invisible items, for now //if (!canvas_item->is_visible_in_tree()) continue; ++count; Rect2 item_rect; if (canvas_item->_edit_use_rect()) { item_rect = canvas_item->_edit_get_rect(); } else { item_rect = Rect2(); } Vector2 pos = canvas_item->get_global_transform().get_origin(); Vector2 scale = canvas_item->get_global_transform().get_scale(); real_t angle = canvas_item->get_global_transform().get_rotation(); Transform2D t(angle, Vector2(0.f, 0.f)); item_rect = t.xform(item_rect); Rect2 canvas_item_rect(pos + scale * item_rect.position, scale * item_rect.size); if (count == 1) { rect = canvas_item_rect; } else { rect = rect.merge(canvas_item_rect); } }; if (count == 0) return; if (p_op == VIEW_CENTER_TO_SELECTION) { center = rect.position + rect.size / 2; Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center); view_offset.x -= offset.x / zoom; view_offset.y -= offset.y / zoom; update_viewport(); } else { // VIEW_FRAME_TO_SELECTION if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) { float scale_x = viewport->get_size().x / rect.size.x; float scale_y = viewport->get_size().y / rect.size.y; zoom = scale_x < scale_y ? scale_x : scale_y; zoom *= 0.90; viewport->update(); call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION); } } } void CanvasItemEditor::_bind_methods() { ClassDB::bind_method("_button_zoom_minus", &CanvasItemEditor::_button_zoom_minus); ClassDB::bind_method("_button_zoom_reset", &CanvasItemEditor::_button_zoom_reset); ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus); ClassDB::bind_method("_button_toggle_snap", &CanvasItemEditor::_button_toggle_snap); ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll); ClassDB::bind_method("_update_scrollbars", &CanvasItemEditor::_update_scrollbars); ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback); ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data); ClassDB::bind_method("_button_tool_select", &CanvasItemEditor::_button_tool_select); ClassDB::bind_method("_keying_changed", &CanvasItemEditor::_keying_changed); ClassDB::bind_method("_unhandled_key_input", &CanvasItemEditor::_unhandled_key_input); ClassDB::bind_method("_draw_viewport", &CanvasItemEditor::_draw_viewport); ClassDB::bind_method("_gui_input_viewport", &CanvasItemEditor::_gui_input_viewport); ClassDB::bind_method("_snap_changed", &CanvasItemEditor::_snap_changed); ClassDB::bind_method("_update_bone_list", &CanvasItemEditor::_update_bone_list); ClassDB::bind_method("_tree_changed", &CanvasItemEditor::_tree_changed); ClassDB::bind_method("_popup_warning_depop", &CanvasItemEditor::_popup_warning_depop); ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed); ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide); ClassDB::bind_method(D_METHOD("set_state"), &CanvasItemEditor::set_state); ClassDB::bind_method(D_METHOD("update_viewport"), &CanvasItemEditor::update_viewport); ADD_SIGNAL(MethodInfo("item_lock_status_changed")); ADD_SIGNAL(MethodInfo("item_group_status_changed")); } Dictionary CanvasItemEditor::get_state() const { Dictionary state; state["zoom"] = zoom; state["ofs"] = view_offset; state["grid_offset"] = grid_offset; state["grid_step"] = grid_step; state["snap_rotation_offset"] = snap_rotation_offset; state["snap_rotation_step"] = snap_rotation_step; state["snap_active"] = snap_active; state["snap_node_parent"] = snap_node_parent; state["snap_node_anchors"] = snap_node_anchors; state["snap_node_sides"] = snap_node_sides; state["snap_node_center"] = snap_node_center; state["snap_other_nodes"] = snap_other_nodes; state["snap_grid"] = snap_grid; state["snap_guides"] = snap_guides; state["show_grid"] = show_grid; state["show_origin"] = show_origin; state["show_viewport"] = show_viewport; state["show_rulers"] = show_rulers; state["show_guides"] = show_guides; state["show_helpers"] = show_helpers; state["show_edit_locks"] = show_edit_locks; state["snap_rotation"] = snap_rotation; state["snap_relative"] = snap_relative; state["snap_pixel"] = snap_pixel; state["skeleton_show_bones"] = skeleton_show_bones; return state; } void CanvasItemEditor::set_state(const Dictionary &p_state) { Dictionary state = p_state; if (state.has("zoom")) { zoom = p_state["zoom"]; } if (state.has("ofs")) { view_offset = p_state["ofs"]; previous_update_view_offset = view_offset; _update_scrollbars(); } if (state.has("grid_offset")) { grid_offset = state["grid_offset"]; } if (state.has("grid_step")) { grid_step = state["grid_step"]; } if (state.has("snap_rotation_step")) { snap_rotation_step = state["snap_rotation_step"]; } if (state.has("snap_rotation_offset")) { snap_rotation_offset = state["snap_rotation_offset"]; } if (state.has("snap_active")) { snap_active = state["snap_active"]; snap_button->set_pressed(snap_active); } if (state.has("snap_node_parent")) { snap_node_parent = state["snap_node_parent"]; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT); smartsnap_config_popup->set_item_checked(idx, snap_node_parent); } if (state.has("snap_node_anchors")) { snap_node_anchors = state["snap_node_anchors"]; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS); smartsnap_config_popup->set_item_checked(idx, snap_node_anchors); } if (state.has("snap_node_sides")) { snap_node_sides = state["snap_node_sides"]; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES); smartsnap_config_popup->set_item_checked(idx, snap_node_sides); } if (state.has("snap_node_center")) { snap_node_center = state["snap_node_center"]; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_CENTER); smartsnap_config_popup->set_item_checked(idx, snap_node_center); } if (state.has("snap_other_nodes")) { snap_other_nodes = state["snap_other_nodes"]; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES); smartsnap_config_popup->set_item_checked(idx, snap_other_nodes); } if (state.has("snap_guides")) { snap_guides = state["snap_guides"]; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_GUIDES); smartsnap_config_popup->set_item_checked(idx, snap_guides); } if (state.has("snap_grid")) { snap_grid = state["snap_grid"]; int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID); snap_config_menu->get_popup()->set_item_checked(idx, snap_grid); } if (state.has("show_grid")) { show_grid = state["show_grid"]; int idx = view_menu->get_popup()->get_item_index(SHOW_GRID); view_menu->get_popup()->set_item_checked(idx, show_grid); } if (state.has("show_origin")) { show_origin = state["show_origin"]; int idx = view_menu->get_popup()->get_item_index(SHOW_ORIGIN); view_menu->get_popup()->set_item_checked(idx, show_origin); } if (state.has("show_viewport")) { show_viewport = state["show_viewport"]; int idx = view_menu->get_popup()->get_item_index(SHOW_VIEWPORT); view_menu->get_popup()->set_item_checked(idx, show_viewport); } if (state.has("show_rulers")) { show_rulers = state["show_rulers"]; int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS); view_menu->get_popup()->set_item_checked(idx, show_rulers); } if (state.has("show_guides")) { show_guides = state["show_guides"]; int idx = view_menu->get_popup()->get_item_index(SHOW_GUIDES); view_menu->get_popup()->set_item_checked(idx, show_guides); } if (state.has("show_helpers")) { show_helpers = state["show_helpers"]; int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS); view_menu->get_popup()->set_item_checked(idx, show_helpers); } if (state.has("show_edit_locks")) { show_edit_locks = state["show_edit_locks"]; int idx = view_menu->get_popup()->get_item_index(SHOW_EDIT_LOCKS); view_menu->get_popup()->set_item_checked(idx, show_edit_locks); } if (state.has("snap_rotation")) { snap_rotation = state["snap_rotation"]; int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation); } if (state.has("snap_relative")) { snap_relative = state["snap_relative"]; int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE); snap_config_menu->get_popup()->set_item_checked(idx, snap_relative); } if (state.has("snap_pixel")) { snap_pixel = state["snap_pixel"]; int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel); } if (state.has("skeleton_show_bones")) { skeleton_show_bones = state["skeleton_show_bones"]; int idx = skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES); skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones); } viewport->update(); } void CanvasItemEditor::add_control_to_info_overlay(Control *p_control) { ERR_FAIL_COND(!p_control); p_control->set_h_size_flags(p_control->get_h_size_flags() & ~Control::SIZE_EXPAND_FILL); info_overlay->add_child(p_control); info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); } void CanvasItemEditor::remove_control_from_info_overlay(Control *p_control) { info_overlay->remove_child(p_control); info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10); } void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) { ERR_FAIL_COND(!p_control); hb->add_child(p_control); } void CanvasItemEditor::remove_control_from_menu_panel(Control *p_control) { hb->remove_child(p_control); } HSplitContainer *CanvasItemEditor::get_palette_split() { return palette_split; } VSplitContainer *CanvasItemEditor::get_bottom_split() { return bottom_split; } void CanvasItemEditor::focus_selection() { _focus_selection(VIEW_CENTER_TO_SELECTION); } CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { key_pos = true; key_rot = true; key_scale = false; show_grid = false; show_origin = true; show_viewport = true; show_helpers = false; show_rulers = true; show_guides = true; show_edit_locks = true; zoom = 1; view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH); previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen grid_offset = Point2(); grid_step = Point2(10, 10); grid_step_multiplier = 0; snap_rotation_offset = 0; snap_rotation_step = 15 / (180 / Math_PI); snap_active = false; snap_node_parent = true; snap_node_anchors = true; snap_node_sides = true; snap_node_center = true; snap_other_nodes = true; snap_grid = true; snap_guides = true; snap_rotation = false; snap_pixel = false; skeleton_show_bones = true; drag_type = DRAG_NONE; drag_from = Vector2(); drag_to = Vector2(); dragged_guide_pos = Point2(); dragged_guide_index = -1; bone_last_frame = 0; bone_list_dirty = false; tool = TOOL_SELECT; undo_redo = p_editor->get_undo_redo(); editor = p_editor; editor_selection = p_editor->get_editor_selection(); editor_selection->add_editor_plugin(this); editor_selection->connect("selection_changed", this, "update"); hb = memnew(HBoxContainer); add_child(hb); hb->set_anchors_and_margins_preset(Control::PRESET_WIDE); bottom_split = memnew(VSplitContainer); add_child(bottom_split); bottom_split->set_v_size_flags(SIZE_EXPAND_FILL); palette_split = memnew(HSplitContainer); bottom_split->add_child(palette_split); palette_split->set_v_size_flags(SIZE_EXPAND_FILL); viewport_scrollable = memnew(Control); palette_split->add_child(viewport_scrollable); viewport_scrollable->set_mouse_filter(MOUSE_FILTER_PASS); viewport_scrollable->set_clip_contents(true); viewport_scrollable->set_v_size_flags(SIZE_EXPAND_FILL); viewport_scrollable->set_h_size_flags(SIZE_EXPAND_FILL); viewport_scrollable->connect("draw", this, "_update_scrollbars"); ViewportContainer *scene_tree = memnew(ViewportContainer); viewport_scrollable->add_child(scene_tree); scene_tree->set_stretch(true); scene_tree->set_anchors_and_margins_preset(Control::PRESET_WIDE); scene_tree->add_child(p_editor->get_scene_root()); viewport = memnew(CanvasItemEditorViewport(p_editor, this)); viewport_scrollable->add_child(viewport); viewport->set_mouse_filter(MOUSE_FILTER_PASS); viewport->set_anchors_and_margins_preset(Control::PRESET_WIDE); viewport->set_clip_contents(true); viewport->set_focus_mode(FOCUS_ALL); viewport->connect("draw", this, "_draw_viewport"); viewport->connect("gui_input", this, "_gui_input_viewport"); info_overlay = memnew(VBoxContainer); info_overlay->set_anchors_and_margins_preset(Control::PRESET_BOTTOM_LEFT); info_overlay->set_margin(MARGIN_LEFT, 10); info_overlay->set_margin(MARGIN_BOTTOM, -15); info_overlay->set_v_grow_direction(Control::GROW_DIRECTION_BEGIN); info_overlay->add_constant_override("separation", 10); viewport_scrollable->add_child(info_overlay); Theme *info_overlay_theme = memnew(Theme); info_overlay_theme->copy_default_theme(); info_overlay->set_theme(info_overlay_theme); StyleBoxFlat *info_overlay_label_stylebox = memnew(StyleBoxFlat); info_overlay_label_stylebox->set_bg_color(Color(0.0, 0.0, 0.0, 0.2)); info_overlay_label_stylebox->set_expand_margin_size_all(4); info_overlay_theme->set_stylebox("normal", "Label", info_overlay_label_stylebox); warning_child_of_container = memnew(Label); warning_child_of_container->hide(); warning_child_of_container->set_text("Warning: Children of a container get their position and size determined only by their parent"); add_control_to_info_overlay(warning_child_of_container); h_scroll = memnew(HScrollBar); viewport->add_child(h_scroll); h_scroll->connect("value_changed", this, "_update_scroll"); h_scroll->hide(); v_scroll = memnew(VScrollBar); viewport->add_child(v_scroll); v_scroll->connect("value_changed", this, "_update_scroll"); v_scroll->hide(); zoom_hb = memnew(HBoxContainer); viewport->add_child(zoom_hb); zoom_hb->set_begin(Point2(5, 5)); zoom_minus = memnew(ToolButton); zoom_hb->add_child(zoom_minus); zoom_minus->connect("pressed", this, "_button_zoom_minus"); zoom_minus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_minus", TTR("Zoom out"), KEY_MASK_CMD | KEY_MINUS)); zoom_minus->set_focus_mode(FOCUS_NONE); zoom_reset = memnew(ToolButton); zoom_hb->add_child(zoom_reset); zoom_reset->connect("pressed", this, "_button_zoom_reset"); zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom reset"), KEY_MASK_CMD | KEY_0)); zoom_reset->set_focus_mode(FOCUS_NONE); zoom_plus = memnew(ToolButton); zoom_hb->add_child(zoom_plus); zoom_plus->connect("pressed", this, "_button_zoom_plus"); zoom_plus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_plus", TTR("Zoom in"), KEY_MASK_CMD | KEY_EQUAL)); // Usually direct access key for PLUS zoom_plus->set_focus_mode(FOCUS_NONE); updating_scroll = false; select_button = memnew(ToolButton); hb->add_child(select_button); select_button->set_toggle_mode(true); select_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_SELECT)); select_button->set_pressed(true); select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), KEY_Q)); select_button->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate") + "\n" + TTR("Alt+Drag: Move") + "\n" + TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).") + "\n" + TTR("Alt+RMB: Depth list selection")); hb->add_child(memnew(VSeparator)); move_button = memnew(ToolButton); hb->add_child(move_button); move_button->set_toggle_mode(true); move_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_MOVE)); move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W)); move_button->set_tooltip(TTR("Move