<?xml version="1.0" encoding="UTF-8" ?> <class name="ReferenceRect" inherits="Control" version="4.0"> <brief_description> Reference frame for GUI. </brief_description> <description> A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color]. If you need to display a rectangle filled with a solid color, consider using [ColorRect] instead. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" default="Color(1, 0, 0, 1)"> Sets the border [Color] of the [ReferenceRect]. </member> <member name="border_width" type="float" setter="set_border_width" getter="get_border_width" default="1.0"> Sets the border width of the [ReferenceRect]. The border grows both inwards and outwards with respect to the rectangle box. </member> <member name="editor_only" type="bool" setter="set_editor_only" getter="get_editor_only" default="true"> If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game. </member> </members> <constants> </constants> </class>