<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeCubeMap" inherits="VisualShaderNode" category="Core" version="3.1">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
	</methods>
	<members>
		<member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map">
		</member>
		<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType">
		</member>
	</members>
	<constants>
		<constant name="TYPE_DATA" value="0" enum="TextureType">
		</constant>
		<constant name="TYPE_COLOR" value="1" enum="TextureType">
		</constant>
		<constant name="TYPE_NORMALMAP" value="2" enum="TextureType">
		</constant>
	</constants>
</class>