Mode")); rotate_button = memnew(ToolButton); hb->add_child(rotate_button); rotate_button->set_toggle_mode(true); rotate_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_ROTATE)); rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E)); rotate_button->set_tooltip(TTR("Rotate Mode")); scale_button = memnew(ToolButton); hb->add_child(scale_button); scale_button->set_toggle_mode(true); scale_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_SCALE)); scale_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/scale_mode", TTR("Scale Mode"), KEY_S)); scale_button->set_tooltip(TTR("Scale Mode")); hb->add_child(memnew(VSeparator)); list_select_button = memnew(ToolButton); hb->add_child(list_select_button); list_select_button->set_toggle_mode(true); list_select_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_LIST_SELECT)); list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode).")); pivot_button = memnew(ToolButton); hb->add_child(pivot_button); pivot_button->set_toggle_mode(true); pivot_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_EDIT_PIVOT)); pivot_button->set_tooltip(TTR("Click to change object's rotation pivot.")); pan_button = memnew(ToolButton); hb->add_child(pan_button); pan_button->set_toggle_mode(true); pan_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_PAN)); pan_button->set_tooltip(TTR("Pan Mode")); hb->add_child(memnew(VSeparator)); snap_button = memnew(ToolButton); hb->add_child(snap_button); snap_button->set_toggle_mode(true); snap_button->connect("toggled", this, "_button_toggle_snap"); snap_button->set_tooltip(TTR("Toggle snapping.")); snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap"), KEY_MASK_SHIFT | KEY_S)); snap_config_menu = memnew(MenuButton); hb->add_child(snap_config_menu); snap_config_menu->set_h_size_flags(SIZE_SHRINK_END); snap_config_menu->set_tooltip(TTR("Snapping Options")); PopupMenu *p = snap_config_menu->get_popup(); p->connect("id_pressed", this, "_popup_callback"); p->set_hide_on_checkable_item_selection(false); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_grid", TTR("Snap to grid")), SNAP_USE_GRID); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap...")), SNAP_CONFIGURE); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL); p->add_submenu_item(TTR("Smart snapping"), "SmartSnapping"); smartsnap_config_popup = memnew(PopupMenu); p->add_child(smartsnap_config_popup); smartsnap_config_popup->set_name("SmartSnapping"); smartsnap_config_popup->connect("id_pressed", this, "_popup_callback"); smartsnap_config_popup->set_hide_on_checkable_item_selection(false); smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_parent", TTR("Snap to parent")), SNAP_USE_NODE_PARENT); smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_anchors", TTR("Snap to node anchor")), SNAP_USE_NODE_ANCHORS); smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_sides", TTR("Snap to node sides")), SNAP_USE_NODE_SIDES); smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_center", TTR("Snap to node center")), SNAP_USE_NODE_CENTER); smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_other_nodes", TTR("Snap to other nodes")), SNAP_USE_OTHER_NODES); smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_guides", TTR("Snap to guides")), SNAP_USE_GUIDES); hb->add_child(memnew(VSeparator)); lock_button = memnew(ToolButton); hb->add_child(lock_button); lock_button->connect("pressed", this, "_popup_callback", varray(LOCK_SELECTED)); lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved).")); unlock_button = memnew(ToolButton); hb->add_child(unlock_button); unlock_button->connect("pressed", this, "_popup_callback", varray(UNLOCK_SELECTED)); unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved).")); group_button = memnew(ToolButton); hb->add_child(group_button); group_button->connect("pressed", this, "_popup_callback", varray(GROUP_SELECTED)); group_button->set_tooltip(TTR("Makes sure the object's children are not selectable.")); ungroup_button = memnew(ToolButton); hb->add_child(ungroup_button); ungroup_button->connect("pressed", this, "_popup_callback", varray(UNGROUP_SELECTED)); ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected.")); hb->add_child(memnew(VSeparator)); skeleton_menu = memnew(MenuButton); hb->add_child(skeleton_menu); skeleton_menu->set_tooltip(TTR("Skeleton Options")); p = skeleton_menu->get_popup(); p->set_hide_on_checkable_item_selection(false); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES); p->add_separator(); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN); p->add_separator(); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Custom Bone(s) from Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Custom Bones")), SKELETON_CLEAR_BONES); p->connect("id_pressed", this, "_popup_callback"); hb->add_child(memnew(VSeparator)); view_menu = memnew(MenuButton); view_menu->set_text(TTR("View")); hb->add_child(view_menu); view_menu->get_popup()->connect("id_pressed", this, "_popup_callback"); p = view_menu->get_popup(); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid"), KEY_G), SHOW_GRID); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), KEY_H), SHOW_HELPERS); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers"), KEY_R), SHOW_RULERS); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), KEY_Y), SHOW_GUIDES); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_origin", TTR("Show Origin")), SHOW_ORIGIN); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_viewport", TTR("Show Viewport")), SHOW_VIEWPORT); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_edit_locks", TTR("Show Group And Lock Icons")), SHOW_EDIT_LOCKS); p->add_separator(); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION); presets_menu = memnew(MenuButton); presets_menu->set_text(TTR("Layout")); hb->add_child(presets_menu); presets_menu->hide(); p = presets_menu->get_popup(); p->connect("id_pressed", this, "_popup_callback"); anchors_popup = memnew(PopupMenu); p->add_child(anchors_popup); anchors_popup->set_name("Anchors"); anchors_popup->connect("id_pressed", this, "_popup_callback"); animation_hb = memnew(HBoxContainer); hb->add_child(animation_hb); animation_hb->add_child(memnew(VSeparator)); animation_hb->hide(); key_loc_button = memnew(Button); key_loc_button->set_toggle_mode(true); key_loc_button->set_flat(true); key_loc_button->set_pressed(true); key_loc_button->set_focus_mode(FOCUS_NONE); key_loc_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_POS)); animation_hb->add_child(key_loc_button); key_rot_button = memnew(Button); key_rot_button->set_toggle_mode(true); key_rot_button->set_flat(true); key_rot_button->set_pressed(true); key_rot_button->set_focus_mode(FOCUS_NONE); key_rot_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_ROT)); animation_hb->add_child(key_rot_button); key_scale_button = memnew(Button); key_scale_button->set_toggle_mode(true); key_scale_button->set_flat(true); key_scale_button->set_focus_mode(FOCUS_NONE); key_scale_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE)); animation_hb->add_child(key_scale_button); key_insert_button = memnew(Button); key_insert_button->set_flat(true); key_insert_button->set_focus_mode(FOCUS_NONE); key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY)); key_insert_button->set_tooltip(TTR("Insert keys.")); key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT)); animation_hb->add_child(key_insert_button); animation_menu = memnew(MenuButton); animation_menu->set_text(TTR("Animation")); animation_hb->add_child(animation_menu); animation_menu->get_popup()->connect("id_pressed", this, "_popup_callback"); p = animation_menu->get_popup(); p->add_shortcut(ED_GET_SHORTCUT("canvas_item_editor/anim_insert_key"), ANIM_INSERT_KEY); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_MASK_CMD + KEY_INSERT), ANIM_INSERT_KEY_EXISTING); p->add_separator(); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_copy_pose", TTR("Copy Pose")), ANIM_COPY_POSE); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_paste_pose", TTR("Paste Pose")), ANIM_PASTE_POSE); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KEY_MASK_SHIFT | KEY_K), ANIM_CLEAR_POSE); snap_dialog = memnew(SnapDialog); snap_dialog->connect("confirmed", this, "_snap_changed"); add_child(snap_dialog); select_sb = Ref(memnew(StyleBoxTexture)); selection_menu = memnew(PopupMenu); add_child(selection_menu); selection_menu->set_custom_minimum_size(Vector2(100, 0)); selection_menu->connect("id_pressed", this, "_selection_result_pressed"); selection_menu->connect("popup_hide", this, "_selection_menu_hide"); multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), KEY_KP_MULTIPLY); divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), KEY_KP_DIVIDE); skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true); singleton = this; set_process_unhandled_key_input(true); // Update the menus' checkboxes call_deferred("set_state", get_state()); } CanvasItemEditor *CanvasItemEditor::singleton = NULL; void CanvasItemEditorPlugin::edit(Object *p_object) { canvas_item_editor->set_undo_redo(&get_undo_redo()); canvas_item_editor->edit(Object::cast_to(p_object)); } bool CanvasItemEditorPlugin::handles(Object *p_object) const { return p_object->is_class("CanvasItem"); } void CanvasItemEditorPlugin::make_visible(bool p_visible) { if (p_visible) { canvas_item_editor->show(); canvas_item_editor->set_physics_process(true); VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), false); canvas_item_editor->viewport->grab_focus(); } else { canvas_item_editor->hide(); canvas_item_editor->set_physics_process(false); VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), true); } } Dictionary CanvasItemEditorPlugin::get_state() const { return canvas_item_editor->get_state(); } void CanvasItemEditorPlugin::set_state(const