/*************************************************************************/ /* action_map_editor.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "action_map_editor.h" #include "core/input/input_map.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "scene/gui/separator.h" ///////////////////////////////////////// // Maps to 2*axis if value is neg, or 2*axis+1 if value is pos. static const char *_joy_axis_descriptions[(size_t)JoyAxis::MAX * 2] = { TTRC("Left Stick Left, Joystick 0 Left"), TTRC("Left Stick Right, Joystick 0 Right"), TTRC("Left Stick Up, Joystick 0 Up"), TTRC("Left Stick Down, Joystick 0 Down"), TTRC("Right Stick Left, Joystick 1 Left"), TTRC("Right Stick Right, Joystick 1 Right"), TTRC("Right Stick Up, Joystick 1 Up"), TTRC("Right Stick Down, Joystick 1 Down"), TTRC("Joystick 2 Left"), TTRC("Left Trigger, Sony L2, Xbox LT, Joystick 2 Right"), TTRC("Joystick 2 Up"), TTRC("Right Trigger, Sony R2, Xbox RT, Joystick 2 Down"), TTRC("Joystick 3 Left"), TTRC("Joystick 3 Right"), TTRC("Joystick 3 Up"), TTRC("Joystick 3 Down"), TTRC("Joystick 4 Left"), TTRC("Joystick 4 Right"), TTRC("Joystick 4 Up"), TTRC("Joystick 4 Down"), }; String InputEventConfigurationDialog::get_event_text(const Ref &p_event) { ERR_FAIL_COND_V_MSG(p_event.is_null(), String(), "Provided event is not a valid instance of InputEvent"); // Joypad motion events will display slightly differently than what the event->as_text() provides. See #43660. Ref jpmotion = p_event; if (jpmotion.is_valid()) { String desc = TTR("Unknown Joypad Axis"); if (jpmotion->get_axis() < JoyAxis::MAX) { desc = RTR(_joy_axis_descriptions[2 * (size_t)jpmotion->get_axis() + (jpmotion->get_axis_value() < 0 ? 0 : 1)]); } return vformat("Joypad Axis %s %s (%s)", itos((int64_t)jpmotion->get_axis()), jpmotion->get_axis_value() < 0 ? "-" : "+", desc); } else { return p_event->as_text(); } } void InputEventConfigurationDialog::_set_event(const Ref &p_event) { if (p_event.is_valid()) { event = p_event; // Update Label event_as_text->set_text(get_event_text(event)); Ref k = p_event; Ref mb = p_event; Ref joyb = p_event; Ref joym = p_event; Ref mod = p_event; // Update option values and visibility bool show_mods = false; bool show_device = false; bool show_phys_key = false; if (mod.is_valid()) { show_mods = true; mod_checkboxes[MOD_ALT]->set_pressed(mod->is_alt_pressed()); mod_checkboxes[MOD_SHIFT]->set_pressed(mod->is_shift_pressed()); mod_checkboxes[MOD_COMMAND]->set_pressed(mod->is_command_pressed()); mod_checkboxes[MOD_CTRL]->set_pressed(mod->is_ctrl_pressed()); mod_checkboxes[MOD_META]->set_pressed(mod->is_meta_pressed()); store_command_checkbox->set_pressed(mod->is_storing_command()); } if (k.is_valid()) { show_phys_key = true; physical_key_checkbox->set_pressed(k->get_physical_keycode() != Key::NONE && k->get_keycode() == Key::NONE); } else if (joyb.is_valid() || joym.is_valid() || mb.is_valid()) { show_device = true; _set_current_device(event->get_device()); } mod_container->set_visible(show_mods); device_container->set_visible(show_device); physical_key_checkbox->set_visible(show_phys_key); additional_options_container->show(); // Update selected item in input list. if (k.is_valid() || joyb.is_valid() || joym.is_valid() || mb.is_valid()) { TreeItem *category = input_list_tree->get_root()->get_first_child(); while (category) { TreeItem *input_item = category->get_first_child(); if (input_item != nullptr) { // has_type this should be always true, unless the tree structure has been misconfigured. bool has_type = input_item->get_parent()->has_meta("__type"); int input_type = input_item->get_parent()->get_meta("__type"); if (!has_type) { return; } // If event type matches input types of this category. if ((k.is_valid() && input_type == INPUT_KEY) || (joyb.is_valid() && input_type == INPUT_JOY_BUTTON) || (joym.is_valid() && input_type == INPUT_JOY_MOTION) || (mb.is_valid() && input_type == INPUT_MOUSE_BUTTON)) { // Loop through all items of this category until one matches. while (input_item) { bool key_match = k.is_valid() && (Variant(k->get_keycode()) == input_item->get_meta("__keycode") || Variant(k->get_physical_keycode()) == input_item->get_meta("__keycode")); bool joyb_match = joyb.is_valid() && Variant(joyb->get_button_index()) == input_item->get_meta("__index"); bool joym_match = joym.is_valid() && Variant(joym->get_axis()) == input_item->get_meta("__axis") && joym->get_axis_value() == (float)input_item->get_meta("__value"); bool mb_match = mb.is_valid() && Variant(mb->get_button_index()) == input_item->get_meta("__index"); if (key_match || joyb_match || joym_match || mb_match) { category->set_collapsed(false); input_item->select(0); input_list_tree->ensure_cursor_is_visible(); return; } input_item = input_item->get_next(); } } } category->set_collapsed(true); // Event not in this category, so collapse; category = category->get_next(); } } } else { // Event is not valid, reset dialog event = p_event; Vector strings; // Reset message, promp for input according to which input types are allowed. String text = TTR("Perform an Input (%s)."); if (allowed_input_types & INPUT_KEY) { strings.append(TTR("Key")); } if (allowed_input_types & INPUT_JOY_BUTTON) { strings.append(TTR("Joypad Button")); } if (allowed_input_types & INPUT_JOY_MOTION) { strings.append(TTR("Joypad Axis")); } if (allowed_input_types & INPUT_MOUSE_BUTTON) { strings.append(TTR("Mouse Button in area below")); } if (strings.size() == 0) { text = TTR("Input Event dialog has been misconfigured: No input types are allowed."); event_as_text->set_text(text); } else { String insert_text = String(", ").join(strings); event_as_text->set_text(vformat(text, insert_text)); } additional_options_container->hide(); input_list_tree->deselect_all(); _update_input_list(); } } void InputEventConfigurationDialog::_tab_selected(int p_tab) { Callable signal_method = callable_mp(this, &InputEventConfigurationDialog::_listen_window_input); if (p_tab == 0) { // Start Listening. if (!is_connected("window_input", signal_method)) { connect("window_input", signal_method); } } else { // Stop Listening. if (is_connected("window_input", signal_method)) { disconnect("window_input", signal_method); } input_list_tree->call_deferred(SNAME("ensure_cursor_is_visible")); if (input_list_tree->get_selected() == nullptr) { // If nothing selected, scroll to top. input_list_tree->scroll_to_item(input_list_tree->get_root()); } } } void InputEventConfigurationDialog::_listen_window_input(const Ref &p_event) { // Ignore if echo or not pressed if (p_event->is_echo() || !p_event->is_pressed()) { return; } // Ignore mouse motion Ref mm = p_event; if (mm.is_valid()) { return; } // Ignore mouse button if not in the detection rect Ref mb = p_event; if (mb.is_valid()) { Rect2 r = mouse_detection_rect->get_rect(); if (!r.has_point(mouse_detection_rect->get_local_mouse_position() + r.get_position())) { return; } } // Check what the type is and if it is allowed. Ref k = p_event; Ref joyb = p_event; Ref joym = p_event; int type = 0; if (k.is_valid()) { type = INPUT_KEY; } else if (joyb.is_valid()) { type = INPUT_JOY_BUTTON; } else if (joym.is_valid()) { type = INPUT_JOY_MOTION; } else if (mb.is_valid()) { type = INPUT_MOUSE_BUTTON; } if (!(allowed_input_types & type)) { return; } if (joym.is_valid()) { float axis_value = joym->get_axis_value(); if (ABS(axis_value) < 0.9) { // Ignore motion below 0.9 magnitude to avoid accidental touches return; } else { // Always make the value 1 or -1 for display consistency joym->set_axis_value(SIGN(axis_value)); } } if (k.is_valid()) { k->set_pressed(false); // to avoid serialisation of 'pressed' property - doesn't matter for actions anyway. // Maintain physical keycode option state if (physical_key_checkbox->is_pressed()) { k->set_keycode(Key::NONE); } else { k->set_physical_keycode(Key::NONE); } } Ref mod = p_event; if (mod.is_valid()) { // Maintain store command option state mod->set_store_command(store_command_checkbox->is_pressed()); mod->set_window_id(0); } _set_event(p_event); set_input_as_handled(); } void InputEventConfigurationDialog::_search_term_updated(const String &) { _update_input_list(); } void InputEventConfigurationDialog::_update_input_list() { input_list_tree->clear(); TreeItem *root = input_list_tree->create_item(); String search_term = input_list_search->get_text(); bool collapse = input_list_search->get_text().is_empty(); if (allowed_input_types & INPUT_KEY) { TreeItem *kb_root = input_list_tree->create_item(root); kb_root->set_text(0, TTR("Keyboard Keys")); kb_root->set_icon(0, icon_cache.keyboard); kb_root->set_collapsed(collapse); kb_root->set_meta("__type", INPUT_KEY); for (int i = 0; i < keycode_get_count(); i++) { String name = keycode_get_name_by_index(i); if (!search_term.is_empty() && name.findn(search_term) == -1) { continue; } TreeItem *item = input_list_tree->create_item(kb_root); item->set_text(0, name); item->set_meta("__keycode", keycode_get_value_by_index(i)); } } if (allowed_input_types & INPUT_MOUSE_BUTTON) { TreeItem *mouse_root = input_list_tree->create_item(root); mouse_root->set_text(0, TTR("Mouse Buttons")); mouse_root->set_icon(0, icon_cache.mouse); mouse_root->set_collapsed(collapse); mouse_root->set_meta("__type", INPUT_MOUSE_BUTTON); MouseButton