<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTransformUniform" inherits="VisualShaderNodeUniform" version="4.0"> <brief_description> A [Transform] uniform for use within the visual shader graph. </brief_description> <description> Translated to [code]uniform mat4[/code] in the shader language. </description> <tutorials> </tutorials> <methods> </methods> <constants> </constants> </class>