<?xml version="1.0" encoding="UTF-8" ?>
<class name="Sky" inherits="Resource" category="Core" version="3.2">
	<brief_description>
		The base class for [PanoramaSky] and [ProceduralSky].
	</brief_description>
	<description>
		The base class for [PanoramaSky] and [ProceduralSky].
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize">
			The Sky's radiance map size.
			The higher the radiance map size, the more detailed the lighting from the Sky will be.
			See RADIANCE_SIZE_* constants for values. Default size is RADIANCE_SIZE_512.
		</member>
	</members>
	<constants>
		<constant name="RADIANCE_SIZE_32" value="0" enum="RadianceSize">
			Radiance texture size is 32x32 pixels.
		</constant>
		<constant name="RADIANCE_SIZE_64" value="1" enum="RadianceSize">
			Radiance texture size is 64x64 pixels.
		</constant>
		<constant name="RADIANCE_SIZE_128" value="2" enum="RadianceSize">
			Radiance texture size is 128x128 pixels.
		</constant>
		<constant name="RADIANCE_SIZE_256" value="3" enum="RadianceSize">
			Radiance texture size is 256x256 pixels.
		</constant>
		<constant name="RADIANCE_SIZE_512" value="4" enum="RadianceSize">
			Radiance texture size is 512x512 pixels.
		</constant>
		<constant name="RADIANCE_SIZE_1024" value="5" enum="RadianceSize">
			Radiance texture size is 1024x1024 pixels.
		</constant>
		<constant name="RADIANCE_SIZE_2048" value="6" enum="RadianceSize">
			Radiance texture size is 2048x2048 pixels.
		</constant>
		<constant name="RADIANCE_SIZE_MAX" value="7" enum="RadianceSize">
			Radiance texture size is the largest size it can be.
		</constant>
	</constants>
</class>