<?xml version="1.0" encoding="UTF-8" ?> <class name="SkeletonIK" inherits="Node" category="Core" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="get_parent_skeleton" qualifiers="const"> <return type="Skeleton"> </return> <description> </description> </method> <method name="is_running"> <return type="bool"> </return> <description> </description> </method> <method name="start"> <return type="void"> </return> <argument index="0" name="one_time" type="bool" default="false"> </argument> <description> </description> </method> <method name="stop"> <return type="void"> </return> <description> </description> </method> </methods> <members> <member name="interpolation" type="float" setter="set_interpolation" getter="get_interpolation" default="1.0"> </member> <member name="magnet" type="Vector3" setter="set_magnet_position" getter="get_magnet_position" default="Vector3( 0, 0, 0 )"> </member> <member name="max_iterations" type="int" setter="set_max_iterations" getter="get_max_iterations" default="10"> </member> <member name="min_distance" type="float" setter="set_min_distance" getter="get_min_distance" default="0.01"> </member> <member name="override_tip_basis" type="bool" setter="set_override_tip_basis" getter="is_override_tip_basis" default="true"> </member> <member name="root_bone" type="String" setter="set_root_bone" getter="get_root_bone" default=""""> </member> <member name="target" type="Transform" setter="set_target_transform" getter="get_target_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> </member> <member name="target_node" type="NodePath" setter="set_target_node" getter="get_target_node" default="NodePath("")"> </member> <member name="tip_bone" type="String" setter="set_tip_bone" getter="get_tip_bone" default=""""> </member> <member name="use_magnet" type="bool" setter="set_use_magnet" getter="is_using_magnet" default="false"> </member> </members> <constants> </constants> </class>