<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeFloatConstant" inherits="VisualShaderNodeConstant" version="4.0">
	<brief_description>
		A scalar floating-point constant to be used within the visual shader graph.
	</brief_description>
	<description>
		Translated to [code]float[/code] in the shader language.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="constant" type="float" setter="set_constant" getter="get_constant" default="0.0">
			A floating-point constant which represents a state of this node.
		</member>
	</members>
	<constants>
	</constants>
</class>