<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeParticleEmit" inherits="VisualShaderNode" version="4.0"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <members> <member name="flags" type="int" setter="set_flags" getter="get_flags" enum="VisualShaderNodeParticleEmit.EmitFlags" default="31"> </member> </members> <constants> <constant name="EMIT_FLAG_POSITION" value="1" enum="EmitFlags"> </constant> <constant name="EMIT_FLAG_ROT_SCALE" value="2" enum="EmitFlags"> </constant> <constant name="EMIT_FLAG_VELOCITY" value="4" enum="EmitFlags"> </constant> <constant name="EMIT_FLAG_COLOR" value="8" enum="EmitFlags"> </constant> <constant name="EMIT_FLAG_CUSTOM" value="16" enum="EmitFlags"> </constant> </constants> </class>