<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeScalarOp" inherits="VisualShaderNode" category="Core" version="3.1"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <demos> </demos> <methods> </methods> <members> <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeScalarOp.Operator"> </member> </members> <constants> <constant name="OP_ADD" value="0" enum="Operator"> </constant> <constant name="OP_SUB" value="1" enum="Operator"> </constant> <constant name="OP_MUL" value="2" enum="Operator"> </constant> <constant name="OP_DIV" value="3" enum="Operator"> </constant> <constant name="OP_MOD" value="4" enum="Operator"> </constant> <constant name="OP_POW" value="5" enum="Operator"> </constant> <constant name="OP_MAX" value="6" enum="Operator"> </constant> <constant name="OP_MIN" value="7" enum="Operator"> </constant> <constant name="OP_ATAN2" value="8" enum="Operator"> </constant> </constants> </class>