<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeVectorFunc" inherits="VisualShaderNode" category="Core" version="3.1"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <demos> </demos> <methods> </methods> <members> <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorFunc.Function"> </member> </members> <constants> <constant name="FUNC_NORMALIZE" value="0" enum="Function"> </constant> <constant name="FUNC_SATURATE" value="1" enum="Function"> </constant> <constant name="FUNC_NEGATE" value="2" enum="Function"> </constant> <constant name="FUNC_RECIPROCAL" value="3" enum="Function"> </constant> <constant name="FUNC_RGB2HSV" value="4" enum="Function"> </constant> <constant name="FUNC_HSV2RGB" value="5" enum="Function"> </constant> </constants> </class>