<?xml version="1.0" encoding="UTF-8" ?> <class name="RDFramebufferPass" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Framebuffer pass attachment description. </brief_description> <description> This class contains the list of attachment descriptions for a framebuffer pass. Each points with an index to a previously supplied list of texture attachments. Multipass framebuffers can optimize some configurations in mobile, on desktop they provide little to no advantage. </description> <tutorials> </tutorials> <members> <member name="color_attachments" type="PackedInt32Array" setter="set_color_attachments" getter="get_color_attachments" default="PackedInt32Array()"> Color attachments in order starting from 0. If this attachment is not used by the shader, pass ATTACHMENT_UNUSED to skip. </member> <member name="depth_attachment" type="int" setter="set_depth_attachment" getter="get_depth_attachment" default="-1"> Depth attachment. ATTACHMENT_UNUSED should be used if no depth buffer is required for this pass. </member> <member name="input_attachments" type="PackedInt32Array" setter="set_input_attachments" getter="get_input_attachments" default="PackedInt32Array()"> Used for multipass framebuffers (more than one render pass). Converts an attachment to an input. Make sure to also supply it properly in the [RDUniform] for the uniform set. </member> <member name="preserve_attachments" type="PackedInt32Array" setter="set_preserve_attachments" getter="get_preserve_attachments" default="PackedInt32Array()"> Attachments to preserve in this pass (otherwise they are erased). </member> <member name="resolve_attachments" type="PackedInt32Array" setter="set_resolve_attachments" getter="get_resolve_attachments" default="PackedInt32Array()"> If the color attachments are multisampled, non-multisampled resolve attachments can be provided. </member> </members> <constants> <constant name="ATTACHMENT_UNUSED" value="-1"> </constant> </constants> </class>