<?xml version="1.0" encoding="UTF-8" ?> <class name="PinJoint" inherits="Joint" category="Core" version="3.1"> <brief_description> Pin Joint for 3D Shapes. </brief_description> <description> Pin Joint for 3D Rigid Bodies. It pins 2 bodies (rigid or static) together. </description> <tutorials> </tutorials> <demos> </demos> <methods> </methods> <members> <member name="params/bias" type="float" setter="set_param" getter="get_param"> The force with which the pinned objects stay in positional relation to each other. The higher, the stronger. </member> <member name="params/damping" type="float" setter="set_param" getter="get_param"> The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger. </member> <member name="params/impulse_clamp" type="float" setter="set_param" getter="get_param"> If above 0, this value is the maximum value for an impulse that this Joint produces. </member> </members> <constants> <constant name="PARAM_BIAS" value="0" enum="Param"> The force with which the pinned objects stay in positional relation to each other. The higher, the stronger. </constant> <constant name="PARAM_DAMPING" value="1" enum="Param"> The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger. </constant> <constant name="PARAM_IMPULSE_CLAMP" value="2" enum="Param"> If above 0, this value is the maximum value for an impulse that this Joint produces. </constant> </constants> </class>