<?xml version="1.0" encoding="UTF-8" ?> <class name="Sky" inherits="Resource" category="Core" version="3.2"> <brief_description> The base class for [PanoramaSky] and [ProceduralSky]. </brief_description> <description> The base class for [PanoramaSky] and [ProceduralSky]. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize"> The Sky's radiance map size. The higher the radiance map size, the more detailed the lighting from the Sky will be. See RADIANCE_SIZE_* constants for values. Default size is RADIANCE_SIZE_512. </member> </members> <constants> <constant name="RADIANCE_SIZE_32" value="0" enum="RadianceSize"> Radiance texture size is 32x32 pixels. </constant> <constant name="RADIANCE_SIZE_64" value="1" enum="RadianceSize"> Radiance texture size is 64x64 pixels. </constant> <constant name="RADIANCE_SIZE_128" value="2" enum="RadianceSize"> Radiance texture size is 128x128 pixels. </constant> <constant name="RADIANCE_SIZE_256" value="3" enum="RadianceSize"> Radiance texture size is 256x256 pixels. </constant> <constant name="RADIANCE_SIZE_512" value="4" enum="RadianceSize"> Radiance texture size is 512x512 pixels. </constant> <constant name="RADIANCE_SIZE_1024" value="5" enum="RadianceSize"> Radiance texture size is 1024x1024 pixels. </constant> <constant name="RADIANCE_SIZE_2048" value="6" enum="RadianceSize"> Radiance texture size is 2048x2048 pixels. </constant> <constant name="RADIANCE_SIZE_MAX" value="7" enum="RadianceSize"> Radiance texture size is the largest size it can be. </constant> </constants> </class>