Multiplies [Transform3D] by [Transform3D] within the visual shader graph.
A multiplication operation on two transforms (4x4 matrices), with support for different multiplication operators.
The multiplication type to be performed on the transforms. See [enum Operator] for options.
Multiplies transform [code]a[/code] by the transform [code]b[/code].
Multiplies transform [code]b[/code] by the transform [code]a[/code].
Performs a component-wise multiplication of transform [code]a[/code] by the transform [code]b[/code].
Performs a component-wise multiplication of transform [code]b[/code] by the transform [code]a[/code].