/*************************************************************************/ /* animation_track_editor.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "animation_track_editor.h" #include "animation_track_editor_plugins.h" #include "core/os/keyboard.h" #include "editor/animation_bezier_editor.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor_node.h" #include "editor_scale.h" #include "scene/main/viewport.h" #include "servers/audio/audio_stream.h" class AnimationTrackKeyEdit : public Object { GDCLASS(AnimationTrackKeyEdit, Object); public: bool setting; bool _hide_script_from_inspector() { return true; } bool _dont_undo_redo() { return true; } static void _bind_methods() { ClassDB::bind_method("_update_obj", &AnimationTrackKeyEdit::_update_obj); ClassDB::bind_method("_key_ofs_changed", &AnimationTrackKeyEdit::_key_ofs_changed); ClassDB::bind_method("_hide_script_from_inspector", &AnimationTrackKeyEdit::_hide_script_from_inspector); ClassDB::bind_method("get_root_path", &AnimationTrackKeyEdit::get_root_path); ClassDB::bind_method("_dont_undo_redo", &AnimationTrackKeyEdit::_dont_undo_redo); } //PopupDialog *ke_dialog; void _fix_node_path(Variant &value) { NodePath np = value; if (np == NodePath()) return; Node *root = EditorNode::get_singleton()->get_tree()->get_root(); Node *np_node = root->get_node(np); ERR_FAIL_COND(!np_node); Node *edited_node = root->get_node(base); ERR_FAIL_COND(!edited_node); value = edited_node->get_path_to(np_node); } void _update_obj(const Ref &p_anim) { if (setting) return; if (!(animation == p_anim)) return; notify_change(); } void _key_ofs_changed(const Ref &p_anim, float from, float to) { if (!(animation == p_anim)) return; if (from != key_ofs) return; key_ofs = to; if (setting) return; notify_change(); } bool _set(const StringName &p_name, const Variant &p_value) { int key = animation->track_find_key(track, key_ofs, true); ERR_FAIL_COND_V(key == -1, false); String name = p_name; if (name == "time" || name == "frame") { float new_time = p_value; if (name == "frame") { float fps = animation->get_step(); if (fps > 0) { fps = 1.0 / fps; } new_time /= fps; } if (new_time == key_ofs) return true; int existing = animation->track_find_key(track, new_time, true); setting = true; undo_redo->create_action(TTR("Anim Change Keyframe Time"), UndoRedo::MERGE_ENDS); Variant val = animation->track_get_key_value(track, key); float trans = animation->track_get_key_transition(track, key); undo_redo->add_do_method(animation.ptr(), "track_remove_key", track, key); undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, new_time, val, trans); undo_redo->add_do_method(this, "_key_ofs_changed", animation, key_ofs, new_time); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, new_time); undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, key_ofs, val, trans); undo_redo->add_undo_method(this, "_key_ofs_changed", animation, new_time, key_ofs); if (existing != -1) { Variant v = animation->track_get_key_value(track, existing); trans = animation->track_get_key_transition(track, existing); undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, new_time, v, trans); } undo_redo->commit_action(); setting = false; return true; } else if (name == "easing") { float val = p_value; float prev_val = animation->track_get_key_transition(track, key); setting = true; undo_redo->create_action(TTR("Anim Change Transition"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(animation.ptr(), "track_set_key_transition", track, key, val); undo_redo->add_undo_method(animation.ptr(), "track_set_key_transition", track, key, prev_val); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; return true; } switch (animation->track_get_type(track)) { case Animation::TYPE_TRANSFORM: { Dictionary d_old = animation->track_get_key_value(track, key); Dictionary d_new = d_old; d_new[p_name] = p_value; setting = true; undo_redo->create_action(TTR("Anim Change Transform")); undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new); undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; return true; } break; case Animation::TYPE_VALUE: { if (name == "value") { Variant value = p_value; if (value.get_type() == Variant::NODE_PATH) { _fix_node_path(value); } setting = true; undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS); Variant prev = animation->track_get_key_value(track, key); undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, value); undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, prev); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; return true; } } break; case Animation::TYPE_METHOD: { Dictionary d_old = animation->track_get_key_value(track, key); Dictionary d_new = d_old; bool change_notify_deserved = false; bool mergeable = false; if (name == "name") { d_new["method"] = p_value; } if (name == "arg_count") { Vector args = d_old["args"]; args.resize(p_value); d_new["args"] = args; change_notify_deserved = true; } if (name.begins_with("args/")) { Vector args = d_old["args"]; int idx = name.get_slice("/", 1).to_int(); ERR_FAIL_INDEX_V(idx, args.size(), false); String what = name.get_slice("/", 2); if (what == "type") { Variant::Type t = Variant::Type(int(p_value)); if (t != args[idx].get_type()) { Variant::CallError err; if (Variant::can_convert(args[idx].get_type(), t)) { Variant old = args[idx]; Variant *ptrs[1] = { &old }; args.write[idx] = Variant::construct(t, (const Variant **)ptrs, 1, err); } else { args.write[idx] = Variant::construct(t, NULL, 0, err); } change_notify_deserved = true; d_new["args"] = args; } } if (what == "value") { Variant value = p_value; if (value.get_type() == Variant::NODE_PATH) { _fix_node_path(value); } args.write[idx] = value; d_new["args"] = args; mergeable = true; } } if (mergeable) undo_redo->create_action(TTR("Anim Change Call"), UndoRedo::MERGE_ENDS); else undo_redo->create_action(TTR("Anim Change Call")); Variant prev = animation->track_get_key_value(track, key); setting = true; undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new); undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; if (change_notify_deserved) notify_change(); return true; } break; case Animation::TYPE_BEZIER: { if (name == "value") { Variant value = p_value; setting = true; undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS); float prev = animation->bezier_track_get_key_value(track, key); undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_value", track, key, value); undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_value", track, key, prev); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; return true; } if (name == "in_handle") { Variant value = p_value; setting = true; undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS); Vector2 prev = animation->bezier_track_get_key_in_handle(track, key); undo_redo->add_do_method(animation.ptr(), "bezier_track_set_in_handle", track, key, value); undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_in_handle", track, key, prev); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; return true; } if (name == "out_handle") { Variant value = p_value; setting = true; undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS); Vector2 prev = animation->bezier_track_get_key_out_handle(track, key); undo_redo->add_do_method(animation.ptr(), "bezier_track_set_out_handle", track, key, value); undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_out_handle", track, key, prev); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; return true; } } break; case Animation::TYPE_AUDIO: { if (name == "stream") { Ref stream = p_value; setting = true; undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS); RES prev = animation->audio_track_get_key_stream(track, key); undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_stream", track, key, stream); undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_stream", track, key, prev); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; return true; } if (name == "start_offset") { float value = p_value; setting = true; undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS); float prev = animation->audio_track_get_key_start_offset(track, key); undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_start_offset", track, key, value); undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_start_offset", track, key, prev); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; return true; } if (name == "end_offset") { float value = p_value; setting = true; undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS); float prev = animation->audio_track_get_key_end_offset(track, key); undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_end_offset", track, key, value); undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_end_offset", track, key, prev); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; return true; } } break; case Animation::TYPE_ANIMATION: { if (name == "animation") { StringName anim_name = p_value; setting = true; undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS); StringName prev = animation->animation_track_get_key_animation(track, key); undo_redo->add_do_method(animation.ptr(), "animation_track_set_key_animation", track, key, anim_name); undo_redo->add_undo_method(animation.ptr(), "animation_track_set_key_animation", track, key, prev); undo_redo->add_do_method(this, "_update_obj", animation); undo_redo->add_undo_method(this, "_update_obj", animation); undo_redo->commit_action(); setting = false; return true; } } break; } return false; } bool _get(const StringName &p_name, Variant &r_ret) const { int key = animation->track_find_key(track, key_ofs, true); ERR_FAIL_COND_V(key == -1, false); String name = p_name; if (name == "time") { r_ret = key_ofs; return true; } else if (name == "frame") { float fps = animation->get_step(); if (fps > 0) { fps = 1.0 / fps; } r_ret = key_ofs * fps; return true; } else if (name == "easing") { r_ret = animation->track_get_key_transition(track, key); return true; } switch (animation->track_get_type(track)) { case Animation::TYPE_TRANSFORM: { Dictionary d = animation->track_get_key_value(track, key); ERR_FAIL_COND_V(!d.has(name), false); r_ret = d[p_name]; return true; } break; case Animation::TYPE_VALUE: { if (name == "value") { r_ret = animation->track_get_key_value(track, key); return true; } } break; case Animation::TYPE_METHOD: { Dictionary d = animation->track_get_key_value(track, key); if (name == "name") { ERR_FAIL_COND_V(!d.has("method"), false); r_ret = d["method"]; return true; } ERR_FAIL_COND_V(!d.has("args"), false); Vector args = d["args"]; if (name == "arg_count") { r_ret = args.size(); return true; } if (name.begins_with("args/")) { int idx = name.get_slice("/", 1).to_int(); ERR_FAIL_INDEX_V(idx, args.size(), false); String what = name.get_slice("/", 2); if (what == "type") { r_ret = args[idx].get_type(); return true; } if (what == "value") { r_ret = args[idx]; return true; } } } break; case Animation::TYPE_BEZIER: { if (name == "value") { r_ret = animation->bezier_track_get_key_value(track, key); return true; } if (name == "in_handle") { r_ret = animation->bezier_track_get_key_in_handle(track, key); return true; } if (name == "out_handle") { r_ret = animation->bezier_track_get_key_out_handle(track, key); return true; } } break; case Animation::TYPE_AUDIO: { if (name == "stream") { r_ret = animation->audio_track_get_key_stream(track, key); return true; } if (name == "start_offset") { r_ret = animation->audio_track_get_key_start_offset(track, key); return true; } if (name == "end_offset") { r_ret = animation->audio_track_get_key_end_offset(track, key); return true; } } break; case Animation::TYPE_ANIMATION: { if (name == "animation") { r_ret = animation->animation_track_get_key_animation(track, key); return true; } } break; } return false; } void _get_property_list(List *p_list) const { if (animation.is_null()) return; ERR_FAIL_INDEX(track, animation->get_track_count()); int key = animation->track_find_key(track, key_ofs, true); ERR_FAIL_COND(key == -1); if (use_fps && animation->get_step() > 0) { float max_frame = animation->get_length() / animation->get_step(); p_list->push_back(PropertyInfo(Variant::REAL, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",0.01")); } else { p_list->push_back(PropertyInfo(Variant::REAL, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01")); } switch (animation->track_get_type(track)) { case Animation::TYPE_TRANSFORM: { p_list->push_back(PropertyInfo(Variant::VECTOR3, "location")); p_list->push_back(PropertyInfo(Variant::QUAT, "rotation")); p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale")); } break; case Animation::TYPE_VALUE: { Variant v = animation->track_get_key_value(track, key); if (hint.type != Variant::NIL) { PropertyInfo pi = hint; pi.name = "value"; p_list->push_back(pi); } else { PropertyHint hint = PROPERTY_HINT_NONE; String hint_string; if (v.get_type() == Variant::OBJECT) { //could actually check the object property if exists..? yes i will! Ref res = v; if (res.is_valid()) { hint = PROPERTY_HINT_RESOURCE_TYPE; hint_string = res->get_class(); } } if (v.get_type() != Variant::NIL) p_list->push_back(PropertyInfo(v.get_type(), "value", hint, hint_string)); } } break; case Animation::TYPE_METHOD: { p_list->push_back(PropertyInfo(Variant::STRING, "name")); p_list->push_back(PropertyInfo(Variant::INT, "arg_count", PROPERTY_HINT_RANGE, "0,5,1")); Dictionary d = animation->track_get_key_value(track, key); ERR_FAIL_COND(!d.has("args")); Vector args = d["args"]; String vtypes; for (int i = 0; i < Variant::VARIANT_MAX; i++) { if (i > 0) vtypes += ","; vtypes += Variant::get_type_name(Variant::Type(i)); } for (int i = 0; i < args.size(); i++) { p_list->push_back(PropertyInfo(Variant::INT, "args/" + itos(i) + "/type", PROPERTY_HINT_ENUM, vtypes)); if (args[i].get_type() != Variant::NIL) p_list->push_back(PropertyInfo(args[i].get_type(), "args/" + itos(i) + "/value")); } } break; case Animation::TYPE_BEZIER: { p_list->push_back(PropertyInfo(Variant::REAL, "value")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "in_handle")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "out_handle")); } break; case Animation::TYPE_AUDIO: { p_list->push_back(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream")); p_list->push_back(PropertyInfo(Variant::REAL, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater")); p_list->push_back(PropertyInfo(Variant::REAL, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater")); } break; case Animation::TYPE_ANIMATION: { String animations; if (root_path && root_path->has_node(animation->track_get_path(track))) { AnimationPlayer *ap = Object::cast_to(root_path->get_node(animation->track_get_path(track))); if (ap) { List anims; ap->get_animation_list(&anims); for (List::Element *E = anims.front(); E; E = E->next()) { if (animations != String()) { animations += ","; } animations += String(E->get()); } } } if (animations != String()) { animations += ","; } animations += "[stop]"; p_list->push_back(PropertyInfo(Variant::STRING, "animation", PROPERTY_HINT_ENUM, animations)); } break; } if (animation->track_get_type(track) == Animation::TYPE_VALUE) { p_list->push_back(PropertyInfo(Variant::REAL, "easing", PROPERTY_HINT_EXP_EASING)); } } UndoRedo *undo_redo; Ref animation; int track; float key_ofs; Node *root_path; PropertyInfo hint; NodePath base; bool use_fps; void notify_change() { _change_notify(); } Node *get_root_path() { return root_path; } void set_use_fps(bool p_enable) { use_fps = p_enable; _change_notify(); } AnimationTrackKeyEdit() { use_fps = false; key_ofs = 0; track = -1; setting = false; root_path = NULL; } }; void AnimationTimelineEdit::_zoom_changed(double) { update(); play_position->update(); emit_signal("zoom_changed"); } float AnimationTimelineEdit::get_zoom_scale() const { float zv = zoom->get_value(); if (zv < 1) { zv = 1.0 - zv; return Math::pow(1.0f + zv, 8.0f) * 100; } else { return 1.0 / Math::pow(zv, 8.0f) * 100; } } void AnimationTimelineEdit::_anim_length_changed(double p_new_len) { if (editing) return; p_new_len = MAX(0.001, p_new_len); if (use_fps && animation->get_step() > 0) { p_new_len *= animation->get_step(); } editing = true; undo_redo->create_action(TTR("Change Animation Length")); undo_redo->add_do_method(animation.ptr(), "set_length", p_new_len); undo_redo->add_undo_method(animation.ptr(), "set_length", animation->get_length()); undo_redo->commit_action(); editing = false; update(); emit_signal("length_changed", p_new_len); } void AnimationTimelineEdit::_anim_loop_pressed() { undo_redo->create_action(TTR("Change Animation Loop")); undo_redo->add_do_method(animation.ptr(), "set_loop", loop->is_pressed()); undo_redo->add_undo_method(animation.ptr(), "set_loop", animation->has_loop()); undo_redo->commit_action(); } int AnimationTimelineEdit::get_buttons_width() const { Ref interp_mode = get_icon("TrackContinuous", "EditorIcons"); Ref interp_type = get_icon("InterpRaw", "EditorIcons"); Ref loop_type = get_icon("InterpWrapClamp", "EditorIcons"); Ref remove_icon = get_icon("Remove", "EditorIcons"); Ref down_icon = get_icon("select_arrow", "Tree"); int total_w = interp_mode->get_width() + interp_type->get_width() + loop_type->get_width() + remove_icon->get_width(); total_w += (down_icon->get_width() + 4 * EDSCALE) * 4; return total_w; } int AnimationTimelineEdit::get_name_limit() const { Ref hsize_icon = get_icon("Hsize", "EditorIcons"); int limit = MAX(name_limit, add_track->get_minimum_size().width + hsize_icon->get_width()); limit = MIN(limit, get_size().width - get_buttons_width() - 1); return limit; } void AnimationTimelineEdit::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { