// Copyright 2015 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // SSE2 variant of methods for lossless encoder // // Author: Skal (pascal.massimino@gmail.com) #include "./dsp.h" #if defined(WEBP_USE_SSE2) #include #include #include "./lossless.h" // For sign-extended multiplying constants, pre-shifted by 5: #define CST_5b(X) (((int16_t)((uint16_t)X << 8)) >> 5) //------------------------------------------------------------------------------ // Subtract-Green Transform static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) { int i; for (i = 0; i + 4 <= num_pixels; i += 4) { const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb const __m128i A = _mm_srli_epi16(in, 8); // 0 a 0 g const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0)); const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // 0g0g const __m128i out = _mm_sub_epi8(in, C); _mm_storeu_si128((__m128i*)&argb_data[i], out); } // fallthrough and finish off with plain-C VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i); } //------------------------------------------------------------------------------ // Color Transform static void TransformColor(const VP8LMultipliers* const m, uint32_t* argb_data, int num_pixels) { const __m128i mults_rb = _mm_set_epi16( CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_), CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_), CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_), CST_5b(m->green_to_red_), CST_5b(m->green_to_blue_)); const __m128i mults_b2 = _mm_set_epi16( CST_5b(m->red_to_blue_), 0, CST_5b(m->red_to_blue_), 0, CST_5b(m->red_to_blue_), 0, CST_5b(m->red_to_blue_), 0); const __m128i mask_ag = _mm_set1_epi32(0xff00ff00); // alpha-green masks const __m128i mask_rb = _mm_set1_epi32(0x00ff00ff); // red-blue masks int i; for (i = 0; i + 4 <= num_pixels; i += 4) { const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]); // argb const __m128i A = _mm_and_si128(in, mask_ag); // a 0 g 0 const __m128i B = _mm_shufflelo_epi16(A, _MM_SHUFFLE(2, 2, 0, 0)); const __m128i C = _mm_shufflehi_epi16(B, _MM_SHUFFLE(2, 2, 0, 0)); // g0g0 const __m128i D = _mm_mulhi_epi16(C, mults_rb); // x dr x db1 const __m128i E = _mm_slli_epi16(in, 8); // r 0 b 0 const __m128i F = _mm_mulhi_epi16(E, mults_b2); // x db2 0 0 const __m128i G = _mm_srli_epi32(F, 16); // 0 0 x db2 const __m128i H = _mm_add_epi8(G, D); // x dr x db const __m128i I = _mm_and_si128(H, mask_rb); // 0 dr 0 db const __m128i out = _mm_sub_epi8(in, I); _mm_storeu_si128((__m128i*)&argb_data[i], out); } // fallthrough and finish off with plain-C VP8LTransformColor_C(m, argb_data + i, num_pixels - i); } //------------------------------------------------------------------------------ #define SPAN 8 static void CollectColorBlueTransforms(const uint32_t* argb, int stride, int tile_width, int tile_height, int green_to_blue, int red_to_blue, int histo[]) { const __m128i mults_r = _mm_set_epi16( CST_5b(red_to_blue), 0, CST_5b(red_to_blue), 0, CST_5b(red_to_blue), 0, CST_5b(red_to_blue), 0); const __m128i mults_g = _mm_set_epi16( 0, CST_5b(green_to_blue), 0, CST_5b(green_to_blue), 0, CST_5b(green_to_blue), 0, CST_5b(green_to_blue)); const __m128i mask_g = _mm_set1_epi32(0x00ff00); // green mask const __m128i mask_b = _mm_set1_epi32(0x0000ff); // blue mask int y; for (y = 0; y < tile_height; ++y) { const uint32_t* const src = argb + y * stride; int i, x; for (x = 0; x + SPAN <= tile_width; x += SPAN) { uint16_t values[SPAN]; const __m128i in0 = _mm_loadu_si128((__m128i*)&src[x + 0]); const __m128i in1 = _mm_loadu_si128((__m128i*)&src[x + SPAN / 2]); const __m128i A0 = _mm_slli_epi16(in0, 8); // r 0 | b 0 const __m128i A1 = _mm_slli_epi16(in1, 8); const __m128i B0 = _mm_and_si128(in0, mask_g); // 0 0 | g 0 const __m128i B1 = _mm_and_si128(in1, mask_g); const __m128i C0 = _mm_mulhi_epi16(A0, mults_r); // x db | 0 0 const __m128i C1 = _mm_mulhi_epi16(A1, mults_r); const __m128i D0 = _mm_mulhi_epi16(B0, mults_g); // 0 0 | x db const __m128i D1 = _mm_mulhi_epi16(B1, mults_g); const __m128i E0 = _mm_sub_epi8(in0, D0); // x x | x b' const __m128i E1 = _mm_sub_epi8(in1, D1); const __m128i F0 = _mm_srli_epi32(C0, 16); // 0 0 | x db const __m128i F1 = _mm_srli_epi32(C1, 16); const __m128i G0 = _mm_sub_epi8(E0, F0); // 0 0 | x b' const __m128i G1 = _mm_sub_epi8(E1, F1); const __m128i H0 = _mm_and_si128(G0, mask_b); // 0 0 | 0 b const __m128i H1 = _mm_and_si128(G1, mask_b); const __m128i I = _mm_packs_epi32(H0, H1); // 0 b' | 0 b' _mm_storeu_si128((__m128i*)values, I); for (i = 0; i < SPAN; ++i) ++histo[values[i]]; } } { const int left_over = tile_width & (SPAN - 1); if (left_over > 0) { VP8LCollectColorBlueTransforms_C(argb + tile_width - left_over, stride, left_over, tile_height, green_to_blue, red_to_blue, histo); } } } static void CollectColorRedTransforms(const uint32_t* argb, int stride, int tile_width, int tile_height, int green_to_red, int histo[]) { const __m128i mults_g = _mm_set_epi16( 0, CST_5b(green_to_red), 0, CST_5b(green_to_red), 0, CST_5b(green_to_red), 0, CST_5b(green_to_red)); const __m128i mask_g = _mm_set1_epi32(0x00ff00); // green mask const __m128i mask = _mm_set1_epi32(0xff); int y; for (y = 0; y < tile_height; ++y) { const uint32_t* const src = argb + y * stride; int i, x; for (x = 0; x + SPAN <= tile_width; x += SPAN) { uint16_t values[SPAN]; const __m128i in0 = _mm_loadu_si128((__m128i*)&src[x + 0]); const __m128i in1 = _mm_loadu_si128((__m128i*)&src[x + SPAN / 2]); const __m128i A0 = _mm_and_si128(in0, mask_g); // 0 0 | g 0 const __m128i A1 = _mm_and_si128(in1, mask_g); const __m128i B0 = _mm_srli_epi32(in0, 16); // 0 0 | x r const __m128i B1 = _mm_srli_epi32(in1, 16); const __m128i C0 = _mm_mulhi_epi16(A0, mults_g); // 0 0 | x dr const __m128i C1 = _mm_mulhi_epi16(A1, mults_g); const __m128i E0 = _mm_sub_epi8(B0, C0); // x x | x r' const __m128i E1 = _mm_sub_epi8(B1, C1); const __m128i F0 = _mm_and_si128(E0, mask); // 0 0 | 0 r' const __m128i F1 = _mm_and_si128(E1, mask); const __m128i I = _mm_packs_epi32(F0, F1); _mm_storeu_si128((__m128i*)values, I); for (i = 0; i < SPAN; ++i) ++histo[values[i]]; } } { const int left_over = tile_width & (SPAN - 1); if (left_over > 0) { VP8LCollectColorRedTransforms_C(argb + tile_width - left_over, stride, left_over, tile_height, green_to_red, histo); } } } #undef SPAN //------------------------------------------------------------------------------ #define LINE_SIZE 16 // 8 or 16 static void AddVector(const uint32_t* a, const uint32_t* b, uint32_t* out, int size) { int i; assert(size % LINE_SIZE == 0); for (i = 0; i < size; i += LINE_SIZE) { const __m128i a0 = _mm_loadu_si128((const __m128i*)&a[i + 0]); const __m128i a1 = _mm_loadu_si128((const __m128i*)&a[i + 4]); #if (LINE_SIZE == 16) const __m128i a2 = _mm_loadu_si128((const __m128i*)&a[i + 8]); const __m128i a3 = _mm_loadu_si128((const __m128i*)&a[i + 12]); #endif const __m128i b0 = _mm_loadu_si128((const __m128i*)&b[i + 0]); const __m128i b1 = _mm_loadu_si128((const __m128i*)&b[i + 4]); #if (LINE_SIZE == 16) const __m128i b2 = _mm_loadu_si128((const __m128i*)&b[i + 8]); const __m128i b3 = _mm_loadu_si128((const __m128i*)&b[i + 12]); #endif _mm_storeu_si128((__m128i*)&out[i + 0], _mm_add_epi32(a0, b0)); _mm_storeu_si128((__m128i*)&out[i + 4], _mm_add_epi32(a1, b1)); #if (LINE_SIZE == 16) _mm_storeu_si128((__m128i*)&out[i + 8], _mm_add_epi32(a2, b2)); _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3)); #endif } } static void AddVectorEq(const uint32_t* a, uint32_t* out, int size) { int i; assert(size % LINE_SIZE == 0); for (i = 0; i < size; i += LINE_SIZE) { const __m128i a0 = _mm_loadu_si128((const __m128i*)&a[i + 0]); const __m128i a1 = _mm_loadu_si128((const __m128i*)&a[i + 4]); #if (LINE_SIZE == 16) const __m128i a2 = _mm_loadu_si128((const __m128i*)&a[i + 8]); const __m128i a3 = _mm_loadu_si128((const __m128i*)&a[i + 12]); #endif const __m128i b0 = _mm_loadu_si128((const __m128i*)&out[i + 0]); const __m128i b1 = _mm_loadu_si128((const __m128i*)&out[i + 4]); #if (LINE_SIZE == 16) const __m128i b2 = _mm_loadu_si128((const __m128i*)&out[i + 8]); const __m128i b3 = _mm_loadu_si128((const __m128i*)&out[i + 12]); #endif _mm_storeu_si128((__m128i*)&out[i + 0], _mm_add_epi32(a0, b0)); _mm_storeu_si128((__m128i*)&out[i + 4], _mm_add_epi32(a1, b1)); #if (LINE_SIZE == 16) _mm_storeu_si128((__m128i*)&out[i + 8], _mm_add_epi32(a2, b2)); _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3)); #endif } } #undef LINE_SIZE // Note we are adding uint32_t's as *signed* int32's (using _mm_add_epi32). But // that's ok since the histogram values are less than 1<<28 (max picture size). static void HistogramAdd(const VP8LHistogram* const a, const VP8LHistogram* const b, VP8LHistogram* const out) { int i; const int literal_size = VP8LHistogramNumCodes(a->palette_code_bits_); assert(a->palette_code_bits_ == b->palette_code_bits_); if (b != out) { AddVector(a->literal_, b->literal_, out->literal_, NUM_LITERAL_CODES); AddVector(a->red_, b->red_, out->red_, NUM_LITERAL_CODES); AddVector(a->blue_, b->blue_, out->blue_, NUM_LITERAL_CODES); AddVector(a->alpha_, b->alpha_, out->alpha_, NUM_LITERAL_CODES); } else { AddVectorEq(a->literal_, out->literal_, NUM_LITERAL_CODES); AddVectorEq(a->red_, out->red_, NUM_LITERAL_CODES); AddVectorEq(a->blue_, out->blue_, NUM_LITERAL_CODES); AddVectorEq(a->alpha_, out->alpha_, NUM_LITERAL_CODES); } for (i = NUM_LITERAL_CODES; i < literal_size; ++i) { out->literal_[i] = a->literal_[i] + b->literal_[i]; } for (i = 0; i < NUM_DISTANCE_CODES; ++i) { out->distance_[i] = a->distance_[i] + b->distance_[i]; } } //------------------------------------------------------------------------------ // Entry point extern void VP8LEncDspInitSSE2(void); WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitSSE2(void) { VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed; VP8LTransformColor = TransformColor; VP8LCollectColorBlueTransforms = CollectColorBlueTransforms; VP8LCollectColorRedTransforms = CollectColorRedTransforms; VP8LHistogramAdd = HistogramAdd; } #else // !WEBP_USE_SSE2 WEBP_DSP_INIT_STUB(VP8LEncDspInitSSE2) #endif // WEBP_USE_SSE2