<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTextureUniformTriplanar" inherits="VisualShaderNodeTextureUniform" version="4.0">
	<brief_description>
		Performs a uniform texture lookup with triplanar within the visual shader graph.
	</brief_description>
	<description>
		Performs a lookup operation on the texture provided as a uniform for the shader, with support for triplanar mapping.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<constants>
	</constants>
</class>