/**************************************************************************/ /* debug_adapter_parser.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "debug_adapter_parser.h" #include "editor/debugger/editor_debugger_node.h" #include "editor/debugger/script_editor_debugger.h" #include "editor/editor_node.h" #include "editor/editor_run_native.h" #include "editor/export/editor_export_platform.h" #include "editor/plugins/script_editor_plugin.h" void DebugAdapterParser::_bind_methods() { // Requests ClassDB::bind_method(D_METHOD("req_initialize", "params"), &DebugAdapterParser::req_initialize); ClassDB::bind_method(D_METHOD("req_disconnect", "params"), &DebugAdapterParser::req_disconnect); ClassDB::bind_method(D_METHOD("req_launch", "params"), &DebugAdapterParser::req_launch); ClassDB::bind_method(D_METHOD("req_attach", "params"), &DebugAdapterParser::req_attach); ClassDB::bind_method(D_METHOD("req_restart", "params"), &DebugAdapterParser::req_restart); ClassDB::bind_method(D_METHOD("req_terminate", "params"), &DebugAdapterParser::req_terminate); ClassDB::bind_method(D_METHOD("req_configurationDone", "params"), &DebugAdapterParser::prepare_success_response); ClassDB::bind_method(D_METHOD("req_pause", "params"), &DebugAdapterParser::req_pause); ClassDB::bind_method(D_METHOD("req_continue", "params"), &DebugAdapterParser::req_continue); ClassDB::bind_method(D_METHOD("req_threads", "params"), &DebugAdapterParser::req_threads); ClassDB::bind_method(D_METHOD("req_stackTrace", "params"), &DebugAdapterParser::req_stackTrace); ClassDB::bind_method(D_METHOD("req_setBreakpoints", "params"), &DebugAdapterParser::req_setBreakpoints); ClassDB::bind_method(D_METHOD("req_breakpointLocations", "params"), &DebugAdapterParser::req_breakpointLocations); ClassDB::bind_method(D_METHOD("req_scopes", "params"), &DebugAdapterParser::req_scopes); ClassDB::bind_method(D_METHOD("req_variables", "params"), &DebugAdapterParser::req_variables); ClassDB::bind_method(D_METHOD("req_next", "params"), &DebugAdapterParser::req_next); ClassDB::bind_method(D_METHOD("req_stepIn", "params"), &DebugAdapterParser::req_stepIn); ClassDB::bind_method(D_METHOD("req_evaluate", "params"), &DebugAdapterParser::req_evaluate); ClassDB::bind_method(D_METHOD("req_godot/put_msg", "params"), &DebugAdapterParser::req_godot_put_msg); } Dictionary DebugAdapterParser::prepare_base_event() const { Dictionary event; event["type"] = "event"; return event; } Dictionary DebugAdapterParser::prepare_success_response(const Dictionary &p_params) const { Dictionary response; response["type"] = "response"; response["request_seq"] = p_params["seq"]; response["command"] = p_params["command"]; response["success"] = true; return response; } Dictionary DebugAdapterParser::prepare_error_response(const Dictionary &p_params, DAP::ErrorType err_type, const Dictionary &variables) const { Dictionary response, body; response["type"] = "response"; response["request_seq"] = p_params["seq"]; response["command"] = p_params["command"]; response["success"] = false; response["body"] = body; DAP::Message message; String error, error_desc; switch (err_type) { case DAP::ErrorType::WRONG_PATH: error = "wrong_path"; error_desc = "The editor and client are working on different paths; the client is on \"{clientPath}\", but the editor is on \"{editorPath}\""; break; case DAP::ErrorType::NOT_RUNNING: error = "not_running"; error_desc = "Can't attach to a running session since there isn't one."; break; case DAP::ErrorType::TIMEOUT: error = "timeout"; error_desc = "Timeout reached while processing a request."; break; case DAP::ErrorType::UNKNOWN_PLATFORM: error = "unknown_platform"; error_desc = "The specified platform is unknown."; break; case DAP::ErrorType::MISSING_DEVICE: error = "missing_device"; error_desc = "There's no connected device with specified id."; break; case DAP::ErrorType::UNKNOWN: default: error = "unknown"; error_desc = "An unknown error has occurred when processing the request."; break; } message.id = err_type; message.format = error_desc; message.variables = variables; response["message"] = error; body["error"] = message.to_json(); return response; } Dictionary DebugAdapterParser::req_initialize(const Dictionary &p_params) const { Dictionary response = prepare_success_response(p_params); Dictionary args = p_params["arguments"]; Ref peer = DebugAdapterProtocol::get_singleton()->get_current_peer(); peer->linesStartAt1 = args.get("linesStartAt1", false); peer->columnsStartAt1 = args.get("columnsStartAt1", false); peer->supportsVariableType = args.get("supportsVariableType", false); peer->supportsInvalidatedEvent = args.get("supportsInvalidatedEvent", false); DAP::Capabilities caps; response["body"] = caps.to_json(); DebugAdapterProtocol::get_singleton()->notify_initialized(); if (DebugAdapterProtocol::get_singleton()->_sync_breakpoints) { // Send all current breakpoints List breakpoints; ScriptEditor::get_singleton()->get_breakpoints(&breakpoints); for (List::Element *E = breakpoints.front(); E; E = E->next()) { String breakpoint = E->get(); String path = breakpoint.left(breakpoint.find(":", 6)); // Skip initial part of path, aka "res://" int line = breakpoint.substr(path.size()).to_int(); DebugAdapterProtocol::get_singleton()->on_debug_breakpoint_toggled(path, line, true); } } else { // Remove all current breakpoints EditorDebuggerNode::get_singleton()->get_default_debugger()->_clear_breakpoints(); } return response; } Dictionary DebugAdapterParser::req_disconnect(const Dictionary &p_params) const { if (!DebugAdapterProtocol::get_singleton()->get_current_peer()->attached) { EditorNode::get_singleton()->run_stop(); } return prepare_success_response(p_params); } Dictionary DebugAdapterParser::req_launch(const Dictionary &p_params) const { Dictionary args = p_params["arguments"]; if (args.has("project") && !is_valid_path(args["project"])) { Dictionary variables; variables["clientPath"] = args["project"]; variables["editorPath"] = ProjectSettings::get_singleton()->get_resource_path(); return prepare_error_response(p_params, DAP::ErrorType::WRONG_PATH, variables); } if (args.has("godot/custom_data")) { DebugAdapterProtocol::get_singleton()->get_current_peer()->supportsCustomData = args["godot/custom_data"]; } ScriptEditorDebugger *dbg = EditorDebuggerNode::get_singleton()->get_default_debugger(); if ((bool)args["noDebug"] != dbg->is_skip_breakpoints()) { dbg->debug_skip_breakpoints(); } String platform_string = args.get("platform", "host"); if (platform_string == "host") { EditorNode::get_singleton()->run_play(); } else { int device = args.get("device", -1); int idx = -1; if (platform_string == "android") { for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) { if (EditorExport::get_singleton()->get_export_platform(i)->get_name() == "Android") { idx = i; break; } } } else if (platform_string == "web") { for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) { if (EditorExport::get_singleton()->get_export_platform(i)->get_name() == "Web") { idx = i; break; } } } if (idx == -1) { return prepare_error_response(p_params, DAP::ErrorType::UNKNOWN_PLATFORM); } EditorNode *editor = EditorNode::get_singleton(); Error err = platform_string == "android" ? editor->run_play_native(device * 10000 + idx) : editor->run_play_native(idx); if (err) { if (err == ERR_INVALID_PARAMETER && platform_string == "android") { return prepare_error_response(p_params, DAP::ErrorType::MISSING_DEVICE); } else { return prepare_error_response(p_params, DAP::ErrorType::UNKNOWN); } } } DebugAdapterProtocol::get_singleton()->get_current_peer()->attached = false; DebugAdapterProtocol::get_singleton()->notify_process(); return prepare_success_response(p_params); } Dictionary DebugAdapterParser::req_attach(const Dictionary &p_params) const { ScriptEditorDebugger *dbg = EditorDebuggerNode::get_singleton()->get_default_debugger(); if (!dbg->is_session_active()) { return prepare_error_response(p_params, DAP::ErrorType::NOT_RUNNING); } DebugAdapterProtocol::get_singleton()->get_current_peer()->attached = true; DebugAdapterProtocol::get_singleton()->notify_process(); return prepare_success_response(p_params); } Dictionary DebugAdapterParser::req_restart(const Dictionary &p_params) const { // Extract embedded "arguments" so it can be given to req_launch/req_attach Dictionary params = p_params, args; args = params["arguments"]; args = args["arguments"]; params["arguments"] = args; Dictionary response = DebugAdapterProtocol::get_singleton()->get_current_peer()->attached ? req_attach(params) : req_launch(params); if (!response["success"]) { response["command"] = p_params["command"]; return response; } return prepare_success_response(p_params); } Dictionary DebugAdapterParser::req_terminate(const Dictionary &p_params) const { EditorNode::get_singleton()->run_stop(); return prepare_success_response(p_params); } Dictionary DebugAdapterParser::req_pause(const Dictionary &p_params) const { EditorNode::get_singleton()->get_pause_button()->set_pressed(true); EditorDebuggerNode::get_singleton()->_paused(); DebugAdapterProtocol::get_singleton()->notify_stopped_paused(); return