Returns the combined minimum size from the child [Control] nodes of the window. Returns layout direction and text writing direction. Returns the [Font] at [code]name[/code] if the theme has [code]theme_type[/code]. Returns the font size at [code]name[/code] if the theme has [code]theme_type[/code]. Returns [code]true[/code] if [Font] with [code]name[/code] is in [code]theme_type[/code]. Returns [code]false[/code] if the theme does not have [code]theme_type[/code]. Returns [code]true[/code] if font size with [code]name[/code] is in [code]theme_type[/code]. Returns [code]false[/code] if the theme does not have [code]theme_type[/code]. Returns [code]true[/code] if layout is right-to-left. Sets layout direction and text writing direction. Right-to-left layouts are necessary for certain languages (e.g. Arabic and Hebrew). Toggles if any text should automatically change to its translated version depending on the current locale. Fullscreen window mode. Note that this is not [i]exclusive[/i] fullscreen. On Windows and Linux, a borderless window is used to emulate fullscreen. On macOS, a new desktop is used to display the running project. Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=https://docs.godotengine.org/en/latest/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling fullscreen mode. Automatic layout direction, determined from the parent control layout direction. Automatic layout direction, determined from the current locale. Left-to-right layout direction. Right-to-left layout direction. The size of the title font. The color of the title outline. The size of the title outline.