/*************************************************************************/ /* input_event_configuration_dialog.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "editor/input_event_configuration_dialog.h" #include "core/input/input_map.h" #include "editor/editor_scale.h" #include "editor/event_listener_line_edit.h" #include "scene/gui/check_box.h" #include "scene/gui/line_edit.h" #include "scene/gui/option_button.h" #include "scene/gui/separator.h" #include "scene/gui/tree.h" // Maps to 2*axis if value is neg, or 2*axis+1 if value is pos. static const char *_joy_axis_descriptions[(size_t)JoyAxis::MAX * 2] = { TTRC("Left Stick Left, Joystick 0 Left"), TTRC("Left Stick Right, Joystick 0 Right"), TTRC("Left Stick Up, Joystick 0 Up"), TTRC("Left Stick Down, Joystick 0 Down"), TTRC("Right Stick Left, Joystick 1 Left"), TTRC("Right Stick Right, Joystick 1 Right"), TTRC("Right Stick Up, Joystick 1 Up"), TTRC("Right Stick Down, Joystick 1 Down"), TTRC("Joystick 2 Left"), TTRC("Left Trigger, Sony L2, Xbox LT, Joystick 2 Right"), TTRC("Joystick 2 Up"), TTRC("Right Trigger, Sony R2, Xbox RT, Joystick 2 Down"), TTRC("Joystick 3 Left"), TTRC("Joystick 3 Right"), TTRC("Joystick 3 Up"), TTRC("Joystick 3 Down"), TTRC("Joystick 4 Left"), TTRC("Joystick 4 Right"), TTRC("Joystick 4 Up"), TTRC("Joystick 4 Down"), }; String InputEventConfigurationDialog::get_event_text(const Ref &p_event, bool p_include_device) const { ERR_FAIL_COND_V_MSG(p_event.is_null(), String(), "Provided event is not a valid instance of InputEvent"); String text = p_event->as_text(); Ref key = p_event; if (key.is_valid() && key->is_command_or_control_autoremap()) { #ifdef MACOS_ENABLED text = text.replace("Command", "Command/Ctrl"); #else text = text.replace("Ctrl", "Command/Ctrl"); #endif } Ref mouse = p_event; Ref jp_motion = p_event; Ref jp_button = p_event; if (jp_motion.is_valid()) { // Joypad motion events will display slightly differently than what the event->as_text() provides. See #43660. String desc = TTR("Unknown Joypad Axis"); if (jp_motion->get_axis() < JoyAxis::MAX) { desc = RTR(_joy_axis_descriptions[2 * (size_t)jp_motion->get_axis() + (jp_motion->get_axis_value() < 0 ? 0 : 1)]); } text = vformat("Joypad Axis %s %s (%s)", itos((int64_t)jp_motion->get_axis()), jp_motion->get_axis_value() < 0 ? "-" : "+", desc); } if (p_include_device && (mouse.is_valid() || jp_button.is_valid() || jp_motion.is_valid())) { String device_string = _get_device_string(p_event->get_device()); text += vformat(" - %s", device_string); } return text; } void InputEventConfigurationDialog::_set_event(const Ref &p_event, bool p_update_input_list_selection) { if (p_event.is_valid()) { event = p_event; // If the event is changed to something which is not the same as the listener, // clear out the event from the listener text box to avoid confusion. const Ref listener_event = event_listener->get_event(); if (listener_event.is_valid() && !listener_event->is_match(p_event)) { event_listener->clear_event(); } // Update Label event_as_text->set_text(get_event_text(event, true)); Ref k = p_event; Ref mb = p_event; Ref joyb = p_event; Ref joym = p_event; Ref mod = p_event; // Update option values and visibility bool show_mods = false; bool show_device = false; bool show_phys_key = false; if (mod.is_valid()) { show_mods = true; mod_checkboxes[MOD_ALT]->set_pressed(mod->is_alt_pressed()); mod_checkboxes[MOD_SHIFT]->set_pressed(mod->is_shift_pressed()); mod_checkboxes[MOD_CTRL]->set_pressed(mod->is_ctrl_pressed()); mod_checkboxes[MOD_META]->set_pressed(mod->is_meta_pressed()); autoremap_command_or_control_checkbox->set_pressed(mod->is_command_or_control_autoremap()); } if (k.is_valid()) { show_phys_key = true; physical_key_checkbox->set_pressed(k->get_physical_keycode() != Key::NONE && k->get_keycode() == Key::NONE); } else if (joyb.is_valid() || joym.is_valid() || mb.is_valid()) { show_device = true; _set_current_device(event->get_device()); } mod_container->set_visible(show_mods); device_container->set_visible(show_device); physical_key_checkbox->set_visible(show_phys_key); additional_options_container->show(); // Update selected item in input list. if (p_update_input_list_selection && (k.is_valid() || joyb.is_valid() || joym.is_valid() || mb.is_valid())) { TreeItem *category = input_list_tree->get_root()->get_first_child(); while (category) { TreeItem *input_item = category->get_first_child(); if (input_item != nullptr) { // input_type should always be > 0, unless the tree structure has been misconfigured. int input_type = input_item->get_parent()->get_meta("__type", 0); if (input_type == 0) { return; } // If event type matches input types of this category. if ((k.is_valid() && input_type == INPUT_KEY) || (joyb.is_valid() && input_type == INPUT_JOY_BUTTON) || (joym.is_valid() && input_type == INPUT_JOY_MOTION) || (mb.is_valid() && input_type == INPUT_MOUSE_BUTTON)) { // Loop through all items of this category until one matches. while (input_item) { bool key_match = k.is_valid() && (Variant(k->get_keycode()) == input_item->get_meta("__keycode") || Variant(k->get_physical_keycode()) == input_item->get_meta("__keycode")); bool joyb_match = joyb.is_valid() && Variant(joyb->get_button_index()) == input_item->get_meta("__index"); bool joym_match = joym.is_valid() && Variant(joym->get_axis()) == input_item->get_meta("__axis") && joym->get_axis_value() == (float)input_item->get_meta("__value"); bool mb_match = mb.is_valid() && Variant(mb->get_button_index()) == input_item->get_meta("__index"); if (key_match || joyb_match || joym_match || mb_match) { category->set_collapsed(false); input_item->select(0); input_list_tree->ensure_cursor_is_visible(); return; } input_item = input_item->get_next(); } } } category->set_collapsed(true); // Event not in this category, so collapse; category = category->get_next(); } } } else { // Event is not valid, reset dialog event = p_event; event_listener->clear_event(); event_as_text->set_text(TTR("No Event Configured")); additional_options_container->hide(); input_list_tree->deselect_all(); _update_input_list(); } } void InputEventConfigurationDialog::_on_listen_input_changed(const Ref &p_event) { // Ignore if invalid, echo or not pressed if (p_event.is_null() || p_event->is_echo() || !p_event->is_pressed()) { return; } // Create an editable reference Ref received_event = p_event; // Check what the type is and if it is allowed. Ref k = received_event; Ref joyb = received_event; Ref joym = received_event; Ref mb = received_event; int type = 0; if (k.is_valid()) { type = INPUT_KEY; } else if (joyb.is_valid()) { type = INPUT_JOY_BUTTON; } else if (joym.is_valid()) { type = INPUT_JOY_MOTION; } else if (mb.is_valid()) { type = INPUT_MOUSE_BUTTON; } if (!(allowed_input_types & type)) { return; } if (joym.is_valid()) { float axis_value = joym->get_axis_value(); if (ABS(axis_value) < 0.9) { // Ignore motion below 0.9 magnitude to avoid accidental touches return; } else { // Always make the value 1 or -1 for display consistency joym->set_axis_value(SIGN(axis_value)); } } if (k.is_valid()) { k->set_pressed(false); // To avoid serialisation of 'pressed' property - doesn't matter for actions anyway. // Maintain physical keycode option state if (physical_key_checkbox->is_pressed()) { k->set_keycode(Key::NONE); } else { k->set_physical_keycode(Key::NONE); } } Ref mod = received_event; if (mod.is_valid()) { mod->set_window_id(0); } // Maintain device selection. received_event->set_device(_get_current_device()); _set_event(received_event); } void InputEventConfigurationDialog::_on_listen_focus_changed() { if (event_listener->has_focus()) { set_close_on_escape(false); } else { set_close_on_escape(true); } } void InputEventConfigurationDialog::_search_term_updated(const String &) { _update_input_list(); } void InputEventConfigurationDialog::_update_input_list() { input_list_tree->clear(); TreeItem *root = input_list_tree->create_item(); String search_term = input_list_search->get_text(); bool collapse = input_list_search->get_text().is_empty(); if (allowed_input_types & INPUT_KEY) { TreeItem *kb_root = input_list_tree->create_item(root); kb_root->set_text(0, TTR("Keyboard Keys")); kb_root->set_icon(0, icon_cache.keyboard); kb_root->set_collapsed(collapse); kb_root->set_meta("__type", INPUT_KEY); for (int i = 0; i < keycode_get_count(); i++) { String name = keycode_get_name_by_index(i); if (!search_term.is_empty() && name.findn(search_term) == -1) { continue; } TreeItem *item = input_list_tree->create_item(kb_root); item->set_text(0, name); item->set_meta("__keycode", keycode_get_value_by_index(i)); } } if (allowed_input_types & INPUT_MOUSE_BUTTON) { TreeItem *mouse_root = input_list_tree->create_item(root); mouse_root->set_text(0, TTR("Mouse