A parallax scrolling layer to be used with [ParallaxBackground].
A ParallaxLayer must be the child of a [ParallaxBackground] node. Each ParallaxLayer can be set to move at different speeds relative to the camera movement or the [member ParallaxBackground.scroll_offset] value.
This node's children will be affected by its scroll offset.
[b]Note:[/b] Any changes to this node's position and scale made after it enters the scene will be ignored.
The ParallaxLayer's [Texture2D] mirroring. Useful for creating an infinite scrolling background. If an axis is set to [code]0[/code], the [Texture2D] will not be mirrored.
The ParallaxLayer's offset relative to the parent ParallaxBackground's [member ParallaxBackground.scroll_offset].
Multiplies the ParallaxLayer's motion. If an axis is set to [code]0[/code], it will not scroll.