/*************************************************************************/ /* editor_translation_parser.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef EDITOR_TRANSLATION_PARSER_H #define EDITOR_TRANSLATION_PARSER_H #include "core/error_list.h" #include "core/reference.h" class EditorTranslationParserPlugin : public Reference { GDCLASS(EditorTranslationParserPlugin, Reference); protected: static void _bind_methods(); public: virtual Error parse_file(const String &p_path, Vector *r_extracted_strings); virtual void parse_text(const String &p_text, Vector *r_extracted_strings); virtual void get_recognized_extensions(List *r_extensions) const; }; class EditorTranslationParser { static EditorTranslationParser *singleton; public: enum ParserType { STANDARD, // GDScript, CSharp, ... CUSTOM // User-defined parser plugins. This will override standard parsers if the same extension type is defined. }; static EditorTranslationParser *get_singleton(); Vector> standard_parsers; Vector> custom_parsers; void get_recognized_extensions(List *r_extensions) const; bool can_parse(const String &p_extension) const; Ref get_parser(const String &p_extension) const; void add_parser(const Ref &p_parser, ParserType p_type); void remove_parser(const Ref &p_parser, ParserType p_type); EditorTranslationParser(); ~EditorTranslationParser(); }; #endif // EDITOR_TRANSLATION_PARSER_H