Buttons")); mouse_root->set_icon(0, icon_cache.mouse); mouse_root->set_collapsed(collapse); mouse_root->set_meta("__type", INPUT_MOUSE_BUTTON); MouseButton mouse_buttons[9] = { MouseButton::LEFT, MouseButton::RIGHT, MouseButton::MIDDLE, MouseButton::WHEEL_UP, MouseButton::WHEEL_DOWN, MouseButton::WHEEL_LEFT, MouseButton::WHEEL_RIGHT, MouseButton::MB_XBUTTON1, MouseButton::MB_XBUTTON2 }; for (int i = 0; i < 9; i++) { Ref mb; mb.instantiate(); mb->set_button_index(mouse_buttons[i]); String desc = get_event_text(mb, false); if (!search_term.is_empty() && desc.findn(search_term) == -1) { continue; } TreeItem *item = input_list_tree->create_item(mouse_root); item->set_text(0, desc); item->set_meta("__index", mouse_buttons[i]); } } if (allowed_input_types & INPUT_JOY_BUTTON) { TreeItem *joyb_root = input_list_tree->create_item(root); joyb_root->set_text(0, TTR("Joypad Buttons")); joyb_root->set_icon(0, icon_cache.joypad_button); joyb_root->set_collapsed(collapse); joyb_root->set_meta("__type", INPUT_JOY_BUTTON); for (int i = 0; i < (int)JoyButton::MAX; i++) { Ref joyb; joyb.instantiate(); joyb->set_button_index((JoyButton)i); String desc = get_event_text(joyb, false); if (!search_term.is_empty() && desc.findn(search_term) == -1) { continue; } TreeItem *item = input_list_tree->create_item(joyb_root); item->set_text(0, desc); item->set_meta("__index", i); } } if (allowed_input_types & INPUT_JOY_MOTION) { TreeItem *joya_root = input_list_tree->create_item(root); joya_root->set_text(0, TTR("Joypad Axes")); joya_root->set_icon(0, icon_cache.joypad_axis); joya_root->set_collapsed(collapse); joya_root->set_meta("__type", INPUT_JOY_MOTION); for (int i = 0; i < (int)JoyAxis::MAX * 2; i++) { int axis = i / 2; int direction = (i & 1) ? 1 : -1; Ref joym; joym.instantiate(); joym->set_axis((JoyAxis)axis); joym->set_axis_value(direction); String desc = get_event_text(joym, false); if (!search_term.is_empty() && desc.findn(search_term) == -1) { continue; } TreeItem *item = input_list_tree->create_item(joya_root); item->set_text(0, desc); item->set_meta("__axis", i >> 1); item->set_meta("__value", (i & 1) ? 1 : -1); } } } void InputEventConfigurationDialog::_mod_toggled(bool p_checked, int p_index) { Ref ie = event; // Not event with modifiers if (ie.is_null()) { return; } if (p_index == 0) { ie->set_alt_pressed(p_checked); } else if (p_index == 1) { ie->set_shift_pressed(p_checked); } else if (p_index == 2) { if (!autoremap_command_or_control_checkbox->is_pressed()) { ie->set_ctrl_pressed(p_checked); } } else if (p_index == 3) { if (!autoremap_command_or_control_checkbox->is_pressed()) { ie->set_meta_pressed(p_checked); } } _set_event(ie); } void InputEventConfigurationDialog::_autoremap_command_or_control_toggled(bool p_checked) { Ref ie = event; if (ie.is_valid()) { ie->set_command_or_control_autoremap(p_checked); _set_event(ie); } if (p_checked) { mod_checkboxes[MOD_META]->hide(); mod_checkboxes[MOD_CTRL]->hide(); } else { mod_checkboxes[MOD_META]->show(); mod_checkboxes[MOD_CTRL]->show(); } } void InputEventConfigurationDialog::_physical_keycode_toggled(bool p_checked) { Ref k = event; if (k.is_null()) { return; } if (p_checked) { k->set_physical_keycode(k->get_keycode()); k->set_keycode(Key::NONE); } else { k->set_keycode((Key)k->get_physical_keycode()); k->set_physical_keycode(Key::NONE); } _set_event(k); } void InputEventConfigurationDialog::_input_list_item_selected() { TreeItem *selected = input_list_tree->get_selected(); // Invalid tree selection - type only exists on the "category" items, which are not a valid selection. if (selected->has_meta("__type")) { return; } InputType input_type = (InputType)(int)selected->get_parent()->get_meta("__type"); switch (input_type) { case INPUT_KEY: { Key keycode = (Key)(int)selected->get_meta("__keycode"); Ref k; k.instantiate(); if (physical_key_checkbox->is_pressed()) { k->set_physical_keycode(keycode); k->set_keycode(Key::NONE); } else { k->set_physical_keycode(Key::NONE); k->set_keycode(keycode); } // Maintain modifier state from checkboxes k->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed()); k->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed()); if (autoremap_command_or_control_checkbox->is_pressed()) { k->set_command_or_control_autoremap(true); } else { k->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed()); k->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed()); } _set_event(k, false); } break; case