mouse_buttons[9] = { MouseButton::LEFT, MouseButton::RIGHT, MouseButton::MIDDLE, MouseButton::WHEEL_UP, MouseButton::WHEEL_DOWN, MouseButton::WHEEL_LEFT, MouseButton::WHEEL_RIGHT, MouseButton::MB_XBUTTON1, MouseButton::MB_XBUTTON2 }; for (int i = 0; i < 9; i++) { Ref mb; mb.instantiate(); mb->set_button_index(mouse_buttons[i]); String desc = get_event_text(mb); if (!search_term.is_empty() && desc.findn(search_term) == -1) { continue; } TreeItem *item = input_list_tree->create_item(mouse_root); item->set_text(0, desc); item->set_meta("__index", mouse_buttons[i]); } } if (allowed_input_types & INPUT_JOY_BUTTON) { TreeItem *joyb_root = input_list_tree->create_item(root); joyb_root->set_text(0, TTR("Joypad Buttons")); joyb_root->set_icon(0, icon_cache.joypad_button); joyb_root->set_collapsed(collapse); joyb_root->set_meta("__type", INPUT_JOY_BUTTON); for (int i = 0; i < (int)JoyButton::MAX; i++) { Ref joyb; joyb.instantiate(); joyb->set_button_index((JoyButton)i); String desc = get_event_text(joyb); if (!search_term.is_empty() && desc.findn(search_term) == -1) { continue; } TreeItem *item = input_list_tree->create_item(joyb_root); item->set_text(0, desc); item->set_meta("__index", i); } } if (allowed_input_types & INPUT_JOY_MOTION) { TreeItem *joya_root = input_list_tree->create_item(root); joya_root->set_text(0, TTR("Joypad Axes")); joya_root->set_icon(0, icon_cache.joypad_axis); joya_root->set_collapsed(collapse); joya_root->set_meta("__type", INPUT_JOY_MOTION); for (int i = 0; i < (int)JoyAxis::MAX * 2; i++) { int axis = i / 2; int direction = (i & 1) ? 1 : -1; Ref joym; joym.instantiate(); joym->set_axis((JoyAxis)axis); joym->set_axis_value(direction); String desc = get_event_text(joym); if (!search_term.is_empty() && desc.findn(search_term) == -1) { continue; } TreeItem *item = input_list_tree->create_item(joya_root); item->set_text(0, desc); item->set_meta("__axis", i >> 1); item->set_meta("__value", (i & 1) ? 1 : -1); } } } void InputEventConfigurationDialog::_mod_toggled(bool p_checked, int p_index) { Ref ie = event; // Not event with modifiers if (ie.is_null()) { return; } if (p_index == 0) { ie->set_alt_pressed(p_checked); } else if (p_index == 1) { ie->set_shift_pressed(p_checked); } else if (p_index == 2) { ie->set_command_pressed(p_checked); } else if (p_index == 3) { ie->set_ctrl_pressed(p_checked); } else if (p_index == 4) { ie->set_meta_pressed(p_checked); } _set_event(ie); } void InputEventConfigurationDialog::_store_command_toggled(bool p_checked) { Ref ie = event; if (ie.is_valid()) { ie->set_store_command(p_checked); _set_event(ie); } if (p_checked) { // If storing Command, show it's checkbox and hide Control (Win/Lin) or Meta (Mac) #ifdef APPLE_STYLE_KEYS mod_checkboxes[MOD_META]->hide(); mod_checkboxes[MOD_COMMAND]->show(); mod_checkboxes[MOD_COMMAND]->set_text("Meta (Command)"); #else mod_checkboxes[MOD_CTRL]->hide(); mod_checkboxes[MOD_COMMAND]->show(); mod_checkboxes[MOD_COMMAND]->set_text("Control (Command)"); #endif } else { // If not, hide Command, show Control and Meta. mod_checkboxes[MOD_COMMAND]->hide(); mod_checkboxes[MOD_CTRL]->show(); mod_checkboxes[MOD_META]->show(); } } void InputEventConfigurationDialog::_physical_keycode_toggled(bool p_checked) { Ref k = event; if (k.is_null()) { return; } if (p_checked) { k->set_physical_keycode(k->get_keycode()); k->set_keycode(Key::NONE); } else { k->set_keycode((Key)k->get_physical_keycode()); k->set_physical_keycode(Key::NONE); } _set_event(k); } void InputEventConfigurationDialog::_input_list_item_selected() { TreeItem *selected = input_list_tree->get_selected(); // Invalid tree selection - type only exists on the "category" items, which are not a valid selection. if (selected->has_meta("__type")) { return; } InputEventConfigurationDialog::InputType input_type = (InputEventConfigurationDialog::InputType)(int)selected->get_parent()->get_meta("__type"); switch (input_type) { case InputEventConfigurationDialog::INPUT_KEY: { Key keycode = (Key)(int)selected->get_meta("__keycode"); Ref k; k.instantiate(); if (physical_key_checkbox->is_pressed()) { k->set_physical_keycode(keycode); k->set_keycode(Key::NONE); } else { k->set_physical_keycode(Key::NONE); k->set_keycode(keycode); } // Maintain modifier state from checkboxes k->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed()); k->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed()); k->set_command_pressed(mod_checkboxes[MOD_COMMAND]->is_pressed()); k->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed()); k->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed()); k->set_store_command(store_command_checkbox->is_pressed()); _set_event(k); } break; case