add_track->set_icon(get_icon("Add", "EditorIcons")); loop->set_icon(get_icon("Loop", "EditorIcons")); time_icon->set_texture(get_icon("Time", "EditorIcons")); add_track->get_popup()->clear(); add_track->get_popup()->add_icon_item(get_icon("KeyValue", "EditorIcons"), TTR("Property Track")); add_track->get_popup()->add_icon_item(get_icon("KeyXform", "EditorIcons"), TTR("3D Transform Track")); add_track->get_popup()->add_icon_item(get_icon("KeyCall", "EditorIcons"), TTR("Call Method Track")); add_track->get_popup()->add_icon_item(get_icon("KeyBezier", "EditorIcons"), TTR("Bezier Curve Track")); add_track->get_popup()->add_icon_item(get_icon("KeyAudio", "EditorIcons"), TTR("Audio Playback Track")); add_track->get_popup()->add_icon_item(get_icon("KeyAnimation", "EditorIcons"), TTR("Animation Playback Track")); } if (p_what == NOTIFICATION_RESIZED) { len_hb->set_position(Vector2(get_size().width - get_buttons_width(), 0)); len_hb->set_size(Size2(get_buttons_width(), get_size().height)); } if (p_what == NOTIFICATION_DRAW) { int key_range = get_size().width - get_buttons_width() - get_name_limit(); if (!animation.is_valid()) return; Ref font = get_font("font", "Label"); Color color = get_color("font_color", "Label"); int zoomw = key_range; float scale = get_zoom_scale(); int h = get_size().height; float l = animation->get_length(); if (l <= 0) l = 0.001; //avoid crashor Ref hsize_icon = get_icon("Hsize", "EditorIcons"); hsize_rect = Rect2(get_name_limit() - hsize_icon->get_width() - 2 * EDSCALE, (get_size().height - hsize_icon->get_height()) / 2, hsize_icon->get_width(), hsize_icon->get_height()); draw_texture(hsize_icon, hsize_rect.position); { float time_min = 0; float time_max = animation->get_length(); for (int i = 0; i < animation->get_track_count(); i++) { if (animation->track_get_key_count(i) > 0) { float beg = animation->track_get_key_time(i, 0); /*if (animation->track_get_type(i) == Animation::TYPE_BEZIER) { beg += animation->bezier_track_get_key_in_handle(i, 0).x; }* not worth it since they have no use */ if (beg < time_min) time_min = beg; float end = animation->track_get_key_time(i, animation->track_get_key_count(i) - 1); /*if (animation->track_get_type(i) == Animation::TYPE_BEZIER) { end += animation->bezier_track_get_key_out_handle(i, animation->track_get_key_count(i) - 1).x; } not worth it since they have no use */ if (end > time_max) time_max = end; } } float extra = (zoomw / scale) * 0.5; //if (time_min < -0.001) // time_min -= extra; time_max += extra; set_min(time_min); set_max(time_max); if (zoomw / scale < (time_max - time_min)) { hscroll->show(); } else { hscroll->hide(); } } set_page(zoomw / scale); int end_px = (l - get_value()) * scale; int begin_px = -get_value() * scale; Color notimecol = get_color("dark_color_2", "Editor"); Color timecolor = color; timecolor.a = 0.2; Color linecolor = color; linecolor.a = 0.2; { draw_rect(Rect2(Point2(get_name_limit(), 0), Point2(zoomw - 1, h)), notimecol); if (begin_px < zoomw && end_px > 0) { if (begin_px < 0) begin_px = 0; if (end_px > zoomw) end_px = zoomw; draw_rect(Rect2(Point2(get_name_limit() + begin_px, 0), Point2(end_px - begin_px - 1, h)), timecolor); } } Color color_time_sec = color; Color color_time_dec = color; color_time_dec.a *= 0.5; #define SC_ADJ 100 int min = 30; int dec = 1; int step = 1; int decimals = 2; bool step_found = false; const int period_width = font->get_char_size('.').width; int max_digit_width = font->get_char_size('0').width; for (int i = 1; i <= 9; i++) { const int digit_width = font->get_char_size('0' + i).width; max_digit_width = MAX(digit_width, max_digit_width); } const int max_sc = int(Math::ceil(zoomw / scale)); const int max_sc_width = String::num(max_sc).length() * max_digit_width; while (!step_found) { min = max_sc_width; if (decimals > 0) min += period_width + max_digit_width * decimals; static const int _multp[3] = { 1, 2, 5 }; for (int i = 0; i < 3; i++) { step = (_multp[i] * dec); if (step * scale / SC_ADJ > min) { step_found = true; break; } } if (step_found) break; dec *= 10; decimals--; if (decimals < 0) decimals = 0; } if (use_fps) { float step_size = animation->get_step(); if (step_size > 0) { int prev_frame_ofs = -10000000; for (int i = 0; i < zoomw; i++) { float pos = get_value() + double(i) / scale; float prev = get_value() + (double(i) - 1.0) / scale; int frame = pos / step_size; int prev_frame = prev / step_size; bool sub = Math::floor(prev) == Math::floor(pos); if (frame != prev_frame && i >= prev_frame_ofs) { draw_line(Point2(get_name_limit() + i, 0), Point2(get_name_limit() + i, h), linecolor); draw_string(font, Point2(get_name_limit() + i + 3 * EDSCALE, (h - font->get_height()) / 2 + font->get_ascent()).floor(), itos(frame), sub ? color_time_dec : color_time_sec, zoomw - i); prev_frame_ofs = i + font->get_string_size(itos(frame)).x + 5 * EDSCALE; } } } } else { for (int i = 0; i < zoomw; i++) { float pos = get_value() + double(i) / scale; float prev = get_value() + (double(i) - 1.0) / scale; int sc = int(Math::floor(pos * SC_ADJ)); int prev_sc = int(Math::floor(prev * SC_ADJ)); bool sub = (sc % SC_ADJ); if ((sc / step) != (prev_sc / step) || (prev_sc < 0 && sc >= 0)) { int scd = sc < 0 ? prev_sc : sc; draw_line(Point2(get_name_limit() + i, 0), Point2(get_name_limit() + i, h), linecolor); draw_string(font, Point2(get_name_limit() + i + 3, (h - font->get_height()) / 2 + font->get_ascent()).floor(), String::num((scd - (scd % step)) / double(SC_ADJ), decimals), sub ? color_time_dec : color_time_sec, zoomw - i); } } } draw_line(Vector2(0, get_size().height), get_size(), linecolor); } } void AnimationTimelineEdit::set_animation(const Ref &p_animation) { animation = p_animation; if (animation.is_valid()) { len_hb->show(); add_track->show(); play_position->show(); } else { len_hb->hide(); add_track->hide(); play_position->hide(); } update(); update_values(); } Size2 AnimationTimelineEdit::get_minimum_size() const { Size2 ms = add_track->get_minimum_size(); Ref font = get_font("font", "Label"); ms.height = MAX(ms.height, font->get_height()); ms.width = get_buttons_width() + add_track->get_minimum_size().width + get_icon("Hsize", "EditorIcons")->get_width() + 2; return ms; } void AnimationTimelineEdit::set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; } void AnimationTimelineEdit::set_zoom(Range *p_zoom) { zoom = p_zoom; zoom->connect("value_changed", this, "_zoom_changed"); } void AnimationTimelineEdit::set_play_position(float p_pos) { play_position_pos = p_pos; play_position->update(); } float AnimationTimelineEdit::get_play_position() const { return play_position_pos; } void AnimationTimelineEdit::update_play_position() { play_position->update(); } void AnimationTimelineEdit::update_values() { if (!animation.is_valid() || editing) return; editing = true; if (use_fps && animation->get_step() > 0) { length->set_value(animation->get_length() / animation->get_step()); } else { length->set_value(animation->get_length()); } loop->set_pressed(animation->has_loop()); editing = false; } void AnimationTimelineEdit::_play_position_draw() { if (!animation.is_valid() || play_position_pos < 0) return; float scale = get_zoom_scale(); int h = play_position->get_size().height; int px = (-get_value() + play_position_pos) * scale + get_name_limit(); if (px >= get_name_limit() && px < (play_position->get_size().width - get_buttons_width())) { Color color = get_color("accent_color", "Editor"); play_position->draw_line(Point2(px, 0), Point2(px, h), color); } } void AnimationTimelineEdit::_gui_input(const Ref &p_event) { Ref mb = p_event; if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && hsize_rect.has_point(mb->get_position())) { dragging_hsize = true; dragging_hsize_from = mb->get_position().x; dragging_hsize_at = name_limit; } if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && dragging_hsize) { dragging_hsize = false; } if (mb.is_valid() && mb->get_position().x > get_name_limit() && mb->get_position().x < (get_size().width - get_buttons_width())) { if (!panning_timeline && mb->get_button_index() == BUTTON_LEFT) { int x = mb->get_position().x - get_name_limit(); float ofs = x / get_zoom_scale() + get_value(); emit_signal("timeline_changed", ofs, false); dragging_timeline = true; } if (!dragging_timeline && mb->get_button_index() == BUTTON_MIDDLE) { int x = mb->get_position().x - get_name_limit(); panning_timeline_from = x / get_zoom_scale(); panning_timeline = true; panning_timeline_at = get_value(); } } if (dragging_timeline && mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) { dragging_timeline = false; } if (panning_timeline && mb.is_valid() && mb->get_button_index() == BUTTON_MIDDLE && !mb->is_pressed()) { panning_timeline = false; } Ref mm = p_event; if (mm.is_valid()) { if (dragging_hsize) { int ofs = mm->get_position().x - dragging_hsize_from; name_limit = dragging_hsize_at + ofs; update(); emit_signal("name_limit_changed"); play_position->update(); } if (dragging_timeline) { int x = mm->get_position().x - get_name_limit(); float ofs = x / get_zoom_scale() + get_value(); emit_signal("timeline_changed", ofs, false); } if (panning_timeline) { int x = mm->get_position().x - get_name_limit(); float ofs = x / get_zoom_scale(); float diff = ofs - panning_timeline_from; set_value(panning_timeline_at - diff); } } } void AnimationTimelineEdit::set_use_fps(bool p_use_fps) { use_fps = p_use_fps; update_values(); update(); } bool AnimationTimelineEdit::is_using_fps() const { return use_fps; } void AnimationTimelineEdit::set_hscroll(HScrollBar *p_hscroll) { hscroll = p_hscroll; } void AnimationTimelineEdit::_track_added(int p_track) { emit_signal("track_added", p_track); } void AnimationTimelineEdit::_bind_methods() { ClassDB::bind_method("_zoom_changed", &AnimationTimelineEdit::_zoom_changed); ClassDB::bind_method("_anim_length_changed", &AnimationTimelineEdit::_anim_length_changed); ClassDB::bind_method("_anim_loop_pressed", &AnimationTimelineEdit::_anim_loop_pressed); ClassDB::bind_method("_play_position_draw", &AnimationTimelineEdit::_play_position_draw); ClassDB::bind_method("_gui_input", &AnimationTimelineEdit::_gui_input); ClassDB::bind_method("_track_added", &AnimationTimelineEdit::_track_added); ADD_SIGNAL(MethodInfo("zoom_changed")); ADD_SIGNAL(MethodInfo("name_limit_changed")); ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag"))); ADD_SIGNAL(MethodInfo("track_added", PropertyInfo(Variant::INT, "track"))); ADD_SIGNAL(MethodInfo("length_changed", PropertyInfo(Variant::REAL, "size"))); } AnimationTimelineEdit::AnimationTimelineEdit() { use_fps = false; editing = false; name_limit = 150; zoom = NULL; play_position_pos = 0; play_position = memnew(Control); play_position->set_mouse_filter(MOUSE_FILTER_PASS); add_child(play_position); play_position->set_anchors_and_margins_preset(PRESET_WIDE); play_position->connect("draw", this, "_play_position_draw"); add_track = memnew(MenuButton); add_track->set_position(Vector2(0, 0)); add_child(add_track); add_track->set_text(TTR("Add Track")); len_hb = memnew(HBoxContainer); Control *expander = memnew(Control); expander->set_h_size_flags(SIZE_EXPAND_FILL); len_hb->add_child(expander); time_icon = memnew(TextureRect); time_icon->set_v_size_flags(SIZE_SHRINK_CENTER); time_icon->set_tooltip(TTR("Animation Length Time (seconds)")); len_hb->add_child(time_icon); length = memnew(EditorSpinSlider); length->set_min(0.001); length->set_max(36000); length->set_step(0.01); length->set_allow_greater(true); length->set_custom_minimum_size(Vector2(70 * EDSCALE, 0)); length->set_hide_slider(true); length->set_tooltip(TTR("Animation Length Time (seconds)")); length->connect("value_changed", this, "_anim_length_changed"); len_hb->add_child(length); loop = memnew(ToolButton); loop->set_tooltip(TTR("Animation Looping")); loop->connect("pressed", this, "_anim_loop_pressed"); loop->set_toggle_mode(true); len_hb->add_child(loop); add_child(len_hb); add_track->hide(); add_track->get_popup()->connect("index_pressed", this, "_track_added"); len_hb->hide(); panning_timeline = false; dragging_timeline = false; dragging_hsize = false; } //////////////////////////////////// void AnimationTrackEdit::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { if (animation.is_null()) return; ERR_FAIL_INDEX(track, animation->get_track_count()); int limit = timeline->get_name_limit(); if (has_focus()) { Color accent = get_color("accent_color", "Editor"); accent.a *= 0.7; draw_rect(Rect2(Point2(), get_size()), accent, false); } Ref font = get_font("font", "Label"); Color color = get_color("font_color", "Label"); Ref type_icons[6] = { get_icon("KeyValue", "EditorIcons"), get_icon("KeyXform", "EditorIcons"), get_icon("KeyCall", "EditorIcons"), get_icon("KeyBezier", "EditorIcons"), get_icon("KeyAudio", "EditorIcons"), get_icon("KeyAnimation", "EditorIcons") }; int hsep = get_constant("hseparation", "ItemList"); Color linecolor = color; linecolor.a = 0.2; // NAMES AND ICONS // { Ref check = animation->track_is_enabled(track) ? get_icon("checked", "CheckBox") : get_icon("unchecked", "CheckBox"); int ofs = in_group ? check->get_width() : 0; //not the best reference for margin but.. check_rect = Rect2(Point2(ofs, int(get_size().height - check->get_height()) / 2), check->get_size()); draw_texture(check, check_rect.position); ofs += check->get_width() + hsep; Ref type_icon = type_icons[animation->track_get_type(track)]; draw_texture(type_icon, Point2(ofs, int(get_size().height - type_icon->get_height()) / 2)); ofs += type_icon->get_width() + hsep; NodePath path = animation->track_get_path(track); Node *node = NULL; if (root && root->has_node(path)) { node = root->get_node(path); } String text; Color text_color = color; if (node && EditorNode::get_singleton()->get_editor_selection()->is_selected(node)) { text_color = get_color("accent_color", "Editor"); } if (in_group) { if (animation->track_get_type(track) == Animation::TYPE_METHOD) { text = TTR("Functions:"); } else if (animation->track_get_type(track) == Animation::TYPE_AUDIO) { text = TTR("Audio Clips:"); } else if (animation->track_get_type(track) == Animation::TYPE_ANIMATION) { text = TTR("Anim Clips:"); } else { Vector sn = path.get_subnames(); for (int i = 0; i < sn.size(); i++) { if (i > 0) { text += "."; } text += sn[i]; } } text_color.a *= 0.7; } else if (node) { Ref icon; if (has_icon(node->get_class(), "EditorIcons")) { icon = get_icon(node->get_class(), "EditorIcons"); } else { icon = get_icon("Node", "EditorIcons"); } draw_texture(icon, Point2(ofs, int(get_size().height - icon->get_height()) / 2)); icon_cache = icon; text = node->get_name(); ofs += hsep; ofs += icon->get_width(); Vector sn = path.get_subnames(); for (int i = 0; i < sn.size(); i++) { text += "."; text += sn[i]; } } else { icon_cache = type_icon; text = path; } path_cache = text; path_rect = Rect2(ofs, 0, limit - ofs - hsep, get_size().height); Vector2 string_pos = Point2(ofs, (get_size().height - font->get_height()) / 2 + font->get_ascent()); string_pos = string_pos.floor(); draw_string(font, string_pos, text, text_color, limit - ofs - hsep); draw_line(Point2(limit, 0), Point2(limit, get_size().height), linecolor); } // KEYFAMES // draw_bg(limit, get_size().width - timeline->get_buttons_width()); { float scale = timeline->get_zoom_scale(); int limit_end = get_size().width - timeline->get_buttons_width(); for (int i = 0; i < animation->track_get_key_count(track); i++) { float offset = animation->track_get_key_time(track, i) - timeline->get_value(); if (editor->is_key_selected(track, i) && editor->is_moving_selection()) { offset = editor->snap_time(offset + editor->get_moving_selection_offset()); } offset = offset * scale + limit; if (i < animation->track_get_key_count(track) - 1) { float offset_n = animation->track_get_key_time(track, i + 1) - timeline->get_value(); if (editor->is_key_selected(track, i + 1) && editor->is_moving_selection()) { offset_n = editor->snap_time(offset_n + editor->get_moving_selection_offset()); } offset_n = offset_n * scale + limit; draw_key_link(i, scale, int(offset), int(offset_n), limit, limit_end); } draw_key(i, scale, int(offset), editor->is_key_selected(track, i), limit, limit_end); } } draw_fg(limit, get_size().width - timeline->get_buttons_width()); // BUTTONS // { Ref wrap_icon[2] = { get_icon("InterpWrapClamp", "EditorIcons"), get_icon("InterpWrapLoop", "EditorIcons"), }; Ref interp_icon[3] = { get_icon("InterpRaw", "EditorIcons"), get_icon("InterpLinear", "EditorIcons"), get_icon("InterpCubic", "EditorIcons") }; Ref cont_icon[4] = { get_icon("TrackContinuous", "EditorIcons"), get_icon("TrackDiscrete", "EditorIcons"), get_icon("TrackTrigger", "EditorIcons"), get_icon("TrackCapture", "EditorIcons") }; int ofs = get_size().width - timeline->get_buttons_width(); Ref down_icon = get_icon("select_arrow", "Tree"); draw_line(Point2(ofs, 0), Point2(ofs, get_size().height), linecolor); ofs += hsep; { //callmode Animation::UpdateMode update_mode; if (animation->track_get_type(track) == Animation::TYPE_VALUE) { update_mode = animation->value_track_get_update_mode(track); } else { update_mode = Animation::UPDATE_CONTINUOUS; } Ref update_icon = cont_icon[update_mode]; update_mode_rect.position.x = ofs; update_mode_rect.position.y = int(get_size().height - update_icon->get_height()) / 2; update_mode_rect.size = update_icon->get_size(); if (animation->track_get_type(track) == Animation::TYPE_VALUE) { draw_texture(update_icon, update_mode_rect.position); } //make it easier to click update_mode_rect.position.y = 0; update_mode_rect.size.y = get_size().height; ofs += update_icon->get_width() + hsep; update_mode_rect.size.x += hsep; if (animation->track_get_type(track) == Animation::TYPE_VALUE) { draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2)); update_mode_rect.size.x += down_icon->get_width(); bezier_edit_rect = Rect2(); } else if (animation->track_get_type(track) == Animation::TYPE_BEZIER) { Ref bezier_icon = get_icon("EditBezier", "EditorIcons"); update_mode_rect.size.x += down_icon->get_width(); bezier_edit_rect.position = update_mode_rect.position + (update_mode_rect.size - bezier_icon->get_size()) / 2; bezier_edit_rect.size = bezier_icon->get_size(); draw_texture(bezier_icon, bezier_edit_rect.position); update_mode_rect = Rect2(); } else { update_mode_rect = Rect2(); bezier_edit_rect = Rect2(); } ofs += down_icon->get_width(); draw_line(Point2(ofs + hsep * 0.5, 0), Point2(ofs + hsep * 0.5, get_size().height), linecolor); ofs += hsep; } { //interp Animation::InterpolationType interp_mode = animation->track_get_interpolation_type(track); Ref icon = interp_icon[interp_mode]; interp_mode_rect.position.x = ofs; interp_mode_rect.position.y = int(get_size().height - icon->get_height()) / 2; interp_mode_rect.size = icon->get_size(); if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM) { draw_texture(icon, interp_mode_rect.position); } //make it easier to click interp_mode_rect.position.y = 0; interp_mode_rect.size.y = get_size().height; ofs += icon->get_width() + hsep; interp_mode_rect.size.x += hsep; if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM) { draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2)); interp_mode_rect.size.x += down_icon->get_width(); } else { interp_mode_rect = Rect2(); } ofs += down_icon->get_width(); draw_line(Point2(ofs + hsep * 0.5, 0), Point2(ofs + hsep * 0.5, get_size().height), linecolor); ofs += hsep; } { //loop bool loop_wrap = animation->track_get_interpolation_loop_wrap(track); Ref icon = wrap_icon[loop_wrap ? 