/*************************************************************************/ /* audio_driver_pulseaudio.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "audio_driver_pulseaudio.h" #ifdef PULSEAUDIO_ENABLED #include "core/os/os.h" #include "core/project_settings.h" void AudioDriverPulseAudio::pa_state_cb(pa_context *c, void *userdata) { AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; switch (pa_context_get_state(c)) { case PA_CONTEXT_TERMINATED: case PA_CONTEXT_FAILED: ad->pa_ready = -1; break; case PA_CONTEXT_READY: ad->pa_ready = 1; break; default: // TODO: Check if we want to handle some of the other // PA context states like PA_CONTEXT_UNCONNECTED. break; } } void AudioDriverPulseAudio::pa_sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) { AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; // If eol is set to a positive number, you're at the end of the list if (eol > 0) { return; } ad->pa_map = l->channel_map; ad->pa_status++; } void AudioDriverPulseAudio::pa_source_info_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata) { AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; // If eol is set to a positive number, you're at the end of the list if (eol > 0) { return; } ad->pa_rec_map = l->channel_map; ad->pa_status++; } void AudioDriverPulseAudio::pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) { ERR_FAIL_COND_MSG(!i, "PulseAudio server info is null."); AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; ad->capture_default_device = i->default_source_name; ad->default_device = i->default_sink_name; ad->pa_status++; } void AudioDriverPulseAudio::detect_channels(bool capture) { pa_channel_map_init_stereo(capture ? &pa_rec_map : &pa_map); String device = capture ? capture_device_name : device_name; if (device == "Default") { // Get the default output device name pa_status = 0; pa_operation *pa_op = pa_context_get_server_info(pa_ctx, &AudioDriverPulseAudio::pa_server_info_cb, (void *)this); if (pa_op) { while (pa_status == 0) { int ret = pa_mainloop_iterate(pa_ml, 1, nullptr); if (ret < 0) { ERR_PRINT("pa_mainloop_iterate error"); } } pa_operation_unref(pa_op); } else { ERR_PRINT("pa_context_get_server_info error"); } } char dev[1024]; if (device == "Default") { strcpy(dev, capture ? capture_default_device.utf8().get_data() : default_device.utf8().get_data()); } else { strcpy(dev, device.utf8().get_data()); } // Now using the device name get the amount of channels pa_status = 0; pa_operation *pa_op; if (capture) { pa_op = pa_context_get_source_info_by_name(pa_ctx, dev, &AudioDriverPulseAudio::pa_source_info_cb, (void *)this); } else { pa_op = pa_context_get_sink_info_by_name(pa_ctx, dev, &AudioDriverPulseAudio::pa_sink_info_cb, (void *)this); } if (pa_op) { while (pa_status == 0) { int ret = pa_mainloop_iterate(pa_ml, 1, nullptr); if (ret < 0) { ERR_PRINT("pa_mainloop_iterate error"); } } pa_operation_unref(pa_op); } else { if (capture) { ERR_PRINT("pa_context_get_source_info_by_name error"); } else { ERR_PRINT("pa_context_get_sink_info_by_name error"); } } } Error AudioDriverPulseAudio::init_device() { // If there is a specified device check that it is really present if (device_name != "Default") { Array list = get_device_list(); if (list.find(device_name) == -1) { device_name = "Default"; new_device = "Default"; } } // Detect the amount of channels PulseAudio is using // Note: If using an even amount of channels (2, 4, etc) channels and pa_map.channels will be equal, // if not then pa_map.channels will have the real amount of channels PulseAudio