// Copyright 2012 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Image transforms and color space conversion methods for lossless decoder. // // Authors: Vikas Arora (vikaas.arora@gmail.com) // Jyrki Alakuijala (jyrki@google.com) #ifndef WEBP_DSP_LOSSLESS_H_ #define WEBP_DSP_LOSSLESS_H_ #include "../webp/types.h" #include "../webp/decode.h" #ifdef __cplusplus extern "C" { #endif //------------------------------------------------------------------------------ // typedef uint32_t (*VP8LPredClampedAddSubFunc)(uint32_t c0, uint32_t c1, uint32_t c2); typedef uint32_t (*VP8LPredSelectFunc)(uint32_t c0, uint32_t c1, uint32_t c2); typedef void (*VP8LSubtractGreenFromBlueAndRedFunc)(uint32_t* argb_data, int num_pixs); typedef void (*VP8LAddGreenToBlueAndRedFunc)(uint32_t* data_start, const uint32_t* data_end); extern VP8LPredClampedAddSubFunc VP8LClampedAddSubtractFull; extern VP8LPredClampedAddSubFunc VP8LClampedAddSubtractHalf; extern VP8LPredSelectFunc VP8LSelect; extern VP8LSubtractGreenFromBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed; extern VP8LAddGreenToBlueAndRedFunc VP8LAddGreenToBlueAndRed; // Must be called before calling any of the above methods. void VP8LDspInit(void); //------------------------------------------------------------------------------ // Image transforms. struct VP8LTransform; // Defined in dec/vp8li.h. // Performs inverse transform of data given transform information, start and end // rows. Transform will be applied to rows [row_start, row_end[. // The *in and *out pointers refer to source and destination data respectively // corresponding to the intermediate row (row_start). void VP8LInverseTransform(const struct VP8LTransform* const transform, int row_start, int row_end, const uint32_t* const in, uint32_t* const out); // Similar to the static method ColorIndexInverseTransform() that is part of // lossless.c, but used only for alpha decoding. It takes uint8_t (rather than // uint32_t) arguments for 'src' and 'dst'. void VP8LColorIndexInverseTransformAlpha( const struct VP8LTransform* const transform, int y_start, int y_end, const uint8_t* src, uint8_t* dst); void VP8LResidualImage(int width, int height, int bits, uint32_t* const argb, uint32_t* const argb_scratch, uint32_t* const image); void VP8LColorSpaceTransform(int width, int height, int bits, int step, uint32_t* const argb, uint32_t* image); //------------------------------------------------------------------------------ // Color space conversion. // Converts from BGRA to other color spaces. void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels, WEBP_CSP_MODE out_colorspace, uint8_t* const rgba); //------------------------------------------------------------------------------ // Misc methods. // Computes sampled size of 'size' when sampling using 'sampling bits'. static WEBP_INLINE uint32_t VP8LSubSampleSize(uint32_t size, uint32_t sampling_bits) { return (size + (1 << sampling_bits) - 1) >> sampling_bits; } // Faster logarithm for integers. Small values use a look-up table. #define LOG_LOOKUP_IDX_MAX 256 extern const float kLog2Table[LOG_LOOKUP_IDX_MAX]; extern const float kSLog2Table[LOG_LOOKUP_IDX_MAX]; float VP8LFastLog2Slow(int v); float VP8LFastSLog2Slow(int v); static WEBP_INLINE float VP8LFastLog2(int v) { return (v < LOG_LOOKUP_IDX_MAX) ? kLog2Table[v] : VP8LFastLog2Slow(v); } // Fast calculation of v * log2(v) for integer input. static WEBP_INLINE float VP8LFastSLog2(int v) { return (v < LOG_LOOKUP_IDX_MAX) ? kSLog2Table[v] : VP8LFastSLog2Slow(v); } // ----------------------------------------------------------------------------- // PrefixEncode() // use GNU builtins where available. #if defined(__GNUC__) && \ ((__GNUC__ == 3 && __GNUC_MINOR__ >= 4) || __GNUC__ >= 4) static WEBP_INLINE int BitsLog2Floor(uint32_t n) { return 31 ^ __builtin_clz(n); } #elif defined(_MSC_VER) && _MSC_VER > 1310 && \ (defined(_M_X64) || defined(_M_IX86)) #include #pragma intrinsic(_BitScanReverse) static WEBP_INLINE int BitsLog2Floor(uint32_t n) { unsigned long first_set_bit; _BitScanReverse(&first_set_bit, n); return first_set_bit; } #else // Returns (int)floor(log2(n)). n must be > 0. static WEBP_INLINE int BitsLog2Floor(uint32_t n) { int log = 0; uint32_t value = n; int i; for (i = 4; i >= 0; --i) { const int shift = (1 << i); const uint32_t x = value >> shift; if (x != 0) { value = x; log += shift; } } return log; } #endif static WEBP_INLINE int VP8LBitsLog2Ceiling(uint32_t n) { const int log_floor = BitsLog2Floor(n); if (n == (n & ~(n - 1))) // zero or a power of two. return log_floor; else return log_floor + 1; } // Splitting of distance and length codes into prefixes and // extra bits. The prefixes are encoded with an entropy code // while the extra bits are stored just as normal bits. static WEBP_INLINE void VP8LPrefixEncodeBitsNoLUT(int distance, int* const code, int* const extra_bits) { const int highest_bit = BitsLog2Floor(--distance); const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; *extra_bits = highest_bit - 1; *code = 2 * highest_bit + second_highest_bit; } static WEBP_INLINE void VP8LPrefixEncodeNoLUT(int distance, int* const code, int* const extra_bits, int* const extra_bits_value) { const int highest_bit = BitsLog2Floor(--distance); const int second_highest_bit = (distance >> (highest_bit - 1)) & 1; *extra_bits = highest_bit - 1; *extra_bits_value = distance & ((1 << *extra_bits) - 1); *code = 2 * highest_bit + second_highest_bit; } #define PREFIX_LOOKUP_IDX_MAX 512 typedef struct { int8_t code_; int8_t extra_bits_; } VP8LPrefixCode; // These tables are derived using VP8LPrefixEncodeNoLUT. extern const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX]; extern const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX]; static WEBP_INLINE void VP8LPrefixEncodeBits(int distance, int* const code, int* const extra_bits) { if (distance < PREFIX_LOOKUP_IDX_MAX) { const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; *code = prefix_code.code_; *extra_bits = prefix_code.extra_bits_; } else { VP8LPrefixEncodeBitsNoLUT(distance, code, extra_bits); } } static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code, int* const extra_bits, int* const extra_bits_value) { if (distance < PREFIX_LOOKUP_IDX_MAX) { const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance]; *code = prefix_code.code_; *extra_bits = prefix_code.extra_bits_; *extra_bits_value = kPrefixEncodeExtraBitsValue[distance]; } else { VP8LPrefixEncodeNoLUT(distance, code, extra_bits, extra_bits_value); } } // In-place difference of each component with mod 256. static WEBP_INLINE uint32_t VP8LSubPixels(uint32_t a, uint32_t b) { const uint32_t alpha_and_green = 0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u); const uint32_t red_and_blue = 0xff00ff00u + (a & 0x00ff00ffu) - (b & 0x00ff00ffu); return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu); } void VP8LBundleColorMap(const uint8_t* const row, int width, int xbits, uint32_t* const dst); //------------------------------------------------------------------------------ #ifdef __cplusplus } // extern "C" #endif #endif // WEBP_DSP_LOSSLESS_H_