InputEventConfigurationDialog::INPUT_MOUSE_BUTTON: { MouseButton idx = (MouseButton)(int)selected->get_meta("__index"); Ref mb; mb.instantiate(); mb->set_button_index(idx); // Maintain modifier state from checkboxes mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed()); mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed()); mb->set_command_pressed(mod_checkboxes[MOD_COMMAND]->is_pressed()); mb->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed()); mb->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed()); mb->set_store_command(store_command_checkbox->is_pressed()); _set_event(mb); } break; case InputEventConfigurationDialog::INPUT_JOY_BUTTON: { JoyButton idx = (JoyButton)(int)selected->get_meta("__index"); Ref jb = InputEventJoypadButton::create_reference(idx); _set_event(jb); } break; case InputEventConfigurationDialog::INPUT_JOY_MOTION: { JoyAxis axis = (JoyAxis)(int)selected->get_meta("__axis"); int value = selected->get_meta("__value"); Ref jm; jm.instantiate(); jm->set_axis(axis); jm->set_axis_value(value); _set_event(jm); } break; } } void InputEventConfigurationDialog::_set_current_device(int i_device) { device_id_option->select(i_device + 1); } int InputEventConfigurationDialog::_get_current_device() const { return device_id_option->get_selected() - 1; } String InputEventConfigurationDialog::_get_device_string(int i_device) const { if (i_device == InputMap::ALL_DEVICES) { return TTR("All Devices"); } return TTR("Device") + " " + itos(i_device); } void InputEventConfigurationDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { input_list_search->set_right_icon(input_list_search->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); physical_key_checkbox->set_icon(get_theme_icon(SNAME("KeyboardPhysical"), SNAME("EditorIcons"))); icon_cache.keyboard = get_theme_icon(SNAME("Keyboard"), SNAME("EditorIcons")); icon_cache.mouse = get_theme_icon(SNAME("Mouse"), SNAME("EditorIcons")); icon_cache.joypad_button = get_theme_icon(SNAME("JoyButton"), SNAME("EditorIcons")); icon_cache.joypad_axis = get_theme_icon(SNAME("JoyAxis"), SNAME("EditorIcons")); mouse_detection_rect->set_color(get_theme_color(SNAME("dark_color_2"), SNAME("Editor"))); _update_input_list(); } break; } } void InputEventConfigurationDialog::popup_and_configure(const Ref &p_event) { if (p_event.is_valid()) { _set_event(p_event); } else { // Clear Event _set_event(p_event); // Clear Checkbox Values for (int i = 0; i < MOD_MAX; i++) { mod_checkboxes[i]->set_pressed(false); } // Enable the Physical Key checkbox by default to encourage its use. // Physical Key should be used for most game inputs as it allows keys to work // on non-QWERTY layouts out of the box. // This is especially important for WASD movement layouts. physical_key_checkbox->set_pressed(true); store_command_checkbox->set_pressed(true); _set_current_device(0); // Switch to "Listen" tab tab_container->set_current_tab(0); } popup_centered(); } Ref InputEventConfigurationDialog::get_event() const { return event; } void InputEventConfigurationDialog::set_allowed_input_types(int p_type_masks) { allowed_input_types = p_type_masks; } InputEventConfigurationDialog::InputEventConfigurationDialog() { allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION | INPUT_MOUSE_BUTTON; set_title(TTR("Event Configuration")); set_min_size(Size2i(550 * EDSCALE, 0)); // Min width VBoxContainer *main_vbox = memnew(VBoxContainer); add_child(main_vbox); tab_container = memnew(TabContainer); tab_container->set_tab_alignment(TabBar::ALIGNMENT_LEFT); tab_container->set_use_hidden_tabs_for_min_size(true); tab_container->set_v_size_flags(Control::SIZE_EXPAND_FILL); tab_container->connect("tab_selected", callable_mp(this, &InputEventConfigurationDialog::_tab_selected)); main_vbox->add_child(tab_container); // Listen to input tab VBoxContainer *vb = memnew(VBoxContainer); vb->set_name(TTR("Listen for Input")); event_as_text = memnew(Label); event_as_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); vb->add_child(event_as_text); // Mouse button detection rect (Mouse button event outside this ColorRect will be ignored) mouse_detection_rect = memnew(ColorRect); mouse_detection_rect->set_v_size_flags(Control::SIZE_EXPAND_FILL); vb->add_child(mouse_detection_rect); tab_container->add_child(vb); // List of all input options to manually select from. VBoxContainer *manual_vbox = memnew(VBoxContainer); manual_vbox->set_name(TTR("Manual