Dictionary &p_state) { canvas_item_editor->set_state(p_state); } CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) { editor = p_node; canvas_item_editor = memnew(CanvasItemEditor(editor)); canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); editor->get_viewport()->add_child(canvas_item_editor); canvas_item_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); canvas_item_editor->hide(); } CanvasItemEditorPlugin::~CanvasItemEditorPlugin() { } void CanvasItemEditorViewport::_on_mouse_exit() { if (!selector->is_visible()) { _remove_preview(); } } void CanvasItemEditorViewport::_on_select_type(Object *selected) { CheckBox *check = Object::cast_to(selected); String type = check->get_text(); selector->set_title(vformat(TTR("Add %s"), type)); label->set_text(vformat(TTR("Adding %s..."), type)); } void CanvasItemEditorViewport::_on_change_type_confirmed() { if (!button_group->get_pressed_button()) return; CheckBox *check = Object::cast_to(button_group->get_pressed_button()); default_type = check->get_text(); _perform_drop_data(); selector->hide(); } void CanvasItemEditorViewport::_on_change_type_closed() { _remove_preview(); } void CanvasItemEditorViewport::_create_preview(const Vector &files) const { label->set_position(get_global_position() + Point2(14, 14) * EDSCALE); label_desc->set_position(label->get_position() + Point2(0, label->get_size().height)); bool add_preview = false; for (int i = 0; i < files.size(); i++) { String path = files[i]; RES res = ResourceLoader::load(path); Ref texture = Ref(Object::cast_to(*res)); Ref scene = Ref(Object::cast_to(*res)); if (texture != NULL || scene != NULL) { if (texture != NULL) { Sprite *sprite = memnew(Sprite); sprite->set_texture(texture); sprite->set_modulate(Color(1, 1, 1, 0.7f)); preview_node->add_child(sprite); label->show(); label_desc->show(); } else { if (scene.is_valid()) { Node *instance = scene->instance(); if (instance) { preview_node->add_child(instance); } } } add_preview = true; } } if (add_preview) editor->get_scene_root()->add_child(preview_node); } void CanvasItemEditorViewport::_remove_preview() { if (preview_node->get_parent()) { for (int i = preview_node->get_child_count() - 1; i >= 0; i--) { Node *node = preview_node->get_child(i); node->queue_delete(); preview_node->remove_child(node); } editor->get_scene_root()->remove_child(preview_node); label->hide(); label_desc->hide(); } } bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) { if (p_desired_node->get_filename() == p_target_scene_path) { return true; } int childCount = p_desired_node->get_child_count(); for (int i = 0; i < childCount; i++) { Node *child = p_desired_node->get_child(i); if (_cyclical_dependency_exists(p_target_scene_path, child)) { return true; } } return false; } void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point) { child->set_name(path.get_file().get_basename()); Ref texture = Ref(Object::cast_to(ResourceCache::get(path))); Size2 texture_size = texture->get_size(); if (parent) { editor_data->get_undo_redo().add_do_method(parent, "add_child", child); editor_data->get_undo_redo().add_do_method(child, "set_owner", editor->get_edited_scene()); editor_data->get_undo_redo().add_do_reference(child); editor_data->get_undo_redo().add_undo_method(parent, "remove_child", child); } else { // if we haven't parent, lets try to make a child as a parent. editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", child); editor_data->get_undo_redo().add_do_method(child, "set_owner", editor->get_edited_scene()); editor_data->get_undo_redo().add_do_reference(child); editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)NULL); } if (parent) { String new_name = parent->validate_child_name(child); ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); editor_data->get_undo_redo().add_do_method(sed, "live_debug_create_node", editor->get_edited_scene()->get_path_to(parent), child->get_class(), new_name); editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); } // handle with different property for texture String property = "texture"; List props; child->get_property_list(&props); for (const List::Element *E = props.front(); E; E = E->next()) { if (E->get().name == "config/texture") { // Particles2D property = "config/texture"; break; } else if (E->get().name == "texture/texture") { // Polygon2D property = "texture/texture"; break; } else if (E->get().name == "normal") { // TouchScreenButton property = "normal"; break; } } editor_data->get_undo_redo().add_do_property(child, property, texture); // make visible for certain node type if (default_type == "NinePatchRect") { editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size); } else if (default_type == "Polygon2D") { PoolVector list; list.push_back(Vector2(0, 0)); list.push_back(Vector2(texture_size.width, 0)); list.push_back(Vector2(texture_size.width, texture_size.height)); list.push_back(Vector2(0, texture_size.height)); editor_data->get_undo_redo().add_do_property(child, "polygon", list); } // locate