<?xml version="1.0" encoding="UTF-8" ?> <class name="VideoPlayer" inherits="Control" version="4.0"> <brief_description> Control for playing video streams. </brief_description> <description> Control node for playing video streams using [VideoStream] resources. Supported video formats are [url=https://www.webmproject.org/]WebM[/url] ([code].webm[/code], [VideoStreamWebm]), [url=https://www.theora.org/]Ogg Theora[/url] ([code].ogv[/code], [VideoStreamTheora]), and any format exposed via a GDNative plugin using [VideoStreamGDNative]. [b]Note:[/b] Due to a bug, VideoPlayer does not support localization remapping yet. [b]Warning:[/b] On HTML5, video playback [i]will[/i] perform poorly due to missing architecture-specific assembly optimizations, especially for VP8/VP9. </description> <tutorials> </tutorials> <methods> <method name="get_stream_name" qualifiers="const"> <return type="String"> </return> <description> Returns the video stream's name, or [code]"<No Stream>"[/code] if no video stream is assigned. </description> </method> <method name="get_video_texture" qualifiers="const"> <return type="Texture2D"> </return> <description> Returns the current frame as a [Texture2D]. </description> </method> <method name="is_playing" qualifiers="const"> <return type="bool"> </return> <description> Returns [code]true[/code] if the video is playing. [b]Note:[/b] The video is still considered playing if paused during playback. </description> </method> <method name="play"> <return type="void"> </return> <description> Starts the video playback from the beginning. If the video is paused, this will not unpause the video. </description> </method> <method name="stop"> <return type="void"> </return> <description> Stops the video playback and sets the stream position to 0. [b]Note:[/b] Although the stream position will be set to 0, the first frame of the video stream won't become the current frame. </description> </method> </methods> <members> <member name="audio_track" type="int" setter="set_audio_track" getter="get_audio_track" default="0"> The embedded audio track to play. </member> <member name="autoplay" type="bool" setter="set_autoplay" getter="has_autoplay" default="false"> If [code]true[/code], playback starts when the scene loads. </member> <member name="buffering_msec" type="int" setter="set_buffering_msec" getter="get_buffering_msec" default="500"> Amount of time in milliseconds to store in buffer while playing. </member> <member name="bus" type="StringName" setter="set_bus" getter="get_bus" default="@"Master""> Audio bus to use for sound playback. </member> <member name="expand" type="bool" setter="set_expand" getter="has_expand" default="true"> If [code]true[/code], the video scales to the control size. Otherwise, the control minimum size will be automatically adjusted to match the video stream's dimensions. </member> <member name="paused" type="bool" setter="set_paused" getter="is_paused" default="false"> If [code]true[/code], the video is paused. </member> <member name="stream" type="VideoStream" setter="set_stream" getter="get_stream"> The assigned video stream. See description for supported formats. </member> <member name="stream_position" type="float" setter="set_stream_position" getter="get_stream_position"> The current position of the stream, in seconds. </member> <member name="volume" type="float" setter="set_volume" getter="get_volume"> Audio volume as a linear value. </member> <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db" default="0.0"> Audio volume in dB. </member> </members> <signals> <signal name="finished"> <description> Emitted when playback is finished. </description> </signal> </signals> <constants> </constants> </class>