Selection")); manual_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL); tab_container->add_child(manual_vbox); input_list_search = memnew(LineEdit); input_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL); input_list_search->set_placeholder(TTR("Filter Inputs")); input_list_search->set_clear_button_enabled(true); input_list_search->connect("text_changed", callable_mp(this, &InputEventConfigurationDialog::_search_term_updated)); manual_vbox->add_child(input_list_search); input_list_tree = memnew(Tree); input_list_tree->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); // Min height for tree input_list_tree->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_input_list_item_selected)); input_list_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); manual_vbox->add_child(input_list_tree); input_list_tree->set_hide_root(true); input_list_tree->set_columns(1); _update_input_list(); // Additional Options additional_options_container = memnew(VBoxContainer); additional_options_container->hide(); Label *opts_label = memnew(Label); opts_label->set_theme_type_variation("HeaderSmall"); opts_label->set_text(TTR("Additional Options")); additional_options_container->add_child(opts_label); // Device Selection device_container = memnew(HBoxContainer); device_container->set_h_size_flags(Control::SIZE_EXPAND_FILL); Label *device_label = memnew(Label); device_label->set_theme_type_variation("HeaderSmall"); device_label->set_text(TTR("Device:")); device_container->add_child(device_label); device_id_option = memnew(OptionButton); device_id_option->set_h_size_flags(Control::SIZE_EXPAND_FILL); device_container->add_child(device_id_option); for (int i = -1; i < 8; i++) { device_id_option->add_item(_get_device_string(i)); } _set_current_device(0); device_container->hide(); additional_options_container->add_child(device_container); // Modifier Selection mod_container = memnew(HBoxContainer); for (int i = 0; i < MOD_MAX; i++) { String name = mods[i]; mod_checkboxes[i] = memnew(CheckBox); mod_checkboxes[i]->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_mod_toggled), varray(i)); mod_checkboxes[i]->set_text(name); mod_container->add_child(mod_checkboxes[i]); } mod_container->add_child(memnew(VSeparator)); store_command_checkbox = memnew(CheckBox); store_command_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_store_command_toggled)); store_command_checkbox->set_pressed(true); store_command_checkbox->set_text(TTR("Store Command")); #ifdef APPLE_STYLE_KEYS store_command_checkbox->set_tooltip(TTR("Toggles between serializing 'command' and 'meta'. Used for compatibility with Windows/Linux style keyboard.")); #else store_command_checkbox->set_tooltip(TTR("Toggles between serializing 'command' and 'control'. Used for compatibility with Apple Style keyboards.")); #endif mod_container->add_child(store_command_checkbox); mod_container->hide(); additional_options_container->add_child(mod_container); // Physical Key Checkbox physical_key_checkbox = memnew(CheckBox); physical_key_checkbox->set_text(TTR("Use Physical Keycode")); physical_key_checkbox->set_tooltip(TTR("Stores the physical position of the key on the keyboard rather than the key's value. Used for compatibility with non-latin layouts.\nThis should generally be enabled for most game shortcuts, but not in non-game applications.")); physical_key_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_physical_keycode_toggled)); physical_key_checkbox->hide(); additional_options_container->add_child(physical_key_checkbox); main_vbox->add_child(additional_options_container); // Default to first tab tab_container->set_current_tab(0); } ///////////////////////////////////////// static bool _is_action_name_valid(const String &p_name) { const char32_t *cstr = p_name.get_data(); for (int i = 0; cstr[i]; i++) { if (cstr[i] == '/' || cstr[i] == ':' || cstr[i] == '"' || cstr[i] == '=' || cstr[i] == '\\' || cstr[i] < 32) { return false; } } return true; } void ActionMapEditor::_event_config_confirmed() { Ref ev = event_config_dialog->get_event(); Dictionary new_action = current_action.duplicate(); Array events = new_action["events"].duplicate(); if (current_action_event_index == -1) { // Add new event events.push_back(ev); } else { // Edit existing event events[current_action_event_index] = ev; } new_action["events"] = events; emit_signal(SNAME("action_edited"), current_action_name, new_action); } void ActionMapEditor::_add_action_pressed() { _add_action(add_edit->get_text()); } bool ActionMapEditor::_has_action(const String &p_name) const { for (const ActionInfo &action_info : actions_cache) { if (p_name == action_info.name) { return true; } } return false; } void ActionMapEditor::_add_action(const String &p_name) { if (p_name.is_empty() || !