at preview position Point2 pos = Point2(0, 0); if (parent && parent->has_method("get_global_position")) { pos = parent->call("get_global_position"); } Transform2D trans = canvas->get_canvas_transform(); Point2 target_position = (p_point - trans.get_origin()) / trans.get_scale().x - pos; if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "NinePatchRect") { target_position -= texture_size / 2; } // there's nothing to be used as source position so snapping will work as absolute if enabled target_position = canvas->snap_point(target_position); editor_data->get_undo_redo().add_do_method(child, "set_position", target_position); } bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) { Ref sdata = ResourceLoader::load(path); if (!sdata.is_valid()) { // invalid scene return false; } Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!instanced_scene) { // error on instancing return false; } if (editor->get_edited_scene()->get_filename() != "") { // cyclical instancing if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) { memdelete(instanced_scene); return false; } } instanced_scene->set_filename(ProjectSettings::get_singleton()->localize_path(path)); editor_data->get_undo_redo().add_do_method(parent, "add_child", instanced_scene); editor_data->get_undo_redo().add_do_method(instanced_scene, "set_owner", editor->get_edited_scene()); editor_data->get_undo_redo().add_do_reference(instanced_scene); editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene); String new_name = parent->validate_child_name(instanced_scene); ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name); editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); CanvasItem *parent_ci = Object::cast_to(parent); if (parent_ci) { Vector2 target_pos = canvas->get_canvas_transform().affine_inverse().xform(p_point); target_pos = canvas->snap_point(target_pos); target_pos = parent_ci->get_global_transform_with_canvas().affine_inverse().xform(target_pos); editor_data->get_undo_redo().add_do_method(instanced_scene, "set_position", target_pos); } return true; } void CanvasItemEditorViewport::_perform_drop_data() { _remove_preview(); // Without root dropping multiple files is not allowed if (!target_node && selected_files.size() > 1) { accept->set_text(TTR("Cannot instantiate multiple nodes without root.")); accept->popup_centered_minsize(); return; } Vector error_files; editor_data->get_undo_redo().create_action(TTR("Create Node")); for (int i = 0; i < selected_files.size(); i++) { String path = selected_files[i]; RES res = ResourceLoader::load(path); if (res.is_null()) { continue; } Ref scene = Ref(Object::cast_to(*res)); if (scene != NULL && scene.is_valid()) { if (!target_node) { // Without root node act the same as "Load Inherited Scene" Error err = EditorNode::get_singleton()->load_scene(path, false, true); if (err != OK) { error_files.push_back(path); } } else { bool success = _create_instance(target_node, path, drop_pos); if (!success) { error_files.push_back(path); } } } else { Ref texture = Ref(Object::cast_to(*res)); if (texture != NULL && texture.is_valid()) { Node *child; if (default_type == "Light2D") child = memnew(Light2D); else if (default_type == "Particles2D") child = memnew(Particles2D); else if (default_type == "Polygon2D") child = memnew(Polygon2D); else if (default_type == "TouchScreenButton") child = memnew(TouchScreenButton); else if (default_type == "TextureRect") child = memnew(TextureRect); else if (default_type == "NinePatchRect") child = memnew(NinePatchRect); else child = memnew(Sprite); // default _create_nodes(target_node, child, path, drop_pos); } } } editor_data->get_undo_redo().commit_action(); if (error_files.size() > 0) { String files_str; for (int i = 0; i < error_files.size(); i++) { files_str += error_files[i].get_file().get_basename() + ","; } files_str = files_str.substr(0, files_str.length() - 1); accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str())); accept->popup_centered_minsize(); } } bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Variant &p_data) const { Dictionary d = p_data; if (d.has("type")) { if (String(d["type"]) == "files") { Vector files = d["files"]; bool can_instance = false; for (int i = 0; i < files.size(); i++) { // check if dragged files contain resource or scene can be created at least once RES res = ResourceLoader::load(files[i]); if (res.is_null()) { continue; } String type = res->get_class(); if (type == "PackedScene") { Ref sdata = Ref(Object::cast_to(*res)); Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!instanced_scene) { continue; } memdelete(instanced_scene); } else if (type == "Texture" || type == "ImageTexture" || type == "ViewportTexture" || type == "CurveTexture" || type == "GradientTexture" || type == "StreamTexture" || type == "AtlasTexture" || type == "LargeTexture") { Ref texture = Ref(Object::cast_to(*res)); if (!texture.is_valid()) { continue; } } else { continue; } can_instance = true; break; } if (can_instance) { if (!preview_node->get_parent()) { // create preview only once _create_preview(files); } Transform2D trans = canvas->get_canvas_transform(); preview_node->set_position((p_point - trans.get_origin()) / trans.get_scale().x); label->set_text(vformat(TTR("Adding %s..."), default_type)); } return can_instance; } } label->hide(); return false; } void CanvasItemEditorViewport::_show_resource_type_selector() { _remove_preview(); List btn_list; button_group->get_buttons(&btn_list); for (int i = 0; i < btn_list.size(); i++) { CheckBox *check = Object::cast_to(btn_list[i]); check->set_pressed(check->get_text() == default_type); } selector->set_title(vformat(TTR("Add %s"), default_type)); selector->popup_centered_minsize(); } bool CanvasItemEditorViewport::_only_packed_scenes_selected() const { for (int i = 0; i < selected_files.size(); ++i) { if (ResourceLoader::load(selected_files[i])->get_class() != "PackedScene") { return false; } } return true; } void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p_data) { bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT); bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT); selected_files.clear(); Dictionary d = p_data; if (d.has("type") && String(d["type"]) == "files") { selected_files = d["files"]; } if (selected_files.size() == 0) return; List list = editor->get_editor_selection()->get_selected_node_list(); if (list.size() == 0) { Node *root_node = editor->get_edited_scene(); if (root_node) { list.push_back(root_node); } else { drop_pos = p_point; target_node = NULL; } } if (list.size() > 0) { target_node = list[0]; if (is_shift && target_node != editor->get_edited_scene()) { target_node = target_node->get_parent(); } } drop_pos = p_point; if (is_alt && !_only_packed_scenes_selected()) { _show_resource_type_selector(); } else { _perform_drop_data(); } } void CanvasItemEditorViewport::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { connect("mouse_exited", this, "_on_mouse_exit"); label->add_color_override("font_color", get_color("warning_color", "Editor")); } break; case NOTIFICATION_EXIT_TREE: { disconnect("mouse_exited", this, "_on_mouse_exit"); } break; default: break; } } void CanvasItemEditorViewport::_bind_methods() { ClassDB::bind_method(D_METHOD("_on_select_type"), &CanvasItemEditorViewport::_on_select_type); ClassDB::bind_method(D_METHOD("_on_change_type_confirmed"), &CanvasItemEditorViewport::_on_change_type_confirmed); ClassDB::bind_method(D_METHOD("_on_change_type_closed"), &CanvasItemEditorViewport::_on_change_type_closed); ClassDB::bind_method(D_METHOD("_on_mouse_exit"), &CanvasItemEditorViewport::_on_mouse_exit); } CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor *p_canvas) { default_type = "Sprite"; // Node2D types.push_back("Sprite"); types.push_back("Light2D"); types.push_back("Particles2D"); types.push_back("Polygon2D"); types.push_back("TouchScreenButton"); // Control types.push_back("TextureRect"); types.push_back("NinePatchRect"); target_node = NULL; editor = p_node; editor_data = editor->get_scene_tree_dock()->get_editor_data(); canvas = p_canvas; preview_node = memnew(Node2D); accept = memnew(AcceptDialog); editor->get_gui_base()->add_child(accept); selector = memnew(AcceptDialog); editor->get_gui_base()->add_child(selector); selector->set_title(TTR("Change default type")); selector->connect("confirmed", this, "_on_change_type_confirmed"); selector->connect("popup_hide", this, "_on_change_type_closed"); VBoxContainer *vbc = memnew(VBoxContainer); selector->add_child(vbc); vbc->set_h_size_flags(SIZE_EXPAND_FILL); vbc->set_v_size_flags(SIZE_EXPAND_FILL); vbc->set_custom_minimum_size(Size2(200, 260) * EDSCALE); btn_group = memnew(VBoxContainer); vbc->add_child(btn_group); btn_group->set_h_size_flags(0); button_group.instance(); for (int i = 0; i < types.size(); i++) { CheckBox *check = memnew(CheckBox); btn_group->add_child(check); check->set_text(types[i]); check->connect("button_down", this, "_on_select_type", varray(check)); check->set_button_group(button_group); } label = memnew(Label); label->add_color_override("font_color_shadow", Color(0, 0, 0, 1)); label->add_constant_override("shadow_as_outline", 1 * EDSCALE); label->hide(); editor->get_gui_base()->add_child(label); label_desc = memnew(Label); label_desc->set_text(TTR("Drag & drop + Shift : Add node as sibling\nDrag & drop + Alt : Change node type")); label_desc->add_color_override("font_color", Color(0.6f, 0.6f, 0.6f, 1)); label_desc->add_color_override("font_color_shadow", Color(0.2f, 0.2f, 0.2f, 1)); label_desc->add_constant_override("shadow_as_outline", 1 * EDSCALE); label_desc->add_constant_override("line_spacing", 0); label_desc->hide(); editor->get_gui_base()->add_child(label_desc); } CanvasItemEditorViewport::~CanvasItemEditorViewport() { memdelete(preview_node); }