A region of the navigation map.
A region of the navigation map. It tells the [Navigation3D] node what can be navigated and what cannot, based on the [NavigationMesh] resource. This should be a child of a [Navigation3D] node (even not a direct child).
Bakes the [NavigationMesh]. The baking is done in a separate thread because navigation baking is not a cheap operation. This can be done at runtime. When it is completed, it automatically sets the new [NavigationMesh].
Determines if the [NavigationRegion3D] is enabled or disabled.
The [NavigationMesh] resource to use.
Notifies when the navigation mesh bake operation is completed.
Notifies when the [NavigationMesh] has changed.