<?xml version="1.0" encoding="UTF-8" ?> <class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <demos> </demos> <methods> <method name="connect_to_url"> <return type="int" enum="Error"> </return> <argument index="0" name="url" type="String"> </argument> <argument index="1" name="protocols" type="PoolStringArray" default="PoolStringArray( )"> </argument> <argument index="2" name="gd_mp_api" type="bool" default="false"> </argument> <description> </description> </method> <method name="disconnect_from_host"> <return type="void"> </return> <description> </description> </method> </methods> <signals> <signal name="connection_closed"> <description> </description> </signal> <signal name="connection_error"> <description> </description> </signal> <signal name="connection_established"> <argument index="0" name="protocol" type="String"> </argument> <description> </description> </signal> <signal name="data_received"> <description> </description> </signal> </signals> <constants> </constants> </class>