<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeIs" inherits="VisualShaderNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeIs.Function" default="0"> </member> </members> <constants> <constant name="FUNC_IS_INF" value="0" enum="Function"> </constant> <constant name="FUNC_IS_NAN" value="1" enum="Function"> </constant> </constants> </class>