/*************************************************************************/ /* audio_stream_ogg_vorbis.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef AUDIO_STREAM_OGG_VORBIS_H #define AUDIO_STREAM_OGG_VORBIS_H #include "scene/resources/audio_stream_resampled.h" #include "vorbis/vorbisfile.h" #include "os/file_access.h" #include "io/resource_loader.h" #include "os/thread_safe.h" class AudioStreamOGGVorbis : public AudioStreamResampled { OBJ_TYPE(AudioStreamOGGVorbis,AudioStreamResampled); _THREAD_SAFE_CLASS_ enum { MIN_MIX=1024 }; FileAccess *f; ov_callbacks _ov_callbacks; float length; static size_t _ov_read_func(void *p_dst,size_t p_data, size_t p_count, void *_f); static int _ov_seek_func(void *_f,ogg_int64_t offs, int whence); static int _ov_close_func(void *_f); static long _ov_tell_func(void *_f); virtual bool _can_mix() const; String file; int64_t frames_mixed; bool stream_loaded; volatile bool playing; OggVorbis_File vf; int stream_channels; int stream_srate; int current_section; volatile bool setting_up; bool paused; bool loops; int repeats; Error _load_stream(); void _clear_stream(); void _close_file(); public: void set_file(const String& p_file); virtual void play(); virtual void stop(); virtual bool is_playing() const; virtual void set_paused(bool p_paused); virtual bool is_paused(bool p_paused) const; virtual void set_loop(bool p_enable); virtual bool has_loop() const; virtual float get_length() const; virtual String get_stream_name() const; virtual int get_loop_count() const; virtual float get_pos() const; virtual void seek_pos(float p_time); virtual UpdateMode get_update_mode() const; virtual void update(); AudioStreamOGGVorbis(); ~AudioStreamOGGVorbis(); }; class ResourceFormatLoaderAudioStreamOGGVorbis : public ResourceFormatLoader { public: virtual RES load(const String &p_path,const String& p_original_path=""); virtual void get_recognized_extensions(List *p_extensions) const; virtual bool handles_type(const String& p_type) const; virtual String get_resource_type(const String &p_path) const; }; #endif // AUDIO_STREAM_OGG_H