INPUT_MOUSE_BUTTON: { MouseButton idx = (MouseButton)(int)selected->get_meta("__index"); Ref mb; mb.instantiate(); mb->set_button_index(idx); // Maintain modifier state from checkboxes mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed()); mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed()); if (autoremap_command_or_control_checkbox->is_pressed()) { mb->set_command_or_control_autoremap(true); } else { mb->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed()); mb->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed()); } // Maintain selected device mb->set_device(_get_current_device()); _set_event(mb, false); } break; case INPUT_JOY_BUTTON: { JoyButton idx = (JoyButton)(int)selected->get_meta("__index"); Ref jb = InputEventJoypadButton::create_reference(idx); // Maintain selected device jb->set_device(_get_current_device()); _set_event(jb, false); } break; case INPUT_JOY_MOTION: { JoyAxis axis = (JoyAxis)(int)selected->get_meta("__axis"); int value = selected->get_meta("__value"); Ref jm; jm.instantiate(); jm->set_axis(axis); jm->set_axis_value(value); // Maintain selected device jm->set_device(_get_current_device()); _set_event(jm, false); } break; } } void InputEventConfigurationDialog::_device_selection_changed(int p_option_button_index) { // Subtract 1 as option index 0 corresponds to "All Devices" (value of -1) // and option index 1 corresponds to device 0, etc... event->set_device(p_option_button_index - 1); event_as_text->set_text(get_event_text(event, true)); } void InputEventConfigurationDialog::_set_current_device(int p_device) { device_id_option->select(p_device + 1); } int InputEventConfigurationDialog::_get_current_device() const { return device_id_option->get_selected() - 1; } String InputEventConfigurationDialog::_get_device_string(int p_device) const { if (p_device == InputMap::ALL_DEVICES) { return TTR("All Devices"); } return TTR("Device") + " " + itos(p_device); } void InputEventConfigurationDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_VISIBILITY_CHANGED: { event_listener->grab_focus(); } break; case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { input_list_search->set_right_icon(input_list_search->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); physical_key_checkbox->set_icon(get_theme_icon(SNAME("KeyboardPhysical"), SNAME("EditorIcons"))); icon_cache.keyboard = get_theme_icon(SNAME("Keyboard"), SNAME("EditorIcons")); icon_cache.mouse = get_theme_icon(SNAME("Mouse"), SNAME("EditorIcons")); icon_cache.joypad_button = get_theme_icon(SNAME("JoyButton"), SNAME("EditorIcons")); icon_cache.joypad_axis = get_theme_icon(SNAME("JoyAxis"), SNAME("EditorIcons")); _update_input_list(); } break; } } void InputEventConfigurationDialog::popup_and_configure(const Ref &p_event) { if (p_event.is_valid()) { _set_event(p_event); } else { // Clear Event _set_event(p_event); // Clear Checkbox Values for (int i = 0; i < MOD_MAX; i++) { mod_checkboxes[i]->set_pressed(false); } // Enable the Physical Key checkbox by default to encourage its use. // Physical Key should be used for most game inputs as it allows keys to work // on non-QWERTY layouts out of the box. // This is especially important for WASD movement layouts. physical_key_checkbox->set_pressed(true); autoremap_command_or_control_checkbox->set_pressed(false); // Select "All Devices" by default. device_id_option->select(0); } popup_centered(Size2(0, 400) * EDSCALE); } Ref InputEventConfigurationDialog::get_event() const { return event; } void InputEventConfigurationDialog::set_allowed_input_types(int p_type_masks) { allowed_input_types = p_type_masks; } InputEventConfigurationDialog::InputEventConfigurationDialog() { allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION; set_title(TTR("Event Configuration")); set_min_size(Size2i(550 * EDSCALE, 0)); // Min width VBoxContainer *main_vbox = memnew(VBoxContainer); add_child(main_vbox); event_as_text = memnew(Label); event_as_text->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART); event_as_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); event_as_text->add_theme_font_override("font", get_theme_font(SNAME("bold"), SNAME("EditorFonts"))); event_as_text->add_theme_font_size_override("font_size", 18 * EDSCALE); main_vbox->add_child(event_as_text); event_listener = memnew(EventListenerLineEdit); event_listener->set_h_size_flags(Control::SIZE_EXPAND_FILL); event_listener->set_stretch_ratio(0.75); event_listener->connect("event_changed", callable_mp(this, &InputEventConfigurationDialog::_on_listen_input_changed)); event_listener->connect("focus_entered", callable_mp(this, &InputEventConfigurationDialog::_on_listen_focus_changed)); event_listener->connect("focus_exited", callable_mp(this, &InputEventConfigurationDialog::_on_listen_focus_changed)); main_vbox->add_child(event_listener); main_vbox->add_child(memnew(HSeparator)); // List of all input options to manually select from. VBoxContainer *manual_vbox = memnew(VBoxContainer); manual_vbox->set_name(TTR("Manual Selection")); manual_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL); main_vbox->add_child(manual_vbox); input_list_search = memnew(LineEdit); input_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL); input_list_search->set_placeholder(TTR("Filter Inputs")); input_list_search->set_clear_button_enabled(true); input_list_search->connect("text_changed", callable_mp(this, &InputEventConfigurationDialog::_search_term_updated)); manual_vbox->add_child(input_list_search); input_list_tree = memnew(Tree); input_list_tree->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); // Min height for tree input_list_tree->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_input_list_item_selected)); input_list_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); manual_vbox->add_child(input_list_tree); input_list_tree->set_hide_root(true); input_list_tree->set_columns(1); _update_input_list(); // Additional Options additional_options_container = memnew(VBoxContainer); additional_options_container->hide(); Label *opts_label = memnew(Label); opts_label->set_theme_type_variation("HeaderSmall"); opts_label->set_text(TTR("Additional Options")); additional_options_container->add_child(opts_label); // Device Selection device_container = memnew(HBoxContainer); device_container->set_h_size_flags(Control::SIZE_EXPAND_FILL); Label *device_label = memnew(Label); device_label->set_theme_type_variation("HeaderSmall"); device_label->set_text(TTR("Device:")); device_container->add_child(device_label); device_id_option = memnew(OptionButton); device_id_option->set_h_size_flags(Control::SIZE_EXPAND_FILL); for (int i = -1; i < 8; i++) { device_id_option->add_item(_get_device_string(i)); } device_id_option->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_device_selection_changed)); _set_current_device(InputMap::ALL_DEVICES); device_container->add_child(device_id_option); device_container->hide(); additional_options_container->add_child(device_container); // Modifier Selection mod_container = memnew(HBoxContainer); for (int i = 0; i < MOD_MAX; i++) { String name = mods[i]; mod_checkboxes[i] = memnew(CheckBox); mod_checkboxes[i]->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_mod_toggled).bind(i)); mod_checkboxes[i]->set_text(name); mod_checkboxes[i]->set_tooltip_text(TTR(mods_tip[i])); mod_container->add_child(mod_checkboxes[i]); } mod_container->add_child(memnew(VSeparator)); autoremap_command_or_control_checkbox = memnew(CheckBox); autoremap_command_or_control_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_autoremap_command_or_control_toggled)); autoremap_command_or_control_checkbox->set_pressed(false); autoremap_command_or_control_checkbox->set_text(TTR("Command / Control (auto)")); autoremap_command_or_control_checkbox->set_tooltip_text(TTR("Automatically remaps between 'Meta' ('Command') and 'Control' depending on current platform.")); mod_container->add_child(autoremap_command_or_control_checkbox); mod_container->hide(); additional_options_container->add_child(mod_container); // Physical Key Checkbox physical_key_checkbox = memnew(CheckBox); physical_key_checkbox->set_text(TTR("Use Physical Keycode")); physical_key_checkbox->set_tooltip_text(TTR("Stores the physical position of the key on the keyboard rather than the key's value. Used for compatibility with non-latin layouts.\nThis should generally be enabled for most game shortcuts, but not in non-game applications.")); physical_key_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_physical_keycode_toggled)); physical_key_checkbox->hide(); additional_options_container->add_child(physical_key_checkbox); main_vbox->add_child(additional_options_container); }