<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeCompare" inherits="VisualShaderNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="condition" type="int" setter="set_condition" getter="get_condition" enum="VisualShaderNodeCompare.Condition" default="0"> </member> <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 0, 0.0, 1, 0.0, 2, 1e-05 ]" /> <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeCompare.Function" default="0"> </member> <member name="type" type="int" setter="set_comparsion_type" getter="get_comparsion_type" enum="VisualShaderNodeCompare.ComparsionType" default="0"> </member> </members> <constants> <constant name="CTYPE_SCALAR" value="0" enum="ComparsionType"> </constant> <constant name="CTYPE_VECTOR" value="1" enum="ComparsionType"> </constant> <constant name="CTYPE_BOOLEAN" value="2" enum="ComparsionType"> </constant> <constant name="CTYPE_TRANSFORM" value="3" enum="ComparsionType"> </constant> <constant name="FUNC_EQUAL" value="0" enum="Function"> </constant> <constant name="FUNC_NOT_EQUAL" value="1" enum="Function"> </constant> <constant name="FUNC_GREATER_THAN" value="2" enum="Function"> </constant> <constant name="FUNC_GREATER_THAN_EQUAL" value="3" enum="Function"> </constant> <constant name="FUNC_LESS_THAN" value="4" enum="Function"> </constant> <constant name="FUNC_LESS_THAN_EQUAL" value="5" enum="Function"> </constant> <constant name="COND_ALL" value="0" enum="Condition"> </constant> <constant name="COND_ANY" value="1" enum="Condition"> </constant> </constants> </class>