Multiplies a [Transform3D] and a [Vector3] within the visual shader graph.
A multiplication operation on a transform (4x4 matrix) and a vector, with support for different multiplication operators.
The multiplication type to be performed. See [enum Operator] for options.
Multiplies transform [code]a[/code] by the vector [code]b[/code].
Multiplies vector [code]b[/code] by the transform [code]a[/code].
Multiplies transform [code]a[/code] by the vector [code]b[/code], skipping the last row and column of the transform.
Multiplies vector [code]b[/code] by the transform [code]a[/code], skipping the last row and column of the transform.