<?xml version="1.0" encoding="UTF-8" ?> <class name="PinJoint2D" inherits="Joint2D" category="Core" version="3.0-beta"> <brief_description> Pin Joint for 2D Shapes. </brief_description> <description> Pin Joint for 2D Rigid Bodies. It pins 2 bodies (rigid or static) together, or a single body to a fixed position in space. </description> <tutorials> </tutorials> <demos> </demos> <methods> </methods> <members> <member name="softness" type="float" setter="set_softness" getter="get_softness"> The higher this value, the more the bond to the pinned partner can flex. </member> </members> <constants> </constants> </class>