<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTransformFunc" inherits="VisualShaderNode" version="4.0"> <brief_description> Computes a [Transform] function within the visual shader graph. </brief_description> <description> Computes an inverse or transpose function on the provided [Transform]. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeTransformFunc.Function" default="0"> The function to be computed. See [enum Function] for options. </member> </members> <constants> <constant name="FUNC_INVERSE" value="0" enum="Function"> Perform the inverse operation on the [Transform] matrix. </constant> <constant name="FUNC_TRANSPOSE" value="1" enum="Function"> Perform the transpose operation on the [Transform] matrix. </constant> </constants> </class>