<?xml version="1.0" encoding="UTF-8" ?> <class name="ResourcePreloader" inherits="Node" category="Core" version="3.1"> <brief_description> Resource Preloader Node. </brief_description> <description> Resource Preloader Node. This node is used to preload sub-resources inside a scene, so when the scene is loaded all the resources are ready to use and be retrieved from here. </description> <tutorials> </tutorials> <demos> </demos> <methods> <method name="add_resource"> <return type="void"> </return> <argument index="0" name="name" type="String"> </argument> <argument index="1" name="resource" type="Resource"> </argument> <description> </description> </method> <method name="get_resource" qualifiers="const"> <return type="Resource"> </return> <argument index="0" name="name" type="String"> </argument> <description> Return the resource given a text-id. </description> </method> <method name="get_resource_list" qualifiers="const"> <return type="PoolStringArray"> </return> <description> Return the list of resources inside the preloader. </description> </method> <method name="has_resource" qualifiers="const"> <return type="bool"> </return> <argument index="0" name="name" type="String"> </argument> <description> Return true if the preloader has a given resource. </description> </method> <method name="remove_resource"> <return type="void"> </return> <argument index="0" name="name" type="String"> </argument> <description> Remove a resource from the preloader by text id. </description> </method> <method name="rename_resource"> <return type="void"> </return> <argument index="0" name="name" type="String"> </argument> <argument index="1" name="newname" type="String"> </argument> <description> Rename a resource inside the preloader, from a text-id to a new text-id. </description> </method> </methods> <constants> </constants> </class>