<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeCubeMap" inherits="VisualShaderNode" category="Core" version="3.1"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <demos> </demos> <methods> </methods> <members> <member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map"> </member> <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType"> </member> </members> <constants> <constant name="TYPE_DATA" value="0" enum="TextureType"> </constant> <constant name="TYPE_COLOR" value="1" enum="TextureType"> </constant> <constant name="TYPE_NORMALMAP" value="2" enum="TextureType"> </constant> </constants> </class>