/*************************************************************************/
/*  resource_importer_obj.h                                              */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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/*************************************************************************/

#ifndef RESOURCEIMPORTEROBJ_H
#define RESOURCEIMPORTEROBJ_H

#include "resource_importer_scene.h"

class EditorOBJImporter : public EditorSceneFormatImporter {
	GDCLASS(EditorOBJImporter, EditorSceneFormatImporter);

public:
	virtual uint32_t get_import_flags() const override;
	virtual void get_extensions(List<String> *r_extensions) const override;
	virtual Node *import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override;

	EditorOBJImporter();
};

class ResourceImporterOBJ : public ResourceImporter {
	GDCLASS(ResourceImporterOBJ, ResourceImporter);

public:
	virtual String get_importer_name() const override;
	virtual String get_visible_name() const override;
	virtual void get_recognized_extensions(List<String> *p_extensions) const override;
	virtual String get_save_extension() const override;
	virtual String get_resource_type() const override;
	virtual int get_format_version() const override;

	virtual int get_preset_count() const override;
	virtual String get_preset_name(int p_idx) const override;

	virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset = 0) const override;
	virtual bool get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;

	virtual Error import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;

	// Threaded import can currently cause deadlocks, see GH-48265.
	virtual bool can_import_threaded() const override { return false; }

	ResourceImporterOBJ();
};

#endif // RESOURCEIMPORTEROBJ_H