_is_action_name_valid(p_name)) { show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'")); return; } if (_has_action(p_name)) { show_message(vformat(TTR("An action with the name '%s' already exists."), p_name)); return; } add_edit->clear(); emit_signal(SNAME("action_added"), p_name); } void ActionMapEditor::_action_edited() { TreeItem *ti = action_tree->get_edited(); if (!ti) { return; } if (action_tree->get_selected_column() == 0) { // Name Edited String new_name = ti->get_text(0); String old_name = ti->get_meta("__name"); if (new_name == old_name) { return; } if (new_name.is_empty() || !_is_action_name_valid(new_name)) { ti->set_text(0, old_name); show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'")); return; } if (_has_action(new_name)) { ti->set_text(0, old_name); show_message(vformat(TTR("An action with the name '%s' already exists."), new_name)); return; } emit_signal(SNAME("action_renamed"), old_name, new_name); } else if (action_tree->get_selected_column() == 1) { // Deadzone Edited String name = ti->get_meta("__name"); Dictionary old_action = ti->get_meta("__action"); Dictionary new_action = old_action.duplicate(); new_action["deadzone"] = ti->get_range(1); // Call deferred so that input can finish propagating through tree, allowing re-making of tree to occur. call_deferred(SNAME("emit_signal"), "action_edited", name, new_action); } } void ActionMapEditor::_tree_button_pressed(Object *p_item, int p_column, int p_id) { ItemButton option = (ItemButton)p_id; TreeItem *item = Object::cast_to(p_item); if (!item) { return; } switch (option) { case ActionMapEditor::BUTTON_ADD_EVENT: { current_action = item->get_meta("__action"); current_action_name = item->get_meta("__name"); current_action_event_index = -1; event_config_dialog->popup_and_configure(); } break; case ActionMapEditor::BUTTON_EDIT_EVENT: { // Action and Action name is located on the parent of the event. current_action = item->get_parent()->get_meta("__action"); current_action_name = item->get_parent()->get_meta("__name"); current_action_event_index = item->get_meta("__index"); Ref ie = item->get_meta("__event"); if (ie.is_valid()) { event_config_dialog->popup_and_configure(ie); } } break; case ActionMapEditor::BUTTON_REMOVE_ACTION: { // Send removed action name String name = item->get_meta("__name"); emit_signal(SNAME("action_removed"), name); } break; case ActionMapEditor::BUTTON_REMOVE_EVENT: { // Remove event and send updated action Dictionary action = item->get_parent()->get_meta("__action").duplicate(); String action_name = item->get_parent()->get_meta("__name"); int event_index = item->get_meta("__index"); Array events = action["events"].duplicate(); events.remove_at(event_index); action["events"] = events; emit_signal(SNAME("action_edited"), action_name, action); } break; default: break; } } void ActionMapEditor::_tree_item_activated() { TreeItem *item = action_tree->get_selected(); if (!item || !item->has_meta("__event")) { return; } _tree_button_pressed(item, 2, BUTTON_EDIT_EVENT); } void ActionMapEditor::set_show_builtin_actions(bool p_show) { show_builtin_actions = p_show; show_builtin_actions_checkbutton->set_pressed(p_show); // Prevent unnecessary updates of action list when cache is empty. if (!actions_cache.is_empty()) { update_action_list(); } } void ActionMapEditor::_search_term_updated(const String &) { update_action_list(); } Variant ActionMapEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { TreeItem *selected = action_tree->get_selected(); if (!selected) { return Variant(); } String name = selected->get_text(0); Label *label = memnew(Label(name)); label->set_theme_type_variation("HeaderSmall"); label->set_modulate(Color(1, 1, 1, 1.0f)); action_tree->set_drag_preview(label); Dictionary drag_data; if (selected->has_meta("__action")) { drag_data["input_type"] = "action"; } if (selected->has_meta("__event")) { drag_data["input_type"] = "event"; } action_tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN); return drag_data; } bool ActionMapEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { Dictionary d = p_data; if (!d.has("input_type")) { return false; } TreeItem *selected = action_tree->get_selected(); TreeItem *item = action_tree->get_item_at_position(p_point); if (!selected || !item || item == selected) { return false; } // Don't allow moving an action in-between events. if (d["input_type"] == "action" && item->has_meta("__event")) { return