prepare_success_response(p_params); } Dictionary DebugAdapterParser::req_continue(const Dictionary &p_params) const { EditorNode::get_singleton()->get_pause_button()->set_pressed(false); EditorDebuggerNode::get_singleton()->_paused(); DebugAdapterProtocol::get_singleton()->notify_continued(); return prepare_success_response(p_params); } Dictionary DebugAdapterParser::req_threads(const Dictionary &p_params) const { Dictionary response = prepare_success_response(p_params), body; response["body"] = body; Array arr; DAP::Thread thread; thread.id = 1; // Hardcoded because Godot only supports debugging one thread at the moment thread.name = "Main"; arr.push_back(thread.to_json()); body["threads"] = arr; return response; } Dictionary DebugAdapterParser::req_stackTrace(const Dictionary &p_params) const { if (DebugAdapterProtocol::get_singleton()->_processing_stackdump) { return Dictionary(); } Dictionary response = prepare_success_response(p_params), body; response["body"] = body; bool lines_at_one = DebugAdapterProtocol::get_singleton()->get_current_peer()->linesStartAt1; bool columns_at_one = DebugAdapterProtocol::get_singleton()->get_current_peer()->columnsStartAt1; Array arr; DebugAdapterProtocol *dap = DebugAdapterProtocol::get_singleton(); for (const KeyValue> &E : dap->stackframe_list) { DAP::StackFrame sf = E.key; if (!lines_at_one) { sf.line--; } if (!columns_at_one) { sf.column--; } arr.push_back(sf.to_json()); } body["stackFrames"] = arr; return response; } Dictionary DebugAdapterParser::req_setBreakpoints(const Dictionary &p_params) const { Dictionary response = prepare_success_response(p_params), body; response["body"] = body; Dictionary args = p_params["arguments"]; DAP::Source source; source.from_json(args["source"]); bool lines_at_one = DebugAdapterProtocol::get_singleton()->get_current_peer()->linesStartAt1; if (!is_valid_path(source.path)) { Dictionary variables; variables["clientPath"] = source.path; variables["editorPath"] = ProjectSettings::get_singleton()->get_resource_path(); return prepare_error_response(p_params, DAP::ErrorType::WRONG_PATH, variables); } Array breakpoints = args["breakpoints"], lines; for (int i = 0; i < breakpoints.size(); i++) { DAP::SourceBreakpoint breakpoint; breakpoint.from_json(breakpoints[i]); lines.push_back(breakpoint.line + !lines_at_one); } Array updated_breakpoints = DebugAdapterProtocol::get_singleton()->update_breakpoints(source.path, lines); body["breakpoints"] = updated_breakpoints; return response; } Dictionary DebugAdapterParser::req_breakpointLocations(const Dictionary &p_params) const { Dictionary response = prepare_success_response(p_params), body; response["body"] = body; Dictionary args = p_params["arguments"]; Array locations; DAP::BreakpointLocation location; location.line = args["line"]; if (args.has("endLine")) { location.endLine = args["endLine"]; } locations.push_back(location.to_json()); body["breakpoints"] = locations; return response; } Dictionary DebugAdapterParser::req_scopes(const Dictionary &p_params) const { Dictionary response = prepare_success_response(p_params), body; response["body"] = body; Dictionary args = p_params["arguments"]; int frame_id = args["frameId"]; Array scope_list; DAP::StackFrame frame; frame.id = frame_id; HashMap, DAP::StackFrame>::Iterator E = DebugAdapterProtocol::get_singleton()->stackframe_list.find(frame); if (E) { ERR_FAIL_COND_V(E->value.size() != 3, prepare_error_response(p_params, DAP::ErrorType::UNKNOWN)); for (int i = 0; i < 3; i++) { DAP::Scope scope; scope.variablesReference = E->value[i]; switch (i) { case 0: scope.name = "Locals"; scope.presentationHint = "locals"; break; case 1: scope.name = "Members"; scope.presentationHint = "members"; break; case 2: scope.name = "Globals"; scope.presentationHint = "globals"; } scope_list.push_back(scope.to_json()); } } EditorDebuggerNode::get_singleton()->get_default_debugger()->request_stack_dump(frame_id); DebugAdapterProtocol::get_singleton()->_current_frame = frame_id; body["scopes"] = scope_list; return response; } Dictionary DebugAdapterParser::req_variables(const Dictionary &p_params) const { // If _remaining_vars > 0, the debuggee is still sending a stack dump to the editor. if (DebugAdapterProtocol::get_singleton()->_remaining_vars > 0) { return Dictionary(); } Dictionary response = prepare_success_response(p_params), body; response["body"] = body; Dictionary args = p_params["arguments"]; int variable_id = args["variablesReference"]; HashMap::Iterator E = DebugAdapterProtocol::get_singleton()->variable_list.find(variable_id); if (E) { if (!DebugAdapterProtocol::get_singleton()->get_current_peer()->supportsVariableType) { for (int i = 0; i < E->value.size(); i++) { Dictionary variable = E->value[i]; variable.erase("type"); } } body["variables"] = E ? E->value : Array(); return response; } else { return Dictionary(); } } Dictionary DebugAdapterParser::req_next(const Dictionary &p_params) const { EditorDebuggerNode::get_singleton()->get_default_debugger()->debug_next(); DebugAdapterProtocol::get_singleton()->_stepping = true; return prepare_success_response(p_params); } Dictionary DebugAdapterParser::req_stepIn(const Dictionary &p_params) const { EditorDebuggerNode::get_singleton()->get_default_debugger()->debug_step(); DebugAdapterProtocol::get_singleton()->_stepping = true; return prepare_success_response(p_params); } Dictionary DebugAdapterParser::req_evaluate(const Dictionary &p_params) const { Dictionary response = prepare_success_response(p_params), body; response["body"] = body; Dictionary args = p_params["arguments"]; String value = EditorDebuggerNode::get_singleton()->get_var_value(args["expression"]); body["result"] = value; return response; } Dictionary DebugAdapterParser::req_godot_put_msg(const Dictionary &p_params) const { Dictionary args = p_params["arguments"]; String msg = args["message"]; Array data = args["data"]; EditorDebuggerNode::get_singleton()->get_default_debugger()->_put_msg(msg, data); return prepare_success_response(p_params); } Dictionary DebugAdapterParser::ev_initialized() const { Dictionary event = prepare_base_event(); event["event"] = "initialized"; return event; } Dictionary DebugAdapterParser::ev_process(const String &p_command) const { Dictionary event = prepare_base_event(), body; event["event"] = "process"; event["body"] = body; body["name"] = OS::get_singleton()->get_executable_path(); body["startMethod"] = p_command; return event; } Dictionary DebugAdapterParser::ev_terminated() const { Dictionary event = prepare_base_event(); event["event"] = "terminated"; return event; } Dictionary DebugAdapterParser::ev_exited(const int &p_exitcode) const { Dictionary event = prepare_base_event(), body; event["event"] = "exited"; event["body"] = body; body["exitCode"] = p_exitcode; return event; } Dictionary DebugAdapterParser::ev_stopped() const { Dictionary event = prepare_base_event(), body; event["event"] = "stopped"; event["body"] = body; body["threadId"] = 1; return event; } Dictionary DebugAdapterParser::ev_stopped_paused() const { Dictionary event = ev_stopped(); Dictionary body = event["body"]; body["reason"] = "paused"; body["description"] = "Paused"; return event; } Dictionary DebugAdapterParser::ev_stopped_exception(const String &p_error) const { Dictionary event = ev_stopped(); Dictionary body = event["body"]; body["reason"] = "exception"; body["description"] = "Exception"; body["text"] = p_error; return event; } Dictionary DebugAdapterParser::ev_stopped_breakpoint(const int &p_id) const { Dictionary event = ev_stopped(); Dictionary body = event["body"]; body["reason"] = "breakpoint"; body["description"] = "Breakpoint"; Array breakpoints; breakpoints.push_back(p_id); body["hitBreakpointIds"] = breakpoints; return event; } Dictionary DebugAdapterParser::ev_stopped_step() const { Dictionary event = ev_stopped(); Dictionary body = event["body"]; body["reason"] = "step"; body["description"] = "Breakpoint"; return event; } Dictionary DebugAdapterParser::ev_continued() const { Dictionary event = prepare_base_event(), body; event["event"] = "continued"; event["body"] = body; body["threadId"] = 1; return event; } Dictionary DebugAdapterParser::ev_output(const String &p_message) const { Dictionary event = prepare_base_event(), body; event["event"] = "output"; event["body"] = body; body["category"] = "stdout"; body["output"] = p_message + "\r\n"; return event; } Dictionary DebugAdapterParser::ev_breakpoint(const DAP::Breakpoint &p_breakpoint, const bool &p_enabled) const { Dictionary event = prepare_base_event(), body; event["event"] = "breakpoint"; event["body"] = body; body["reason"] = p_enabled ? "new" : "removed"; body["breakpoint"] = p_breakpoint.to_json(); return event; } Dictionary DebugAdapterParser::ev_custom_data(const String &p_msg, const Array &p_data) const { Dictionary event = prepare_base_event(), body; event["event"] = "godot/custom_data"; event["body"] = body; body["message"] = p_msg; body["data"] = p_data; return event; }