<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTransformUniform" inherits="VisualShaderNodeUniform" version="4.0">
	<brief_description>
		A [Transform] uniform for use within the visual shader graph.
	</brief_description>
	<description>
		Translated to [code]uniform mat4[/code] in the shader language.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<constants>
	</constants>
</class>