<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTransformCompose" inherits="VisualShaderNode" version="4.0"> <brief_description> Composes a [Transform] from four [Vector3]s within the visual shader graph. </brief_description> <description> Creates a 4x4 transform matrix using four vectors of type [code]vec3[/code]. Each vector is one row in the matrix and the last column is a [code]vec4(0, 0, 0, 1)[/code]. </description> <tutorials> </tutorials> <methods> </methods> <constants> </constants> </class>