<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTextureUniformTriplanar" inherits="VisualShaderNodeTextureUniform" version="4.0"> <brief_description> Performs a uniform texture lookup with triplanar within the visual shader graph. </brief_description> <description> Performs a lookup operation on the texture provided as a uniform for the shader, with support for triplanar mapping. </description> <tutorials> </tutorials> <methods> </methods> <constants> </constants> </class>