<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeSDFToScreenUV" inherits="VisualShaderNode" version="4.0"> <brief_description> A function to convert an SDF (signed-distance field) to screen UV, to be used within the visual shader graph. </brief_description> <description> Translates to [code]sdf_to_screen_uv(sdf_pos)[/code] in the shader language. </description> <tutorials> </tutorials> </class>