<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeBooleanUniform" inherits="VisualShaderNodeUniform" version="4.0"> <brief_description> A boolean uniform to be used within the visual shader graph. </brief_description> <description> Translated to [code]uniform bool[/code] in the shader language. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="default_value" type="bool" setter="set_default_value" getter="get_default_value" default="false"> A default value to be assigned within the shader. </member> <member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false"> Enables usage of the [member default_value]. </member> </members> <constants> </constants> </class>