<?xml version="1.0" encoding="UTF-8" ?> <class name="SoftBody" inherits="MeshInstance" category="Core" version="3.1"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <demos> </demos> <methods> <method name="add_collision_exception_with"> <return type="void"> </return> <argument index="0" name="body" type="Node"> </argument> <description> </description> </method> <method name="get_collision_layer_bit" qualifiers="const"> <return type="bool"> </return> <argument index="0" name="bit" type="int"> </argument> <description> </description> </method> <method name="get_collision_mask_bit" qualifiers="const"> <return type="bool"> </return> <argument index="0" name="bit" type="int"> </argument> <description> </description> </method> <method name="is_ray_pickable" qualifiers="const"> <return type="bool"> </return> <description> </description> </method> <method name="remove_collision_exception_with"> <return type="void"> </return> <argument index="0" name="body" type="Node"> </argument> <description> </description> </method> <method name="set_collision_layer_bit"> <return type="void"> </return> <argument index="0" name="bit" type="int"> </argument> <argument index="1" name="value" type="bool"> </argument> <description> </description> </method> <method name="set_collision_mask_bit"> <return type="void"> </return> <argument index="0" name="bit" type="int"> </argument> <argument index="1" name="value" type="bool"> </argument> <description> </description> </method> <method name="set_ray_pickable"> <return type="void"> </return> <argument index="0" name="ray_pickable" type="bool"> </argument> <description> </description> </method> </methods> <members> <member name="areaAngular_stiffness" type="float" setter="set_areaAngular_stiffness" getter="get_areaAngular_stiffness"> </member> <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> </member> <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> </member> <member name="damping_coefficient" type="float" setter="set_damping_coefficient" getter="get_damping_coefficient"> </member> <member name="drag_coefficient" type="float" setter="set_drag_coefficient" getter="get_drag_coefficient"> </member> <member name="linear_stiffness" type="float" setter="set_linear_stiffness" getter="get_linear_stiffness"> </member> <member name="parent_collision_ignore" type="NodePath" setter="set_parent_collision_ignore" getter="get_parent_collision_ignore"> </member> <member name="pose_matching_coefficient" type="float" setter="set_pose_matching_coefficient" getter="get_pose_matching_coefficient"> </member> <member name="pressure_coefficient" type="float" setter="set_pressure_coefficient" getter="get_pressure_coefficient"> </member> <member name="simulation_precision" type="int" setter="set_simulation_precision" getter="get_simulation_precision"> </member> <member name="total_mass" type="float" setter="set_total_mass" getter="get_total_mass"> </member> <member name="volume_stiffness" type="float" setter="set_volume_stiffness" getter="get_volume_stiffness"> </member> </members> <constants> </constants> </class>