<?xml version="1.0" encoding="UTF-8" ?> <class name="PhysicsDirectSpaceState2DExtension" inherits="PhysicsDirectSpaceState2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="_cast_motion" qualifiers="virtual"> <return type="bool" /> <param index="0" name="shape_rid" type="RID" /> <param index="1" name="transform" type="Transform2D" /> <param index="2" name="motion" type="Vector2" /> <param index="3" name="margin" type="float" /> <param index="4" name="collision_mask" type="int" /> <param index="5" name="collide_with_bodies" type="bool" /> <param index="6" name="collide_with_areas" type="bool" /> <param index="7" name="closest_safe" type="float*" /> <param index="8" name="closest_unsafe" type="float*" /> <description> </description> </method> <method name="_collide_shape" qualifiers="virtual"> <return type="bool" /> <param index="0" name="shape_rid" type="RID" /> <param index="1" name="transform" type="Transform2D" /> <param index="2" name="motion" type="Vector2" /> <param index="3" name="margin" type="float" /> <param index="4" name="collision_mask" type="int" /> <param index="5" name="collide_with_bodies" type="bool" /> <param index="6" name="collide_with_areas" type="bool" /> <param index="7" name="results" type="void*" /> <param index="8" name="max_results" type="int" /> <param index="9" name="result_count" type="int32_t*" /> <description> </description> </method> <method name="_intersect_point" qualifiers="virtual"> <return type="int" /> <param index="0" name="position" type="Vector2" /> <param index="1" name="canvas_instance_id" type="int" /> <param index="2" name="collision_mask" type="int" /> <param index="3" name="collide_with_bodies" type="bool" /> <param index="4" name="collide_with_areas" type="bool" /> <param index="5" name="results" type="PhysicsServer2DExtensionShapeResult*" /> <param index="6" name="max_results" type="int" /> <description> </description> </method> <method name="_intersect_ray" qualifiers="virtual"> <return type="bool" /> <param index="0" name="from" type="Vector2" /> <param index="1" name="to" type="Vector2" /> <param index="2" name="collision_mask" type="int" /> <param index="3" name="collide_with_bodies" type="bool" /> <param index="4" name="collide_with_areas" type="bool" /> <param index="5" name="hit_from_inside" type="bool" /> <param index="6" name="result" type="PhysicsServer2DExtensionRayResult*" /> <description> </description> </method> <method name="_intersect_shape" qualifiers="virtual"> <return type="int" /> <param index="0" name="shape_rid" type="RID" /> <param index="1" name="transform" type="Transform2D" /> <param index="2" name="motion" type="Vector2" /> <param index="3" name="margin" type="float" /> <param index="4" name="collision_mask" type="int" /> <param index="5" name="collide_with_bodies" type="bool" /> <param index="6" name="collide_with_areas" type="bool" /> <param index="7" name="result" type="PhysicsServer2DExtensionShapeResult*" /> <param index="8" name="max_results" type="int" /> <description> </description> </method> <method name="_rest_info" qualifiers="virtual"> <return type="bool" /> <param index="0" name="shape_rid" type="RID" /> <param index="1" name="transform" type="Transform2D" /> <param index="2" name="motion" type="Vector2" /> <param index="3" name="margin" type="float" /> <param index="4" name="collision_mask" type="int" /> <param index="5" name="collide_with_bodies" type="bool" /> <param index="6" name="collide_with_areas" type="bool" /> <param index="7" name="rest_info" type="PhysicsServer2DExtensionShapeRestInfo*" /> <description> </description> </method> </methods> </class>