/*************************************************************************/
/*  mutex_windows.h                                                      */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/*************************************************************************/
#ifndef MUTEX_WINDOWS_H
#define MUTEX_WINDOWS_H

#ifdef WINDOWS_ENABLED

#include <windows.h>
#include "os/mutex.h"
/**
	@author Juan Linietsky <reduzio@gmail.com>
*/
class MutexWindows : public Mutex {

#ifdef WINDOWS_USE_MUTEX
	HANDLE mutex; 
#else
    CRITICAL_SECTION mutex;
#endif
	
	static Mutex *create_func_windows(bool p_recursive);
	
public:

	virtual void lock(); 
	virtual void unlock();
	virtual Error try_lock(); 


	static void make_default();

	MutexWindows();	
	~MutexWindows();

};

#endif

#endif