1 : 0]; loop_mode_rect.position.x = ofs; loop_mode_rect.position.y = int(get_size().height - icon->get_height()) / 2; loop_mode_rect.size = icon->get_size(); if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM) { draw_texture(icon, loop_mode_rect.position); } loop_mode_rect.position.y = 0; loop_mode_rect.size.y = get_size().height; ofs += icon->get_width() + hsep; loop_mode_rect.size.x += hsep; if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM) { draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2)); loop_mode_rect.size.x += down_icon->get_width(); } else { loop_mode_rect = Rect2(); } ofs += down_icon->get_width(); draw_line(Point2(ofs + hsep * 0.5, 0), Point2(ofs + hsep * 0.5, get_size().height), linecolor); ofs += hsep; } { //erase Ref icon = get_icon("Remove", "EditorIcons"); remove_rect.position.x = ofs + ((get_size().width - ofs) - icon->get_width()) / 2; remove_rect.position.y = int(get_size().height - icon->get_height()) / 2; remove_rect.size = icon->get_size(); draw_texture(icon, remove_rect.position); } } if (in_group) { draw_line(Vector2(timeline->get_name_limit(), get_size().height), get_size(), linecolor); } else { draw_line(Vector2(0, get_size().height), get_size(), linecolor); } if (dropping_at != 0) { Color drop_color = get_color("accent_color", "Editor"); if (dropping_at < 0) { draw_line(Vector2(0, 0), Vector2(get_size().width, 0), drop_color); } else { draw_line(Vector2(0, get_size().height), get_size(), drop_color); } } } if (p_what == NOTIFICATION_MOUSE_EXIT || p_what == NOTIFICATION_DRAG_END) { cancel_drop(); } } int AnimationTrackEdit::get_key_height() const { if (!animation.is_valid()) return 0; return type_icon->get_height(); } Rect2 AnimationTrackEdit::get_key_rect(int p_index, float p_pixels_sec) { if (!animation.is_valid()) return Rect2(); Rect2 rect = Rect2(-type_icon->get_width() / 2, 0, type_icon->get_width(), get_size().height); //make it a big easier to click rect.position.x -= rect.size.x * 0.5; rect.size.x *= 2; return rect; } bool AnimationTrackEdit::is_key_selectable_by_distance() const { return true; } void AnimationTrackEdit::draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right) { if (p_next_x < p_clip_left) return; if (p_x > p_clip_right) return; Variant current = animation->track_get_key_value(get_track(), p_index); Variant next = animation->track_get_key_value(get_track(), p_index + 1); if (current != next) return; Color color = get_color("font_color", "Label"); color.a = 0.5; int from_x = MAX(p_x, p_clip_left); int to_x = MIN(p_next_x, p_clip_right); draw_line(Point2(from_x + 1, get_size().height / 2), Point2(to_x, get_size().height / 2), color, 2); } void AnimationTrackEdit::draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) { if (!animation.is_valid()) return; if (p_x < p_clip_left || p_x > p_clip_right) return; Vector2 ofs(p_x - type_icon->get_width() / 2, int(get_size().height - type_icon->get_height()) / 2); if (animation->track_get_type(track) == Animation::TYPE_METHOD) { Ref font = get_font("font", "Label"); Color color = get_color("font_color", "Label"); color.a = 0.5; Dictionary d = animation->track_get_key_value(track, p_index); String text; if (d.has("method")) text += String(d["method"]); text += "("; Vector args; if (d.has("args")) args = d["args"]; for (int i = 0; i < args.size(); i++) { if (i > 0) text += ", "; text += String(args[i]); } text += ")"; int limit = MAX(0, p_clip_right - p_x - type_icon->get_width()); if (limit > 0) { draw_string(font, Vector2(p_x + type_icon->get_width(), int(get_size().height - font->get_height()) / 2 + font->get_ascent()), text, color, limit); } } if (p_selected) { draw_texture(selected_icon, ofs); } else { draw_texture(type_icon, ofs); } } //helper void AnimationTrackEdit::draw_rect_clipped(const Rect2 &p_rect, const Color &p_color, bool p_filled) { int clip_left = timeline->get_name_limit(); int clip_right = get_size().width - timeline->get_buttons_width(); if (p_rect.position.x > clip_right) return; if (p_rect.position.x + p_rect.size.x < clip_left) return; Rect2 clip = Rect2(clip_left, 0, clip_right - clip_left, get_size().height); draw_rect(clip.clip(p_rect), p_color, p_filled); } void AnimationTrackEdit::draw_bg(int p_clip_left, int p_clip_right) { } void AnimationTrackEdit::draw_fg(int p_clip_left, int p_clip_right) { } void AnimationTrackEdit::draw_texture_clipped(const Ref &p_texture, const Vector2 &p_pos) { draw_texture_region_clipped(p_texture, Rect2(p_pos, p_texture->get_size()), Rect2(Point2(), p_texture->get_size())); } void AnimationTrackEdit::draw_texture_region_clipped(const Ref &p_texture, const Rect2 &p_rect, const Rect2 &p_region) { int clip_left = timeline->get_name_limit(); int clip_right = get_size().width - timeline->get_buttons_width(); //clip left and right if (clip_left > p_rect.position.x + p_rect.size.x) return; if (clip_right < p_rect.position.x) return; Rect2 rect = p_rect; Rect2 region = p_region; if (clip_left > rect.position.x) { int rect_pixels = (clip_left - rect.position.x); int region_pixels = rect_pixels * region.size.x / rect.size.x; rect.position.x += rect_pixels; rect.size.x -= rect_pixels; region.position.x += region_pixels; region.size.x -= region_pixels; } if (clip_right < rect.position.x + rect.size.x) { int rect_pixels = rect.position.x + rect.size.x - clip_right; int region_pixels = rect_pixels * region.size.x / rect.size.x; rect.size.x -= rect_pixels; region.size.x -= region_pixels; } draw_texture_rect_region(p_texture, rect, region); } int AnimationTrackEdit::get_track() const { return track; } Ref AnimationTrackEdit::get_animation() const { return animation; } void AnimationTrackEdit::set_animation_and_track(const Ref &p_animation, int p_track) { animation = p_animation; track = p_track; update(); Ref type_icons[6] = { get_icon("KeyValue", "EditorIcons"), get_icon("KeyXform", "EditorIcons"), get_icon("KeyCall", "EditorIcons"), get_icon("KeyBezier", "EditorIcons"), get_icon("KeyAudio", "EditorIcons"), get_icon("KeyAnimation", "EditorIcons") }; ERR_FAIL_INDEX(track, animation->get_track_count()); node_path = animation->track_get_path(p_track); type_icon = type_icons[animation->track_get_type(track)]; selected_icon = get_icon("KeySelected", "EditorIcons"); } NodePath AnimationTrackEdit::get_path() const { return node_path; } Size2 AnimationTrackEdit::get_minimum_size() const { Ref texture = get_icon("Object", "EditorIcons"); Ref font = get_font("font", "Label"); int separation = get_constant("vseparation", "ItemList"); int max_h = MAX(texture->get_height(), font->get_height()); max_h = MAX(max_h, get_key_height()); return Vector2(1, max_h + separation); } void AnimationTrackEdit::set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; } void AnimationTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) { timeline = p_timeline; timeline->connect("zoom_changed", this, "_zoom_changed"); timeline->connect("name_limit_changed", this, "_zoom_changed"); } void AnimationTrackEdit::set_editor(AnimationTrackEditor *p_editor) { editor = p_editor; } void AnimationTrackEdit::_play_position_draw() { if (!animation.is_valid() || play_position_pos < 0) return; float scale = timeline->get_zoom_scale(); int h = get_size().height; int px = (-timeline->get_value() + play_position_pos) * scale + timeline->get_name_limit(); if (px >= timeline->get_name_limit() && px < (get_size().width - timeline->get_buttons_width())) { Color color = get_color("accent_color", "Editor"); play_position->draw_line(Point2(px, 0), Point2(px, h), color); } } void AnimationTrackEdit::set_play_position(float p_pos) { play_position_pos = p_pos; play_position->update(); } void AnimationTrackEdit::update_play_position() { play_position->update(); } void AnimationTrackEdit::set_root(Node *p_root) { root = p_root; } void AnimationTrackEdit::_zoom_changed() { update(); play_position->update(); } void AnimationTrackEdit::_path_entered(const String &p_text) { undo_redo->create_action(TTR("Change Track Path")); undo_redo->add_do_method(animation.ptr(), "track_set_path", track, p_text); undo_redo->add_undo_method(animation.ptr(), "track_set_path", track, animation->track_get_path(track)); undo_redo->commit_action(); } String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const { if (check_rect.has_point(p_pos)) { return TTR("Toggle this track on/off."); } if (path_rect.has_point(p_pos)) { return animation->track_get_path(track); } if (update_mode_rect.has_point(p_pos)) { return TTR("Update Mode (How this property is set)"); } if (interp_mode_rect.has_point(p_pos)) { return TTR("Interpolation Mode"); } if (loop_mode_rect.has_point(p_pos)) { return TTR("Loop Wrap Mode (Interpolate end with beginning on loop)"); } if (remove_rect.has_point(p_pos)) { return TTR("Remove this track."); } if (p_pos.x >= timeline->get_name_limit() && p_pos.x <= (get_size().width - timeline->get_buttons_width())) { int key_idx = -1; float key_distance = 1e20; for (int i = animation->track_get_key_count(track) - 1; i >= 0; i--) { //select should happen in the opposite order of drawing for more accurate overlap select Rect2 rect = const_cast(this)->get_key_rect(i, timeline->get_zoom_scale()); float offset = animation->track_get_key_time(track, i) - timeline->get_value(); offset = offset * timeline->get_zoom_scale() + timeline->get_name_limit(); rect.position.x += offset; if (rect.has_point(p_pos)) { if (const_cast(this)->is_key_selectable_by_distance()) { float distance = ABS(offset - p_pos.x); if (key_idx == -1 || distance < key_distance) { key_idx = i; key_distance = distance; } } else { //first one does it break; } } } if (key_idx != -1) { String text = TTR("Time (s): ") + rtos(animation->track_get_key_time(track, key_idx)) + "\n"; switch (animation->track_get_type(track)) { case Animation::TYPE_TRANSFORM: { Dictionary d = animation->track_get_key_value(track, key_idx); if (d.has("location")) text += "Pos: " + String(d["location"]) + "\n"; if (d.has("rotation")) text += "Rot: " + String(d["rotation"]) + "\n"; if (d.has("scale")) text += "Scale: " + String(d["scale"]) + "\n"; } break; case Animation::TYPE_VALUE: { Variant v = animation->track_get_key_value(track, key_idx); //text+="value: "+String(v)+"\n"; bool prop_exists = false; Variant::Type valid_type = Variant::NIL; Object *obj = NULL; RES res; Vector leftover_path; Node *node = root->get_node_and_resource(animation->track_get_path(track), res, leftover_path); if (res.is_valid()) { obj = res.ptr(); } else if (node) { obj = node; } if (obj) { valid_type = obj->get_static_property_type_indexed(leftover_path, &prop_exists); } text += "Type: " + Variant::get_type_name(v.get_type()) + "\n"; if (prop_exists && !Variant::can_convert(v.get_type(), valid_type)) { text += "Value: " + String(v) + " (Invalid, expected type: " + Variant::get_type_name(valid_type) + ")\n"; } else { text += "Value: " + String(v) + "\n"; } text += "Easing: " + rtos(animation->track_get_key_transition(track, key_idx)); } break; case Animation::TYPE_METHOD: { Dictionary d = animation->track_get_key_value(track, key_idx); if (d.has("method")) text += String(d["method"]); text += "("; Vector args; if (d.has("args")) args = d["args"]; for (int i = 0; i < args.size(); i++) { if (i > 0) text += ", "; text += String(args[i]); } text += ")\n"; } break; case Animation::TYPE_BEZIER: { float h = animation->bezier_track_get_key_value(track, key_idx); text += "Value: " + rtos(h) + "\n"; Vector2 ih = animation->bezier_track_get_key_in_handle(track, key_idx); text += "In-Handle: " + ih + "\n"; Vector2 oh = animation->bezier_track_get_key_out_handle(track, key_idx); text += "Out-Handle: " + oh + "\n"; } break; case Animation::TYPE_AUDIO: { String stream_name = "null"; RES stream = animation->audio_track_get_key_stream(track, key_idx); if (stream.is_valid()) { if (stream->get_path().is_resource_file()) { stream_name = stream->get_path().get_file(); } else if (stream->get_name() != "") { stream_name = stream->get_name(); } else { stream_name = stream->get_class(); } } text += "Stream: " + stream_name + "\n"; float so = animation->audio_track_get_key_start_offset(track, key_idx); text += "Start (s): " + rtos(so) + "\n"; float eo = animation->audio_track_get_key_end_offset(track, key_idx); text += "End (s): " + rtos(eo) + "\n"; } break; case Animation::TYPE_ANIMATION: { String name = animation->animation_track_get_key_animation(track, key_idx); text += "Animation Clip: " + name + "\n"; } break; } return text; } } return Control::get_tooltip(p_pos); } void AnimationTrackEdit::_gui_input(const Ref &p_event) { if (p_event->is_pressed()) { if (ED_GET_SHORTCUT("animation_editor/duplicate_selection")->is_shortcut(p_event)) { emit_signal("duplicate_request"); accept_event(); } if (ED_GET_SHORTCUT("animation_editor/duplicate_selection_transposed")->is_shortcut(p_event)) { emit_signal("duplicate_transpose_request"); accept_event(); } if (ED_GET_SHORTCUT("animation_editor/delete_selection")->is_shortcut(p_event)) { emit_signal("delete_request"); accept_event(); } } Ref mb = p_event; if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { Point2 pos = mb->get_position(); if (check_rect.has_point(pos)) { undo_redo->create_action(TTR("Toggle Track Enabled")); undo_redo->add_do_method(animation.ptr(), "track_set_enabled", track, !animation->track_is_enabled(track)); undo_redo->add_undo_method(animation.ptr(), "track_set_enabled", track, animation->track_is_enabled(track)); undo_redo->commit_action(); update(); accept_event(); } if (path_rect.has_point(pos)) { clicking_on_name = true; accept_event(); } if (update_mode_rect.has_point(pos)) { if (!menu) { menu = memnew(PopupMenu); add_child(menu); menu->connect("id_pressed", this, "_menu_selected"); } menu->clear(); menu->add_icon_item(get_icon("TrackContinuous", "EditorIcons"), TTR("Continuous"), MENU_CALL_MODE_CONTINUOUS); menu->add_icon_item(get_icon("TrackDiscrete", "EditorIcons"), TTR("Discrete"), MENU_CALL_MODE_DISCRETE); menu->add_icon_item(get_icon("TrackTrigger", "EditorIcons"), TTR("Trigger"), MENU_CALL_MODE_TRIGGER); menu->add_icon_item(get_icon("TrackCapture", "EditorIcons"), TTR("Capture"), MENU_CALL_MODE_CAPTURE); menu->set_as_minsize(); Vector2 popup_pos = get_global_position() + update_mode_rect.position + Vector2(0, update_mode_rect.size.height); menu->set_global_position(popup_pos); menu->popup(); accept_event(); } if (interp_mode_rect.has_point(pos)) { if (!menu) { menu = memnew(PopupMenu); add_child(menu); menu->connect("id_pressed", this, "_menu_selected"); } menu->clear(); menu->add_icon_item(get_icon("InterpRaw", "EditorIcons"), TTR("Nearest"), MENU_INTERPOLATION_NEAREST); menu->add_icon_item(get_icon("InterpLinear", "EditorIcons"), TTR("Linear"), MENU_INTERPOLATION_LINEAR); menu->add_icon_item(get_icon("InterpCubic", "EditorIcons"), TTR("Cubic"), MENU_INTERPOLATION_CUBIC); menu->set_as_minsize(); Vector2 popup_pos = get_global_position() + interp_mode_rect.position + Vector2(0, interp_mode_rect.size.height); menu->set_global_position(popup_pos); menu->popup(); accept_event(); } if (loop_mode_rect.has_point(pos)) { if (!menu) { menu = memnew(PopupMenu); add_child(menu); menu->connect("id_pressed", this, "_menu_selected"); } menu->clear(); menu->add_icon_item(get_icon("InterpWrapClamp", "EditorIcons"), TTR("Clamp Loop Interp"), MENU_LOOP_CLAMP); menu->add_icon_item(get_icon("InterpWrapLoop", "EditorIcons"), TTR("Wrap Loop Interp"), MENU_LOOP_WRAP); menu->set_as_minsize(); Vector2 popup_pos = get_global_position() + loop_mode_rect.position + Vector2(0, loop_mode_rect.size.height); menu->set_global_position(popup_pos); menu->popup(); accept_event(); } if (remove_rect.has_point(pos)) { emit_signal("remove_request", track); accept_event(); return; } if (bezier_edit_rect.has_point(pos)) { emit_signal("bezier_edit"); accept_event(); } //check keyframes float scale = timeline->get_zoom_scale(); int limit = timeline->get_name_limit(); int limit_end = get_size().width - timeline->get_buttons_width(); if (pos.x >= limit && pos.x <= limit_end) { int key_idx = -1; float key_distance = 1e20; for (int i = animation->track_get_key_count(track) - 1; i >= 0; i--) { //select should happen in the opposite order of drawing for more accurate overlap select Rect2 rect = get_key_rect(i, scale); float offset = animation->track_get_key_time(track, i) - timeline->get_value(); offset = offset * scale + limit; rect.position.x += offset; if (rect.has_point(pos)) { if (is_key_selectable_by_distance()) { float distance = ABS(offset - pos.x); if (key_idx == -1 || distance < key_distance) { key_idx = i; key_distance = distance; } } else { //first one does it key_idx = i; break; } } } if (key_idx != -1) { if (mb->get_command() || mb->get_shift()) { if (editor->is_key_selected(track, key_idx)) { emit_signal("deselect_key", key_idx); } else { emit_signal("select_key", key_idx, false); moving_selection_attempt = true; select_single_attempt = -1; moving_selection_from_ofs = (mb->get_position().x - timeline->get_name_limit()) / timeline->get_zoom_scale(); } } else { if (!editor->is_key_selected(track, key_idx)) { emit_signal("select_key", key_idx, true); select_single_attempt = -1; } else { select_single_attempt = key_idx; } moving_selection_attempt = true; moving_selection_from_ofs = (mb->get_position().x - timeline->get_name_limit()) / timeline->get_zoom_scale(); } accept_event(); } else { emit_signal("clear_selection"); } } /*using focus instead * if (!selected && pos.x >= timeline->get_name_limit() && pos.x < (get_size().width - timeline->get_buttons_width())) { set_selected(true); emit_signal("selected"); } */ } if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { Point2 pos = mb->get_position(); if (pos.x >= timeline->get_name_limit() && pos.x <= get_size().width - timeline->get_buttons_width()) { //can do something with menu too! show insert key float offset = (pos.x - timeline->get_name_limit()) / timeline->get_zoom_scale(); if (!menu) { menu = memnew(PopupMenu); add_child(menu); menu->connect("id_pressed", this, "_menu_selected"); } menu->clear(); menu->add_icon_item(get_icon("Key", "EditorIcons"), TTR("Insert Key"), MENU_KEY_INSERT); if (editor->is_selection_active()) { menu->add_separator(); menu->add_icon_item(get_icon("Duplicate", "EditorIcons"), TTR("Duplicate Key(s)"), MENU_KEY_DUPLICATE); menu->add_separator(); menu->add_icon_item(get_icon("Remove", "EditorIcons"), TTR("Delete Key(s)"), MENU_KEY_DELETE); } menu->set_as_minsize(); Vector2 popup_pos = get_global_transform().xform(get_local_mouse_position()); menu->set_global_position(popup_pos); menu->popup(); insert_at_pos = offset + timeline->get_value(); accept_event(); } } if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && clicking_on_name) { if (!path) { path = memnew(LineEdit); add_child(path); path->set_as_toplevel(true); path->connect("text_entered", this, "_path_entered"); } path->set_text(animation->track_get_path(track)); Vector2 theme_ofs = path->get_stylebox("normal", "LineEdit")->get_offset(); path->set_position(get_global_position() + path_rect.position - theme_ofs); path->set_size(path_rect.size); path->show_modal(); path->grab_focus(); path->set_cursor_position(path->get_text().length()); clicking_on_name = false; } if (mb.is_valid() && moving_selection_attempt) { if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { moving_selection_attempt = false; if (moving_selection) { emit_signal("move_selection_commit"); } else if (select_single_attempt != -1) { emit_signal("select_key", select_single_attempt, true); } moving_selection = false; select_single_attempt = -1; } if (moving_selection && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { moving_selection_attempt = false; moving_selection = false; emit_signal("move_selection_cancel"); } } Ref mm = p_event; if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT && moving_selection_attempt) { if (!moving_selection) { moving_selection = true; emit_signal("move_selection_begin"); } float new_ofs = (mm->get_position().x - timeline->get_name_limit()) / timeline->get_zoom_scale(); emit_signal("move_selection", new_ofs - moving_selection_from_ofs); } } Variant AnimationTrackEdit::get_drag_data(const Point2 &p_point) { if (!clicking_on_name) return Variant(); Dictionary drag_data; drag_data["type"] = "animation_track"; drag_data["index"] = track; ToolButton *tb = memnew(ToolButton); tb->set_text(path_cache); tb->set_icon(icon_cache); set_drag_preview(tb); clicking_on_name = false; return drag_data; } bool AnimationTrackEdit::can_drop_data(const Point2 &p_point, const Variant &p_data) const { Dictionary d = p_data; if (!d.has("type")) { return false; } String type = d["type"]; if (type != "animation_track") return false; if (p_point.y < get_size().height / 2) { dropping_at = -1; } else { dropping_at = 1; } const_cast(this)->update(); const_cast(this)->emit_signal("drop_attempted", track); return true; } void AnimationTrackEdit::drop_data(const Point2 &p_point, const Variant &p_data) { Dictionary d = p_data; if (!d.has("type")) { return; } String type = d["type"]; if (type != "animation_track") return; int from_track = d["index"]; if (dropping_at < 0) { emit_signal("dropped", from_track, track); } else { emit_signal("dropped", from_track, track + 1); } } void AnimationTrackEdit::_menu_selected(int p_index) { switch (p_index) { case MENU_CALL_MODE_CONTINUOUS: case MENU_CALL_MODE_DISCRETE: case MENU_CALL_MODE_TRIGGER: case MENU_CALL_MODE_CAPTURE: { Animation::UpdateMode update_mode = Animation::UpdateMode(p_index); undo_redo->create_action(TTR("Change Animation Update Mode")); undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", track, update_mode); undo_redo->add_undo_method(animation.ptr(), "value_track_set_update_mode", track, animation->value_track_get_update_mode(track)); undo_redo->commit_action(); update(); } break; case MENU_INTERPOLATION_NEAREST: case MENU_INTERPOLATION_LINEAR: case MENU_INTERPOLATION_CUBIC: { Animation::InterpolationType interp_mode = Animation::InterpolationType(p_index - MENU_INTERPOLATION_NEAREST); undo_redo->create_action(TTR("Change Animation Interpolation Mode")); undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", track, interp_mode); undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_type", track, animation->track_get_interpolation_type(track)); undo_redo->commit_action(); update(); } break; case MENU_LOOP_WRAP: case MENU_LOOP_CLAMP: { bool loop_wrap = p_index == MENU_LOOP_WRAP; undo_redo->create_action(TTR("Change Animation Loop Mode")); undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_loop_wrap", track, loop_wrap); undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_loop_wrap", track, animation->track_get_interpolation_loop_wrap(track)); undo_redo->commit_action(); update(); } break; case MENU_KEY_INSERT: { emit_signal("insert_key", insert_at_pos); } break; case MENU_KEY_DUPLICATE: { emit_signal("duplicate_request"); } break; case MENU_KEY_DELETE: { emit_signal("delete_request"); } break; } } void AnimationTrackEdit::cancel_drop() { if (dropping_at != 0) { dropping_at = 0; update(); } } void AnimationTrackEdit::set_in_group(bool p_enable) { in_group = p_enable; update(); } void AnimationTrackEdit::append_to_selection(const Rect2 &p_box) { Rect2 select_rect(timeline->get_name_limit(), 0, get_size().width - timeline->get_name_limit() - timeline->get_buttons_width(), get_size().height); select_rect = select_rect.clip(p_box); for (int i = animation->track_get_key_count(track) - 1; i >= 0; i--) { //select should happen in the opposite order of drawing for more accurate overlap select Rect2 rect = const_cast(this)->get_key_rect(i, timeline->get_zoom_scale()); float offset = animation->track_get_key_time(track, i) - timeline->get_value(); offset = offset * timeline->get_zoom_scale() + timeline->get_name_limit(); rect.position.x += offset; if (select_rect.intersects(rect)) { emit_signal("select_key", i, false); } } } void AnimationTrackEdit::_bind_methods() { ClassDB::bind_method("_zoom_changed", &AnimationTrackEdit::_zoom_changed); ClassDB::bind_method("_menu_selected", &AnimationTrackEdit::_menu_selected); ClassDB::bind_method("_gui_input", &AnimationTrackEdit::_gui_input); ClassDB::bind_method("_path_entered", &AnimationTrackEdit::_path_entered); ClassDB::bind_method("_play_position_draw", &AnimationTrackEdit::_play_position_draw); ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag"))); ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track"))); ADD_SIGNAL(MethodInfo("dropped", PropertyInfo(Variant::INT, "from_track"), PropertyInfo(Variant::INT, "to_track"))); ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::REAL, "ofs"))); ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single"))); ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "index"))); ADD_SIGNAL(MethodInfo("clear_selection")); ADD_SIGNAL(MethodInfo("bezier_edit")); ADD_SIGNAL(MethodInfo("move_selection_begin")); ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::REAL, "ofs"))); ADD_SIGNAL(MethodInfo("move_selection_commit")); ADD_SIGNAL(MethodInfo("move_selection_cancel")); ADD_SIGNAL(MethodInfo("duplicate_request")); ADD_SIGNAL(MethodInfo("duplicate_transpose_request")); ADD_SIGNAL(MethodInfo("delete_request")); } AnimationTrackEdit::AnimationTrackEdit() { undo_redo = NULL; timeline = NULL; root = NULL; path = NULL; menu = NULL; clicking_on_name = false; dropping_at = 0; in_group = false; moving_selection_attempt = false; moving_selection = false; select_single_attempt = -1; play_position_pos = 0; play_position = memnew(Control); play_position->set_mouse_filter(MOUSE_FILTER_PASS); add_child(play_position); play_position->set_anchors_and_margins_preset(PRESET_WIDE); play_position->connect("draw", this, "_play_position_draw"); set_focus_mode(FOCUS_CLICK); set_mouse_filter(MOUSE_FILTER_PASS); //scroll has to work too for selection } ////////////////////////////////////// AnimationTrackEdit *AnimationTrackEditPlugin::create_value_track_edit(Object *p_object, Variant::Type p_type, const String &p_property, PropertyHint p_hint, const String &p_hint_string, int p_usage) { if (get_script_instance()) { Variant args[6] = { p_object, p_type, p_property, p_hint, p_hint_string, p_usage }; Variant *argptrs[6] = { &args[0], &args[1], &args[2], &args[3], &args[4], &args[5] }; Variant::CallError ce; return Object::cast_to(get_script_instance()->call("create_value_track_edit", (const Variant **)&argptrs, 6, ce).operator Object *()); } return NULL; } AnimationTrackEdit *AnimationTrackEditPlugin::create_audio_track_edit() { if (get_script_instance()) { return Object::cast_to(get_script_instance()->call("create_audio_track_edit").operator Object *()); } return NULL; } AnimationTrackEdit *AnimationTrackEditPlugin::create_animation_track_edit(Object *p_object) { if (get_script_instance()) { return Object::cast_to(get_script_instance()->call("create_animation_track_edit", p_object).operator Object *()); } return NULL; } /////////////////////////////////////// void AnimationTrackEditGroup::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { Ref font = get_font("font", "Label"); int separation = get_constant("hseparation", "ItemList"); Color color = get_color("font_color", "Label"); if (root && root->has_node(node)) { Node *n = root->get_node(node); if (n && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) { color = get_color("accent_color", "Editor"); } } Color bgcol = get_color("dark_color_2", "Editor"); bgcol.a *= 0.6; draw_rect(Rect2(Point2(), get_size()), bgcol); Color linecolor = color; linecolor.a = 0.2; draw_line(Point2(), Point2(get_size().width, 0), linecolor); draw_line(Point2(timeline->get_name_limit(), 0), Point2(timeline->get_name_limit(), get_size().height), linecolor); draw_line(Point2(get_size().width - timeline->get_buttons_width(), 0), Point2(get_size().width - timeline->get_buttons_width(), get_size().height), linecolor); int ofs = 0; draw_texture(icon, Point2(ofs, int(get_size().height - icon->get_height()) / 2)); ofs += separation + icon->get_width(); draw_string(font, Point2(ofs, int(get_size().height - font->get_height()) / 2 + font->get_ascent()), node_name, color, timeline->get_name_limit() - ofs); int px = (-timeline->get_value() + timeline->get_play_position()) * timeline->get_zoom_scale() + timeline->get_name_limit(); if (px >= timeline->get_name_limit() && px < (get_size().width - timeline->get_buttons_width())) { Color accent = get_color("accent_color", "Editor"); draw_line(Point2(px, 0), Point2(px, get_size().height), accent); } } } void AnimationTrackEditGroup::set_type_and_name(const Ref &p_type, const String &p_name, const NodePath &p_node) { icon = p_type; node_name = p_name; node = p_node; update(); minimum_size_changed(); } Size2 AnimationTrackEditGroup::get_minimum_size() const { Ref font = get_font("font", "Label"); int separation = get_constant("vseparation", "ItemList"); return Vector2(0, MAX(font->get_height(), icon->get_height()) + separation); } void AnimationTrackEditGroup::set_timeline(AnimationTimelineEdit *p_timeline) { timeline = p_timeline; timeline->connect("zoom_changed", this, "_zoom_changed"); timeline->connect("name_limit_changed", this, "_zoom_changed"); } void AnimationTrackEditGroup::set_root(Node *p_root) { root = p_root; update(); } void AnimationTrackEditGroup::_zoom_changed() { update(); } void AnimationTrackEditGroup::_bind_methods() { ClassDB::bind_method("_zoom_changed", &AnimationTrackEditGroup::_zoom_changed); } AnimationTrackEditGroup::AnimationTrackEditGroup() { set_mouse_filter(MOUSE_FILTER_PASS); } ////////////////////////////////////// void AnimationTrackEditor::add_track_edit_plugin(const Ref &p_plugin) { if (track_edit_plugins.find(p_plugin) != -1) return; track_edit_plugins.push_back(p_plugin); } void AnimationTrackEditor::remove_track_edit_plugin(const Ref &p_plugin) { track_edit_plugins.erase(p_plugin); } void AnimationTrackEditor::set_animation(const Ref &p_anim) { if (animation != p_anim && _get_track_selected() >= 0) { track_edits[_get_track_selected()]->release_focus(); } if (animation.is_valid()) { animation->disconnect("changed", this, "_animation_changed"); _clear_selection(); } animation = p_anim; timeline->set_animation(p_anim); _cancel_bezier_edit(); _update_tracks(); if (animation.is_valid()) { animation->connect("changed", this, "_animation_changed"); hscroll->show(); edit->set_disabled(false); step->set_block_signals(true); _update_step_spinbox(); step->set_block_signals(false); step->set_read_only(false); snap->set_disabled(false); snap_mode->set_disabled(true); } else { hscroll->hide(); edit->set_disabled(true); step->set_block_signals(true); step->set_value(0); step->set_block_signals(false); step->set_read_only(true); snap->set_disabled(true); snap_mode->set_disabled(false); } } Ref AnimationTrackEditor::get_current_animation() const { return animation; } void AnimationTrackEditor::_root_removed(Node *p_root) { root = NULL; } void AnimationTrackEditor::set_root(Node *p_root) { if (root) { root->disconnect("tree_exiting", this, "_root_removed"); } root = p_root; if (root) { root->connect("tree_exiting", this, "_root_removed", make_binds(), CONNECT_ONESHOT); } _update_tracks(); } Node *AnimationTrackEditor::get_root() const { return root; } void AnimationTrackEditor::update_keying() { bool keying_enabled = is_visible_in_tree() && animation.is_valid(); if (keying_enabled == keying) return; keying = keying_enabled; //_update_menu(); emit_signal("keying_changed"); } bool AnimationTrackEditor::has_keying() const { return keying; } Dictionary AnimationTrackEditor::get_state() const { Dictionary state; state["fps_mode"] = timeline->is_using_fps(); state["zoom"] = zoom->get_value(); state["offset"] = timeline->get_value(); state["v_scroll"] = scroll->get_v_scrollbar()->get_value(); return state; } void AnimationTrackEditor::set_state(const Dictionary &p_state) { if (p_state.has("fps_mode")) { bool fps_mode = p_state["fps_mode"]; if (fps_mode) { snap_mode->select(1); } else { snap_mode->select(0); } _snap_mode_changed(snap_mode->get_selected()); } else { snap_mode->select(0); _snap_mode_changed(snap_mode->get_selected()); } if (p_state.has("zoom")) { zoom->set_value(p_state["zoom"]); } else { zoom->set_value(1.0); } if (p_state.has("offset")) { timeline->set_value(p_state["offset"]); } else { timeline->set_value(0); } if (p_state.has("v_scroll")) { scroll->get_v_scrollbar()->set_value(p_state["v_scroll"]); } else { scroll->get_v_scrollbar()->set_value(0); } } void AnimationTrackEditor::cleanup() { set_animation(Ref()); } void AnimationTrackEditor::_name_limit_changed() { for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } } void AnimationTrackEditor::_timeline_changed(float p_new_pos, bool p_drag) { emit_signal("timeline_changed", p_new_pos, p_drag); } void AnimationTrackEditor::_track_remove_request(int p_track) { int idx = p_track; if (idx >= 0 && idx < animation->get_track_count()) { selection.clear(); _clear_key_edit(); //all will be updated after remove anyway, and triggering update here raises error on tracks already removed undo_redo->create_action(TTR("Remove Anim Track")); undo_redo->add_do_method(animation.ptr(), "remove_track", idx); undo_redo->add_undo_method(animation.ptr(), "add_track", animation->track_get_type(idx), idx); undo_redo->add_undo_method(animation.ptr(), "track_set_path", idx, animation->track_get_path(idx)); //todo interpolation for (int i = 0; i < animation->track_get_key_count(idx); i++) { Variant v = animation->track_get_key_value(idx, i); float