<?xml version="1.0" encoding="UTF-8" ?> <class name="StreamTexture2D" inherits="Texture2D" version="4.0"> <brief_description> A [code].stex[/code] texture. </brief_description> <description> A texture that is loaded from a [code].stex[/code] file. </description> <tutorials> </tutorials> <methods> <method name="load"> <return type="int" enum="Error" /> <argument index="0" name="path" type="String" /> <description> Loads the texture from the given path. </description> </method> </methods> <members> <member name="load_path" type="String" setter="load" getter="get_load_path" default=""""> The StreamTexture's file path to a [code].stex[/code] file. </member> </members> <constants> </constants> </class>