is using and channels // will have the amount of channels Godot is using (in this case it's pa_map.channels + 1) detect_channels(); switch (pa_map.channels) { case 1: // Mono case 3: // Surround 2.1 case 5: // Surround 5.0 case 7: // Surround 7.0 channels = pa_map.channels + 1; break; case 2: // Stereo case 4: // Surround 4.0 case 6: // Surround 5.1 case 8: // Surround 7.1 channels = pa_map.channels; break; default: WARN_PRINT("PulseAudio: Unsupported number of channels: " + itos(pa_map.channels)); pa_channel_map_init_stereo(&pa_map); channels = 2; break; } int latency = GLOBAL_GET("audio/output_latency"); buffer_frames = closest_power_of_2(latency * mix_rate / 1000); pa_buffer_size = buffer_frames * pa_map.channels; print_verbose("PulseAudio: detected " + itos(pa_map.channels) + " channels"); print_verbose("PulseAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms"); pa_sample_spec spec; spec.format = PA_SAMPLE_S16LE; spec.channels = pa_map.channels; spec.rate = mix_rate; pa_map.map[0] = PA_CHANNEL_POSITION_FRONT_LEFT; pa_map.map[1] = PA_CHANNEL_POSITION_FRONT_RIGHT; pa_map.map[2] = PA_CHANNEL_POSITION_FRONT_CENTER; pa_map.map[3] = PA_CHANNEL_POSITION_LFE; pa_map.map[4] = PA_CHANNEL_POSITION_REAR_LEFT; pa_map.map[5] = PA_CHANNEL_POSITION_REAR_RIGHT; pa_map.map[6] = PA_CHANNEL_POSITION_SIDE_LEFT; pa_map.map[7] = PA_CHANNEL_POSITION_SIDE_RIGHT; pa_str = pa_stream_new(pa_ctx, "Sound", &spec, &pa_map); if (pa_str == nullptr) { ERR_PRINT("PulseAudio: pa_stream_new error: " + String(pa_strerror(pa_context_errno(pa_ctx)))); ERR_FAIL_V(ERR_CANT_OPEN); } pa_buffer_attr attr; // set to appropriate buffer length (in bytes) from global settings // Note: PulseAudio defaults to 4 fragments, which means that the actual // latency is tlength / fragments. It seems that the PulseAudio has no way // to get the fragments number so we're hardcoding this to the default of 4 const int fragments = 4; attr.tlength = pa_buffer_size * sizeof(int16_t) * fragments; // set them to be automatically chosen attr.prebuf = (uint32_t)-1; attr.maxlength = (uint32_t)-1; attr.minreq = (uint32_t)-1; const char *dev = device_name == "Default" ? nullptr : device_name.utf8().get_data(); pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE); int error_code = pa_stream_connect_playback(pa_str, dev, &attr, flags, nullptr, nullptr); ERR_FAIL_COND_V(error_code < 0, ERR_CANT_OPEN); samples_in.resize(buffer_frames * channels); samples_out.resize(pa_buffer_size); // Reset audio input to keep synchronisation. input_position = 0; input_size = 0; return OK; } Error AudioDriverPulseAudio::init() { active = false; thread_exited = false; exit_thread = false; mix_rate = GLOBAL_GET("audio/mix_rate"); pa_ml = pa_mainloop_new(); ERR_FAIL_COND_V(pa_ml == nullptr, ERR_CANT_OPEN); pa_ctx = pa_context_new(pa_mainloop_get_api(pa_ml), "Godot"); ERR_FAIL_COND_V(pa_ctx == nullptr, ERR_CANT_OPEN); pa_ready = 0; pa_context_set_state_callback(pa_ctx, pa_state_cb, (void *)this); int ret = pa_context_connect(pa_ctx, nullptr, PA_CONTEXT_NOFLAGS, nullptr); if (ret < 0) { if (pa_ctx) { pa_context_unref(pa_ctx); pa_ctx = nullptr; } if (pa_ml) { pa_mainloop_free(pa_ml); pa_ml = nullptr; } return ERR_CANT_OPEN; } while (pa_ready == 0) { ret = pa_mainloop_iterate(pa_ml, 1, nullptr); if (ret < 0) { ERR_PRINT("pa_mainloop_iterate error"); } } if (pa_ready < 0) { if (pa_ctx) { pa_context_disconnect(pa_ctx); pa_context_unref(pa_ctx); pa_ctx = nullptr; } if (pa_ml) { pa_mainloop_free(pa_ml); pa_ml = nullptr; } return ERR_CANT_OPEN; } Error err = init_device(); if (err == OK) { thread = Thread::create(AudioDriverPulseAudio::thread_func, this); } return OK; } float AudioDriverPulseAudio::get_latency() { if (latency == 0) { //only do this once since it's approximate anyway lock(); pa_usec_t palat = 0; if (pa_stream_get_state(pa_str) == PA_STREAM_READY) { int negative = 0; if (pa_stream_get_latency(pa_str, &palat, &negative) >= 0) { if (negative) { palat = 0; } } } if (palat > 0) { latency = double(palat) / 1000000.0; } unlock(); } return latency; } void AudioDriverPulseAudio::thread_func(void *p_udata) { AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)p_udata; unsigned int write_ofs = 0; size_t avail_bytes = 0; uint32_t default_device_msec = OS::get_singleton()->get_ticks_msec(); while (!ad->exit_thread) { size_t read_bytes = 0; size_t written_bytes = 0; if (avail_bytes == 0) { ad->lock(); ad->start_counting_ticks(); if (!ad->active) { for (unsigned int i = 0; i < ad->pa_buffer_size; i++) { ad->samples_out.write[i] = 0; } } else { ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw()); if (ad->channels == ad->pa_map.channels) { for (unsigned int i = 0; i < ad->pa_buffer_size; i++) { ad->samples_out.write[i] = ad->samples_in[i] >> 16; } } else { // Uneven amount of channels unsigned int in_idx = 0; unsigned int out_idx = 0; for (unsigned int i = 0; i < ad->buffer_frames; i++) { for (int j = 0; j < ad->pa_map.channels - 1; j++) { ad->samples_out.write[out_idx++] = ad->samples_in[in_idx++] >> 16; } uint32_t l = ad->samples_in[in_idx++] >> 16; uint32_t r = ad->samples_in[in_idx++] >> 16; ad->samples_out.write[out_idx++] = (l + r) / 2; } } } avail_bytes = ad->pa_buffer_size * sizeof(int16_t); write_ofs = 0; ad->stop_counting_ticks(); ad->unlock(); } ad->lock(); ad->start_counting_ticks(); int ret; do { ret = pa_mainloop_iterate(ad->pa_ml, 0, nullptr); } while (ret > 0); if (avail_bytes > 0 && pa_stream_get_state(ad->pa_str) == PA_STREAM_READY) { size_t bytes = pa_stream_writable_size(ad->pa_str); if (bytes > 0) { size_t bytes_to_write = MIN(bytes, avail_bytes); const void *ptr = ad->samples_out.ptr(); ret = pa_stream_write(ad->pa_str, (char *)ptr + write_ofs, bytes_to_write, nullptr, 0LL, PA_SEEK_RELATIVE); if (ret != 0) { ERR_PRINT("PulseAudio: pa_stream_write error: " + String(pa_strerror(ret))); } else { avail_bytes -= bytes_to_write; write_ofs += bytes_to_write; written_bytes += bytes_to_write; } } } // User selected a new device, finish the current one so we'll init the new device if (ad->device_name != ad->new_device) { ad->device_name = ad->new_device; ad->finish_device(); Error err = ad->init_device(); if (err != OK) { ERR_PRINT("PulseAudio: init_device error"); ad->device_name = "Default"; ad->new_device = "Default"; err = ad->init_device(); if (err != OK) { ad->active = false; ad->exit_thread = true; break; } } avail_bytes = 0; write_ofs = 0; } // If we're using the default device check that the current device is still the default if (ad->device_name == "Default") { uint32_t msec = OS::get_singleton()->get_ticks_msec(); if (msec > (default_device_msec + 1000)) { String old_default_device = ad->default_device; default_device_msec = msec; ad->pa_status = 0; pa_operation *pa_op = pa_context_get_server_info(ad->pa_ctx, &AudioDriverPulseAudio::pa_server_info_cb, (void *)ad); if (pa_op) { while (ad->pa_status == 0) { ret = pa_mainloop_iterate(ad->pa_ml, 1, nullptr); if (ret < 0) { ERR_PRINT("pa_mainloop_iterate error"); } } pa_operation_unref(pa_op); } else { ERR_PRINT("pa_context_get_server_info error"); } if (old_default_device != ad->default_device) { ad->finish_device(); Error err = ad->init_device(); if (err != OK) { ERR_PRINT("PulseAudio: init_device error"); ad->active = false; ad->exit_thread = true; break; } avail_bytes = 0; write_ofs = 0; } } } if (ad->pa_rec_str && pa_stream_get_state(ad->pa_rec_str) == PA_STREAM_READY) { size_t bytes = pa_stream_readable_size(ad->pa_rec_str); if (bytes > 0) { const void *ptr = nullptr; size_t maxbytes = ad->input_buffer.size() * sizeof(int16_t); bytes = MIN(bytes, maxbytes); ret = pa_stream_peek(ad->pa_rec_str, &ptr, &bytes); if (ret != 0) { ERR_PRINT("pa_stream_peek error"); } else { int16_t *srcptr = (int16_t *)ptr; for (size_t i = bytes >> 1; i > 0; i--) { int32_t sample = int32_t(*srcptr++) << 16; ad->input_buffer_write(sample); if (ad->pa_rec_map.channels == 1) { // In case input device is single channel convert it to Stereo ad->input_buffer_write(sample); } } read_bytes += bytes; ret = pa_stream_drop(ad->pa_rec_str); if (ret != 0) { ERR_PRINT("pa_stream_drop error"); } } } // User selected a new device, finish the current one so we'll init the new device if (ad->capture_device_name != ad->capture_new_device) { ad->capture_device_name = ad->capture_new_device; ad->capture_finish_device(); Error err = ad->capture_init_device(); if (err != OK) { ERR_PRINT("PulseAudio: capture_init_device error"); ad->capture_device_name = "Default"; ad->capture_new_device = "Default"; err = ad->capture_init_device(); if (err != OK) { ad->active = false; ad->exit_thread = true; break; } } } } ad->stop_counting_ticks(); ad->unlock(); // Let the thread rest a while if we haven't read or write anything if (written_bytes == 0 && read_bytes == 0) { OS::get_singleton()->delay_usec(1000); } } ad->thread_exited = true; } void AudioDriverPulseAudio::start() { active = true; } int AudioDriverPulseAudio::get_mix_rate() const { return mix_rate; } AudioDriver::SpeakerMode AudioDriverPulseAudio::get_speaker_mode() const { return get_speaker_mode_by_total_channels(channels); } void AudioDriverPulseAudio::pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) { AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; // If eol is set to a positive number, you're at the end of the list if (eol > 0) { return; } ad->pa_devices.push_back(l->name); ad->pa_status++; } Array AudioDriverPulseAudio::get_device_list() { pa_devices.clear(); pa_devices.push_back("Default"); if (pa_ctx == nullptr) { return pa_devices; } lock(); // Get the device list pa_status = 0; pa_operation *pa_op = pa_context_get_sink_info_list(pa_ctx, pa_sinklist_cb, (void *)this); if (pa_op) { while (pa_status == 0) { int ret = pa_mainloop_iterate(pa_ml, 1, nullptr); if (ret < 0) { ERR_PRINT("pa_mainloop_iterate error"); } } pa_operation_unref(pa_op); } else { ERR_PRINT("pa_context_get_server_info error"); } unlock(); return pa_devices; } String AudioDriverPulseAudio::get_device() { return device_name; } void AudioDriverPulseAudio::set_device(String device) { lock(); new_device = device; unlock(); } void AudioDriverPulseAudio::lock() { if (!thread) { return; } mutex.lock(); } void AudioDriverPulseAudio::unlock() { if (!thread) { return; } mutex.unlock(); } void AudioDriverPulseAudio::finish_device() { if (pa_str) { pa_stream_disconnect(pa_str); pa_stream_unref(pa_str); pa_str = nullptr; } } void AudioDriverPulseAudio::finish() { if (!thread) { return; } exit_thread = true; Thread::wait_to_finish(thread); finish_device(); if (pa_ctx) { pa_context_disconnect(pa_ctx); pa_context_unref(pa_ctx); pa_ctx = nullptr; } if (pa_ml) { pa_mainloop_free(pa_ml); pa_ml = nullptr; } memdelete(thread); thread = nullptr; } Error AudioDriverPulseAudio::capture_init_device() { // If there is a specified device check that it is really present if (capture_device_name != "Default") { Array list = capture_get_device_list(); if (list.find(capture_device_name) == -1) { capture_device_name = "Default"; capture_new_device = "Default"; } } detect_channels(true); switch (pa_rec_map.channels) { case 1: // Mono case 2: // Stereo break; default: WARN_PRINT("PulseAudio: Unsupported number of input channels: " + itos(pa_rec_map.channels)); pa_channel_map_init_stereo(&pa_rec_map); break; } pa_sample_spec spec; spec.format = PA_SAMPLE_S16LE; spec.channels = pa_rec_map.channels; spec.rate = mix_rate; int input_latency = 30; int input_buffer_frames = closest_power_of_2(input_latency * mix_rate / 1000); int input_buffer_size = input_buffer_frames * spec.channels; pa_buffer_attr attr; attr.fragsize = input_buffer_size * sizeof(int16_t); pa_rec_str = pa_stream_new(pa_ctx, "Record", &spec, &pa_rec_map); if (pa_rec_str == nullptr) { ERR_PRINT("PulseAudio: pa_stream_new error: " + String(pa_strerror(pa_context_errno(pa_ctx)))); ERR_FAIL_V(ERR_CANT_OPEN); } const char *dev = capture_device_name == "Default" ? nullptr : capture_device_name.utf8().get_data(); pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE); int error_code = pa_stream_connect_record(pa_rec_str, dev, &attr, flags); if (error_code < 0) { ERR_PRINT("PulseAudio: pa_stream_connect_record error: " + String(pa_strerror(error_code))); ERR_FAIL_V(ERR_CANT_OPEN); } input_buffer_init(input_buffer_frames); print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels"); print_verbose("PulseAudio: input buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms"); return OK; } void AudioDriverPulseAudio::capture_finish_device() { if (pa_rec_str) { int ret = pa_stream_disconnect(pa_rec_str); if (ret != 0) { ERR_PRINT("PulseAudio: pa_stream_disconnect error: " + String(pa_strerror(ret))); } pa_stream_unref(pa_rec_str); pa_rec_str = nullptr; } } Error AudioDriverPulseAudio::capture_start() { lock(); Error err = capture_init_device(); unlock(); return err; } Error AudioDriverPulseAudio::capture_stop() { lock(); capture_finish_device(); unlock(); return OK; } void AudioDriverPulseAudio::capture_set_device(const String &p_name) { lock(); capture_new_device = p_name; unlock(); } void AudioDriverPulseAudio::pa_sourcelist_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata) { AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; // If eol is set to a positive number, you're at the end of the list if (eol > 0) { return; } if (l->monitor_of_sink == PA_INVALID_INDEX) { ad->pa_rec_devices.push_back(l->name); } ad->pa_status++; } Array AudioDriverPulseAudio::capture_get_device_list() { pa_rec_devices.clear(); pa_rec_devices.push_back("Default"); if (pa_ctx == nullptr) { return pa_rec_devices; } lock(); // Get the device list pa_status = 0; pa_operation *pa_op = pa_context_get_source_info_list(pa_ctx, pa_sourcelist_cb, (void *)this); if (pa_op) { while (pa_status == 0) { int ret = pa_mainloop_iterate(pa_ml, 1, nullptr); if (ret < 0) { ERR_PRINT("pa_mainloop_iterate error"); } } pa_operation_unref(pa_op); } else { ERR_PRINT("pa_context_get_server_info error"); } unlock(); return pa_rec_devices; } String AudioDriverPulseAudio::capture_get_device() { lock(); String name = capture_device_name; unlock(); return name; } AudioDriverPulseAudio::AudioDriverPulseAudio() { samples_in.clear(); samples_out.clear(); } #endif // PULSEAUDIO_ENABLED