time = animation->track_get_key_time(idx, i); float trans = animation->track_get_key_transition(idx, i); undo_redo->add_undo_method(animation.ptr(), "track_insert_key", idx, time, v); undo_redo->add_undo_method(animation.ptr(), "track_set_key_transition", idx, i, trans); } undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_type", idx, animation->track_get_interpolation_type(idx)); if (animation->track_get_type(idx) == Animation::TYPE_VALUE) { undo_redo->add_undo_method(animation.ptr(), "value_track_set_update_mode", idx, animation->value_track_get_update_mode(idx)); } undo_redo->commit_action(); } } void AnimationTrackEditor::set_anim_pos(float p_pos) { timeline->set_play_position(p_pos); for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->set_play_position(p_pos); } for (int i = 0; i < groups.size(); i++) { groups[i]->update(); } bezier_edit->set_play_position(p_pos); } void AnimationTrackEditor::_query_insert(const InsertData &p_id) { if (insert_frame != Engine::get_singleton()->get_frames_drawn()) { //clear insert list for the frame if frame changed if (insert_confirm->is_visible_in_tree()) return; //do nothing insert_data.clear(); insert_query = false; } insert_frame = Engine::get_singleton()->get_frames_drawn(); for (List::Element *E = insert_data.front(); E; E = E->next()) { //prevent insertion of multiple tracks if (E->get().path == p_id.path) return; //already inserted a track for this on this frame } insert_data.push_back(p_id); if (p_id.track_idx == -1) { if (bool(EDITOR_DEF("editors/animation/confirm_insert_track", true))) { //potential new key, does not exist if (insert_data.size() == 1) insert_confirm_text->set_text(vformat(TTR("Create NEW track for %s and insert key?"), p_id.query)); else insert_confirm_text->set_text(vformat(TTR("Create %d NEW tracks and insert keys?"), insert_data.size())); bool all_bezier = true; for (int i = 0; i < insert_data.size(); i++) { if (insert_data[i].type != Animation::TYPE_VALUE && insert_data[i].type != Animation::TYPE_BEZIER) { all_bezier = false; } if (insert_data[i].type != Animation::TYPE_VALUE) { continue; } switch (insert_data[i].value.get_type()) { case Variant::INT: case Variant::REAL: case Variant::VECTOR2: case Variant::VECTOR3: case Variant::QUAT: case Variant::PLANE: case Variant::COLOR: { //good } break; default: { all_bezier = false; } } } insert_confirm_bezier->set_visible(all_bezier); insert_confirm->get_ok()->set_text(TTR("Create")); insert_confirm->popup_centered_minsize(); insert_query = true; } else { call_deferred("_insert_delay"); insert_queue = true; } } else { if (!insert_query && !insert_queue) { call_deferred("_insert_delay"); insert_queue = true; } } } void AnimationTrackEditor::_insert_delay() { if (insert_query) { //discard since it's entered into query mode insert_queue = false; return; } undo_redo->create_action(TTR("Anim Insert")); int last_track = animation->get_track_count(); bool advance = false; while (insert_data.size()) { if (insert_data.front()->get().advance) advance = true; last_track = _confirm_insert(insert_data.front()->get(), last_track); insert_data.pop_front(); } undo_redo->commit_action(); if (advance) { float step = animation->get_step(); if (step == 0) step = 1; float pos = timeline->get_play_position(); pos = Math::stepify(pos + step, step); if (pos > animation->get_length()) pos = animation->get_length(); set_anim_pos(pos); emit_signal("timeline_changed", pos, true); } insert_queue = false; } void AnimationTrackEditor::insert_transform_key(Spatial *p_node, const String &p_sub, const Transform &p_xform) { if (!keying) return; if (!animation.is_valid()) return; ERR_FAIL_COND(!root); //let's build a node path String path = root->get_path_to(p_node); if (p_sub != "") path += ":" + p_sub; NodePath np = path; int track_idx = -1; for (int i = 0; i < animation->get_track_count(); i++) { if (animation->track_get_type(i) != Animation::TYPE_TRANSFORM) continue; if (animation->track_get_path(i) != np) continue; track_idx = i; break; } InsertData id; Dictionary val; id.path = np; id.track_idx = track_idx; id.value = p_xform; id.type = Animation::TYPE_TRANSFORM; id.query = "node '" + p_node->get_name() + "'"; id.advance = false; //dialog insert _query_insert(id); } void AnimationTrackEditor::_insert_animation_key(NodePath p_path, const Variant &p_value) { String path = p_path; //animation property is a special case, always creates an animation track for (int i = 0; i < animation->get_track_count(); i++) { String np = animation->track_get_path(i); if (path == np && animation->track_get_type(i) == Animation::TYPE_ANIMATION) { //exists InsertData id; id.path = path; id.track_idx = i; id.value = p_value; id.type = Animation::TYPE_ANIMATION; id.query = "animation"; id.advance = false; //dialog insert _query_insert(id); return; } } InsertData id; id.path = path; id.track_idx = -1; id.value = p_value; id.type = Animation::TYPE_ANIMATION; id.query = "animation"; id.advance = false; //dialog insert _query_insert(id); } void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_property, const Variant &p_value, bool p_only_if_exists) { ERR_FAIL_COND(!root); //let's build a node path Node *node = p_node; String path = root->get_path_to(node); if (Object::cast_to(node) && p_property == "current_animation") { if (node == AnimationPlayerEditor::singleton->get_player()) { EditorNode::get_singleton()->show_warning(TTR("AnimationPlayer can't animate itself, only other players.")); return; } _insert_animation_key(path, p_value); return; } EditorHistory *history = EditorNode::get_singleton()->get_editor_history(); for (int i = 1; i < history->get_path_size(); i++) { String prop = history->get_path_property(i); ERR_FAIL_COND(prop == ""); path += ":" + prop; } path += ":" + p_property; NodePath np = path; //locate track bool inserted = false; for (int i = 0; i < animation->get_track_count(); i++) { if (animation->track_get_type(i) == Animation::TYPE_VALUE) { if (animation->track_get_path(i) != np) continue; InsertData id; id.path = np; id.track_idx = i; id.value = p_value; id.type = Animation::TYPE_VALUE; id.query = "property '" + p_property + "'"; id.advance = false; //dialog insert _query_insert(id); inserted = true; } else if (animation->track_get_type(i) == Animation::TYPE_BEZIER) { Variant value; if (animation->track_get_path(i) == np) { value = p_value; //all good } else { String tpath = animation->track_get_path(i); if (NodePath(tpath.get_basename()) == np) { String subindex = tpath.get_extension(); value = p_value.get(subindex); } else { continue; } } InsertData id; id.path = animation->track_get_path(i); id.track_idx = i; id.value = value; id.type = Animation::TYPE_BEZIER; id.query = "property '" + p_property + "'"; id.advance = false; //dialog insert _query_insert(id); inserted = true; } } if (inserted || p_only_if_exists) return; InsertData id; id.path = np; id.track_idx = -1; id.value = p_value; id.type = Animation::TYPE_VALUE; id.query = "property '" + p_property + "'"; id.advance = false; //dialog insert _query_insert(id); } void AnimationTrackEditor::insert_value_key(const String &p_property, const Variant &p_value, bool p_advance) { EditorHistory *history = EditorNode::get_singleton()->get_editor_history(); ERR_FAIL_COND(!root); //let's build a node path ERR_FAIL_COND(history->get_path_size() == 0); Object *obj = ObjectDB::get_instance(history->get_path_object(0)); ERR_FAIL_COND(!Object::cast_to(obj)); Node *node = Object::cast_to(obj); String path = root->get_path_to(node); if (Object::cast_to(node) && p_property == "current_animation") { if (node == AnimationPlayerEditor::singleton->get_player()) { EditorNode::get_singleton()->show_warning(TTR("AnimationPlayer can't animate itself, only other players.")); return; } _insert_animation_key(path, p_value); return; } for (int i = 1; i < history->get_path_size(); i++) { String prop = history->get_path_property(i); ERR_FAIL_COND(prop == ""); path += ":" + prop; } path += ":" + p_property; NodePath np = path; //locate track bool inserted = false; for (int i = 0; i < animation->get_track_count(); i++) { if (animation->track_get_type(i) == Animation::TYPE_VALUE) { if (animation->track_get_path(i) != np) continue; InsertData id; id.path = np; id.track_idx = i; id.value = p_value; id.type = Animation::TYPE_VALUE; id.query = "property '" + p_property + "'"; id.advance = p_advance; //dialog insert _query_insert(id); inserted = true; } else if (animation->track_get_type(i) == Animation::TYPE_BEZIER) { Variant value; if (animation->track_get_path(i) == np) { value = p_value; //all good } else { String tpath = animation->track_get_path(i); if (NodePath(tpath.get_basename()) == np) { String subindex = tpath.get_extension(); value = p_value.get(subindex); } else { continue; } } InsertData id; id.path = animation->track_get_path(i); id.track_idx = i; id.value = value; id.type = Animation::TYPE_BEZIER; id.query = "property '" + p_property + "'"; id.advance = p_advance; //dialog insert _query_insert(id); inserted = true; } } if (!inserted) { InsertData id; id.path = np; id.track_idx = -1; id.value = p_value; id.type = Animation::TYPE_VALUE; id.query = "property '" + p_property + "'"; id.advance = p_advance; //dialog insert _query_insert(id); } } void AnimationTrackEditor::_confirm_insert_list() { undo_redo->create_action(TTR("Anim Create & Insert")); int last_track = animation->get_track_count(); while (insert_data.size()) { last_track = _confirm_insert(insert_data.front()->get(), last_track, insert_confirm_bezier->is_pressed()); insert_data.pop_front(); } undo_redo->commit_action(); } PropertyInfo AnimationTrackEditor::_find_hint_for_track(int p_idx, NodePath &r_base_path, Variant *r_current_val) { r_base_path = NodePath(); ERR_FAIL_COND_V(!animation.is_valid(), PropertyInfo()); ERR_FAIL_INDEX_V(p_idx, animation->get_track_count(), PropertyInfo()); if (!root) { return PropertyInfo(); } NodePath path = animation->track_get_path(p_idx); if (!root->has_node_and_resource(path)) { return PropertyInfo(); } RES res; Vector leftover_path; Node *node = root->get_node_and_resource(path, res, leftover_path, true); if (node) { r_base_path = node->get_path(); } if (leftover_path.empty()) { if (r_current_val) { if (res.is_valid()) { *r_current_val = res; } else if (node) { *r_current_val = node; } } return PropertyInfo(); } Variant property_info_base; if (res.is_valid()) { property_info_base = res; if (r_current_val) { *r_current_val = res->get_indexed(leftover_path); } } else if (node) { property_info_base = node; if (r_current_val) { *r_current_val = node->get_indexed(leftover_path); } } for (int i = 0; i < leftover_path.size() - 1; i++) { property_info_base = property_info_base.get_named(leftover_path[i]); } List pinfo; property_info_base.get_property_list(&pinfo); for (List::Element *E = pinfo.front(); E; E = E->next()) { if (E->get().name == leftover_path[leftover_path.size() - 1]) { return E->get(); } } return PropertyInfo(); } static Vector _get_bezier_subindices_for_type(Variant::Type p_type, bool *r_valid = NULL) { Vector subindices; if (r_valid) { *r_valid = true; } switch (p_type) { case Variant::INT: { subindices.push_back(""); } break; case Variant::REAL: { subindices.push_back(""); } break; case Variant::VECTOR2: { subindices.push_back(":x"); subindices.push_back(":y"); } break; case Variant::VECTOR3: { subindices.push_back(":x"); subindices.push_back(":y"); subindices.push_back(":z"); } break; case Variant::QUAT: { subindices.push_back(":x"); subindices.push_back(":y"); subindices.push_back(":z"); subindices.push_back(":w"); } break; case Variant::COLOR: { subindices.push_back(":r"); subindices.push_back(":g"); subindices.push_back(":b"); subindices.push_back(":a"); } break; case Variant::PLANE: { subindices.push_back(":x"); subindices.push_back(":y"); subindices.push_back(":z"); subindices.push_back(":d"); } break; default: { if (r_valid) { *r_valid = false; } } } return subindices; } int AnimationTrackEditor::_confirm_insert(InsertData p_id, int p_last_track, bool p_create_beziers) { if (p_last_track == -1) p_last_track = animation->get_track_count(); bool created = false; if (p_id.track_idx < 0) { if (p_create_beziers && (p_id.value.get_type() == Variant::VECTOR2 || p_id.value.get_type() == Variant::VECTOR3 || p_id.value.get_type() == Variant::QUAT || p_id.value.get_type() == Variant::COLOR || p_id.value.get_type() == Variant::PLANE)) { Vector subindices = _get_bezier_subindices_for_type(p_id.value.get_type()); for (int i = 0; i < subindices.size(); i++) { InsertData id = p_id; id.type = Animation::TYPE_BEZIER; id.value = p_id.value.get(subindices[i].substr(1, subindices[i].length())); id.path = String(p_id.path) + subindices[i]; _confirm_insert(id, p_last_track + i); } return p_last_track + subindices.size() - 1; } created = true; undo_redo->create_action(TTR("Anim Insert Track & Key")); Animation::UpdateMode update_mode = Animation::UPDATE_DISCRETE; if (p_id.type == Animation::TYPE_VALUE || p_id.type == Animation::TYPE_BEZIER) { //wants a new tack { //hack NodePath np; animation->add_track(p_id.type); animation->track_set_path(animation->get_track_count() - 1, p_id.path); PropertyInfo h = _find_hint_for_track(animation->get_track_count() - 1, np); animation->remove_track(animation->get_track_count() - 1); //hack if (h.type == Variant::REAL || h.type == Variant::VECTOR2 || h.type == Variant::RECT2 || h.type == Variant::VECTOR3 || h.type == Variant::AABB || h.type == Variant::QUAT || h.type == Variant::COLOR || h.type == Variant::PLANE || h.type == Variant::TRANSFORM2D || h.type == Variant::TRANSFORM) { update_mode = Animation::UPDATE_CONTINUOUS; } if (h.usage & PROPERTY_USAGE_ANIMATE_AS_TRIGGER) { update_mode = Animation::UPDATE_TRIGGER; } } } p_id.track_idx = p_last_track; undo_redo->add_do_method(animation.ptr(), "add_track", p_id.type); undo_redo->add_do_method(animation.ptr(), "track_set_path", p_id.track_idx, p_id.path); if (p_id.type == Animation::TYPE_VALUE) undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", p_id.track_idx, update_mode); } else { undo_redo->create_action(TTR("Anim Insert Key")); } float time = timeline->get_play_position(); Variant value; switch (p_id.type) { case Animation::TYPE_VALUE: { value = p_id.value; } break; case Animation::TYPE_TRANSFORM: { Transform tr = p_id.value; Dictionary d; d["location"] = tr.origin; d["scale"] = tr.basis.get_scale(); d["rotation"] = Quat(tr.basis); //.orthonormalized(); value = d; } break; case Animation::TYPE_BEZIER: { Array array; array.resize(5); array[0] = p_id.value; array[1] = -0.25; array[2] = 0; array[3] = 0.25; array[4] = 0; value = array; } break; case Animation::TYPE_ANIMATION: { value = p_id.value; } break; default: { } } undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_id.track_idx, time, value); if (created) { //just remove the track undo_redo->add_undo_method(animation.ptr(), "remove_track", p_last_track); p_last_track++; } else { undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_id.track_idx, time); int existing = animation->track_find_key(p_id.track_idx, time, true); if (existing != -1) { Variant v = animation->track_get_key_value(p_id.track_idx, existing); float trans = animation->track_get_key_transition(p_id.track_idx, existing); undo_redo->add_undo_method(animation.ptr(), "track_insert_key", p_id.track_idx, time, v, trans); } } undo_redo->commit_action(); return p_last_track; } void AnimationTrackEditor::show_select_node_warning(bool p_show) { } bool AnimationTrackEditor::is_key_selected(int p_track, int p_key) const { SelectedKey sk; sk.key = p_key; sk.track = p_track; return selection.has(sk); } bool AnimationTrackEditor::is_selection_active() const { return selection.size(); } void AnimationTrackEditor::_update_tracks() { int selected = _get_track_selected(); while (track_vbox->get_child_count()) { memdelete(track_vbox->get_child(0)); } track_edits.clear(); groups.clear(); if (animation.is_null()) return; Map group_sort; bool use_grouping = !view_group->is_pressed(); bool use_filter = selected_filter->is_pressed(); for (int i = 0; i < animation->get_track_count(); i++) { AnimationTrackEdit *track_edit = NULL; //find hint and info for plugin if (use_filter) { NodePath path = animation->track_get_path(i); if (root && root->has_node(path)) { Node *node = root->get_node(path); if (!node) { continue; // no node, no filter } if (!EditorNode::get_singleton()->get_editor_selection()->is_selected(node)) { continue; //skip track due to not selected } } } if (animation->track_get_type(i) == Animation::TYPE_VALUE) { NodePath path = animation->track_get_path(i); if (root && root->has_node_and_resource(path)) { RES res; NodePath base_path; Vector leftover_path; Node *node = root->get_node_and_resource(path, res, leftover_path, true); PropertyInfo pinfo = _find_hint_for_track(i, base_path); Object *object = node; if (res.is_valid()) { object = res.ptr(); } if (object && !leftover_path.empty()) { if (pinfo.name.empty()) { pinfo.name = leftover_path[leftover_path.size() - 1]; } for (int j = 0; j < track_edit_plugins.size(); j++) { track_edit = track_edit_plugins.write[j]->create_value_track_edit(object, pinfo.type, pinfo.name, pinfo.hint, pinfo.hint_string, pinfo.usage); if (track_edit) { break; } } } } } if (animation->track_get_type(i) == Animation::TYPE_AUDIO) { for (int j = 0; j < track_edit_plugins.size(); j++) { track_edit = track_edit_plugins.write[j]->create_audio_track_edit(); if (track_edit) { break; } } } if (animation->track_get_type(i) == Animation::TYPE_ANIMATION) { NodePath path = animation->track_get_path(i); Node *node = NULL; if (root && root->has_node(path)) { node = root->get_node(path); } if (node && Object::cast_to(node)) { for (int j = 0; j < track_edit_plugins.size(); j++) { track_edit = track_edit_plugins.write[j]->create_animation_track_edit(node); if (track_edit) { break; } } } } if (track_edit == NULL) { //no valid plugin_found track_edit = memnew(AnimationTrackEdit); } track_edits.push_back(track_edit); if (use_grouping) { String base_path = animation->track_get_path(i); base_path = base_path.get_slice(":", 0); // remove subpath if (!group_sort.has(base_path)) { AnimationTrackEditGroup *g = memnew(AnimationTrackEditGroup); Ref icon = get_icon("Node", "EditorIcons"); String name = base_path; String tooltip; if (root) { Node *n = root->get_node(base_path); if (n) { if (has_icon(n->get_class(), "EditorIcons")) { icon = get_icon(n->get_class(), "EditorIcons"); } name = n->get_name(); tooltip = root->get_path_to(n); } } g->set_type_and_name(icon, name, animation->track_get_path(i)); g->set_root(root); g->set_tooltip(tooltip); g->set_timeline(timeline); groups.push_back(g); VBoxContainer *vb = memnew(VBoxContainer); vb->add_constant_override("separation", 0); vb->add_child(g); track_vbox->add_child(vb); group_sort[base_path] = vb; } track_edit->set_in_group(true); group_sort[base_path]->add_child(track_edit); } else { track_edit->set_in_group(false); track_vbox->add_child(track_edit); } track_edit->set_undo_redo(undo_redo); track_edit->set_timeline(timeline); track_edit->set_root(root); track_edit->set_animation_and_track(animation, i); track_edit->set_play_position(timeline->get_play_position()); track_edit->set_editor(this); if (selected == i) { track_edit->grab_focus(); } track_edit->connect("timeline_changed", this, "_timeline_changed"); track_edit->connect("remove_request", this, "_track_remove_request", varray(), CONNECT_DEFERRED); track_edit->connect("dropped", this, "_dropped_track", varray(), CONNECT_DEFERRED); track_edit->connect("insert_key", this, "_insert_key_from_track", varray(i), CONNECT_DEFERRED); track_edit->connect("select_key", this, "_key_selected", varray(i), CONNECT_DEFERRED); track_edit->connect("deselect_key", this, "_key_deselected", varray(i), CONNECT_DEFERRED); track_edit->connect("bezier_edit", this, "_bezier_edit", varray(i), CONNECT_DEFERRED); track_edit->connect("clear_selection", this, "_clear_selection"); track_edit->connect("move_selection_begin", this, "_move_selection_begin"); track_edit->connect("move_selection", this, "_move_selection"); track_edit->connect("move_selection_commit", this, "_move_selection_commit"); track_edit->connect("move_selection_cancel", this, "_move_selection_cancel"); track_edit->connect("duplicate_request", this, "_edit_menu_pressed", varray(EDIT_DUPLICATE_SELECTION), CONNECT_DEFERRED); track_edit->connect("duplicate_transpose_request", this, "_edit_menu_pressed", varray(EDIT_DUPLICATE_TRANSPOSED), CONNECT_DEFERRED); track_edit->connect("delete_request", this, "_edit_menu_pressed", varray(EDIT_DELETE_SELECTION), CONNECT_DEFERRED); } } void AnimationTrackEditor::_animation_changed() { if (animation_changing_awaiting_update) { return; //all will be updated, dont bother with anything } if (key_edit && key_edit->setting) { //if editing a key, just update the edited track, makes refresh less costly if (key_edit->track < track_edits.size()) { track_edits[key_edit->track]->update(); } return; } animation_changing_awaiting_update = true; call_deferred("_animation_update"); } void AnimationTrackEditor::_snap_mode_changed(int p_mode) { timeline->set_use_fps(p_mode == 1); if (key_edit) { key_edit->set_use_fps(p_mode == 1); } _update_step_spinbox(); } void AnimationTrackEditor::_update_step_spinbox() { if (!animation.is_valid()) { return; } step->set_block_signals(true); if (timeline->is_using_fps()) { if (animation->get_step() == 0) { step->set_value(0); } else { step->set_value(1.0 / animation->get_step()); } } else { step->set_value(animation->get_step()); } step->set_block_signals(false); } void AnimationTrackEditor::_animation_update() { timeline->update(); timeline->update_values(); bool same = true; if (animation.is_null()) { return; } if (track_edits.size() == animation->get_track_count()) { //check tracks are the same for (int i = 0; i < track_edits.size(); i++) { if (track_edits[i]->get_path() != animation->track_get_path(i)) { same = false; break; } } } else { same = false; } if (same) { for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } for (int i = 0; i < groups.size(); i++) { groups[i]->update(); } } else { _update_tracks(); } bezier_edit->update(); _update_step_spinbox(); animation_changing_awaiting_update = false; } MenuButton *AnimationTrackEditor::get_edit_menu() { return edit; } void AnimationTrackEditor::_notification(int p_what) { if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) { zoom_icon->set_texture(get_icon("Zoom", "EditorIcons")); snap->set_icon(get_icon("Snap", "EditorIcons")); view_group->set_icon(get_icon(view_group->is_pressed() ? "AnimationTrackList" : "AnimationTrackGroup", "EditorIcons")); selected_filter->set_icon(get_icon("AnimationFilter", "EditorIcons")); main_panel->add_style_override("panel", get_stylebox("bg", "Tree")); } if (p_what == NOTIFICATION_READY) { EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed"); } if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { update_keying(); EditorNode::get_singleton()->update_keying(); emit_signal("keying_changed"); } } void AnimationTrackEditor::_update_scroll(double) { for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } for (int i = 0; i < groups.size(); i++) { groups[i]->update(); } } void AnimationTrackEditor::_update_step(double p_new_step) { undo_redo->create_action(TTR("Change Animation Step")); float step_value = p_new_step; if (timeline->is_using_fps()) { if (step_value != 0.0) { step_value = 1.0 / step_value; } } undo_redo->add_do_method(animation.ptr(), "set_step", step_value); undo_redo->add_undo_method(animation.ptr(), "set_step", animation->get_step()); step->set_block_signals(true); undo_redo->commit_action(); step->set_block_signals(false); emit_signal("animation_step_changed", step_value); } void AnimationTrackEditor::_update_length(double p_new_len) { emit_signal("animation_len_changed", p_new_len); } void AnimationTrackEditor::_dropped_track(int p_from_track, int p_to_track) { if (p_to_track >= track_edits.size()) { p_to_track = track_edits.size() - 1; } if (p_from_track == p_to_track) return; _clear_selection(); undo_redo->create_action(TTR("Rearrange Tracks")); undo_redo->add_do_method(animation.ptr(), "track_swap", p_from_track, p_to_track); undo_redo->add_undo_method(animation.ptr(), "track_swap", p_to_track, p_from_track); undo_redo->commit_action(); } void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { ERR_FAIL_COND(!root); Node *node = get_node(p_path); ERR_FAIL_COND(!node); NodePath path_to = root->get_path_to(node); if (adding_track_type == Animation::TYPE_TRANSFORM && !node->is_class("Spatial")) { EditorNode::get_singleton()->show_warning(TTR("Transform tracks only apply to Spatial-based nodes.")); return; } switch (adding_track_type) { case Animation::TYPE_VALUE: { adding_track_path = path_to; prop_selector->set_type_filter(Vector()); prop_selector->select_property_from_instance(node); } break; case Animation::TYPE_TRANSFORM: case Animation::TYPE_METHOD: { undo_redo->create_action(TTR("Add Track")); undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to); undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count()); undo_redo->commit_action(); } break; case Animation::TYPE_BEZIER: { Vector filter; filter.push_back(Variant::INT); filter.push_back(Variant::REAL); filter.push_back(Variant::VECTOR2); filter.push_back(Variant::VECTOR3); filter.push_back(Variant::QUAT); filter.push_back(Variant::PLANE); filter.push_back(Variant::COLOR); adding_track_path = path_to; prop_selector->set_type_filter(filter); prop_selector->select_property_from_instance(node); } break; case Animation::TYPE_AUDIO: { if (!node->is_class("AudioStreamPlayer") && !node->is_class("AudioStreamPlayer2D") && !node->is_class("AudioStreamPlayer3D")) { EditorNode::get_singleton()->show_warning(TTR("Audio tracks can only point to nodes of type:\n-AudioStreamPlayer\n-AudioStreamPlayer2D\n-AudioStreamPlayer3D")); return; } undo_redo->create_action(TTR("Add Track")); undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to); undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count()); undo_redo->commit_action(); } break; case Animation::TYPE_ANIMATION: { if (!node->is_class("AnimationPlayer")) { EditorNode::get_singleton()->show_warning(TTR("Animation tracks can only point to AnimationPlayer nodes.")); return; } if (node == AnimationPlayerEditor::singleton->get_player()) { EditorNode::get_singleton()->show_warning(TTR("An animation player can't animate itself, only other players.")); return; } undo_redo->create_action(TTR("Add Track")); undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to); undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count()); undo_redo->commit_action(); } break; } } void AnimationTrackEditor::_add_track(int p_type) { if (!root) { EditorNode::get_singleton()->show_warning(TTR("Not possible to add a new track without a root")); return; } adding_track_type = p_type; pick_track->popup_centered_ratio(); } void AnimationTrackEditor::_new_track_property_selected(String p_name) { String full_path = String(adding_track_path) + ":" + p_name; if (adding_track_type == Animation::TYPE_VALUE) { Animation::UpdateMode update_mode = Animation::UPDATE_DISCRETE; { //hack NodePath np; animation->add_track(Animation::TYPE_VALUE); animation->track_set_path(animation->get_track_count() - 1, full_path); PropertyInfo h = _find_hint_for_track(animation->get_track_count() - 1, np); animation->remove_track(animation->get_track_count() - 1); //hack if (h.type == Variant::REAL || h.type == Variant::VECTOR2 || h.type == Variant::RECT2 || h.type == Variant::VECTOR3 || h.type == Variant::AABB || h.type == Variant::QUAT || h.type == Variant::COLOR || h.type == Variant::PLANE || h.type == Variant::TRANSFORM2D || h.type == Variant::TRANSFORM) { update_mode = Animation::UPDATE_CONTINUOUS; } if (h.usage & PROPERTY_USAGE_ANIMATE_AS_TRIGGER) { update_mode = Animation::UPDATE_TRIGGER; } } undo_redo->create_action(TTR("Add Track")); undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), full_path); undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", animation->get_track_count(), update_mode); undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count()); undo_redo->commit_action(); } else { Vector subindices; { //hack NodePath np; animation->add_track(Animation::TYPE_VALUE); animation->track_set_path(animation->get_track_count() - 1, full_path); PropertyInfo h = _find_hint_for_track(animation->get_track_count() - 1, np); animation->remove_track(animation->get_track_count() - 1); //hack bool valid; subindices = _get_bezier_subindices_for_type(h.type, &valid); if (!valid) { EditorNode::get_singleton()->show_warning("Invalid track for Bezier (no suitable sub-properties)"); return; } } undo_redo->create_action(TTR("Add Bezier Track")); int base_track = animation->get_track_count(); for (int i = 0; i < subindices.size(); i++) { undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); undo_redo->add_do_method(animation.ptr(), "track_set_path", base_track + i, full_path + subindices[i]); undo_redo->add_undo_method(animation.ptr(), "remove_track", base_track + i); } undo_redo->commit_action(); } } void AnimationTrackEditor::_timeline_value_changed(double) { timeline->update_play_position(); for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); track_edits[i]->update_play_position(); } for (int i = 0; i < groups.size(); i++) { groups[i]->update(); } bezier_edit->update(); bezier_edit->update_play_position(); } int AnimationTrackEditor::_get_track_selected() { for (int i = 0; i < track_edits.size(); i++) { if (track_edits[i]->has_focus()) return i; } return -1; } void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) { ERR_FAIL_INDEX(p_track, animation->get_track_count()); if (snap->is_pressed() && step->get_value() != 0) { p_ofs = Math::stepify(p_ofs, step->get_value()); } while (animation->track_find_key(p_track, p_ofs, true) != -1) { //make sure insertion point is valid p_ofs += 0.001; } switch (animation->track_get_type(p_track)) { case Animation::TYPE_TRANSFORM: { if (!root->has_node(animation->track_get_path(p_track))) { EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a key.")); return; } Spatial *base = Object::cast_to(root->get_node(animation->track_get_path(p_track))); if (!base) { EditorNode::get_singleton()->show_warning(TTR("Track is not of type Spatial, can't insert key")); return; } Transform xf = base->get_transform(); Vector3 loc = xf.get_origin(); Vector3 scale = xf.basis.get_scale_local(); Quat rot = xf.basis; undo_redo->create_action(TTR("Add Transform Track Key")); undo_redo->add_do_method(animation.ptr(), "transform_track_insert_key", p_track, p_ofs, loc, rot, scale); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs); undo_redo->commit_action(); } break; case Animation::TYPE_VALUE: { NodePath bp; Variant value; _find_hint_for_track(p_track, bp, &value); undo_redo->create_action(TTR("Add Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, value); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs); undo_redo->commit_action(); } break; case Animation::TYPE_METHOD: { if (!root->has_node(animation->track_get_path(p_track))) { EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a method key.")); return; } Node *base = root->get_node(animation->track_get_path(p_track)); method_selector->select_method_from_instance(base); insert_key_from_track_call_ofs = p_ofs; insert_key_from_track_call_track = p_track; } break; case Animation::TYPE_BEZIER: { NodePath bp; Variant value; _find_hint_for_track(p_track, bp, &value); Array arr; arr.resize(5); arr[0] = value; arr[1] = -0.25; arr[2] = 0; arr[3] = 0.25; arr[4] = 0; undo_redo->create_action(TTR("Add Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, arr); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs); undo_redo->commit_action(); } break; case Animation::TYPE_AUDIO: { Dictionary ak; ak["stream"] = RES(); ak["start_offset"] = 0; ak["end_offset"] = 0; undo_redo->create_action(TTR("Add Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, ak); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs); undo_redo->commit_action(); } break; case Animation::TYPE_ANIMATION: { StringName anim = "[stop]"; undo_redo->create_action(TTR("Add Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, anim); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs); undo_redo->commit_action(); } break; } } void AnimationTrackEditor::_add_method_key(const String &p_method) { if (!root->has_node(animation->track_get_path(insert_key_from_track_call_track))) { EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a method key.")); return; } Node *base = root->get_node(animation->track_get_path(insert_key_from_track_call_track)); List minfo; base->get_method_list(&minfo); for (List::Element *E = minfo.front(); E; E = E->next()) { if (E->get().name == p_method) { Dictionary d; d["method"] = p_method; Array params; int first_defarg = E->get().arguments.size() - E->get().default_arguments.size(); for (int i = 0; i < E->get().arguments.size(); i++) { if (i >= first_defarg) { Variant arg = E->get().default_arguments[i - first_defarg]; params.push_back(arg); } else { Variant::CallError ce; Variant arg = Variant::construct(E->get().arguments[i].type, NULL, 0, ce); params.push_back(arg); } } d["args"] = params; undo_redo->create_action(TTR("Add Method Track Key")); undo_redo->add_do_method(animation.ptr(), "track_insert_key", insert_key_from_track_call_track, insert_key_from_track_call_ofs, d); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", insert_key_from_track_call_track, insert_key_from_track_call_ofs); undo_redo->commit_action(); return; } } EditorNode::get_singleton()->show_warning(TTR("Method not found in object: ") + p_method); } void AnimationTrackEditor::_key_selected(int p_key, bool p_single, int p_track) { ERR_FAIL_INDEX(p_track, animation->get_track_count()); ERR_FAIL_INDEX(p_key, animation->track_get_key_count(p_track)); SelectedKey sk; sk.key = p_key; sk.track = p_track; if (p_single) { _clear_selection(); } KeyInfo ki; ki.pos = animation->track_get_key_time(p_track, p_key); selection[sk] = ki; for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } _update_key_edit(); } void AnimationTrackEditor::_key_deselected(int p_key, int p_track) { ERR_FAIL_INDEX(p_track, animation->get_track_count()); ERR_FAIL_INDEX(p_key, animation->track_get_key_count(p_track)); SelectedKey sk; sk.key = p_key; sk.track = p_track; selection.erase(sk); for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } _update_key_edit(); } void AnimationTrackEditor::_move_selection_begin() { moving_selection = true; moving_selection_offset = 0; } void AnimationTrackEditor::_move_selection(float p_offset) { moving_selection_offset = p_offset; for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } } struct _AnimMoveRestore { int track; float time; Variant key; float transition; }; //used for undo/redo void AnimationTrackEditor::_clear_key_edit() { if (key_edit) { #if 0 // going back seems like the most comfortable thing to do, but it results // in weird behaviors and crashes, because going back to animation editor // triggers the editor setting up again itself bool go_back = false; if (EditorNode::get_singleton()->get_inspector()->get_edited_object() == key_edit) { EditorNode::get_singleton()->push_item(NULL); go_back = true; } memdelete(key_edit); key_edit = NULL; if (go_back) { EditorNode::get_singleton()->get_inspector_dock()->go_back(); } #else //if key edit is the object being inspected, remove it first if (EditorNode::get_singleton()->get_inspector()->get_edited_object() == key_edit) { EditorNode::get_singleton()->push_item(NULL); } //then actually delete it memdelete(key_edit); key_edit = NULL; #endif } } void AnimationTrackEditor::_clear_selection() { selection.clear(); for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } _clear_key_edit(); } void AnimationTrackEditor::_update_key_edit() { _clear_key_edit(); if (!animation.is_valid()) return; if (selection.size() != 1) { return; } key_edit = memnew(AnimationTrackKeyEdit); key_edit->animation = animation; key_edit->track = selection.front()->key().track; float ofs = animation->track_get_key_time(key_edit->track, selection.front()->key().key); key_edit->key_ofs = ofs; key_edit->root_path = root; NodePath np; key_edit->hint = _find_hint_for_track(key_edit->track, np); key_edit->undo_redo = undo_redo; key_edit->base = np; EditorNode::get_singleton()->push_item(key_edit); } void AnimationTrackEditor::_clear_selection_for_anim(const Ref &p_anim) { if (!