false; } // Don't allow moving an event to a different action. if (d["input_type"] == "event" && item->get_parent() != selected->get_parent()) { return false; } return true; } void ActionMapEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { if (!can_drop_data_fw(p_point, p_data, p_from)) { return; } TreeItem *selected = action_tree->get_selected(); TreeItem *target = action_tree->get_item_at_position(p_point); bool drop_above = action_tree->get_drop_section_at_position(p_point) == -1; if (!target) { return; } Dictionary d = p_data; if (d["input_type"] == "action") { // Change action order. String relative_to = target->get_meta("__name"); String action_name = selected->get_meta("__name"); emit_signal(SNAME("action_reordered"), action_name, relative_to, drop_above); } else if (d["input_type"] == "event") { // Change event order int current_index = selected->get_meta("__index"); int target_index = target->get_meta("__index"); // Construct new events array. Dictionary new_action = selected->get_parent()->get_meta("__action"); Array events = new_action["events"]; Array new_events; // The following method was used to perform the array changes since `remove` followed by `insert` was not working properly at time of writing. // Loop thought existing events for (int i = 0; i < events.size(); i++) { // If you come across the current index, just skip it, as it has been moved. if (i == current_index) { continue; } else if (i == target_index) { // We are at the target index. If drop above, add selected event there first, then target, so moved event goes on top. if (drop_above) { new_events.push_back(events[current_index]); new_events.push_back(events[target_index]); } else { new_events.push_back(events[target_index]); new_events.push_back(events[current_index]); } } else { new_events.push_back(events[i]); } } new_action["events"] = new_events; emit_signal(SNAME("action_edited"), selected->get_parent()->get_meta("__name"), new_action); } } void ActionMapEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { action_list_search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); } break; } } void ActionMapEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_get_drag_data_fw"), &ActionMapEditor::get_drag_data_fw); ClassDB::bind_method(D_METHOD("_can_drop_data_fw"), &ActionMapEditor::can_drop_data_fw); ClassDB::bind_method(D_METHOD("_drop_data_fw"), &ActionMapEditor::drop_data_fw); ADD_SIGNAL(MethodInfo("action_added", PropertyInfo(Variant::STRING, "name"))); ADD_SIGNAL(MethodInfo("action_edited", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::DICTIONARY, "new_action"))); ADD_SIGNAL(MethodInfo("action_removed", PropertyInfo(Variant::STRING, "name"))); ADD_SIGNAL(MethodInfo("action_renamed", PropertyInfo(Variant::STRING, "old_name"), PropertyInfo(Variant::STRING, "new_name"))); ADD_SIGNAL(MethodInfo("action_reordered", PropertyInfo(Variant::STRING, "action_name"), PropertyInfo(Variant::STRING, "relative_to"), PropertyInfo(Variant::BOOL, "before"))); } LineEdit *ActionMapEditor::get_search_box() const { return action_list_search; } InputEventConfigurationDialog *ActionMapEditor::get_configuration_dialog() { return event_config_dialog; } void ActionMapEditor::update_action_list(const Vector &p_action_infos) { if (!p_action_infos.is_empty()) { actions_cache = p_action_infos; } action_tree->clear(); TreeItem *root = action_tree->create_item(); int uneditable_count = 0; for (int i = 0; i < actions_cache.size(); i++) { ActionInfo action_info = actions_cache[i]; if (!action_info.editable) { uneditable_count++; } String search_term = action_list_search->get_text(); if (!search_term.is_empty() && action_info.name.findn(search_term) == -1) { continue; } if (!action_info.editable && !show_builtin_actions) { continue; } const Array events = action_info.action["events"]; const Variant deadzone = action_info.action["deadzone"]; // Update Tree... TreeItem *action_item = action_tree->create_item(root); action_item->set_meta("__action", action_info.action); action_item->set_meta("__name", action_info.name); // First Column - Action Name action_item->set_text(0, action_info.name); action_item->set_editable(0, action_info.editable); action_item->set_icon(0, action_info.icon); // Second Column - Deadzone action_item->set_editable(1, true); action_item->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); action_item->set_range_config(1, 0.0, 1.0, 0.01); action_item->set_range(1, deadzone); // Third column - buttons action_item->add_button(2, action_tree->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), BUTTON_ADD_EVENT, false, TTR("Add