<?xml version="1.0" encoding="UTF-8" ?> <class name="MeshLibrary" inherits="Resource" category="Core" version="3.1"> <brief_description> Library of meshes. </brief_description> <description> Library of meshes. Contains a list of [Mesh] resources, each with name and ID. Useful for GridMap or painting Terrain. </description> <tutorials> </tutorials> <demos> </demos> <methods> <method name="clear"> <return type="void"> </return> <description> Clear the library. </description> </method> <method name="create_item"> <return type="void"> </return> <argument index="0" name="id" type="int"> </argument> <description> Create a new item in the library, supplied an id. </description> </method> <method name="find_item_by_name" qualifiers="const"> <return type="int"> </return> <argument index="0" name="name" type="String"> </argument> <description> </description> </method> <method name="get_item_list" qualifiers="const"> <return type="PoolIntArray"> </return> <description> Return the list of items. </description> </method> <method name="get_item_mesh" qualifiers="const"> <return type="Mesh"> </return> <argument index="0" name="id" type="int"> </argument> <description> Return the mesh of the item. </description> </method> <method name="get_item_name" qualifiers="const"> <return type="String"> </return> <argument index="0" name="id" type="int"> </argument> <description> Return the name of the item. </description> </method> <method name="get_item_navmesh" qualifiers="const"> <return type="NavigationMesh"> </return> <argument index="0" name="id" type="int"> </argument> <description> </description> </method> <method name="get_item_preview" qualifiers="const"> <return type="Texture"> </return> <argument index="0" name="id" type="int"> </argument> <description> </description> </method> <method name="get_item_shapes" qualifiers="const"> <return type="Array"> </return> <argument index="0" name="id" type="int"> </argument> <description> </description> </method> <method name="get_last_unused_item_id" qualifiers="const"> <return type="int"> </return> <description> Get an unused id for a new item. </description> </method> <method name="remove_item"> <return type="void"> </return> <argument index="0" name="id" type="int"> </argument> <description> Remove the item. </description> </method> <method name="set_item_mesh"> <return type="void"> </return> <argument index="0" name="id" type="int"> </argument> <argument index="1" name="mesh" type="Mesh"> </argument> <description> Set the mesh of the item. </description> </method> <method name="set_item_name"> <return type="void"> </return> <argument index="0" name="id" type="int"> </argument> <argument index="1" name="name" type="String"> </argument> <description> Set the name of the item. </description> </method> <method name="set_item_navmesh"> <return type="void"> </return> <argument index="0" name="id" type="int"> </argument> <argument index="1" name="navmesh" type="NavigationMesh"> </argument> <description> </description> </method> <method name="set_item_preview"> <return type="void"> </return> <argument index="0" name="id" type="int"> </argument> <argument index="1" name="texture" type="Texture"> </argument> <description> </description> </method> <method name="set_item_shapes"> <return type="void"> </return> <argument index="0" name="id" type="int"> </argument> <argument index="1" name="shapes" type="Array"> </argument> <description> </description> </method> </methods> <constants> </constants> </class>