<?xml version="1.0" encoding="UTF-8" ?> <class name="RectangleShape2D" inherits="Shape2D" version="4.0"> <brief_description> Rectangle shape for 2D collisions. </brief_description> <description> Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects. </description> <tutorials> <link title="2D Pong Demo">https://godotengine.org/asset-library/asset/121</link> <link title="2D Kinematic Character Demo">https://godotengine.org/asset-library/asset/113</link> </tutorials> <methods> </methods> <members> <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(20, 20)"> The rectangle's width and height. </member> </members> <constants> </constants> </class>