Event")); action_item->add_button(2, action_tree->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_ACTION, !action_info.editable, action_info.editable ? TTR("Remove Action") : TTR("Cannot Remove Action")); action_item->set_custom_bg_color(0, action_tree->get_theme_color(SNAME("prop_subsection"), SNAME("Editor"))); action_item->set_custom_bg_color(1, action_tree->get_theme_color(SNAME("prop_subsection"), SNAME("Editor"))); for (int evnt_idx = 0; evnt_idx < events.size(); evnt_idx++) { Ref event = events[evnt_idx]; if (event.is_null()) { continue; } TreeItem *event_item = action_tree->create_item(action_item); // First Column - Text event_item->set_text(0, event_config_dialog->get_event_text(event)); // Need to us the special description for JoypadMotion here, so don't use as_text() directly. event_item->set_meta("__event", event); event_item->set_meta("__index", evnt_idx); // Third Column - Buttons event_item->add_button(2, action_tree->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), BUTTON_EDIT_EVENT, false, TTR("Edit Event")); event_item->add_button(2, action_tree->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_EVENT, false, TTR("Remove Event")); event_item->set_button_color(2, 0, Color(1, 1, 1, 0.75)); event_item->set_button_color(2, 1, Color(1, 1, 1, 0.75)); } } } void ActionMapEditor::show_message(const String &p_message) { message->set_text(p_message); message->popup_centered(Size2(300, 100) * EDSCALE); } void ActionMapEditor::use_external_search_box(LineEdit *p_searchbox) { memdelete(action_list_search); action_list_search = p_searchbox; action_list_search->connect("text_changed", callable_mp(this, &ActionMapEditor::_search_term_updated)); } ActionMapEditor::ActionMapEditor() { // Main Vbox Container VBoxContainer *main_vbox = memnew(VBoxContainer); main_vbox->set_anchors_and_offsets_preset(PRESET_WIDE); add_child(main_vbox); HBoxContainer *top_hbox = memnew(HBoxContainer); main_vbox->add_child(top_hbox); action_list_search = memnew(LineEdit); action_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL); action_list_search->set_placeholder(TTR("Filter Actions")); action_list_search->set_clear_button_enabled(true); action_list_search->connect("text_changed", callable_mp(this, &ActionMapEditor::_search_term_updated)); top_hbox->add_child(action_list_search); show_builtin_actions_checkbutton = memnew(CheckButton); show_builtin_actions_checkbutton->set_pressed(false); show_builtin_actions_checkbutton->set_text(TTR("Show Built-in Actions")); show_builtin_actions_checkbutton->connect("toggled", callable_mp(this, &ActionMapEditor::set_show_builtin_actions)); top_hbox->add_child(show_builtin_actions_checkbutton); // Adding Action line edit + button add_hbox = memnew(HBoxContainer); add_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL); add_edit = memnew(LineEdit); add_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); add_edit->set_placeholder(TTR("Add New Action")); add_edit->set_clear_button_enabled(true); add_edit->connect("text_submitted", callable_mp(this, &ActionMapEditor::_add_action)); add_hbox->add_child(add_edit); Button *add_button = memnew(Button); add_button->set_text(TTR("Add")); add_button->connect("pressed", callable_mp(this, &ActionMapEditor::_add_action_pressed)); add_hbox->add_child(add_button); main_vbox->add_child(add_hbox); // Action Editor Tree action_tree = memnew(Tree); action_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); action_tree->set_columns(3); action_tree->set_hide_root(true); action_tree->set_column_titles_visible(true); action_tree->set_column_title(0, TTR("Action")); action_tree->set_column_clip_content(0, true); action_tree->set_column_title(1, TTR("Deadzone")); action_tree->set_column_expand(1, false); action_tree->set_column_custom_minimum_width(1, 80 * EDSCALE); action_tree->set_column_expand(2, false); action_tree->set_column_custom_minimum_width(2, 50 * EDSCALE); action_tree->connect("item_edited", callable_mp(this, &ActionMapEditor::_action_edited)); action_tree->connect("item_activated", callable_mp(this, &ActionMapEditor::_tree_item_activated)); action_tree->connect("button_pressed", callable_mp(this, &ActionMapEditor::_tree_button_pressed)); main_vbox->add_child(action_tree); action_tree->set_drag_forwarding(this); // Adding event dialog event_config_dialog = memnew(InputEventConfigurationDialog); event_config_dialog->connect("confirmed", callable_mp(this, &ActionMapEditor::_event_config_confirmed)); add_child(event_config_dialog); message = memnew(AcceptDialog); add_child(message); }