<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTextureSDF" inherits="VisualShaderNode" version="4.0"> <brief_description> Performs an SDF (signed-distance field) texture lookup within the visual shader graph. </brief_description> <description> Translates to [code]texture_sdf(sdf_pos)[/code] in the shader language. </description> <tutorials> </tutorials> <methods> </methods> <constants> </constants> </class>