(animation == p_anim)) return; //selection.clear(); _clear_selection(); } void AnimationTrackEditor::_select_at_anim(const Ref &p_anim, int p_track, float p_pos) { if (!(animation == p_anim)) return; int idx = animation->track_find_key(p_track, p_pos, true); ERR_FAIL_COND(idx < 0); SelectedKey sk; sk.track = p_track; sk.key = idx; KeyInfo ki; ki.pos = p_pos; selection.insert(sk, ki); } void AnimationTrackEditor::_move_selection_commit() { undo_redo->create_action(TTR("Anim Move Keys")); List<_AnimMoveRestore> to_restore; float motion = moving_selection_offset; // 1-remove the keys for (Map::Element *E = selection.back(); E; E = E->prev()) { undo_redo->add_do_method(animation.ptr(), "track_remove_key", E->key().track, E->key().key); } // 2- remove overlapped keys for (Map::Element *E = selection.back(); E; E = E->prev()) { float newtime = snap_time(E->get().pos + motion); int idx = animation->track_find_key(E->key().track, newtime, true); if (idx == -1) continue; SelectedKey sk; sk.key = idx; sk.track = E->key().track; if (selection.has(sk)) continue; //already in selection, don't save undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newtime); _AnimMoveRestore amr; amr.key = animation->track_get_key_value(E->key().track, idx); amr.track = E->key().track; amr.time = newtime; amr.transition = animation->track_get_key_transition(E->key().track, idx); to_restore.push_back(amr); } // 3-move the keys (re insert them) for (Map::Element *E = selection.back(); E; E = E->prev()) { float newpos = snap_time(E->get().pos + motion); /* if (newpos<0) continue; //no add at the beginning */ undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->key().track, newpos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key)); } // 4-(undo) remove inserted keys for (Map::Element *E = selection.back(); E; E = E->prev()) { float newpos = snap_time(E->get().pos + motion); /* if (newpos<0) continue; //no remove what no inserted */ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newpos); } // 5-(undo) reinsert keys for (Map::Element *E = selection.back(); E; E = E->prev()) { undo_redo->add_undo_method(animation.ptr(), "track_insert_key", E->key().track, E->get().pos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key)); } // 6-(undo) reinsert overlapped keys for (List<_AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) { _AnimMoveRestore &amr = E->get(); undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition); } undo_redo->add_do_method(this, "_clear_selection_for_anim", animation); undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation); // 7-reselect for (Map::Element *E = selection.back(); E; E = E->prev()) { float oldpos = E->get().pos; float newpos = snap_time(oldpos + motion); //if (newpos>=0) undo_redo->add_do_method(this, "_select_at_anim", animation, E->key().track, newpos); undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, oldpos); } undo_redo->commit_action(); moving_selection = false; for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } _update_key_edit(); } void AnimationTrackEditor::_move_selection_cancel() { moving_selection = false; for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } } bool AnimationTrackEditor::is_moving_selection() const { return moving_selection; } float AnimationTrackEditor::get_moving_selection_offset() const { return moving_selection_offset; } void AnimationTrackEditor::_box_selection_draw() { Color color = get_color("accent_color", "Editor"); color.a = 0.2; Rect2 rect = Rect2(Point2(), box_selection->get_size()); box_selection->draw_rect(rect, color); } void AnimationTrackEditor::_scroll_input(const Ref &p_event) { Ref mb = p_event; if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05); scroll->accept_event(); } if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == BUTTON_WHEEL_UP) { timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05); scroll->accept_event(); } if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { if (mb->is_pressed()) { box_selecting = true; box_selecting_from = scroll->get_global_transform().xform(mb->get_position()); box_select_rect = Rect2(); } else if (box_selecting) { if (box_selection->is_visible_in_tree()) { //only if moved for (int i = 0; i < track_edits.size(); i++) { Rect2 local_rect = box_select_rect; local_rect.position -= track_edits[i]->get_global_position(); track_edits[i]->append_to_selection(local_rect); } if (_get_track_selected() == -1 && track_edits.size() > 0) { //minimal hack to make shortcuts work track_edits[track_edits.size() - 1]->grab_focus(); } } else { _clear_selection(); //clear it } box_selection->hide(); box_selecting = false; } } Ref mm = p_event; if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_MIDDLE) { timeline->set_value(timeline->get_value() - mm->get_relative().x / timeline->get_zoom_scale()); } if (mm.is_valid() && box_selecting) { if (!(mm->get_button_mask() & BUTTON_MASK_LEFT)) { //no longer box_selection->hide(); box_selecting = false; return; } if (!box_selection->is_visible_in_tree()) { if (!mm->get_shift()) { _clear_selection(); //only append if shift is pressed } box_selection->show(); } Vector2 from = box_selecting_from; Vector2 to = scroll->get_global_transform().xform(mm->get_position()); if (from.x > to.x) { SWAP(from.x, to.x); } if (from.y > to.y) { SWAP(from.y, to.y); } Rect2 rect(from, to - from); Rect2 scroll_rect = Rect2(scroll->get_global_position(), scroll->get_size()); rect = scroll_rect.clip(rect); box_selection->set_position(rect.position); box_selection->set_size(rect.size); box_select_rect = rect; if (get_local_mouse_position().y < 0) { //avoid box selection from going up and lose focus to viewport warp_mouse(Vector2(mm->get_position().x, 0)); } } } void AnimationTrackEditor::_cancel_bezier_edit() { bezier_edit->hide(); scroll->show(); } void AnimationTrackEditor::_bezier_edit(int p_for_track) { _clear_selection(); //bezier probably wants to use a separate selection mode bezier_edit->set_root(root); bezier_edit->set_animation_and_track(animation, p_for_track); scroll->hide(); bezier_edit->show(); //search everything within the track and curve- edit it } void AnimationTrackEditor::_anim_duplicate_keys(bool transpose) { //duplicait! if (selection.size() && animation.is_valid() && (!transpose || (_get_track_selected() >= 0 && _get_track_selected() < animation->get_track_count()))) { int top_track = 0x7FFFFFFF; float top_time = 1e10; for (Map::Element *E = selection.back(); E; E = E->prev()) { const SelectedKey &sk = E->key(); float t = animation->track_get_key_time(sk.track, sk.key); if (t < top_time) top_time = t; if (sk.track < top_track) top_track = sk.track; } ERR_FAIL_COND(top_track == 0x7FFFFFFF || top_time == 1e10); // int start_track = transpose ? _get_track_selected() : top_track; undo_redo->create_action(TTR("Anim Duplicate Keys")); List > new_selection_values; for (Map::Element *E = selection.back(); E; E = E->prev()) { const SelectedKey &sk = E->key(); float t = animation->track_get_key_time(sk.track, sk.key); float dst_time = t + (timeline->get_play_position() - top_time); int dst_track = sk.track + (start_track - top_track); if (dst_track < 0 || dst_track >= animation->get_track_count()) continue; if (animation->track_get_type(dst_track) != animation->track_get_type(sk.track)) continue; int existing_idx = animation->track_find_key(dst_track, dst_time, true); undo_redo->add_do_method(animation.ptr(), "track_insert_key", dst_track, dst_time, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key)); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", dst_track, dst_time); Pair p; p.first = dst_track; p.second = dst_time; new_selection_values.push_back(p); if (existing_idx != -1) { undo_redo->add_undo_method(animation.ptr(), "track_insert_key", dst_track, dst_time, animation->track_get_key_value(dst_track, existing_idx), animation->track_get_key_transition(dst_track, existing_idx)); } } undo_redo->commit_action(); //reselect duplicated Map new_selection; for (List >::Element *E = new_selection_values.front(); E; E = E->next()) { int track = E->get().first; float time = E->get().second; int existing_idx = animation->track_find_key(track, time, true); if (existing_idx == -1) continue; SelectedKey sk2; sk2.track = track; sk2.key = existing_idx; KeyInfo ki; ki.pos = time; new_selection[sk2] = ki; } selection = new_selection; _update_tracks(); _update_key_edit(); } } void AnimationTrackEditor::_edit_menu_pressed(int p_option) { last_menu_track_opt = p_option; switch (p_option) { case EDIT_COPY_TRACKS: { track_copy_select->clear(); TreeItem *troot = track_copy_select->create_item(); for (int i = 0; i < animation->get_track_count(); i++) { NodePath path = animation->track_get_path(i); Node *node = NULL; if (root && root->has_node(path)) { node = root->get_node(path); } String text; Ref icon = get_icon("Node", "EditorIcons"); if (node) { if (has_icon(node->get_class(), "EditorIcons")) { icon = get_icon(node->get_class(), "EditorIcons"); } text = node->get_name(); Vector sn = path.get_subnames(); for (int j = 0; j < sn.size(); j++) { text += "."; text += sn[j]; } path = NodePath(node->get_path().get_names(), path.get_subnames(), true); //store full path instead for copying } else { text = path; int sep = text.find(":"); if (sep != -1) { text = text.substr(sep + 1, text.length()); } } switch (animation->track_get_type(i)) { case Animation::TYPE_TRANSFORM: text += " (Transform)"; break; case Animation::TYPE_METHOD: text += " (Methods)"; break; case Animation::TYPE_BEZIER: text += " (Bezier)"; break; case Animation::TYPE_AUDIO: text += " (Audio)"; break; default: { }; } TreeItem *it = track_copy_select->create_item(troot); it->set_editable(0, true); it->set_selectable(0, true); it->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); it->set_icon(0, icon); it->set_text(0, text); Dictionary md; md["track_idx"] = i; md["path"] = path; it->set_metadata(0, md); } track_copy_dialog->popup_centered_minsize(Size2(300, 500) * EDSCALE); } break; case EDIT_COPY_TRACKS_CONFIRM: { track_clipboard.clear(); TreeItem *root = track_copy_select->get_root(); if (root) { TreeItem *it = root->get_children(); while (it) { Dictionary md = it->get_metadata(0); int idx = md["track_idx"]; if (it->is_checked(0) && idx >= 0 && idx < animation->get_track_count()) { TrackClipboard tc; tc.base_path = animation->track_get_path(idx); tc.full_path = md["path"]; tc.track_type = animation->track_get_type(idx); tc.interp_type = animation->track_get_interpolation_type(idx); if (tc.track_type == Animation::TYPE_VALUE) { tc.update_mode = animation->value_track_get_update_mode(idx); } tc.loop_wrap = animation->track_get_interpolation_loop_wrap(idx); tc.enabled = animation->track_is_enabled(idx); for (int i = 0; i < animation->track_get_key_count(idx); i++) { TrackClipboard::Key k; k.time = animation->track_get_key_time(idx, i); k.value = animation->track_get_key_value(idx, i); k.transition = animation->track_get_key_transition(idx, i); tc.keys.push_back(k); } track_clipboard.push_back(tc); } it = it->get_next(); } } } break; case EDIT_PASTE_TRACKS: { if (track_clipboard.size() == 0) { EditorNode::get_singleton()->show_warning(TTR("Clipboard is empty")); break; } int base_track = animation->get_track_count(); undo_redo->create_action(TTR("Paste Tracks")); for (int i = 0; i < track_clipboard.size(); i++) { undo_redo->add_do_method(animation.ptr(), "add_track", track_clipboard[i].track_type); Node *exists = NULL; NodePath path = track_clipboard[i].base_path; if (root) { NodePath np = track_clipboard[i].full_path; exists = root->get_node(np); if (exists) { path = NodePath(root->get_path_to(exists).get_names(), track_clipboard[i].full_path.get_subnames(), false); } } undo_redo->add_do_method(animation.ptr(), "track_set_path", base_track, path); undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", base_track, track_clipboard[i].interp_type); undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_loop_wrap", base_track, track_clipboard[i].loop_wrap); undo_redo->add_do_method(animation.ptr(), "track_set_enabled", base_track, track_clipboard[i].enabled); if (track_clipboard[i].track_type == Animation::TYPE_VALUE) { undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", base_track, track_clipboard[i].update_mode); } for (int j = 0; j < track_clipboard[i].keys.size(); j++) { undo_redo->add_do_method(animation.ptr(), "track_insert_key", base_track, track_clipboard[i].keys[j].time, track_clipboard[i].keys[j].value, track_clipboard[i].keys[j].transition); } undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count()); base_track++; } undo_redo->commit_action(); } break; case EDIT_SCALE_SELECTION: case EDIT_SCALE_FROM_CURSOR: { scale_dialog->popup_centered(Size2(200, 100) * EDSCALE); } break; case EDIT_SCALE_CONFIRM: { if (selection.empty()) return; float from_t = 1e20; float to_t = -1e20; float len = -1e20; float pivot = 0; for (Map::Element *E = selection.front(); E; E = E->next()) { float t = animation->track_get_key_time(E->key().track, E->key().key); if (t < from_t) from_t = t; if (t > to_t) to_t = t; } len = to_t - from_t; if (last_menu_track_opt == EDIT_SCALE_FROM_CURSOR) { pivot = timeline->get_play_position(); } else { pivot = from_t; } float s = scale->get_value(); if (s == 0) { ERR_PRINT("Can't scale to 0"); } undo_redo->create_action(TTR("Anim Scale Keys")); List<_AnimMoveRestore> to_restore; // 1-remove the keys for (Map::Element *E = selection.back(); E; E = E->prev()) { undo_redo->add_do_method(animation.ptr(), "track_remove_key", E->key().track, E->key().key); } // 2- remove overlapped keys for (Map::Element *E = selection.back(); E; E = E->prev()) { float newtime = (E->get().pos - from_t) * s + from_t; int idx = animation->track_find_key(E->key().track, newtime, true); if (idx == -1) continue; SelectedKey sk; sk.key = idx; sk.track = E->key().track; if (selection.has(sk)) continue; //already in selection, don't save undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newtime); _AnimMoveRestore amr; amr.key = animation->track_get_key_value(E->key().track, idx); amr.track = E->key().track; amr.time = newtime; amr.transition = animation->track_get_key_transition(E->key().track, idx); to_restore.push_back(amr); } #define _NEW_POS(m_ofs) (((s > 0) ? m_ofs : from_t + (len - (m_ofs - from_t))) - pivot) * ABS(s) + from_t // 3-move the keys (re insert them) for (Map::Element *E = selection.back(); E; E = E->prev()) { float newpos = _NEW_POS(E->get().pos); undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->key().track, newpos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key)); } // 4-(undo) remove inserted keys for (Map::Element *E = selection.back(); E; E = E->prev()) { float newpos = _NEW_POS(E->get().pos); undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", E->key().track, newpos); } // 5-(undo) reinsert keys for (Map::Element *E = selection.back(); E; E = E->prev()) { undo_redo->add_undo_method(animation.ptr(), "track_insert_key", E->key().track, E->get().pos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key)); } // 6-(undo) reinsert overlapped keys for (List<_AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) { _AnimMoveRestore &amr = E->get(); undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, amr.transition); } undo_redo->add_do_method(this, "_clear_selection_for_anim", animation); undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation); // 7-reselect for (Map::Element *E = selection.back(); E; E = E->prev()) { float oldpos = E->get().pos; float newpos = _NEW_POS(oldpos); if (newpos >= 0) undo_redo->add_do_method(this, "_select_at_anim", animation, E->key().track, newpos); undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, oldpos); } #undef _NEW_POS undo_redo->commit_action(); } break; case EDIT_DUPLICATE_SELECTION: { if (bezier_edit->is_visible()) { bezier_edit->duplicate_selection(); break; } _anim_duplicate_keys(false); } break; case EDIT_DUPLICATE_TRANSPOSED: { if (bezier_edit->is_visible()) { EditorNode::get_singleton()->show_warning(TTR("This option does not work for Bezier editing, as it's only a single track.")); break; } _anim_duplicate_keys(true); } break; case EDIT_DELETE_SELECTION: { if (bezier_edit->is_visible()) { bezier_edit->delete_selection(); break; } if (selection.size()) { undo_redo->create_action(TTR("Anim Delete Keys")); for (Map::Element *E = selection.back(); E; E = E->prev()) { undo_redo->add_do_method(animation.ptr(), "track_remove_key", E->key().track, E->key().key); undo_redo->add_undo_method(animation.ptr(), "track_insert_key", E->key().track, E->get().pos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key)); } undo_redo->add_do_method(this, "_clear_selection_for_anim", animation); undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation); undo_redo->commit_action(); //selection.clear(); _update_key_edit(); } } break; case EDIT_GOTO_NEXT_STEP: { if (animation.is_null()) break; float step = animation->get_step(); if (step == 0) step = 1; float pos = timeline->get_play_position(); pos = Math::stepify(pos + step, step); if (pos > animation->get_length()) pos = animation->get_length(); set_anim_pos(pos); emit_signal("timeline_changed", pos, true); } break; case EDIT_GOTO_PREV_STEP: { if (animation.is_null()) break; float step = animation->get_step(); if (step == 0) step = 1; float pos = timeline->get_play_position(); pos = Math::stepify(pos - step, step); if (pos < 0) pos = 0; set_anim_pos(pos); emit_signal("timeline_changed", pos, true); } break; case EDIT_OPTIMIZE_ANIMATION: { optimize_dialog->popup_centered(Size2(250, 180) * EDSCALE); } break; case EDIT_OPTIMIZE_ANIMATION_CONFIRM: { animation->optimize(optimize_linear_error->get_value(), optimize_angular_error->get_value(), optimize_max_angle->get_value()); _update_tracks(); undo_redo->clear_history(); } break; case EDIT_CLEAN_UP_ANIMATION: { cleanup_dialog->popup_centered_minsize(Size2(300, 0) * EDSCALE); } break; case EDIT_CLEAN_UP_ANIMATION_CONFIRM: { if (cleanup_all->is_pressed()) { List names; AnimationPlayerEditor::singleton->get_player()->get_animation_list(&names); for (List::Element *E = names.front(); E; E = E->next()) { _cleanup_animation(AnimationPlayerEditor::singleton->get_player()->get_animation(E->get())); } } else { _cleanup_animation(animation); } } break; } } void AnimationTrackEditor::_cleanup_animation(Ref p_animation) { for (int i = 0; i < p_animation->get_track_count(); i++) { bool prop_exists = false; Variant::Type valid_type = Variant::NIL; Object *obj = NULL; RES res; Vector leftover_path; Node *node = root->get_node_and_resource(p_animation->track_get_path(i), res, leftover_path); if (res.is_valid()) { obj = res.ptr(); } else if (node) { obj = node; } if (obj && p_animation->track_get_type(i) == Animation::TYPE_VALUE) { valid_type = obj->get_static_property_type_indexed(leftover_path, &prop_exists); } if (!obj && cleanup_tracks->is_pressed()) { p_animation->remove_track(i); i--; continue; } if (!prop_exists || p_animation->track_get_type(i) != Animation::TYPE_VALUE || cleanup_keys->is_pressed() == false) continue; for (int j = 0; j < p_animation->track_get_key_count(i); j++) { Variant v = p_animation->track_get_key_value(i, j); if (!Variant::can_convert(v.get_type(), valid_type)) { p_animation->track_remove_key(i, j); j--; } } if (p_animation->track_get_key_count(i) == 0 && cleanup_tracks->is_pressed()) { p_animation->remove_track(i); i--; } } undo_redo->clear_history(); _update_tracks(); } void AnimationTrackEditor::_view_group_toggle() { _update_tracks(); view_group->set_icon(get_icon(view_group->is_pressed() ? "AnimationTrackList" : "AnimationTrackGroup", "EditorIcons")); } void AnimationTrackEditor::_selection_changed() { if (selected_filter->is_pressed()) { _update_tracks(); //needs updatin } else { for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } for (int i = 0; i < groups.size(); i++) { groups[i]->update(); } } } float AnimationTrackEditor::snap_time(float p_value) { if (snap->is_pressed()) { p_value = Math::stepify(p_value, step->get_value()); } return p_value; } void AnimationTrackEditor::_bind_methods() { ClassDB::bind_method("_animation_changed", &AnimationTrackEditor::_animation_changed); ClassDB::bind_method("_animation_update", &AnimationTrackEditor::_animation_update); ClassDB::bind_method("_timeline_changed", &AnimationTrackEditor::_timeline_changed); ClassDB::bind_method("_track_remove_request", &AnimationTrackEditor::_track_remove_request); ClassDB::bind_method("_name_limit_changed", &AnimationTrackEditor::_name_limit_changed); ClassDB::bind_method("_update_scroll", &AnimationTrackEditor::_update_scroll); ClassDB::bind_method("_update_tracks", &AnimationTrackEditor::_update_tracks); ClassDB::bind_method("_update_step", &AnimationTrackEditor::_update_step); ClassDB::bind_method("_update_length", &AnimationTrackEditor::_update_length); ClassDB::bind_method("_dropped_track", &AnimationTrackEditor::_dropped_track); ClassDB::bind_method("_add_track", &AnimationTrackEditor::_add_track); ClassDB::bind_method("_new_track_node_selected", &AnimationTrackEditor::_new_track_node_selected); ClassDB::bind_method("_new_track_property_selected", &AnimationTrackEditor::_new_track_property_selected); ClassDB::bind_method("_root_removed", &AnimationTrackEditor::_root_removed); ClassDB::bind_method("_confirm_insert_list", &AnimationTrackEditor::_confirm_insert_list); ClassDB::bind_method("_insert_delay", &AnimationTrackEditor::_insert_delay); ClassDB::bind_method("_timeline_value_changed", &AnimationTrackEditor::_timeline_value_changed); ClassDB::bind_method("_insert_key_from_track", &AnimationTrackEditor::_insert_key_from_track); ClassDB::bind_method("_add_method_key", &AnimationTrackEditor::_add_method_key); ClassDB::bind_method("_key_selected", &AnimationTrackEditor::_key_selected); ClassDB::bind_method("_key_deselected", &AnimationTrackEditor::_key_deselected); ClassDB::bind_method("_clear_selection", &AnimationTrackEditor::_clear_selection); ClassDB::bind_method("_move_selection_begin", &AnimationTrackEditor::_move_selection_begin); ClassDB::bind_method("_move_selection", &AnimationTrackEditor::_move_selection); ClassDB::bind_method("_move_selection_commit", &AnimationTrackEditor::_move_selection_commit); ClassDB::bind_method("_move_selection_cancel", &AnimationTrackEditor::_move_selection_cancel); ClassDB::bind_method("_clear_selection_for_anim", &AnimationTrackEditor::_clear_selection_for_anim); ClassDB::bind_method("_select_at_anim", &AnimationTrackEditor::_select_at_anim); ClassDB::bind_method("_scroll_input", &AnimationTrackEditor::_scroll_input); ClassDB::bind_method("_box_selection_draw", &AnimationTrackEditor::_box_selection_draw); ClassDB::bind_method("_bezier_edit", &AnimationTrackEditor::_bezier_edit); ClassDB::bind_method("_cancel_bezier_edit", &AnimationTrackEditor::_cancel_bezier_edit); ClassDB::bind_method("_edit_menu_pressed", &AnimationTrackEditor::_edit_menu_pressed); ClassDB::bind_method("_view_group_toggle", &AnimationTrackEditor::_view_group_toggle); ClassDB::bind_method("_selection_changed", &AnimationTrackEditor::_selection_changed); ClassDB::bind_method("_snap_mode_changed", &AnimationTrackEditor::_snap_mode_changed); ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::REAL, "position"), PropertyInfo(Variant::BOOL, "drag"))); ADD_SIGNAL(MethodInfo("keying_changed")); ADD_SIGNAL(MethodInfo("animation_len_changed", PropertyInfo(Variant::REAL, "len"))); ADD_SIGNAL(MethodInfo("animation_step_changed", PropertyInfo(Variant::REAL, "step"))); } AnimationTrackEditor::AnimationTrackEditor() { root = NULL; undo_redo = EditorNode::get_singleton()->get_undo_redo(); main_panel = memnew(PanelContainer); add_child(main_panel); main_panel->set_v_size_flags(SIZE_EXPAND_FILL); HBoxContainer *timeline_scroll = memnew(HBoxContainer); main_panel->add_child(timeline_scroll); timeline_scroll->set_v_size_flags(SIZE_EXPAND_FILL); VBoxContainer *timeline_vbox = memnew(VBoxContainer); timeline_scroll->add_child(timeline_vbox); timeline_vbox->set_v_size_flags(SIZE_EXPAND_FILL); timeline_vbox->set_h_size_flags(SIZE_EXPAND_FILL); timeline_vbox->add_constant_override("separation", 0); timeline = memnew(AnimationTimelineEdit); timeline->set_undo_redo(undo_redo); timeline_vbox->add_child(timeline); timeline->connect("timeline_changed", this, "_timeline_changed"); timeline->connect("name_limit_changed", this, "_name_limit_changed"); timeline->connect("track_added", this, "_add_track"); timeline->connect("value_changed", this, "_timeline_value_changed"); timeline->connect("length_changed", this, "_update_length"); scroll = memnew(ScrollContainer); timeline_vbox->add_child(scroll); scroll->set_v_size_flags(SIZE_EXPAND_FILL); VScrollBar *sb = scroll->get_v_scrollbar(); scroll->remove_child(sb); timeline_scroll->add_child(sb); //move here so timeline and tracks are always aligned scroll->connect("gui_input", this, "_scroll_input"); bezier_edit = memnew(AnimationBezierTrackEdit); timeline_vbox->add_child(bezier_edit); bezier_edit->set_undo_redo(undo_redo); bezier_edit->set_editor(this); bezier_edit->set_timeline(timeline); bezier_edit->hide(); bezier_edit->set_v_size_flags(SIZE_EXPAND_FILL); bezier_edit->connect("close_request", this, "_cancel_bezier_edit"); timeline_vbox->set_custom_minimum_size(Size2(0, 150) * EDSCALE); hscroll = memnew(HScrollBar); hscroll->share(timeline); hscroll->hide(); hscroll->connect("value_changed", this, "_update_scroll"); timeline_vbox->add_child(hscroll); timeline->set_hscroll(hscroll); track_vbox = memnew(VBoxContainer); scroll->add_child(track_vbox); track_vbox->set_h_size_flags(SIZE_EXPAND_FILL); scroll->set_enable_h_scroll(false); scroll->set_enable_v_scroll(true); track_vbox->add_constant_override("separation", 0); //timeline_vbox->add_child(memnew(HSeparator)); HBoxContainer *bottom_hb = memnew(HBoxContainer); add_child(bottom_hb); bottom_hb->add_spacer(); selected_filter = memnew(ToolButton); selected_filter->connect("pressed", this, "_view_group_toggle"); //same function works the same selected_filter->set_toggle_mode(true); selected_filter->set_tooltip(TTR("Only show tracks from nodes selected in tree.")); bottom_hb->add_child(selected_filter); view_group = memnew(ToolButton); view_group->connect("pressed", this, "_view_group_toggle"); view_group->set_toggle_mode(true); view_group->set_tooltip(TTR("Group tracks by node or display them as plain list.")); bottom_hb->add_child(view_group); bottom_hb->add_child(memnew(VSeparator)); snap = memnew(ToolButton); snap->set_text(TTR("Snap: ")); bottom_hb->add_child(snap); snap->set_disabled(true); snap->set_toggle_mode(true); snap->set_pressed(true); step = memnew(EditorSpinSlider); step->set_min(0); step->set_max(1000000); step->set_step(0.01); step->set_hide_slider(true); step->set_custom_minimum_size(Size2(100, 0) * EDSCALE); step->set_tooltip(TTR("Animation step value.")); bottom_hb->add_child(step); step->connect("value_changed", this, "_update_step"); step->set_read_only(true); snap_mode = memnew(OptionButton); snap_mode->add_item(TTR("Seconds")); snap_mode->add_item(TTR("FPS")); bottom_hb->add_child(snap_mode); snap_mode->connect("item_selected", this, "_snap_mode_changed"); snap_mode->set_disabled(true); bottom_hb->add_child(memnew(VSeparator)); zoom_icon = memnew(TextureRect); zoom_icon->set_v_size_flags(SIZE_SHRINK_CENTER); bottom_hb->add_child(zoom_icon); zoom = memnew(HSlider); zoom->set_step(0.01); zoom->set_min(0.0); zoom->set_max(2.0); zoom->set_value(1.0); zoom->set_custom_minimum_size(Size2(200, 0) * EDSCALE); zoom->set_v_size_flags(SIZE_SHRINK_CENTER); bottom_hb->add_child(zoom); timeline->set_zoom(zoom); edit = memnew(MenuButton); edit->set_text(TTR("Edit")); edit->set_flat(false); edit->set_disabled(true); edit->set_tooltip(TTR("Animation properties.")); edit->get_popup()->add_item(TTR("Copy Tracks"), EDIT_COPY_TRACKS); edit->get_popup()->add_item(TTR("Paste Tracks"), EDIT_PASTE_TRACKS); edit->get_popup()->add_separator(); edit->get_popup()->add_item(TTR("Scale Selection"), EDIT_SCALE_SELECTION); edit->get_popup()->add_item(TTR("Scale From Cursor"), EDIT_SCALE_FROM_CURSOR); edit->get_popup()->add_separator(); edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_CMD | KEY_D), EDIT_DUPLICATE_SELECTION); edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/duplicate_selection_transposed", TTR("Duplicate Transposed"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_D), EDIT_DUPLICATE_TRANSPOSED); edit->get_popup()->set_item_shortcut_disabled(edit->get_popup()->get_item_index(EDIT_DUPLICATE_SELECTION), true); edit->get_popup()->set_item_shortcut_disabled(edit->get_popup()->get_item_index(EDIT_DUPLICATE_TRANSPOSED), true); edit->get_popup()->add_separator(); edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/delete_selection", TTR("Delete Selection"), KEY_DELETE), EDIT_DELETE_SELECTION); edit->get_popup()->set_item_shortcut_disabled(edit->get_popup()->get_item_index(EDIT_DELETE_SELECTION), true); //this shortcut will be checked from the track itself. so no need to enable it here (will conflict with scenetree dock) edit->get_popup()->add_separator(); edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/goto_next_step", TTR("Go to Next Step"), KEY_MASK_CMD | KEY_RIGHT), EDIT_GOTO_NEXT_STEP); edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/goto_prev_step", TTR("Go to Previous Step"), KEY_MASK_CMD | KEY_LEFT), EDIT_GOTO_PREV_STEP); edit->get_popup()->add_separator(); edit->get_popup()->add_item(TTR("Optimize Animation"), EDIT_OPTIMIZE_ANIMATION); edit->get_popup()->add_item(TTR("Clean-Up Animation"), EDIT_CLEAN_UP_ANIMATION); edit->get_popup()->connect("id_pressed", this, "_edit_menu_pressed"); pick_track = memnew(SceneTreeDialog); add_child(pick_track); pick_track->set_title(TTR("Pick the node that will be animated:")); pick_track->connect("selected", this, "_new_track_node_selected"); prop_selector = memnew(PropertySelector); add_child(prop_selector); prop_selector->connect("selected", this, "_new_track_property_selected"); method_selector = memnew(PropertySelector); add_child(method_selector); method_selector->connect("selected", this, "_add_method_key"); inserting = false; insert_query = false; insert_frame = 0; insert_queue = false; insert_confirm = memnew(ConfirmationDialog); add_child(insert_confirm); insert_confirm->connect("confirmed", this, "_confirm_insert_list"); VBoxContainer *icvb = memnew(VBoxContainer); insert_confirm->add_child(icvb); insert_confirm_text = memnew(Label); icvb->add_child(insert_confirm_text); insert_confirm_bezier = memnew(CheckBox); insert_confirm_bezier->set_text(TTR("Use Bezier Curves")); icvb->add_child(insert_confirm_bezier); keying = false; moving_selection = 0; key_edit = NULL; box_selection = memnew(Control); add_child(box_selection); box_selection->set_as_toplevel(true); box_selection->set_mouse_filter(MOUSE_FILTER_IGNORE); box_selection->hide(); box_selection->connect("draw", this, "_box_selection_draw"); box_selecting = false; //default plugins Ref def_plugin; def_plugin.instance(); add_track_edit_plugin(def_plugin); //dialogs optimize_dialog = memnew(ConfirmationDialog); add_child(optimize_dialog); optimize_dialog->set_title(TTR("Anim. Optimizer")); VBoxContainer *optimize_vb = memnew(VBoxContainer); optimize_dialog->add_child(optimize_vb); optimize_linear_error = memnew(SpinBox); optimize_linear_error->set_max(1.0); optimize_linear_error->set_min(0.001); optimize_linear_error->set_step(0.001); optimize_linear_error->set_value(0.05); optimize_vb->add_margin_child(TTR("Max. Linear Error:"), optimize_linear_error); optimize_angular_error = memnew(SpinBox); optimize_angular_error->set_max(1.0); optimize_angular_error->set_min(0.001); optimize_angular_error->set_step(0.001); optimize_angular_error->set_value(0.01); optimize_vb->add_margin_child(TTR("Max. Angular Error:"), optimize_angular_error); optimize_max_angle = memnew(SpinBox); optimize_vb->add_margin_child(TTR("Max Optimizable Angle:"), optimize_max_angle); optimize_max_angle->set_max(360.0); optimize_max_angle->set_min(0.0); optimize_max_angle->set_step(0.1); optimize_max_angle->set_value(22); optimize_dialog->get_ok()->set_text(TTR("Optimize")); optimize_dialog->connect("confirmed", this, "_edit_menu_pressed", varray(EDIT_CLEAN_UP_ANIMATION_CONFIRM)); // cleanup_dialog = memnew(ConfirmationDialog); add_child(cleanup_dialog); VBoxContainer *cleanup_vb = memnew(VBoxContainer); cleanup_dialog->add_child(cleanup_vb); cleanup_keys = memnew(CheckButton); cleanup_keys->set_text(TTR("Remove invalid keys")); cleanup_keys->set_pressed(true); cleanup_vb->add_child(cleanup_keys); cleanup_tracks = memnew(CheckButton); cleanup_tracks->set_text(TTR("Remove unresolved and empty tracks")); cleanup_tracks->set_pressed(true); cleanup_vb->add_child(cleanup_tracks); cleanup_all = memnew(CheckButton); cleanup_all->set_text(TTR("Clean-up all animations")); cleanup_vb->add_child(cleanup_all); cleanup_dialog->set_title(TTR("Clean-Up Animation(s) (NO UNDO!)")); cleanup_dialog->get_ok()->set_text(TTR("Clean-Up")); cleanup_dialog->connect("confirmed", this, "_edit_menu_pressed", varray(EDIT_CLEAN_UP_ANIMATION_CONFIRM)); // scale_dialog = memnew(ConfirmationDialog); VBoxContainer *vbc = memnew(VBoxContainer); scale_dialog->add_child(vbc); scale = memnew(SpinBox); scale->set_min(-99999); scale->set_max(99999); scale->set_step(0.001); vbc->add_margin_child(TTR("Scale Ratio:"), scale); scale_dialog->connect("confirmed", this, "_edit_menu_pressed", varray(EDIT_SCALE_CONFIRM)); add_child(scale_dialog); track_copy_dialog = memnew(ConfirmationDialog); add_child(track_copy_dialog); track_copy_dialog->set_title(TTR("Select tracks to copy:")); track_copy_dialog->get_ok()->set_text(TTR("Copy")); track_copy_select = memnew(Tree); track_copy_select->set_hide_root(true); track_copy_dialog->add_child(track_copy_select); track_copy_dialog->connect("confirmed", this, "_edit_menu_pressed", varray(EDIT_COPY_TRACKS_CONFIRM)); animation_changing_awaiting_update = false; } AnimationTrackEditor::~AnimationTrackEditor() { if (key_edit) { memdelete(key_edit); } }