<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeSDFToScreenUV" inherits="VisualShaderNode" version="4.0">
	<brief_description>
		A function to convert an SDF (signed-distance field) to screen UV, to be used within the visual shader graph.
	</brief_description>
	<description>
		Translates to [code]sdf_to_screen_uv(sdf_pos)[/code] in the shader language.
	</description>
	<tutorials>
	</tutorials>
</class>