/*************************************************************************/ /* cp_player_data_control.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "cp_player_data.h" void CPPlayer::play_start_pattern(int p_pattern) { play_start(p_pattern,-1,-1); } void CPPlayer::play_start_song() { play_start(-1,-1,-1); } void CPPlayer::play_start_song_from_order(int p_order) { play_start(-1,p_order,-1); } void CPPlayer::play_start_song_from_order_and_row(int p_order,int p_row) { play_start(-1,p_order,p_row); } void CPPlayer::play_start(int p_pattern, int p_order, int p_row,bool p_lock) { if (control.play_mode!=PLAY_NOTHING) play_stop(); reset(); if (p_pattern!=-1) { control.play_mode=PLAY_PATTERN; control.position.current_pattern=p_pattern; control.position.current_row=(p_row!=-1)?p_row:0; } else { control.position.current_order=get_song_next_order_idx(song,(p_order==-1)?p_order:p_order-1); if (control.position.current_order!=-1) { control.play_mode=PLAY_SONG; control.position.current_pattern=song->get_order(control.position.current_order); control.position.current_row=(p_row!=-1)?p_row:0; } } control.reached_end=(control.play_mode==PLAY_NOTHING); } void CPPlayer::play_stop() { int i; control.play_mode=PLAY_NOTHING; for (i=0;istop_voice(i); } for (i=0;iget_channel_volume(p_channel); control.channel[p_channel].channel_panning=((int)song->get_channel_pan( p_channel)*255/64);*/ if (p_reserve) { control.channel[p_channel].mute=false; control.channel[p_channel].reserved=true; } else { control.channel[p_channel].reserved=false; } process_note(p_channel,note); } int CPPlayer::get_voice_volume(int p_voice) { return voice[p_voice].display_volume; } int CPPlayer::get_voice_envelope_pos(int p_voice,CPEnvelope *p_envelope) { int i,tmp_index=-1; i=p_voice; if ((song->has_instruments()) && (voice[i].instrument_ptr!=NULL) && (voice[i].fadeout_volume>0)) { if ((p_envelope==voice[i].instrument_ptr->get_volume_envelope()) && (voice[i].instrument_ptr->get_volume_envelope()->is_enabled())) { tmp_index=voice[i].volume_envelope_ctrl.pos_index; } if ((p_envelope==voice[i].instrument_ptr->get_pan_envelope()) && (voice[i].instrument_ptr->get_pan_envelope()->is_enabled())) { tmp_index=voice[i].panning_envelope_ctrl.pos_index; } if ((p_envelope==voice[i].instrument_ptr->get_pitch_filter_envelope()) && (voice[i].instrument_ptr->get_pitch_filter_envelope()->is_enabled())) { tmp_index=voice[i].pitch_envelope_ctrl.pos_index; } } return tmp_index; } void CPPlayer::goto_next_order() { if (control.play_mode!=PLAY_SONG) return; control.position.current_row=0; control.position.current_order=get_song_next_order_idx(song, control.position.current_order); if (control.position.current_order==-1) { reset(); } control.position.current_pattern=song->get_order(control.position.current_order); } void CPPlayer::goto_previous_order() { if (control.play_mode!=PLAY_SONG) return; int next_order,current_order; control.position.current_row=0; current_order=control.position.current_order; next_order=get_song_next_order_idx(song, current_order); while ((next_order!=control.position.current_order) && (next_order!=-1)) { current_order=next_order; next_order=get_song_next_order_idx(song, current_order); } if (next_order==-1) { reset(); } else { control.position.current_order=current_order; control.position.current_pattern=song->get_order(control.position.current_order); } } int CPPlayer::get_channel_voice(int p_channel) { if (control.channel[p_channel].slave_voice==NULL) return -1; else return control.channel[p_channel].slave_voice_index; } const char* CPPlayer::get_voice_sample_name(int p_voice) { const char *name; if (!voice[p_voice].sample_ptr) name=voice[p_voice].sample_ptr->get_name(); return name; } bool CPPlayer::is_voice_active(int p_voice) { return !( ((voice[p_voice].kick==KICK_NOTHING)||(voice[p_voice].kick==KICK_ENVELOPE))&&!mixer->is_voice_active(p_voice) ); } int CPPlayer::get_voice_envelope_pos(int p_voice,CPInstrument::EnvelopeType p_env_type) { if (!is_voice_active(p_voice)) return -1; Voice_Control::Envelope_Control *env=0; switch (p_env_type) { case CPInstrument::VOLUME_ENVELOPE: env=&voice[p_voice].volume_envelope_ctrl; break; case CPInstrument::PAN_ENVELOPE: env=&voice[p_voice].panning_envelope_ctrl; break; case CPInstrument::PITCH_ENVELOPE: env=&voice[p_voice].pitch_envelope_ctrl; break; } if (!env) return -1; if (!env->active || env->terminated) return -1; return env->pos_index; } CPEnvelope* CPPlayer::get_voice_envelope(int p_voice,CPInstrument::EnvelopeType p_env_type) { CPInstrument *ins=voice[p_voice].instrument_ptr; if (!ins) return 0; switch( p_env_type ) { case CPInstrument::VOLUME_ENVELOPE: return ins->get_volume_envelope(); case CPInstrument::PAN_ENVELOPE: return ins->get_pan_envelope(); case CPInstrument::PITCH_ENVELOPE: return ins->get_pitch_filter_envelope(); }; return 0; } const char * CPPlayer::get_voice_instrument_name(int p_voice) { const char *name; if (voice[p_voice].instrument_ptr!=NULL) name=voice[p_voice].instrument_ptr->get_name(); return name; } void CPPlayer::set_filters_enabled(bool p_enable){ control.filters=p_enable; } int CPPlayer::get_voice_sample_index(int p_voice) { return voice[p_voice].sample_index; }